git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@450
bc333340-6410-0410-a689-
9d09f3c113fa
Version 1.3.4
+* Fixed a new bug that crashed gameserv when someone attempted to register a nickname - Kain
* SET [playername] HP # now also sets the Max HP for a player if it's lower than what you're
setting the hp to. If you type /msg gameserv set player hp 1000, but their maxhp was
only 10, their maxhp will now be 1000 also - Kain
Player::Player(string n)
{
- if (inventory != NULL)
- delete inventory;
inventory = new pouch();
reset();
name = n;