]> jfr.im git - irc/gameservirc.git/blame - gameserv/TODO
Fixed some bugs
[irc/gameservirc.git] / gameserv / TODO
CommitLineData
b568f543 1* = Not finished
2- = Started
3X = Finsihed
4
f2072f1a 5* Fix bug that doesn't decrease player fights
6
24b50d78 7* Deal with cheaters who create additional characters, fight with them a bit,
8 then kill them to get their gold. Maybe add level restrictions to fighting
9 other players?
10
9cda831c 11- Finish the monsters for all levels.
12
ee38284f 13- Make all applicable commands take the player name instead of the irc
9cda831c 14 nickname as their parameter. This way players can have different names
15 and stay anonymous on IRC while enjoying full game functionality.
16
7031d99e 17- Make an end monster for whatever the last level in the game is...
3d1af598 18 that way the game has a point no matter how many monsters
cb5b803b 19 are done!
c62d75be 20
dbaa8744 21* Put the masters in a masters.dat file.
22
23* Group all data in a data directory
24
25* Make install
26
ee38284f 27* Make database and config file version numbers
3d1af598 28 - Not necessary for config files anymore
9cda831c 29
b568f543 30* Town square shouts. Array of 10 strings that gets rotated
922daad7 31 * Choose how many strings to rotate in the config file
20d5d721 32
b568f543 33* Offline player fighting
922daad7 34 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
20d5d721 35
b568f543 36* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
bf2cabcd 37 * Possible choice in gameserv.conf
20d5d721 38
324ab87f 39* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
40 versions of GameServ to be running on the same network using the same data.
41
b568f543 42* Classes of players with special abilities like spells and such.
20d5d721 43
b568f543 44* Hash tables for speedy search/insert into player lists.
20d5d721 45
4dde2ed9 46* Error handling
922daad7 47
20d5d721 48* DCC Chat With GameServ for added capabilities
49
50* Timeouts on player fights w/ option in config file for timeout rate
51 * Other player will win on timeout? option in config file
52
8450c018 53* Implement some sort of IP identification scheme so you can only have one
54 player per user@host.
55
71098075 56* Make a logout command
57
f2072f1a 58X make it so you can't register two of the same player names
7f17db99 59
624c0352 60X Option for including a config file as a runtime parameter for running
c62d75be 61 Multiple instances of GameServ on different networks.
62
20d5d721 63X Fix bug where people can identify while they are two different
64 nicknames
65
66X Add option to config file for forest fights per day, etc.
67
9cda831c 68X Load monsters from a monsters.dat file so they can be changed easily.
20d5d721 69
922daad7 70X Periodic updates of the gameserv databases to avoid lost data
9cda831c 71X Tavern where you can buy potions and powerups
ee38284f 72X Add functionality for potions
73X Forest events
74 X Wishing well
c62d75be 75 X Fountain of youth: rejuvination & forest fights
76
cb5b803b 77X Make GameServ a true daemon instead of using nohup
78 X No output unless it's a loading error
79
80X Take out most of the output except if in debug mode.
81 X put in the logfile in debug mode
82
83X Add P10: Undernet protocol
1e1b5312 84
85X Notice on missing directive from gameserv.conf file.
7f17db99 86X Make it so you can only fight a person at max, so many levels below
87 you
88