]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/extern.h
This is a big update. I completely changed the way monsters are stored. The new data...
[irc/gameservirc.git] / gameserv / extern.h
index a641bcd3d16325dfaceedfbc8f4b542d89b02ada..e7c3c327dfe723ff5f4ece2fde17ecc44a7530e3 100644 (file)
@@ -118,7 +118,7 @@ E void showNews(char *nick, List<myString> &news);
 
 /** gameserv.cpp **/
 E void gameserv(char *source, char *buf);
-E Monster *monsters[LEVELS][MONSTERS];
+E List<Monster> monsters[LEVELS];
 
 /** forest.cpp **/
 E void forest(char *source, char *buf);