]> jfr.im git - irc/gameservirc.git/history - gameserv/tcpclient.cpp
updated dependencies
[irc/gameservirc.git] / gameserv / tcpclient.cpp
2006-11-02  kainazzzoupdated dependencies
2006-10-23  kainazzzoAdded bahamut1.8.x as a supported IRCD
2006-10-23  kainazzzoFixed a bug that would allow a player to run from a...
2006-10-20  kainazzzoFixed some bugs and added VLife as a supported ircd
2006-04-02  kainazzzofixed a ton of memory leaks
2006-03-28  kainazzzoremoved two comments that actually did the logout when...
2006-03-27  kainazzzofixed a couple of bugs
2006-03-27  kainazzzoAdded a parameter to the USE command that allows you...
2006-03-27  kainazzzocleaned up the code tremendously regarding the Players...
2006-03-26  kainazzzocompleted migrating all lists over to STL list
2006-03-19  kainazzzobug fixes and addition of PTLink to config file
2006-03-15  kainazzzoBeautified source a little
2006-03-15  kainazzzoFixed a memory leak in tcpclient.cpp where a player...
2006-03-06  kainazzzoupdated the version number
2006-03-06  kainazzzoA bunch of bug fixes:
2006-03-05  kainazzzoFixed the Player class so that the data is all private...
2005-10-13  kainazzzoupdated the version to 1.3.1 +devel
2005-10-08  kainazzzofixed a bug causing gsident to be ignored in UnrealIRCD
2005-10-08  kainazzzoFixed indents in config.cpp and a bug in tcpclient...
2005-10-02  kainazzzoimplemented thelizno's custom time idea
2005-09-20  kainazzzoChanged Unreal connection to NICKv1 instead of NICKv2
2005-09-14  kainazzzoUpdated the versions
2005-09-14  kainazzzoAdded a new config file directive for binding to a...
2005-09-13  kainazzzoalmost finished with the store
2005-09-10  kainazzzogot tavern load and list working for the most part
2005-09-10  kainazzzoadded some things to the Change log and new website...
2005-09-09  kainazzzodone a lot on the weapon and item system... it will...
2005-09-08  kainazzzoadded code to load items from master database
2005-06-23  kainazzzoadded a file for rapid development testing via a consol...
2005-06-16  kainazzzochanged the version number to 1.2.6
2005-06-14  kainazzzoAdded everything necessary to save overtop of the old...
2005-04-06  kainazzzoFixed the socket code to allow for host names in the...
2005-04-03  kainazzzoAdded capability for gameserv to identify with nickserv
2005-02-03  kainazzzoAdded a news item when you beat the dragon.
2005-02-01  kainazzzoThis is a major bugfix for several mistakes made in...
2005-01-24  kainazzzoImplemented the myString class in the player and monste...
2005-01-22  kainazzzoAdded the savednotice config directive to the example...
2005-01-21  kainazzzoremoved the annoying player data saved msg unless in...
2005-01-20  kainazzzoChanged version to 1.2.4+devel
2005-01-18  kainazzzoGameserv is now working with the new randomized monsters
2004-06-30  kainazzzoRemoved extra output when the refresh period is met...
2004-06-29  kainazzzoAdded a notice to c_Forest when the players database...
2004-06-18  kainazzzoFixed a bug in check_idles() in tcpclient.cpp causing...
2004-06-18  kainazzzoAdded level1expire and defaultexpire for expiring accou...
2004-06-16  kainazzzoImplemented refresh period... now works and added to...
2004-06-16  kainazzzoImplemented the refreshperiod config file setting
2004-05-27  kainazzzoAdded ultimate2.8.x support
2004-05-23  kainazzzotook out some unnecessary comments around daemon()
2004-05-23  kainazzzoFixing up the news stuff
2004-05-20  kainazzzoI've begun to add daily news and split up gameserv...
2004-05-20  kainazzzoIntroduced the new mystring clas and attempted to use...
2004-05-19  kainazzzoEdited the version number after a release (1.2.3)
2004-05-12  kainazzzoMade the dragon stronger, and made sure that when you...
2004-05-05  kainazzzoChanged the player_fight function, and fixed the versio...
2004-04-29  kainazzzoFixed a bug making the optional listen on C_Forest...
2004-04-29  kainazzzoFixed some bugs when P10 was defined
2004-04-29  kainazzzoFixed the monsters<->master correlations... the master...
2004-04-29  kainazzzoAdded a new version of the logout command, and made...
2004-04-28  kainazzzoMade ignoreservers work for unreal
2004-04-28  kainazzzoFixed the bug not allowing different config files to...
2004-04-28  kainazzzoAdded a couple new directives to the config file
2004-04-28  kainazzzoAdded a new config file directive USE_PRIVMSG and imple...
2004-04-28  kainazzzoMade the ignoreservers work for bahamut... nick strings...
2004-04-26  kainazzzoAdded a couple timeout events
2004-04-26  kainazzzoAdded a new flag for is_playing... fixes some bugs...
2004-04-26  kainazzzosee Changes File
2004-04-20  kainazzzoNew config file directive listenonc_forest
2004-04-20  kainazzzoFixed some stuff
2004-04-20  kainazzzoSome old devel stuff
2004-04-08  kainazzzoAdded the timeout mechanism from TODO. Implemented...
2004-04-07  kainazzzoImplemented a player timeout scheme
2004-04-07  kainazzzoFixed a major bug that had player fights core dumping...
2004-04-07  kainazzzoAdded a loop that makes gameserv reload if disconnected...
2004-04-06  kainazzzoUpdated TODO and fixed the hashing algorithm for P10...
2004-04-06  kainazzzoImplemented a hashing algorithm for extremely fast...
2004-04-06  kainazzzoFixed some bugs
2004-04-05  kainazzzoFixed some bugs
2004-04-05  kainazzzoFixed a logic error in the do_identify command
2004-04-04  kainazzzoFixed a couple bugs, and added Change history and TODO...
2004-04-02  kainazzzoAdded level 9 monsters, and began to code an end monste...
2004-03-18  kainazzzoAdded a boss Monster object for future use.
2004-03-08  kainazzzoPut a pidfile option in the config file
2004-03-05  kainazzzoDid some TODO things... command line parameters (config...
2004-03-05  kainazzzoAdded a nifty intro
2004-03-01  kainazzzoRedid the midnight code to use struct tm's tm_mday...
2004-02-26  wcampbelCorrected the VERSION reply, it broke ircII
2004-02-26  wcampbelFix the compiler errors introduced by the P10 bugfixes.
2004-02-26  kainazzzoFixed some p10, bugs, and gameserv is now running as...
2004-02-16  wcampbelMerged the Hybrid patch into the main section of code...
2004-02-11  kainazzzofixed the shutdown command for p10.
2004-02-11  kainazzzofixed a bug that wouldn't let gameserv find aclients...
2004-02-11  kainazzzoUpdated the version in tcpclient.cpp for next release!
2004-02-11  kainazzzoP10 is now functional. The game is playable, but it...
2004-02-09  kainazzzoAdded some p10 funcionality, and added an INSTALL instr...
2004-02-02  kainazzzoAdded some P10 capabilities... now links to ircu2.10...
2004-01-31  kainazzzoUpdated some log entries and changed some cerr to log().
2004-01-30  kainazzzoImplemented a log command, and changed all output to...
2004-01-30  kainazzzoAdded a log function.
2003-12-09  kainazzzoAdded a command line parameter for the config file...
2003-12-07  kainazzzoUpdated version in tcpclient.cpp
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