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Fixed the Changes file
[irc/gameservirc.git] / gameserv / TODO
CommitLineData
b568f543 1* = Not finished
2- = Started
3X = Finsihed
4
9cda831c 5- Finish the monsters for all levels.
6
ee38284f 7- Make all applicable commands take the player name instead of the irc
9cda831c 8 nickname as their parameter. This way players can have different names
9 and stay anonymous on IRC while enjoying full game functionality.
10
7031d99e 11- Make an end monster for whatever the last level in the game is...
3d1af598 12 that way the game has a point no matter how many monsters
cb5b803b 13 are done!
c62d75be 14
a3017ab1 15* Notice on database updates
16
f5d4b16f 17* Some reconnect scheme that will reconnect the server on squit and
18 rejoin the bot if disconnected
19
dbaa8744 20* Put the masters in a masters.dat file.
21
22* Group all data in a data directory
23
24* Make install
25
ee38284f 26* Make database and config file version numbers
3d1af598 27 - Not necessary for config files anymore
9cda831c 28
b568f543 29* Town square shouts. Array of 10 strings that gets rotated
922daad7 30 * Choose how many strings to rotate in the config file
20d5d721 31
b568f543 32* Offline player fighting
922daad7 33 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
20d5d721 34
b568f543 35* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
bf2cabcd 36 * Possible choice in gameserv.conf
20d5d721 37
324ab87f 38* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
39 versions of GameServ to be running on the same network using the same data.
40
b568f543 41* Classes of players with special abilities like spells and such.
20d5d721 42
4dde2ed9 43* Error handling
922daad7 44
20d5d721 45* DCC Chat With GameServ for added capabilities
46
47* Timeouts on player fights w/ option in config file for timeout rate
48 * Other player will win on timeout? option in config file
49
8450c018 50* Implement some sort of IP identification scheme so you can only have one
51 player per user@host.
52
b0359af9 53X Make a logout command
71098075 54
f2072f1a 55X make it so you can't register two of the same player names
7f17db99 56
624c0352 57X Option for including a config file as a runtime parameter for running
c62d75be 58 Multiple instances of GameServ on different networks.
59
20d5d721 60X Fix bug where people can identify while they are two different
61 nicknames
62
63X Add option to config file for forest fights per day, etc.
64
9cda831c 65X Load monsters from a monsters.dat file so they can be changed easily.
20d5d721 66
922daad7 67X Periodic updates of the gameserv databases to avoid lost data
9cda831c 68X Tavern where you can buy potions and powerups
ee38284f 69X Add functionality for potions
70X Forest events
71 X Wishing well
c62d75be 72 X Fountain of youth: rejuvination & forest fights
73
cb5b803b 74X Make GameServ a true daemon instead of using nohup
75 X No output unless it's a loading error
76
77X Take out most of the output except if in debug mode.
78 X put in the logfile in debug mode
79
80X Add P10: Undernet protocol
1e1b5312 81
82X Notice on missing directive from gameserv.conf file.
7f17db99 83X Make it so you can only fight a person at max, so many levels below
84 you
85
f5d4b16f 86X Fix bug that doesn't decrease player fights
87
88X Deal with cheaters who create additional characters, fight with them a
89 bit, then kill them to get their gold. Maybe add level restrictions
90 to fighting other players?
91
92X Hash tables for speedy search/insert into player lists.
93
59dc3990 94X Fix the hashing algorithm for nickname changes!
95