]> jfr.im git - irc/gameservirc.git/commit - gameserv/listnode.h
This is a big update. I completely changed the way monsters are stored. The new data...
authorkainazzzo <redacted>
Mon, 17 Jan 2005 07:49:29 +0000 (07:49 +0000)
committerkainazzzo <redacted>
Mon, 17 Jan 2005 07:49:29 +0000 (07:49 +0000)
commitbf3a2ff9053b30a0ef85efcdb511c796b4718a3e
treeeb6ce9714c4d8b09cdc99a20ff228000d53b52cd
parent89f3067669b023fb6685d775a57b77dc51274edb
This is a big update. I completely changed the way monsters are stored. The new data structure will
allow for an arbitrary number of monsters per level!

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@266 bc333340-6410-0410-a689-9d09f3c113fa
gameserv/TODO
gameserv/c_forest.cpp
gameserv/extern.h
gameserv/gameserv.cpp
gameserv/list.h
gameserv/listnode.h
gameserv/player.cpp
gameserv/player.h