]>
jfr.im git - irc/gameservirc.git/log
kainazzzo [Tue, 6 Apr 2004 04:09:14 +0000 (04:09 +0000)]
Added a logout command and fixed some of the do_fight code
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@151
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kainazzzo [Tue, 6 Apr 2004 02:53:55 +0000 (02:53 +0000)]
Fixed some bugs
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@150
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kainazzzo [Mon, 5 Apr 2004 15:26:04 +0000 (15:26 +0000)]
Fixed a bug that allowed more than one person to register the same player name
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@149
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kainazzzo [Mon, 5 Apr 2004 02:28:26 +0000 (02:28 +0000)]
Fixed some bugs
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@148
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kainazzzo [Mon, 5 Apr 2004 01:55:37 +0000 (01:55 +0000)]
Fixed a logic error in the do_identify command
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@147
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kainazzzo [Sun, 4 Apr 2004 22:37:30 +0000 (22:37 +0000)]
Fixed a couple bugs, and added Change history and TODO stuff
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@146
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kainazzzo [Sat, 3 Apr 2004 06:13:57 +0000 (06:13 +0000)]
Fixed BugID 927789 in the fight command
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@145
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kainazzzo [Fri, 2 Apr 2004 18:13:31 +0000 (18:13 +0000)]
Added a hint to the gameserv.example.conf
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@144
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kainazzzo [Fri, 2 Apr 2004 18:11:56 +0000 (18:11 +0000)]
Added to the change log file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@143
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kainazzzo [Fri, 2 Apr 2004 18:06:42 +0000 (18:06 +0000)]
Added 2 new config file directives (maxafightdistance and maxbfightdistance)
Introduced 2 new TODOs
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@142
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kainazzzo [Fri, 2 Apr 2004 16:21:41 +0000 (16:21 +0000)]
Fixed some of the order of the example config file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@141
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kainazzzo [Fri, 2 Apr 2004 16:15:20 +0000 (16:15 +0000)]
Added level 9 monsters, and began to code an end monster. Also fixed some of the identify code, and new user addition to the linked list
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@140
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wcampbel [Fri, 2 Apr 2004 14:57:46 +0000 (14:57 +0000)]
TODO update, we've already got cheaters
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@139
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wcampbel [Fri, 2 Apr 2004 14:40:44 +0000 (14:40 +0000)]
* Slightly adjust the weapon and armor bonuses to prevent a divide by zero
exception (reported by wassup).
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@138
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wcampbel [Thu, 1 Apr 2004 19:46:29 +0000 (19:46 +0000)]
Prevent players from trying to FIGHT a dead player.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@137
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wcampbel [Thu, 1 Apr 2004 19:42:28 +0000 (19:42 +0000)]
Use the correct command name in the permission message
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@136
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wcampbel [Thu, 1 Apr 2004 19:39:04 +0000 (19:39 +0000)]
Fixed a bug with RUN, where if a user was not logged in (playing), the
service would core.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@135
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kainazzzo [Sun, 21 Mar 2004 02:32:27 +0000 (02:32 +0000)]
Added ONE monster lol
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@134
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kainazzzo [Thu, 18 Mar 2004 04:36:42 +0000 (04:36 +0000)]
Added a boss Monster object for future use.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@133
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kainazzzo [Sat, 13 Mar 2004 21:03:07 +0000 (21:03 +0000)]
Added a flag wongame that tells wether or not a player has won the game.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@132
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kainazzzo [Sat, 13 Mar 2004 20:55:33 +0000 (20:55 +0000)]
Started to add the end monster stuff
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@131
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kainazzzo [Sat, 13 Mar 2004 20:00:41 +0000 (20:00 +0000)]
Added pidfile to extern.h... somehow my compiler didn't catch this.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@130
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kainazzzo [Wed, 10 Mar 2004 22:29:30 +0000 (22:29 +0000)]
Not sure, but this should've been done earlier... no biggie (just a todo)
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@129
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kainazzzo [Mon, 8 Mar 2004 02:55:33 +0000 (02:55 +0000)]
Updated the Change Log for the pidfile entry in .conf files
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@128
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kainazzzo [Mon, 8 Mar 2004 02:54:41 +0000 (02:54 +0000)]
Put a pidfile option in the config file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@127
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kainazzzo [Fri, 5 Mar 2004 20:25:13 +0000 (20:25 +0000)]
Made it so missing directives are found on a config file load.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@126
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kainazzzo [Fri, 5 Mar 2004 19:54:07 +0000 (19:54 +0000)]
Started to add a notice on missing directive in the config file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@125
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kainazzzo [Fri, 5 Mar 2004 19:46:12 +0000 (19:46 +0000)]
Sorted the TODO file by started/unstarted/finished
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@124
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kainazzzo [Fri, 5 Mar 2004 19:44:44 +0000 (19:44 +0000)]
Did some TODO things... command line parameters (config file), etc
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@123
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kainazzzo [Fri, 5 Mar 2004 19:04:14 +0000 (19:04 +0000)]
Added a nifty intro
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@122
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wcampbel [Fri, 5 Mar 2004 14:19:42 +0000 (14:19 +0000)]
And update the Changes file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@121
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wcampbel [Fri, 5 Mar 2004 14:17:02 +0000 (14:17 +0000)]
Fixed BANK BALANCE from coring.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@120
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kainazzzo [Mon, 1 Mar 2004 06:41:02 +0000 (06:41 +0000)]
Updated the changelog
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@119
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kainazzzo [Mon, 1 Mar 2004 06:39:04 +0000 (06:39 +0000)]
Redid the midnight code to use struct tm's tm_mday integer var instead of doing calculations on time(NULL)
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@118
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kainazzzo [Thu, 26 Feb 2004 18:27:22 +0000 (18:27 +0000)]
Made config.cpp output errors now that it's a true daemon!
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@117
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wcampbel [Thu, 26 Feb 2004 13:34:44 +0000 (13:34 +0000)]
Major cleanup of the Makefile, rules cleanup and moved dependencies into
their own file, generated by make depend.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@116
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wcampbel [Thu, 26 Feb 2004 13:18:49 +0000 (13:18 +0000)]
Added a .cvsignore file, listing what items are to be ignored when using
cvs update.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@115
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wcampbel [Thu, 26 Feb 2004 13:16:31 +0000 (13:16 +0000)]
Corrected the VERSION reply, it broke ircII
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@114
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wcampbel [Thu, 26 Feb 2004 13:12:07 +0000 (13:12 +0000)]
Fix the compiler errors introduced by the P10 bugfixes.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@113
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wcampbel [Thu, 26 Feb 2004 12:59:54 +0000 (12:59 +0000)]
Remove the hard coded monsters entries, in order to reduce the size of the
release tar.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@112
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kainazzzo [Thu, 26 Feb 2004 07:40:58 +0000 (07:40 +0000)]
Fixed some p10, bugs, and gameserv is now running as a true daemon with pid outputting to gameserv.pid
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@111
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wcampbel [Mon, 16 Feb 2004 01:18:06 +0000 (01:18 +0000)]
Merged the Hybrid patch into the main section of code, removed the patch
from contrib/
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@110
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kainazzzo [Fri, 13 Feb 2004 00:07:58 +0000 (00:07 +0000)]
Added the new contributed hybrid patch for 1.1.7. Thanks wcampbel!
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@109
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kainazzzo [Wed, 11 Feb 2004 18:14:52 +0000 (18:14 +0000)]
fixed the shutdown command for p10.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@108
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kainazzzo [Wed, 11 Feb 2004 18:09:19 +0000 (18:09 +0000)]
removed server.txt
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@107
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kainazzzo [Wed, 11 Feb 2004 18:08:39 +0000 (18:08 +0000)]
fixed a bug that wouldn't let gameserv find aclients in P10
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@106
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kainazzzo [Wed, 11 Feb 2004 17:37:57 +0000 (17:37 +0000)]
Updated the Change log
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@105
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kainazzzo [Wed, 11 Feb 2004 17:33:48 +0000 (17:33 +0000)]
Updated the Changes file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@104
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kainazzzo [Wed, 11 Feb 2004 17:29:10 +0000 (17:29 +0000)]
Updated the version in tcpclient.cpp for next release!
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@103
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kainazzzo [Wed, 11 Feb 2004 17:28:23 +0000 (17:28 +0000)]
P10 is now functional. The game is playable, but it does not display text nicknames yet... just numerics.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@102
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kainazzzo [Mon, 9 Feb 2004 21:17:08 +0000 (21:17 +0000)]
Added some p10 funcionality, and added an INSTALL instructions file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@101
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kainazzzo [Mon, 2 Feb 2004 19:20:36 +0000 (19:20 +0000)]
Added some P10 capabilities... now links to ircu2.10.x, but will not work properly yet.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@100
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kainazzzo [Mon, 2 Feb 2004 16:12:24 +0000 (16:12 +0000)]
Tweaked the logging to be less strict, and added a few log entries. This is an ongoing process.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@99
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kainazzzo [Sat, 31 Jan 2004 07:12:27 +0000 (07:12 +0000)]
Updated some log entries and changed some cerr to log().
Also, changed all deprecated #include <*stream.h> lines to the new method.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@98
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kainazzzo [Fri, 30 Jan 2004 19:45:14 +0000 (19:45 +0000)]
Implemented a log command, and changed all output to go to a log file. Currently, all output is optional via a configure option which #defines DEBUGMODE. However, a less strict log method will be implemented in the next release.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@97
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kainazzzo [Fri, 30 Jan 2004 00:55:15 +0000 (00:55 +0000)]
Added a log function.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@96
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kainazzzo [Tue, 9 Dec 2003 22:55:36 +0000 (22:55 +0000)]
Added a command line parameter for the config file... updated the TODO and added
one TODO line.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@95
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kainazzzo [Tue, 9 Dec 2003 18:57:48 +0000 (18:57 +0000)]
Various updates
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@94
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kainazzzo [Tue, 9 Dec 2003 18:47:27 +0000 (18:47 +0000)]
Added Level 8 monsters
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@93
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kainazzzo [Sun, 7 Dec 2003 17:39:36 +0000 (17:39 +0000)]
Updated monsters a bit and changed the last armor
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@92
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kainazzzo [Sun, 7 Dec 2003 08:10:14 +0000 (08:10 +0000)]
Added level 7 of monsters
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@91
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kainazzzo [Sun, 7 Dec 2003 06:41:22 +0000 (06:41 +0000)]
Updated version in tcpclient.cpp
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@90
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kainazzzo [Thu, 4 Dec 2003 19:03:34 +0000 (19:03 +0000)]
Added HP potions and fixed a bank balance bug not showing the balance if the next unnecessary parameter was null.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@89
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kainazzzo [Thu, 4 Dec 2003 18:24:50 +0000 (18:24 +0000)]
Fixed a problem in the do_use function that had strength & defense potions adding from 0-2 points instead of 1-2
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@88
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kainazzzo [Thu, 4 Dec 2003 18:17:10 +0000 (18:17 +0000)]
Yet another update to monster stats
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@87
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kainazzzo [Thu, 4 Dec 2003 18:05:51 +0000 (18:05 +0000)]
Added to the TODO file.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@86
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kainazzzo [Thu, 4 Dec 2003 17:54:25 +0000 (17:54 +0000)]
Made the masters harder
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@85
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kainazzzo [Thu, 4 Dec 2003 17:51:26 +0000 (17:51 +0000)]
Another update to the monsters stats to make the game more challenging.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@84
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kainazzzo [Thu, 4 Dec 2003 17:39:19 +0000 (17:39 +0000)]
Updated the Change Log
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@83
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kainazzzo [Thu, 4 Dec 2003 17:38:06 +0000 (17:38 +0000)]
Fixed the monsters' stats so the game is more difficult.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@82
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kainazzzo [Thu, 4 Dec 2003 17:08:08 +0000 (17:08 +0000)]
Fixed the forest events a bit. They happened too often and were too powerful.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@81
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kainazzzo [Tue, 2 Dec 2003 18:03:53 +0000 (18:03 +0000)]
Added a help file for the reset command
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@80
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kainazzzo [Tue, 2 Dec 2003 13:20:54 +0000 (13:20 +0000)]
* Added a Reset command to GameServ that functions the same was as the
refresh command, except it completely resets a player to the beginning
of the game.
* Fixed a bug that would cause monsters to have extremely high HP after
loading the monster database.
* Tweaked the forest events percentages. They happened too frequently.
* New player database format:
- Alive/Dead is no longer saved as a word in the database. It is
saved as a flag.
- 3 new integer values were added to the end of every player string
representing their inventory (healing, strength, and defense
potions).
* Changed the Player structure to use 2 new flags which eliminated 2
boolean values (alive & yourturn) to save a little memory.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@79
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kainazzzo [Mon, 1 Dec 2003 22:05:59 +0000 (22:05 +0000)]
Now saving inventory to players.dat. Updates made in an attempt to use old databases.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@78
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kainazzzo [Mon, 1 Dec 2003 18:52:08 +0000 (18:52 +0000)]
Bugfix relating to player fights (in Changes file) and fixed the run script.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@77
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kainazzzo [Sat, 29 Nov 2003 08:27:03 +0000 (08:27 +0000)]
Updated the changelog to reflect additions to code
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@76
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kainazzzo [Sat, 29 Nov 2003 08:25:15 +0000 (08:25 +0000)]
Added the USE command and a few other changes to code
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@75
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kainazzzo [Sat, 29 Nov 2003 06:07:35 +0000 (06:07 +0000)]
Fixed the forest event from setting to 14 manually. (I was testing).
Also fixed the stats command to use game names instead of IRC Nicks
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@74
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kainazzzo [Sat, 29 Nov 2003 05:09:48 +0000 (05:09 +0000)]
Added a new patch, and fixed a few bugs in the gameserv.cpp. View changelog for more info.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@73
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kainazzzo [Sat, 29 Nov 2003 04:49:37 +0000 (04:49 +0000)]
Added a tavern and inventory command.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@72
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kainazzzo [Tue, 25 Nov 2003 18:31:03 +0000 (18:31 +0000)]
Added a tavern where you can buy potions for later use.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@71
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kainazzzo [Tue, 25 Nov 2003 17:35:46 +0000 (17:35 +0000)]
Added a file pouch.h which contains an inventory class Pouch to be used for carrying things like potions and such.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@70
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kainazzzo [Tue, 25 Nov 2003 06:09:06 +0000 (06:09 +0000)]
Just updated what was finished in the TODO file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@69
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kainazzzo [Sun, 23 Nov 2003 07:00:25 +0000 (07:00 +0000)]
Replaced a missing ;
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@68
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kainazzzo [Sun, 23 Nov 2003 06:58:10 +0000 (06:58 +0000)]
*** empty log message ***
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@67
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kainazzzo [Sun, 23 Nov 2003 06:26:16 +0000 (06:26 +0000)]
Added the admin commands help file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@66
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kainazzzo [Wed, 19 Nov 2003 18:37:13 +0000 (18:37 +0000)]
Made some changes in the config file and added a new directive updateperiod. Gameserv now saves periodically based on this number of seconds. Also added another level of monsters.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@65
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kainazzzo [Wed, 19 Nov 2003 06:43:10 +0000 (06:43 +0000)]
Forgot to add the monsters.dat file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@64
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kainazzzo [Wed, 19 Nov 2003 06:24:37 +0000 (06:24 +0000)]
Updated the version in tcpclient.cpp
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@63
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kainazzzo [Wed, 19 Nov 2003 06:22:42 +0000 (06:22 +0000)]
Switched the hybrid contrib files to an updated version for configscript. Thank you wcampbell!
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@62
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kainazzzo [Wed, 19 Nov 2003 06:17:28 +0000 (06:17 +0000)]
New functionality. Loading monsters from a file is finished. Monsters still need to be added. Updated the Changes file and TODO file to reflect changes.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@61
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kainazzzo [Sun, 16 Nov 2003 03:25:23 +0000 (03:25 +0000)]
Added the welcome message and a welcome message delay.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@60
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kainazzzo [Fri, 7 Nov 2003 07:16:38 +0000 (07:16 +0000)]
Added a TODO list to the cvs repository
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@59
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kainazzzo [Fri, 7 Nov 2003 06:49:27 +0000 (06:49 +0000)]
Added comments in the flags.h
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@58
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kainazzzo [Fri, 7 Nov 2003 06:21:49 +0000 (06:21 +0000)]
Added a lot of functionality. Added player flags and save/load them in the players db. Added is_alive and implemented it throughout the game to stop people from playing after they die.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@57
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kainazzzo [Fri, 7 Nov 2003 04:10:32 +0000 (04:10 +0000)]
Removed an old variable "started" from the player class. This was not necessary.
Also fixed the config script a bit
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@56
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kainazzzo [Mon, 3 Nov 2003 06:18:37 +0000 (06:18 +0000)]
Added a /version reply and updated Change log
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@55
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kainazzzo [Mon, 3 Nov 2003 06:08:59 +0000 (06:08 +0000)]
Fixed a declaration error for VERSION/PACKAGE.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@54
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kainazzzo [Mon, 3 Nov 2003 06:07:01 +0000 (06:07 +0000)]
Fixed a logic error in the config script loop. Added two new variables VERSION and PACKAGE in extern.h to be used whereever they're needed.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@53
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kainazzzo [Mon, 3 Nov 2003 01:48:03 +0000 (01:48 +0000)]
Removed the compiled version of configscript.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@52
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