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[irc/quakenet/newserv.git] / lua / luasocket.c
1 /* Copyright (C) Chris Porter 2007 */
2
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include <sys/poll.h>
6 #include <netinet/in.h>
7 #include <sys/socket.h>
8 #include <sys/un.h>
9 #include <errno.h>
10 #include <fcntl.h>
11 #include "../lib/strlfunc.h"
12 #include "../core/events.h"
13
14 #include "lua.h"
15 #include "luabot.h"
16
17 #define lua_vnpcall(F2, N2, S2, ...) _lua_vpcall(F2->l->l, (void *)F2->handler, LUA_POINTERMODE, "lsR" S2 , F2->identifier, N2, F2->tag , ##__VA_ARGS__)
18
19 /*
20 * instead of these identifiers I could just use the file descriptor...
21 * BUT I can't remember the exact semantics of the fd table WRT reuse...
22 */
23 static long nextidentifier = 0;
24 static void lua_socket_poll_event(int fd, short events);
25
26 static int getunixsocket(char *path, struct sockaddr_un *r) {
27 int fd = socket(AF_UNIX, SOCK_STREAM, 0);
28 int ret;
29
30 if(fd <= -1)
31 return -1;
32
33 memset(r, 0, sizeof(struct sockaddr_un));
34 r->sun_family = AF_UNIX;
35 strlcpy(r->sun_path, path, sizeof(r->sun_path));
36
37 /* WTB exceptions */
38 ret = fcntl(fd, F_GETFL, 0);
39 if(ret < 0) {
40 close(fd);
41 return -1;
42 }
43
44 ret = fcntl(fd, F_SETFL, ret | O_NONBLOCK);
45 if(ret < 0) {
46 close(fd);
47 return -1;
48 }
49
50 return fd;
51 }
52
53 static void registerluasocket(lua_list *ll, lua_socket *ls, int mask, int settag) {
54 /* this whole identifier thing should probably use userdata stuff */
55 ls->identifier = nextidentifier++;
56
57 if(settag) {
58 ls->tag = luaL_ref(ll->l, LUA_REGISTRYINDEX);
59 ls->handler = luaL_ref(ll->l, LUA_REGISTRYINDEX);
60 }
61 ls->l = ll;
62
63 ls->next = ll->sockets;
64 ll->sockets = ls;
65
66 registerhandler(ls->fd, mask, lua_socket_poll_event);
67 }
68
69 static int lua_socket_unix_connect(lua_State *l) {
70 int ret;
71 struct sockaddr_un r;
72 char *path;
73 lua_socket *ls;
74 lua_list *ll;
75
76 ll = lua_listfromstate(l);
77 if(!ll)
78 return 0;
79
80 if(!lua_isfunction(l, 2))
81 return 0;
82
83 path = (char *)lua_tostring(l, 1);
84 if(!path)
85 return 0;
86
87 ls = (lua_socket *)luamalloc(sizeof(lua_socket));
88 if(!ls)
89 return 0;
90
91 ls->fd = getunixsocket(path, &r);
92 if(ls->fd < 0) {
93 luafree(ls);
94 return 0;
95 }
96
97 ret = connect(ls->fd, (struct sockaddr *)&r, sizeof(r.sun_family) + strlen(r.sun_path));
98 if(ret == 0) {
99 ls->state = SOCKET_CONNECTED;
100 } else if(ret == -1 && (errno == EINPROGRESS)) {
101 ls->state = SOCKET_CONNECTING;
102 } else {
103 luafree(ls);
104 close(ls->fd);
105 return 0;
106 }
107
108 ls->parent = NULL;
109 registerluasocket(ll, ls, (ls->state==SOCKET_CONNECTED?POLLIN:POLLOUT) | POLLERR | POLLHUP, 1);
110
111 lua_pushboolean(l, ls->state==SOCKET_CONNECTED?1:0);
112 lua_pushlong(l, ls->identifier);
113 return 2;
114 }
115
116 static int lua_socket_unix_bind(lua_State *l) {
117 lua_list *ll;
118 char *path;
119 lua_socket *ls;
120 struct sockaddr_un r;
121
122 ll = lua_listfromstate(l);
123 if(!ll)
124 return 0;
125
126 if(!lua_isfunction(l, 2))
127 return 0;
128
129 path = (char *)lua_tostring(l, 1);
130 if(!path)
131 return 0;
132
133 ls = (lua_socket *)luamalloc(sizeof(lua_socket));
134 if(!ls)
135 return 0;
136
137 ls->fd = getunixsocket(path, &r);
138 if(ls->fd <= -1) {
139 luafree(ls);
140 return 0;
141 }
142
143 unlink(path);
144
145 if(
146 (bind(ls->fd, (struct sockaddr *)&r, strlen(r.sun_path) + sizeof(r.sun_family)) == -1) ||
147 (listen(ls->fd, 5) == -1)
148 ) {
149 close(ls->fd);
150 luafree(ls);
151 return 0;
152 }
153
154 ls->state = SOCKET_LISTENING;
155 ls->parent = NULL;
156
157 registerluasocket(ll, ls, POLLIN, 1);
158
159 lua_pushlong(l, ls->identifier);
160 return 1;
161 }
162
163 static lua_socket *socketbyfd(int fd) {
164 lua_list *l;
165 lua_socket *ls;
166
167 for(l=lua_head;l;l=l->next)
168 for(ls=l->sockets;ls;ls=ls->next)
169 if(ls->fd == fd)
170 return ls;
171
172 return NULL;
173 }
174
175 static lua_socket *socketbyidentifier(long identifier) {
176 lua_list *l;
177 lua_socket *ls;
178
179 for(l=lua_head;l;l=l->next)
180 for(ls=l->sockets;ls;ls=ls->next)
181 if(ls->identifier == identifier)
182 return ls;
183
184 return NULL;
185 }
186
187 static void lua_socket_call_close(lua_socket *ls) {
188 lua_socket *p, *c;
189
190 for(c=ls->l->sockets;c;c=p) {
191 p = c->next;
192 if(c->parent == ls)
193 lua_socket_call_close(c);
194 }
195
196 for(c=ls->l->sockets,p=NULL;c;p=c,c=c->next) {
197 if(c == ls) {
198 if(ls->state == SOCKET_CLOSED)
199 return;
200
201 ls->state = SOCKET_CLOSED;
202 deregisterhandler(ls->fd, 1);
203
204 lua_vnpcall(ls, "close", "");
205
206 if(!p) {
207 ls->l->sockets = ls->next;
208 } else {
209 p->next = ls->next;
210 }
211
212 if(!ls->parent) {
213 luaL_unref(ls->l->l, LUA_REGISTRYINDEX, ls->tag);
214 luaL_unref(ls->l->l, LUA_REGISTRYINDEX, ls->handler);
215 }
216
217 luafree(ls);
218 return;
219 }
220 }
221 }
222
223 static int lua_socket_write(lua_State *l) {
224 char *buf;
225 long len;
226 lua_socket *ls;
227 int ret;
228
229 buf = (char *)lua_tostring(l, 2);
230
231 if(!lua_islong(l, 1) || !buf) {
232 lua_pushint(l, -1);
233 return 1;
234 }
235 len = lua_strlen(l, 2);
236
237 ls = socketbyidentifier(lua_tolong(l, 1));
238 if(!ls || (ls->state != SOCKET_CONNECTED)) {
239 lua_pushint(l, -1);
240 return 1;
241 }
242
243 ret = write(ls->fd, buf, len);
244 if(ret == -1 && (errno == EAGAIN)) {
245 deregisterhandler(ls->fd, 0);
246 registerhandler(ls->fd, POLLIN | POLLOUT | POLLERR | POLLHUP, lua_socket_poll_event);
247
248 lua_pushint(l, 0);
249 return 1;
250 }
251
252 if(ret == -1)
253 lua_socket_call_close(ls);
254
255 if(ret < len) {
256 deregisterhandler(ls->fd, 0);
257 registerhandler(ls->fd, POLLIN | POLLOUT | POLLERR | POLLHUP, lua_socket_poll_event);
258 }
259
260 lua_pushint(l, ret);
261 return 1;
262 }
263
264 static int lua_socket_close(lua_State *l) {
265 lua_socket *ls;
266
267 if(!lua_islong(l, 1))
268 LUA_RETURN(l, LUA_FAIL);
269
270 ls = socketbyidentifier(lua_tolong(l, 1));
271 if(!ls || (ls->state == SOCKET_CLOSED))
272 LUA_RETURN(l, LUA_FAIL);
273
274 lua_socket_call_close(ls);
275
276 LUA_RETURN(l, LUA_OK);
277 }
278
279 static void lua_socket_poll_event(int fd, short events) {
280 lua_socket *ls = socketbyfd(fd);
281 if(!ls || (ls->state == SOCKET_CLOSED))
282 return;
283
284 if(events & (POLLERR | POLLHUP)) {
285 lua_socket_call_close(ls);
286 return;
287 }
288
289 switch(ls->state) {
290 case SOCKET_CONNECTING:
291 if(events & POLLOUT) {
292 deregisterhandler(fd, 0);
293 registerhandler(fd, POLLIN | POLLERR | POLLHUP, lua_socket_poll_event);
294 ls->state = SOCKET_CONNECTED;
295
296 lua_vnpcall(ls, "connect", "");
297 }
298 break;
299 case SOCKET_CONNECTED:
300 if(events & POLLOUT) {
301 deregisterhandler(fd, 0);
302 registerhandler(fd, POLLIN | POLLERR | POLLHUP, lua_socket_poll_event);
303
304 lua_vnpcall(ls, "flush", "");
305 }
306 if(events & POLLIN) {
307 char buf[8192 * 2];
308 int bytesread;
309
310 bytesread = read(fd, buf, sizeof(buf));
311 if((bytesread == -1) && (errno == EAGAIN))
312 return;
313
314 if(bytesread <= 0) {
315 lua_socket_call_close(ls);
316 return;
317 }
318
319 lua_vnpcall(ls, "read", "L", buf, (long)bytesread);
320 }
321 break;
322 case SOCKET_LISTENING:
323 if(events & POLLIN) {
324 struct sockaddr_un r;
325 lua_socket *ls2;
326 unsigned int len = sizeof(r);
327
328 int fd2 = accept(fd, (struct sockaddr *)&r, &len);
329 if(fd2 == -1)
330 return;
331
332 ls2 = (lua_socket *)luamalloc(sizeof(lua_socket));
333 if(!ls2) {
334 close(fd2);
335 return;
336 }
337
338 ls2->fd = fd2;
339 ls2->state = SOCKET_CONNECTED;
340 ls2->tag = ls->tag;
341 ls2->handler = ls->handler;
342 ls2->parent = ls;
343
344 registerluasocket(ls->l, ls2, POLLIN | POLLERR | POLLHUP, 0);
345 lua_vnpcall(ls, "accept", "l", ls2->identifier);
346 }
347 break;
348 }
349 }
350
351 void lua_socket_closeall(lua_list *l) {
352 while(l->sockets)
353 lua_socket_call_close(l->sockets);
354 }
355
356 void lua_registersocketcommands(lua_State *l) {
357 lua_register(l, "socket_unix_connect", lua_socket_unix_connect);
358 lua_register(l, "socket_unix_bind", lua_socket_unix_bind);
359 lua_register(l, "socket_close", lua_socket_close);
360 lua_register(l, "socket_write", lua_socket_write);
361 }