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1 **** Remote Includes ****
2
3 Setting up UnrealIRCd to work with remote includes is not very difficult. The first step is to
4 download c-ares. C-ares can be downloaded from <http://daniel.haxx.se/projects/c-ares/>
5 download the latest version of c-ares and extract the .tar.gz somewhere.
6
7 Now, download the latest version of curl, available at <http://curl.haxx.se/download.html>
8 again, extract the tar.gz somewhere.
9
10 Next, go to the Unreal3.2 directory and run the curlinstall script. You run the script
11 as follows:
12
13 ./curlinstall ares_path curl_path
14
15 Paths should be complete pathnames. If you extracted c-ares to /home/username/c-ares-1.0.0
16 and curl to /home/username/curl-7.11.0 then you would run:
17
18 ./curlinstall /home/username/c-ares-1.0.0 /home/username/curl-7.11.0
19
20 Lastly, run ./Config. When asked whether to enable remote includes say "yes" and when asked
21 for the path curl was installed to include the path that is printed out after ./curlinstall
22 completes. Then simply run make to compile Unreal as usual and remote includes should work
23 fine.