]> jfr.im git - irc/gameservirc.git/blame - gameserv/TODO
implemented the tavern only listing certain items based on level
[irc/gameservirc.git] / gameserv / TODO
CommitLineData
87137def 1* = Not Started
b568f543 2- = Started
46800adc 3X = Finished
21441d5f 4C = Cancelled
b568f543 5
7f60dd7b 6* Make GameServ tell the channel when two players are in a duel and who wins - DjSlash
7
a7645789 8* A russian roullette type game with tankards of ale ... one of which is
06387cce 9 poisoned. Each time you take a drink and don't die, the stakes are
10 higher - WOLFGAR & kain
89f30676 11
1f8a5387 12* Make sure gameserv doesn't send the welcome message during a link
13
19795233 14* Add functionality to allow people to enter their last dying words to
15 GameServ
16
87137def 17* Gangs of people that can get together and fight other gangs in large
a51121e0 18 group battles
19 - gang names
20 - gangs.dat file with numbers assigned to gangs
21 - a new array of linked lists with each element pointing to an
22 aClient structure based on their gang number
23 - group battles would go on order of gang numbers
a5a4c626 24 - hired mercenaries (npcs)- ricky-s
fcca861d 25 - level 3 and above can be gangs only - macblind
26 - once you beat the game, you can create a gang - kain
a51121e0 27
7a9afc84 28* Make config file accept hostnames not just ips
29
ce7556ca 30* Random forest quotes when you search the forest
31
21441d5f 32* Change your name for a price
ce7556ca 33
ce7556ca 34* Add a drop command for all(their own nick)/admin(any nick)
35
ce7556ca 36* Rejoin the bot if kicked/killed
f5d4b16f 37
dbaa8744 38* Make install
39
ee38284f 40* Make database and config file version numbers
3d1af598 41 - Not necessary for config files anymore
9cda831c 42
b568f543 43* Town square shouts. Array of 10 strings that gets rotated
922daad7 44 * Choose how many strings to rotate in the config file
20d5d721 45
b568f543 46* Offline player fighting
922daad7 47 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
20d5d721 48
b568f543 49* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
bf2cabcd 50 * Possible choice in gameserv.conf
21441d5f 51 * Trading potions
20d5d721 52
324ab87f 53* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
54 versions of GameServ to be running on the same network using the same data.
55
b568f543 56* Classes of players with special abilities like spells and such.
21441d5f 57 - Thieves can rob the bank if they're strong enough
20d5d721 58
4dde2ed9 59* Error handling
922daad7 60
20d5d721 61* DCC Chat With GameServ for added capabilities
62
8450c018 63* Implement some sort of IP identification scheme so you can only have one
64 player per user@host.
65
b0359af9 66X Make a logout command
71098075 67
f2072f1a 68X make it so you can't register two of the same player names
7f17db99 69
624c0352 70X Option for including a config file as a runtime parameter for running
c62d75be 71 Multiple instances of GameServ on different networks.
72
0b6098d5 73X Timeouts on player fights w/ option in config file for timeout rate
74
20d5d721 75X Fix bug where people can identify while they are two different
76 nicknames
77
78X Add option to config file for forest fights per day, etc.
79
9cda831c 80X Load monsters from a monsters.dat file so they can be changed easily.
20d5d721 81
922daad7 82X Periodic updates of the gameserv databases to avoid lost data
9cda831c 83X Tavern where you can buy potions and powerups
ee38284f 84X Add functionality for potions
85X Forest events
86 X Wishing well
c62d75be 87 X Fountain of youth: rejuvination & forest fights
88
cb5b803b 89X Make GameServ a true daemon instead of using nohup
90 X No output unless it's a loading error
91
92X Take out most of the output except if in debug mode.
93 X put in the logfile in debug mode
94
95X Add P10: Undernet protocol
1e1b5312 96
97X Notice on missing directive from gameserv.conf file.
7f17db99 98X Make it so you can only fight a person at max, so many levels below
99 you
100
f5d4b16f 101X Fix bug that doesn't decrease player fights
102
103X Deal with cheaters who create additional characters, fight with them a
104 bit, then kill them to get their gold. Maybe add level restrictions
105 to fighting other players?
106
107X Hash tables for speedy search/insert into player lists.
108
59dc3990 109X Fix the hashing algorithm for nickname changes!
110
ce7556ca 111X Some reconnect scheme that will reconnect the server on squit
112
19a038e4 113X Idle time events - mobbed by the goblin gang
114 X (timestamp on each player, periodic checks (config file entry),
115 X if (time(NULL) - player->idlesince >= maxidletime) then (event())
116
4e64da60 117X Make an option to switch between privmsg/notice
118
119X option for gameserv oper in config file
120
613c0d69 121X Finish the monsters for all levels.
122
123X Make all applicable commands take the player name instead of the irc
124 nickname as their parameter. This way players can have different names
125 and stay anonymous on IRC while enjoying full game functionality.
126
127X make auto message on connect optional
128
129X Add admin version of the logout command which allows them to logout
130 anyone
131
016a160f 132X Make an end monster for whatever the last level in the game is...
133 that way the game has a point no matter how many monsters
134 are done!
613c0d69 135
19795233 136X Daily news (murders, kidnappings, level gains, red dragon slayings)
46800adc 137
138X Add a config file option to allow people to decide how often to
139 refresh players
140
141X Add a function to check how long until gameserv refreshes
142
10e38380 143X Notice on database updates
144
f657b917 145X Monsters should be more random. Perhaps grabbing from a large pool stored in a txt file rather than
146 strictly 12 specific monsters per level. Maybe a .dat file for every level. This would require a
147 restructure of how the monsters are stored, because the 12x12 matrix is restrictive. Perhaps a
148 chain of pearls type structure.
149
150X Group all data in a data directory
e22e9e69 151
152X Beating the dragon should post a new news item. - WOLFGAR
153
154X Put the masters in a masters.dat file.
155
a41870bf 156X Forbid people from using gameserv's IRC Nick as a player name
157
29848b03 158X Add an option for GameServ to identify with nickserv - Tsukasa & watever
159
21441d5f 160X Add a title to people when they beat the dragon - Tsukasa
161
162C Put some limits on what players can gain per level - Steve
163