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Commit | Line | Data |
---|---|---|
b568f543 | 1 | * = Not finished |
2 | - = Started | |
3 | X = Finsihed | |
4 | ||
9cda831c | 5 | - Finish the monsters for all levels. |
6 | ||
ee38284f | 7 | - Make all applicable commands take the player name instead of the irc |
9cda831c | 8 | nickname as their parameter. This way players can have different names |
9 | and stay anonymous on IRC while enjoying full game functionality. | |
10 | ||
7031d99e | 11 | - Make an end monster for whatever the last level in the game is... |
3d1af598 | 12 | that way the game has a point no matter how many monsters |
cb5b803b | 13 | are done! |
c62d75be | 14 | |
05c527e6 | 15 | - Some reconnect scheme that will reconnect the server on squit and |
f5d4b16f | 16 | rejoin the bot if disconnected |
17 | ||
05c527e6 | 18 | * Notice on database updates |
19 | ||
dbaa8744 | 20 | * Put the masters in a masters.dat file. |
21 | ||
22 | * Group all data in a data directory | |
23 | ||
24 | * Make install | |
25 | ||
ee38284f | 26 | * Make database and config file version numbers |
3d1af598 | 27 | - Not necessary for config files anymore |
9cda831c | 28 | |
b568f543 | 29 | * Town square shouts. Array of 10 strings that gets rotated |
922daad7 | 30 | * Choose how many strings to rotate in the config file |
20d5d721 | 31 | |
b568f543 | 32 | * Offline player fighting |
922daad7 | 33 | * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper)) |
20d5d721 | 34 | |
b568f543 | 35 | * Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it) |
bf2cabcd | 36 | * Possible choice in gameserv.conf |
20d5d721 | 37 | |
324ab87f | 38 | * MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup |
39 | versions of GameServ to be running on the same network using the same data. | |
40 | ||
b568f543 | 41 | * Classes of players with special abilities like spells and such. |
20d5d721 | 42 | |
4dde2ed9 | 43 | * Error handling |
922daad7 | 44 | |
20d5d721 | 45 | * DCC Chat With GameServ for added capabilities |
46 | ||
47 | * Timeouts on player fights w/ option in config file for timeout rate | |
48 | * Other player will win on timeout? option in config file | |
49 | ||
8450c018 | 50 | * Implement some sort of IP identification scheme so you can only have one |
51 | player per user@host. | |
52 | ||
b0359af9 | 53 | X Make a logout command |
71098075 | 54 | |
f2072f1a | 55 | X make it so you can't register two of the same player names |
7f17db99 | 56 | |
624c0352 | 57 | X Option for including a config file as a runtime parameter for running |
c62d75be | 58 | Multiple instances of GameServ on different networks. |
59 | ||
20d5d721 | 60 | X Fix bug where people can identify while they are two different |
61 | nicknames | |
62 | ||
63 | X Add option to config file for forest fights per day, etc. | |
64 | ||
9cda831c | 65 | X Load monsters from a monsters.dat file so they can be changed easily. |
20d5d721 | 66 | |
922daad7 | 67 | X Periodic updates of the gameserv databases to avoid lost data |
9cda831c | 68 | X Tavern where you can buy potions and powerups |
ee38284f | 69 | X Add functionality for potions |
70 | X Forest events | |
71 | X Wishing well | |
c62d75be | 72 | X Fountain of youth: rejuvination & forest fights |
73 | ||
cb5b803b | 74 | X Make GameServ a true daemon instead of using nohup |
75 | X No output unless it's a loading error | |
76 | ||
77 | X Take out most of the output except if in debug mode. | |
78 | X put in the logfile in debug mode | |
79 | ||
80 | X Add P10: Undernet protocol | |
1e1b5312 | 81 | |
82 | X Notice on missing directive from gameserv.conf file. | |
7f17db99 | 83 | X Make it so you can only fight a person at max, so many levels below |
84 | you | |
85 | ||
f5d4b16f | 86 | X Fix bug that doesn't decrease player fights |
87 | ||
88 | X Deal with cheaters who create additional characters, fight with them a | |
89 | bit, then kill them to get their gold. Maybe add level restrictions | |
90 | to fighting other players? | |
91 | ||
92 | X Hash tables for speedy search/insert into player lists. | |
93 | ||
59dc3990 | 94 | X Fix the hashing algorithm for nickname changes! |
95 |