]> jfr.im git - irc/gameservirc.git/history - gameserv/player.cpp
Added toplist.cpp and toplist.h which will allow a top x list of players to be held...
[irc/gameservirc.git] / gameserv / player.cpp
2006-11-02  kainazzzoAdded toplist.cpp and toplist.h which will allow a...
2006-04-17  kainazzzomade some changes to the player constructors
2006-04-03  kainazzzotook out the delete inventory statements in the player...
2006-04-02  kainazzzofixed another memory leak if the player is deleted...
2006-04-02  kainazzzofixed a ton of memory leaks
2006-03-26  kainazzzocompleted migrating all lists over to STL list
2006-03-13  kainazzzofixed a dragon bug where people could quit while they...
2006-03-08  kainazzzoFixed a bug that caused a player to be deleted after...
2006-03-07  kainazzzofixed some bugs with freebsd 5.3
2006-03-06  kainazzzoA bunch of bug fixes:
2006-03-05  kainazzzoFixed the Player class so that the data is all private...
2005-09-12  kainazzzoimplemented equipping weapons and armor and saving...
2005-08-18  kainazzzofixed compilation errors on osx and probably for more...
2005-06-23  kainazzzoShrunk the dependencies immensely with forward declarat...
2005-06-21  kainazzzoImplemented the definitions for the new items class...
2005-06-14  kainazzzoAdded everything necessary to save overtop of the old...
2005-04-03  kainazzzojust syncing the cvs
2005-02-02  kainazzzoAdded an #include <stdio.h> to player.cpp for snprintf()
2005-02-01  kainazzzoThis is a major bugfix for several mistakes made in...
2005-01-24  kainazzzoImplemented the myString class in the player and monste...
2005-01-20  kainazzzoTweaked the monsters data files to not include number...
2005-01-18  kainazzzoGameserv is now working with the new randomized monsters
2005-01-17  kainazzzoThis is a big update. I completely changed the way...
2004-06-18  kainazzzoAdded level1expire and defaultexpire for expiring accou...
2004-04-07  kainazzzoImplemented a player timeout scheme
2004-04-07  kainazzzoFixed a major bug that had player fights core dumping...
2004-04-06  kainazzzoFixed some bugs
2004-02-26  kainazzzoFixed some p10, bugs, and gameserv is now running as...
2004-01-30  kainazzzoImplemented a log command, and changed all output to...
2003-12-09  kainazzzoVarious updates
2003-12-02  kainazzzo* Added a Reset command to GameServ that functions...
2003-11-25  kainazzzoAdded a file pouch.h which contains an inventory class...
2003-11-23  kainazzzo*** empty log message ***
2003-11-07  kainazzzoAdded a lot of functionality. Added player flags and...
2003-11-07  kainazzzoRemoved an old variable "started" from the player class...
2003-10-27  kainazzzoVarious bugfixes
2003-10-24  kainazzzoFixed the bank a little to show balances. Fixed the...
2003-10-23  kainazzzoAdded the do_master function so you can gain levels...
2003-10-22  kainazzzoUpdated the way monsters were stored. Previously, they...
2003-10-20  gameservdo_identify is now fixed (i hope). All previous do_iden...
2003-10-18  gameservMade significant advances in the do_identify function...
2003-10-16  gameservAttempting to write the do_identify function with littl...
2003-10-16  gameservFixed the bug that would cause a segfault when load_gs_...
2003-10-15  gameservWorking on doing the identify/register scheme. Right...
2003-10-15  gameservInitial revision