]> jfr.im git - irc/gameservirc.git/blame - gameserv/TODO
First update in a while... added a couple includes to news.cpp and hash.cpp for picky...
[irc/gameservirc.git] / gameserv / TODO
CommitLineData
87137def 1* = Not Started
b568f543 2- = Started
46800adc 3X = Finished
b568f543 4
58edd487 5* Put some limits on what players can gain per level - Steve
6
1f8a5387 7* Make sure gameserv doesn't send the welcome message during a link
8
19795233 9* Add functionality to allow people to enter their last dying words to
10 GameServ
11
87137def 12* Gangs of people that can get together and fight other gangs in large
a51121e0 13 group battles
14 - gang names
15 - gangs.dat file with numbers assigned to gangs
16 - a new array of linked lists with each element pointing to an
17 aClient structure based on their gang number
18 - group battles would go on order of gang numbers
a5a4c626 19 - hired mercenaries (npcs)- ricky-s
fcca861d 20 - level 3 and above can be gangs only - macblind
21 - once you beat the game, you can create a gang - kain
a51121e0 22
7a9afc84 23* Make config file accept hostnames not just ips
24
ce7556ca 25* Random forest quotes when you search the forest
26
27* Change your name for a price :)
28
ce7556ca 29* Add a drop command for all(their own nick)/admin(any nick)
30
ce7556ca 31* Rejoin the bot if kicked/killed
f5d4b16f 32
dbaa8744 33* Put the masters in a masters.dat file.
34
35* Group all data in a data directory
36
37* Make install
38
ee38284f 39* Make database and config file version numbers
3d1af598 40 - Not necessary for config files anymore
9cda831c 41
b568f543 42* Town square shouts. Array of 10 strings that gets rotated
922daad7 43 * Choose how many strings to rotate in the config file
20d5d721 44
b568f543 45* Offline player fighting
922daad7 46 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
20d5d721 47
b568f543 48* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
bf2cabcd 49 * Possible choice in gameserv.conf
20d5d721 50
324ab87f 51* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
52 versions of GameServ to be running on the same network using the same data.
53
b568f543 54* Classes of players with special abilities like spells and such.
40251952 55 - Thieves can rob the bank if they're strong enough :)
20d5d721 56
4dde2ed9 57* Error handling
922daad7 58
20d5d721 59* DCC Chat With GameServ for added capabilities
60
8450c018 61* Implement some sort of IP identification scheme so you can only have one
62 player per user@host.
63
b0359af9 64X Make a logout command
71098075 65
f2072f1a 66X make it so you can't register two of the same player names
7f17db99 67
624c0352 68X Option for including a config file as a runtime parameter for running
c62d75be 69 Multiple instances of GameServ on different networks.
70
0b6098d5 71X Timeouts on player fights w/ option in config file for timeout rate
72
20d5d721 73X Fix bug where people can identify while they are two different
74 nicknames
75
76X Add option to config file for forest fights per day, etc.
77
9cda831c 78X Load monsters from a monsters.dat file so they can be changed easily.
20d5d721 79
922daad7 80X Periodic updates of the gameserv databases to avoid lost data
9cda831c 81X Tavern where you can buy potions and powerups
ee38284f 82X Add functionality for potions
83X Forest events
84 X Wishing well
c62d75be 85 X Fountain of youth: rejuvination & forest fights
86
cb5b803b 87X Make GameServ a true daemon instead of using nohup
88 X No output unless it's a loading error
89
90X Take out most of the output except if in debug mode.
91 X put in the logfile in debug mode
92
93X Add P10: Undernet protocol
1e1b5312 94
95X Notice on missing directive from gameserv.conf file.
7f17db99 96X Make it so you can only fight a person at max, so many levels below
97 you
98
f5d4b16f 99X Fix bug that doesn't decrease player fights
100
101X Deal with cheaters who create additional characters, fight with them a
102 bit, then kill them to get their gold. Maybe add level restrictions
103 to fighting other players?
104
105X Hash tables for speedy search/insert into player lists.
106
59dc3990 107X Fix the hashing algorithm for nickname changes!
108
ce7556ca 109X Some reconnect scheme that will reconnect the server on squit
110
19a038e4 111X Idle time events - mobbed by the goblin gang
112 X (timestamp on each player, periodic checks (config file entry),
113 X if (time(NULL) - player->idlesince >= maxidletime) then (event())
114
4e64da60 115X Make an option to switch between privmsg/notice
116
117X option for gameserv oper in config file
118
613c0d69 119X Finish the monsters for all levels.
120
121X Make all applicable commands take the player name instead of the irc
122 nickname as their parameter. This way players can have different names
123 and stay anonymous on IRC while enjoying full game functionality.
124
125X make auto message on connect optional
126
127X Add admin version of the logout command which allows them to logout
128 anyone
129
016a160f 130X Make an end monster for whatever the last level in the game is...
131 that way the game has a point no matter how many monsters
132 are done!
613c0d69 133
19795233 134X Daily news (murders, kidnappings, level gains, red dragon slayings)
46800adc 135
136X Add a config file option to allow people to decide how often to
137 refresh players
138
139X Add a function to check how long until gameserv refreshes
140
10e38380 141X Notice on database updates
142