]> jfr.im git - irc/gameservirc.git/history - gameserv/gameserv.cpp
Implemented a player timeout scheme
[irc/gameservirc.git] / gameserv / gameserv.cpp
2004-04-07  kainazzzoImplemented a player timeout scheme
2004-04-07  kainazzzoFixed a major bug that had player fights core dumping...
2004-04-07  kainazzzoAdded a loop that makes gameserv reload if disconnected...
2004-04-06  kainazzzoTook the +devel out of gameserv.cpp's version reply...
2004-04-06  kainazzzoUpdated TODO and fixed the hashing algorithm for P10...
2004-04-06  kainazzzoImplemented a hashing algorithm for extremely fast...
2004-04-06  kainazzzoAdded code so you can't fight players if you have no...
2004-04-06  kainazzzoCleaned up some fight code, restricted the logout comma...
2004-04-06  kainazzzoAdded a logout command and fixed some of the do_fight...
2004-04-06  kainazzzoFixed some bugs
2004-04-05  kainazzzoFixed a bug that allowed more than one person to regist...
2004-04-05  kainazzzoFixed a logic error in the do_identify command
2004-04-03  kainazzzoFixed BugID 927789 in the fight command
2004-04-02  kainazzzoAdded 2 new config file directives (maxafightdistance...
2004-04-02  kainazzzoAdded level 9 monsters, and began to code an end monste...
2004-04-02  wcampbel* Slightly adjust the weapon and armor bonuses to preve...
2004-04-01  wcampbelPrevent players from trying to FIGHT a dead player.
2004-04-01  wcampbelUse the correct command name in the permission message
2004-04-01  wcampbelFixed a bug with RUN, where if a user was not logged...
2004-03-18  kainazzzoAdded a boss Monster object for future use.
2004-03-13  kainazzzoStarted to add the end monster stuff
2004-03-05  wcampbelFixed BANK BALANCE from coring.
2004-03-01  kainazzzoRedid the midnight code to use struct tm's tm_mday...
2004-02-26  wcampbelFix the compiler errors introduced by the P10 bugfixes.
2004-02-26  wcampbelRemove the hard coded monsters entries, in order to...
2004-02-26  kainazzzoFixed some p10, bugs, and gameserv is now running as...
2004-02-11  kainazzzofixed the shutdown command for p10.
2004-02-11  kainazzzofixed a bug that wouldn't let gameserv find aclients...
2004-02-11  kainazzzoP10 is now functional. The game is playable, but it...
2004-02-09  kainazzzoAdded some p10 funcionality, and added an INSTALL instr...
2004-02-02  kainazzzoAdded some P10 capabilities... now links to ircu2.10...
2004-02-02  kainazzzoTweaked the logging to be less strict, and added a...
2004-01-31  kainazzzoUpdated some log entries and changed some cerr to log().
2004-01-30  kainazzzoImplemented a log command, and changed all output to...
2004-01-30  kainazzzoAdded a log function.
2003-12-09  kainazzzoVarious updates
2003-12-07  kainazzzoUpdated monsters a bit and changed the last armor
2003-12-04  kainazzzoAdded HP potions and fixed a bank balance bug not showi...
2003-12-04  kainazzzoFixed a problem in the do_use function that had strengt...
2003-12-04  kainazzzoMade the masters harder
2003-12-02  kainazzzo* Added a Reset command to GameServ that functions...
2003-12-01  kainazzzoNow saving inventory to players.dat. Updates made in...
2003-12-01  kainazzzoBugfix relating to player fights (in Changes file)...
2003-11-29  kainazzzoAdded the USE command and a few other changes to code
2003-11-29  kainazzzoFixed the forest event from setting to 14 manually...
2003-11-29  kainazzzoAdded a new patch, and fixed a few bugs in the gameserv...
2003-11-29  kainazzzoAdded a tavern and inventory command.
2003-11-25  kainazzzoAdded a tavern where you can buy potions for later...
2003-11-23  kainazzzo*** empty log message ***
2003-11-19  kainazzzoNew functionality. Loading monsters from a file is...
2003-11-07  kainazzzoAdded a lot of functionality. Added player flags and...
2003-11-07  kainazzzoRemoved an old variable "started" from the player class...
2003-11-03  kainazzzoFixed a logic error in the config script loop. Added...
2003-10-30  kainazzzoAdded flags to the aClient structure to keep track...
2003-10-30  kainazzzoFixed the config.cpp so that it was more lenient with...
2003-10-30  kainazzzo* Added some admin features.
2003-10-28  kainazzzoFixed a few things with the version and ping.
2003-10-28  kainazzzoFixed a bug that was deleting the aClient from the...
2003-10-27  kainazzzoAdded functions to check and see if midnight has passed...
2003-10-27  kainazzzoInstalled a user submitted patch to add an admin passwo...
2003-10-27  kainazzzoVarious bugfixes
2003-10-27  kainazzzoFixed the strtok function duplication on some systems...
2003-10-27  kainazzzoGameServ is now configured for using autoconf. Just...
2003-10-24  kainazzzoFixed the bank a little to show balances. Fixed the...
2003-10-23  kainazzzoAdded the do_master function so you can gain levels...
2003-10-23  uid138034Added a bunch of empty monster structures to add stabil...
2003-10-22  kainazzzoUpdated the way monsters were stored. Previously, they...
2003-10-21  kainazzzoAdded the do_store and do_bank functions with full...
2003-10-20  gameservAdded the do_store command, and some store functionalit...
2003-10-20  gameservdo_identify is now fixed (i hope). All previous do_iden...
2003-10-18  gameservMade significant advances in the do_identify function...
2003-10-16  gameservAttempting to write the do_identify function with littl...
2003-10-16  gameservFixed the bug that would cause a segfault when load_gs_...
2003-10-15  gameservWorking on doing the identify/register scheme. Right...
2003-10-15  gameservtook out something... just a test
2003-10-15  gameservJust a test... edited a comment, that's all
2003-10-15  gameservInitial revision