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Commit | Line | Data |
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85ce9d3e | 1 | #ifndef EXTERN_H |
2 | #define EXTERN_H | |
3 | ||
4 | #define E extern | |
5 | ||
ab4f4ec0 | 6 | #define LEVELS 12 // Levels in the game |
6d053d90 | 7 | #define REALLEVELS 12 // Levels to load from monsters.dat |
ab4f4ec0 | 8 | #define MONSTERS 12 // Monsters per level |
8f0f4c84 | 9 | #define WNA 16 // Weapons and armor |
ab4f4ec0 | 10 | |
85ce9d3e | 11 | #include <stdarg.h> |
ec4605a9 | 12 | #include <list> |
8cd4c581 | 13 | #include <string> |
14 | ||
44ea29f7 | 15 | #include "config.h" |
e1c41a84 | 16 | #include "options.h" |
8cd4c581 | 17 | |
2296bdd4 | 18 | using namespace std; |
44ea29f7 | 19 | |
20 | #if TIME_WITH_SYS_TIME | |
21 | # include <sys/time.h> | |
22 | # include <time.h> | |
23 | #else | |
24 | # if HAVE_SYS_TIME_H | |
25 | # include <sys/time.h> | |
26 | # else | |
27 | # include <time.h> | |
28 | # endif | |
29 | #endif | |
30 | ||
8cd4c581 | 31 | // Forward declarations |
32 | class toplist; | |
33 | class Player; | |
34 | class aClient; | |
35 | class Level; | |
36 | class item; | |
37 | class itemContainer; | |
38 | class weapon; | |
39 | class armor; | |
40 | class potion; | |
41 | class tavernItem; | |
42 | class Monster; | |
43 | ||
7996e5fd | 44 | // Hash.cpp stuff start |
45 | #define U_TABLE_SIZE 1999 | |
448a1531 | 46 | E unsigned long sHASH(const unsigned char *name); |
47 | E unsigned long iHASH(const unsigned char *name); | |
7996e5fd | 48 | // hash.cpp stuff end |
49 | ||
2edcd222 | 50 | E long lastrefresh; |
1fe6fccd | 51 | E long lastrollover; |
2edcd222 | 52 | E void save_lastrefresh(); |
53 | E void load_lastrefresh(); | |
1fe6fccd | 54 | E void save_lastrollover(); |
55 | E void load_lastrollover(); | |
85ce9d3e | 56 | |
57 | // The socket | |
58 | E int sock; | |
59 | ||
9d057db5 | 60 | |
8450c018 | 61 | /* config.cpp start */ |
624c0352 | 62 | E int load_config_file(char *config = "gameserv.conf"); |
85ce9d3e | 63 | E void unload_config_file(); |
64 | E char *s_GameServ; | |
65 | E char *c_Forest; | |
66 | E char *c_ForestTopic; | |
67 | E char *gshost; | |
68 | E char *gsident; | |
529f5e31 | 69 | E char *pidfile; |
5aa1d28d | 70 | E char *newsdata; |
5431156e | 71 | E char *nsname; |
72 | E char *nspass; | |
8e800549 | 73 | E Monster dragon; |
e1c41a84 | 74 | |
75 | #if defined(P10) | |
76 | E char *gsnum; | |
77 | #endif | |
78 | ||
85ce9d3e | 79 | E char *servername; |
285f72cf | 80 | E char *localhost; |
85ce9d3e | 81 | E char *remoteserver; |
285f72cf | 82 | E int remoteport; |
85ce9d3e | 83 | E char *remotepass; |
84 | E char *playerdata; | |
ec4605a9 | 85 | E char *itemdata; |
d1927afc | 86 | E char *tavernitemdata; |
3f107f27 | 87 | E char *storeitemdata; |
8e800549 | 88 | E char *dragondata; |
89 | E char *masterdata; | |
c62d75be | 90 | E char *logfile; |
45a84400 | 91 | E char *adminpass; |
69db6f3f | 92 | E const string VERSION; |
93 | E const string PACKAGE; | |
bf2cabcd | 94 | E char *welcomemsg; |
448a1531 | 95 | E char *ignoreserverslist; |
bf2cabcd | 96 | |
9bafc40d | 97 | E long configflags; |
2edcd222 | 98 | E long refreshperiod; |
1fe6fccd | 99 | E long rolloverperiod; |
7fdd9c86 | 100 | E long numrolloverfights; |
14e24ba1 | 101 | E int level1expire; |
102 | E int defaultexpire; | |
05c527e6 | 103 | E bool shuttingdown; |
922daad7 | 104 | E int welcomedelay; |
105 | E int updateperiod; | |
20d5d721 | 106 | E int forestfights; |
8450c018 | 107 | E int maxafightdistance; |
108 | E int maxbfightdistance; | |
40251952 | 109 | E int maxidletime; |
110 | E int idlecheckperiod; | |
1ee4a31b | 111 | E int maxitems; |
1fe6fccd | 112 | E long maxforestfights; |
62893a2f | 113 | E unsigned int maxnicklen; |
8450c018 | 114 | |
115 | /* config.cpp end */ | |
85ce9d3e | 116 | |
d61f68e3 | 117 | E list<Player*> players[U_TABLE_SIZE]; |
c10b78ac | 118 | E list<aClient*> clients[U_TABLE_SIZE]; |
119 | E list<string> todaysnews; | |
71a1182a | 120 | E list<item*> store; // The list of items available at the store |
121 | ||
d9681dad | 122 | /* misc.cpp begin */ |
123 | E void end_turn(aClient *user); | |
124 | E void see_master(char *u); | |
125 | ||
126 | /* misc.cpp end */ | |
71a1182a | 127 | /* find.cpp begin */ |
128 | E item *findItemByID(int id); | |
129 | E item *findStoreItemByID(int id); | |
130 | E tavernItem *findTavernItemByID(int id); | |
131 | /* find.cpp end */ | |
85ce9d3e | 132 | |
64ed4698 | 133 | /* messages.cpp begin */ |
69db6f3f | 134 | E void display_help(const string &u, const string &file); |
64ed4698 | 135 | E void display_monster(char *u); |
136 | E void display_players(char *u); | |
137 | E void display_players(aClient *user); | |
d9681dad | 138 | E void showBankBalance(const char *u); |
139 | void showTavern(aClient *user); | |
64ed4698 | 140 | /* messages.cpp end */ |
141 | ||
142 | /* boolean.cpp begin */ | |
143 | E bool check_password(char *name, char *plaintext); | |
144 | /* boolean.cpp end */ | |
145 | ||
40251952 | 146 | /** tcpclient.cpp **/ |
147 | E void check_idles(); | |
f9db99e0 | 148 | E void clearClients(); |
149 | E void clearPlayers(); | |
40251952 | 150 | |
85ce9d3e | 151 | /** List search functions **/ |
152 | E aClient *find(char *nick); | |
153 | E aClient *find(const char *nick); | |
154 | E aClient *findbynick(char *nick); | |
155 | E aClient *findbynick(const char *nick); | |
4e5760fd | 156 | E aClient *findbyrealnick(char *realnick); |
d61f68e3 | 157 | E Player *findplayer(const char *name); |
ce61cdfa | 158 | #ifdef P10 |
159 | E aClient *findbyrealnick(char *realnick); | |
160 | #endif | |
85ce9d3e | 161 | |
40251952 | 162 | /** tcpclient.cpp **/ |
163 | ||
85ce9d3e | 164 | /** Sock writing functions **/ |
165 | E void notice(const char *source, const char *dest, const char *fmt, ...); | |
166 | E void raw(const char *fmt, ...); | |
167 | ||
c260a8d7 | 168 | /** news.cpp **/ |
c10b78ac | 169 | E void addNews(list<string> &news, const char *fmt, ...); |
af02354b | 170 | |
c10b78ac | 171 | E void clearNews(list<string> &news); |
172 | E void loadNews(char *filename, list<string> &news); | |
173 | E void saveNews(char *filename, list<string> &news); | |
174 | E void showNews(char *nick, list<string> &news); | |
c260a8d7 | 175 | |
85ce9d3e | 176 | /** gameserv.cpp **/ |
585b7bde | 177 | E void do_admin(char *u); |
178 | E void do_attack(char *u); | |
179 | E void do_bank(char *u); | |
180 | E void do_check(char *u); | |
181 | E void do_equip(char *u); | |
182 | E void do_fight(char *u); | |
183 | E void do_heal(char *u); | |
184 | E void do_help(char *u); | |
185 | E void do_identify(char *u); | |
186 | E void do_inventory(char *u); | |
187 | E void do_refresh(char *u); | |
188 | E void do_register(char *u); | |
189 | E void do_list(char *u); | |
af02354b | 190 | E void do_load(char *u); |
585b7bde | 191 | E void do_logout(char *u); |
192 | E void do_master(char *u); | |
af02354b | 193 | E void do_news(char *u); |
585b7bde | 194 | E void do_dragon(char *u); |
195 | E void do_play(char *u); | |
196 | E void do_quitg(char *u); | |
af02354b | 197 | E void do_raw(char *u); |
585b7bde | 198 | E void do_reset(char *u); |
199 | E void do_run(char *u); | |
af02354b | 200 | E void do_save(char *u); |
585b7bde | 201 | E void do_set(char *u); |
af02354b | 202 | E void do_shutdown(char *u); |
585b7bde | 203 | E void do_stats(char *u); |
204 | E void do_store(char *u); | |
205 | E void do_tavern(char *u); | |
206 | E void do_use(char *u); | |
207 | ||
4c2a9f3b | 208 | E item *findItemByID(int id); |
8f0f4c84 | 209 | E int hpbonus[LEVELS - 1]; |
210 | E int strbonus[LEVELS - 1]; | |
211 | E int defbonus[LEVELS - 1]; | |
85ce9d3e | 212 | E void gameserv(char *source, char *buf); |
42106907 | 213 | E Level levels[LEVELS]; |
cd973e97 | 214 | E list<item*> Items; |
8022c441 | 215 | E list<tavernItem> tavern; |
8cd4c581 | 216 | E toplist myToplist; |
85ce9d3e | 217 | |
218 | /** forest.cpp **/ | |
219 | E void forest(char *source, char *buf); | |
220 | ||
221 | /** functions.cpp **/ | |
222 | ||
85ce9d3e | 223 | E bool is_playing(char *u); |
1af35752 | 224 | E bool is_playing(aClient *user); |
225 | ||
85ce9d3e | 226 | E bool is_fighting(char *u); |
1af35752 | 227 | E bool is_fighting(aClient *user); |
228 | ||
85ce9d3e | 229 | E bool player_fight(char *u); |
1af35752 | 230 | E bool player_fight(aClient *user); |
231 | ||
8f0f4c84 | 232 | E bool dragon_fight(aClient *user); |
233 | ||
85ce9d3e | 234 | E bool master_fight(char *u); |
1af35752 | 235 | E bool master_fight(aClient *user); |
236 | ||
bbb7e9be | 237 | E bool alphaNumeric(const char *str); |
238 | ||
653c4f62 | 239 | #ifndef HAVE_STRTOK |
85ce9d3e | 240 | E char *strtok(char *str, const char *delim); |
653c4f62 | 241 | #endif |
242 | ||
69db6f3f | 243 | E string spaces(int len, const string &seperator); |
64ed4698 | 244 | |
85ce9d3e | 245 | E int stricmp(const char *s1, const char *s2); |
246 | E int strnicmp(const char *s1, const char *s2, size_t len); | |
247 | E long int chartoint(char ch); | |
248 | E int isstringnum(char *num); | |
249 | E long int pow (int x, int y); | |
250 | E long int stringtoint(char *number); | |
5c449fde | 251 | E bool load_masters(); |
4dde2ed9 | 252 | E bool load_monsters(); |
ea93c39a | 253 | E bool load_levels(); |
c8ada07e | 254 | E void delete_monsters(); |
255 | E void delete_masters(); | |
c8ada07e | 256 | E void deleteMonster(Monster *m); |
44ea29f7 | 257 | E void refresh(Player *p); |
85ce9d3e | 258 | E void refreshall(); |
1fe6fccd | 259 | E void rolloverall(); |
260 | E void rollover(Player *p); | |
40251952 | 261 | E void updateTS(Player *p); |
262 | E bool timedOut(Player *p); | |
263 | E void timeOutEvent(Player *p); | |
ee38284f | 264 | E void reset(Player *p); |
265 | E void resetall(); | |
85ce9d3e | 266 | |
9cda831c | 267 | E void do_attack(char *u); |
268 | E void do_bank(char *u); | |
70065ca1 | 269 | E void do_check(char *u); |
1781f48a | 270 | E void do_equip(char *u); |
9cda831c | 271 | E void do_fight(char *u); |
272 | E void do_forest(char *u); | |
273 | E void do_heal(char *u); | |
9cda831c | 274 | E void do_invenory(char *u); |
275 | E void do_list(char *u); | |
b0359af9 | 276 | E void do_logout(char *u); |
85ce9d3e | 277 | E void do_play(char *u); |
278 | E void do_quitg(char *u); | |
9cda831c | 279 | E void do_refresh(char *u); |
280 | E void do_register(char *u); | |
85ce9d3e | 281 | E void do_reset(char *u); |
85ce9d3e | 282 | E void do_run(char *u); |
8f0f4c84 | 283 | E void do_set(char *u); |
85ce9d3e | 284 | E void do_stats(char *u); |
9cda831c | 285 | E void do_store(char *u); |
286 | E void do_tavern(char *u); | |
83cf716f | 287 | E void do_use(char *u); |
85ce9d3e | 288 | E void see_mystic(char *u); |
85ce9d3e | 289 | |
b0359af9 | 290 | E void logout(aClient *user); // log a user off the game |
9cda831c | 291 | E void showstats(const char *u, const char *nick); |
228a25d5 | 292 | E void showinventory(Player *from, aClient *to); |
85ce9d3e | 293 | /* Database saving stuff */ |
294 | ||
295 | E int save_gs_dbase(); | |
296 | E int load_gs_dbase(); | |
d1927afc | 297 | E int load_tavern(); |
ec4605a9 | 298 | E int load_items(); |
3f107f27 | 299 | E int load_store(); |
8e800549 | 300 | E int load_dragon(); |
301 | E int save_dragon(); | |
85ce9d3e | 302 | |
c62d75be | 303 | // Log File Stuff |
304 | E void log(const char *fmt, ...); | |
305 | ||
85ce9d3e | 306 | #endif |