]> jfr.im git - irc/gameservirc.git/blame - gameserv/TODO
updated the Change log w/ new additions
[irc/gameservirc.git] / gameserv / TODO
CommitLineData
87137def 1* = Not Started
b568f543 2- = Started
46800adc 3X = Finished
21441d5f 4C = Cancelled
b568f543 5
fbb87959 6* Output player list in an includable PHP file - TDC
7
e809dd2a 8* Add a top player list - thelizno
9
7f60dd7b 10* Make GameServ tell the channel when two players are in a duel and who wins - DjSlash
11
a7645789 12* A russian roullette type game with tankards of ale ... one of which is
06387cce 13 poisoned. Each time you take a drink and don't die, the stakes are
14 higher - WOLFGAR & kain
89f30676 15
1f8a5387 16* Make sure gameserv doesn't send the welcome message during a link
17
19795233 18* Add functionality to allow people to enter their last dying words to
19 GameServ
20
87137def 21* Gangs of people that can get together and fight other gangs in large
a51121e0 22 group battles
23 - gang names
24 - gangs.dat file with numbers assigned to gangs
25 - a new array of linked lists with each element pointing to an
26 aClient structure based on their gang number
27 - group battles would go on order of gang numbers
a5a4c626 28 - hired mercenaries (npcs)- ricky-s
fcca861d 29 - level 3 and above can be gangs only - macblind
30 - once you beat the game, you can create a gang - kain
a51121e0 31
ce7556ca 32* Random forest quotes when you search the forest
33
21441d5f 34* Change your name for a price
ce7556ca 35
ce7556ca 36* Add a drop command for all(their own nick)/admin(any nick)
37
ce7556ca 38* Rejoin the bot if kicked/killed
f5d4b16f 39
dbaa8744 40* Make install
41
ee38284f 42* Make database and config file version numbers
3d1af598 43 - Not necessary for config files anymore
9cda831c 44
b568f543 45* Town square shouts. Array of 10 strings that gets rotated
922daad7 46 * Choose how many strings to rotate in the config file
20d5d721 47
b568f543 48* Offline player fighting
922daad7 49 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
20d5d721 50
b568f543 51* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
bf2cabcd 52 * Possible choice in gameserv.conf
e809dd2a 53 * Trading potions / Items
20d5d721 54
324ab87f 55* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
e809dd2a 56 versions of GameServ to be running on the same network using the same data. Would also allow for
57 inter-network gameserv playing... might be slow though, but worth it.
324ab87f 58
b568f543 59* Classes of players with special abilities like spells and such.
21441d5f 60 - Thieves can rob the bank if they're strong enough
e809dd2a 61 - Magic points
20d5d721 62
4dde2ed9 63* Error handling
922daad7 64
20d5d721 65* DCC Chat With GameServ for added capabilities
66
8450c018 67* Implement some sort of IP identification scheme so you can only have one
68 player per user@host.
69
b0359af9 70X Make a logout command
71098075 71
f2072f1a 72X make it so you can't register two of the same player names
7f17db99 73
624c0352 74X Option for including a config file as a runtime parameter for running
c62d75be 75 Multiple instances of GameServ on different networks.
76
0b6098d5 77X Timeouts on player fights w/ option in config file for timeout rate
78
20d5d721 79X Fix bug where people can identify while they are two different
80 nicknames
81
82X Add option to config file for forest fights per day, etc.
83
9cda831c 84X Load monsters from a monsters.dat file so they can be changed easily.
20d5d721 85
922daad7 86X Periodic updates of the gameserv databases to avoid lost data
9cda831c 87X Tavern where you can buy potions and powerups
ee38284f 88X Add functionality for potions
89X Forest events
90 X Wishing well
c62d75be 91 X Fountain of youth: rejuvination & forest fights
92
cb5b803b 93X Make GameServ a true daemon instead of using nohup
94 X No output unless it's a loading error
95
96X Take out most of the output except if in debug mode.
97 X put in the logfile in debug mode
98
99X Add P10: Undernet protocol
1e1b5312 100
101X Notice on missing directive from gameserv.conf file.
7f17db99 102X Make it so you can only fight a person at max, so many levels below
103 you
104
f5d4b16f 105X Fix bug that doesn't decrease player fights
106
107X Deal with cheaters who create additional characters, fight with them a
108 bit, then kill them to get their gold. Maybe add level restrictions
109 to fighting other players?
110
111X Hash tables for speedy search/insert into player lists.
112
59dc3990 113X Fix the hashing algorithm for nickname changes!
114
ce7556ca 115X Some reconnect scheme that will reconnect the server on squit
116
19a038e4 117X Idle time events - mobbed by the goblin gang
118 X (timestamp on each player, periodic checks (config file entry),
119 X if (time(NULL) - player->idlesince >= maxidletime) then (event())
120
4e64da60 121X Make an option to switch between privmsg/notice
122
123X option for gameserv oper in config file
124
613c0d69 125X Finish the monsters for all levels.
126
127X Make all applicable commands take the player name instead of the irc
128 nickname as their parameter. This way players can have different names
129 and stay anonymous on IRC while enjoying full game functionality.
130
131X make auto message on connect optional
132
133X Add admin version of the logout command which allows them to logout
134 anyone
135
016a160f 136X Make an end monster for whatever the last level in the game is...
137 that way the game has a point no matter how many monsters
138 are done!
613c0d69 139
19795233 140X Daily news (murders, kidnappings, level gains, red dragon slayings)
46800adc 141
142X Add a config file option to allow people to decide how often to
143 refresh players
144
145X Add a function to check how long until gameserv refreshes
146
10e38380 147X Notice on database updates
148
f657b917 149X Monsters should be more random. Perhaps grabbing from a large pool stored in a txt file rather than
150 strictly 12 specific monsters per level. Maybe a .dat file for every level. This would require a
151 restructure of how the monsters are stored, because the 12x12 matrix is restrictive. Perhaps a
152 chain of pearls type structure.
153
154X Group all data in a data directory
e22e9e69 155
156X Beating the dragon should post a new news item. - WOLFGAR
157
158X Put the masters in a masters.dat file.
159
a41870bf 160X Forbid people from using gameserv's IRC Nick as a player name
161
29848b03 162X Add an option for GameServ to identify with nickserv - Tsukasa & watever
163
21441d5f 164X Add a title to people when they beat the dragon - Tsukasa
165
166C Put some limits on what players can gain per level - Steve
95d53f4c 167
168X Make config file accept hostnames not just ips