2005-06-28 |
kainazzzo | Still working on the new item system integration |
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2005-06-23 |
kainazzzo | Shrunk the dependencies immensely with forward declarat... |
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2005-06-21 |
kainazzzo | Implemented the definitions for the new items class... |
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2005-06-16 |
kainazzzo | Implemented a block on registering GameServ's nickname... |
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2005-06-15 |
kainazzzo | Fixed the feedback messages for the SET command. They... |
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2005-06-14 |
kainazzzo | Implemented bounds checking for the set command |
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2005-06-14 |
kainazzzo | Added everything necessary to save overtop of the old... |
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2005-04-12 |
kainazzzo | Separated do_attack() from the rest of the code |
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2005-04-12 |
kainazzzo | Using atol() instead of something I created... should... |
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2005-04-12 |
kainazzzo | Changed some flag functions |
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2005-04-08 |
kainazzzo | Fixed a bug causing the dragon's stats to be displayed... |
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2005-04-07 |
kainazzzo | Finished up the admin commands and added some error... |
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2005-04-07 |
kainazzzo | Added most of the admin set commands without error... |
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2005-04-03 |
kainazzzo | just syncing the cvs |
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2005-02-03 |
kainazzzo | Added a news item when you beat the dragon. |
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2005-02-01 |
kainazzzo | This is a major bugfix for several mistakes made in... |
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2005-01-24 |
kainazzzo | Implemented the myString class in the player and monste... |
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2005-01-21 |
kainazzzo | fixed a bug |
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2005-01-20 |
kainazzzo | Fixed bug # 998029 causing a crash on gentoo systems... |
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2005-01-20 |
kainazzzo | fixed a bug with the tavern overcharging for hp potions |
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2005-01-20 |
kainazzzo | Tweaked the monsters data files to not include number... |
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2005-01-18 |
kainazzzo | Gameserv is now working with the new randomized monsters |
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2005-01-18 |
kainazzzo | Finally got level.h/cpp compiling into the project... |
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2005-01-18 |
kainazzzo | Created a data directory and moved the monsters directo... |
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2005-01-18 |
kainazzzo | Made level.h and level.cpp work, redid make depend |
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2005-01-17 |
kainazzzo | This is a big update. I completely changed the way... |
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2004-06-29 |
kainazzzo | Fixed some upper bounds stuff and do_reset |
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2004-06-18 |
kainazzzo | Changed the do_list to list logged in players by defaul... |
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2004-06-18 |
kainazzzo | Fixed a bug |
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2004-06-18 |
kainazzzo | Added level1expire and defaultexpire for expiring accou... |
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2004-06-16 |
kainazzzo | Added a new command CHECK which will display the amount... |
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2004-06-16 |
kainazzzo | Implemented the refreshperiod config file setting |
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2004-06-16 |
kainazzzo | Fixed bug 966653 |
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2004-06-16 |
kainazzzo | updating cvs source |
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2004-05-25 |
kainazzzo | fixed healing potions and made news save after clearing it |
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2004-05-23 |
kainazzzo | fixing news up |
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2004-05-23 |
kainazzzo | Fixing up the news stuff |
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2004-05-23 |
kainazzzo | Fixed a problem with the addnews function |
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2004-05-23 |
kainazzzo | Fixed a bug adding wrong bonuses for level gains |
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2004-05-20 |
kainazzzo | I've begun to add daily news and split up gameserv... |
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2004-05-20 |
kainazzzo | Introduced the new mystring clas and attempted to use... |
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2004-05-19 |
kainazzzo | Modified the price of potions, and tweaked the monster... |
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2004-05-14 |
kainazzzo | Tweaked the monsters' stats a little bit as well as... |
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2004-05-12 |
kainazzzo | Changed USE HEALTH to USE HEALING |
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2004-05-12 |
kainazzzo | Updated TODO, Changelog, and setup gameserv to be less... |
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2004-05-12 |
kainazzzo | Made the dragon stronger, and made sure that when you... |
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2004-05-12 |
kainazzzo | Added a parameter to the list command that only lists... |
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2004-05-07 |
kainazzzo | Began to add the end boss |
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2004-05-06 |
kainazzzo | Fixed a cosmetic bug |
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2004-05-05 |
kainazzzo | Fixed a bug causing GameServ to change its nick when... |
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2004-05-05 |
kainazzzo | Changed the player_fight function, and fixed the versio... |
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2004-05-03 |
kainazzzo | Fixed a divide by 0 bug that occurred when you attacked... |
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2004-05-03 |
kainazzzo | Fixed a logic error allowing players to bank during... |
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2004-04-29 |
kainazzzo | Fixed the monsters<->master correlations... the master... |
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2004-04-29 |
kainazzzo | Fixed the isalive(user) to isAlive(user->stats) in... |
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2004-04-29 |
kainazzzo | Added a new version of the logout command, and made... |
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2004-04-28 |
kainazzzo | Made ignoreservers work for unreal |
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2004-04-28 |
kainazzzo | Lowered the HP bonus for HP potions |
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2004-04-28 |
kainazzzo | Added a couple new directives to the config file |
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2004-04-28 |
kainazzzo | Added a new config file directive USE_PRIVMSG and imple... |
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2004-04-26 |
kainazzzo | Fixed a bug in do_register that was not adding players... |
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2004-04-26 |
kainazzzo | Added a couple timeout events |
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2004-04-26 |
kainazzzo | Added a new flag for is_playing... fixes some bugs... |
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2004-04-26 |
kainazzzo | see Changes File |
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2004-04-20 |
kainazzzo | Took out my extra logs in is_playing() |
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2004-04-20 |
kainazzzo | Fixed is_playing boolean function, and do_identify... |
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2004-04-20 |
kainazzzo | Fixed some stuff |
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2004-04-20 |
kainazzzo | Some old devel stuff |
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2004-04-08 |
kainazzzo | Added the timeout mechanism from TODO. Implemented... |
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2004-04-07 |
kainazzzo | Implemented a player timeout scheme |
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2004-04-07 |
kainazzzo | Fixed a major bug that had player fights core dumping... |
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2004-04-07 |
kainazzzo | Added a loop that makes gameserv reload if disconnected... |
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2004-04-06 |
kainazzzo | Took the +devel out of gameserv.cpp's version reply... |
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2004-04-06 |
kainazzzo | Updated TODO and fixed the hashing algorithm for P10... |
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2004-04-06 |
kainazzzo | Implemented a hashing algorithm for extremely fast... |
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2004-04-06 |
kainazzzo | Added code so you can't fight players if you have no... |
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2004-04-06 |
kainazzzo | Cleaned up some fight code, restricted the logout comma... |
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2004-04-06 |
kainazzzo | Added a logout command and fixed some of the do_fight... |
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2004-04-06 |
kainazzzo | Fixed some bugs |
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2004-04-05 |
kainazzzo | Fixed a bug that allowed more than one person to regist... |
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2004-04-05 |
kainazzzo | Fixed a logic error in the do_identify command |
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2004-04-03 |
kainazzzo | Fixed BugID 927789 in the fight command |
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2004-04-02 |
kainazzzo | Added 2 new config file directives (maxafightdistance... |
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2004-04-02 |
kainazzzo | Added level 9 monsters, and began to code an end monste... |
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2004-04-02 |
wcampbel | * Slightly adjust the weapon and armor bonuses to preve... |
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2004-04-01 |
wcampbel | Prevent players from trying to FIGHT a dead player. |
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2004-04-01 |
wcampbel | Use the correct command name in the permission message |
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2004-04-01 |
wcampbel | Fixed a bug with RUN, where if a user was not logged... |
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2004-03-18 |
kainazzzo | Added a boss Monster object for future use. |
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2004-03-13 |
kainazzzo | Started to add the end monster stuff |
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2004-03-05 |
wcampbel | Fixed BANK BALANCE from coring. |
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2004-03-01 |
kainazzzo | Redid the midnight code to use struct tm's tm_mday... |
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2004-02-26 |
wcampbel | Fix the compiler errors introduced by the P10 bugfixes. |
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2004-02-26 |
wcampbel | Remove the hard coded monsters entries, in order to... |
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2004-02-26 |
kainazzzo | Fixed some p10, bugs, and gameserv is now running as... |
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2004-02-11 |
kainazzzo | fixed the shutdown command for p10. |
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2004-02-11 |
kainazzzo | fixed a bug that wouldn't let gameserv find aclients... |
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2004-02-11 |
kainazzzo | P10 is now functional. The game is playable, but it... |
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2004-02-09 |
kainazzzo | Added some p10 funcionality, and added an INSTALL instr... |
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2004-02-02 |
kainazzzo | Added some P10 capabilities... now links to ircu2.10... |
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