]>
jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
29 //#include <sys/types.h>
30 //#include <sys/wait.h>
35 char *PACKAGE
= "GameServ";
36 char *VERSION
= "1.3.3 +devel";
42 list
<aClient
*> clients
[U_TABLE_SIZE
];
44 void save_lastrefresh();
45 void load_lastrefresh();
46 void load_lastrollover();
47 void save_lastrollover();
55 int daemon(int nochdir
, int noclose
);
57 // Close all file descriptors from >= fd
58 void closeall(int fd
);
60 int main(int argc
, char *argv
[])
62 char buffer
[1024], buf
[1024];
63 memset(buffer
, 0, 1024);
67 char *cmd
, *source
= NULL
, *conf
;
70 strcpy(conf
, "gameserv.conf");
73 * This needs to be fixed to work for any number of arguments in any
79 if ( argc
> 2 || stricmp(argv
[1], "--help") == 0)
81 cout
<< "Usage: gameserv [options] [configfile]" << endl
;
82 cout
<< "Options:" << endl
;
83 cout
<< "--help Displays this help dialogue" << endl
;
93 if (load_config_file(conf
))
95 cout
<< "Config file loaded ok...\n"
96 << "Turning into a daemon" << endl
;
104 // Turn into a daemon
107 perror("Could not turn into a daemon");
110 if (load_items() == 0)
112 log("Error loading items");
116 if (load_store() == 0)
118 log("Error loading store");
121 if (load_tavern() == 0)
123 log("Error loading tavern");
128 loadNews(newsdata
, todaysnews
);
131 if (load_masters() == false)
133 log("Error loading masters");
137 if (load_monsters() == false)
139 log("Error loading monsters");
145 log("Error loading dragon");
149 if (load_levels() == false)
151 log("Error loading levels");
155 shuttingdown
= false;
157 char ignoreservers
[32][256];
159 currentserver
= strtok(ignoreserverslist
, " ");
160 for (int server
= 0; server
< 32 && currentserver
!= NULL
; server
++)
162 strncpy(ignoreservers
[server
], currentserver
, 255);
163 log("Placing %s on the server ignore list", currentserver
);
164 currentserver
= strtok(NULL
, " ");
167 // This loop will retry the connection 3 times
168 for (int retry
= 0; retry
< 3 && !shuttingdown
; retry
++)
174 long int loadtime
= time(NULL
);
175 long int currentTime
;
176 long int oldTime
= loadtime
;
178 lastidlecheck
= loadtime
;
181 log("Setting primary Idle Check timestamp: %ld", lastidlecheck
);
186 sock
= conn(remoteserver
, remoteport
, localhost
, 0);
187 // sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
190 fprintf(stderr
,"make_connection failed.\n");
191 unload_config_file();
194 log("%S socket connected.");
197 raw("PASS :%s", remotepass
);
198 raw("SERVER %s 1 :%s", servername
, servername
);
199 raw("NICK %S 1 %d %s %s %s %d :%s v%s", time(NULL
), gsident
, gshost
,
200 servername
, time(NULL
), PACKAGE
, VERSION
);
201 raw(":%S JOIN %s", c_Forest
);
202 raw(":%S MODE %s +tn", c_Forest
);
203 #elif defined(BAHAMUT)
204 raw("PASS %s :TS", remotepass
);
205 raw("SERVER %s 1 :%s", servername
, servername
);
206 raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL
), (isBOper() ? "o" : ""),
207 gsident
, gshost
, servername
);
208 raw(":%s SJOIN %d %d %s +nt :@%S", servername
, time(NULL
), time(NULL
), c_Forest
);
209 #elif defined(HYBRID)
210 raw("PASS %s :TS", remotepass
);
211 raw("SERVER %s 1 :%s", servername
, servername
);
212 raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "o" : ""),
213 gsident
, gshost
, servername
);
214 raw(":%s SJOIN %ld %s +nt :@%S", servername
, time(NULL
), c_Forest
);
215 #elif defined(ULTIMATE2)
216 raw("PASS %s :TS", remotepass
);
217 raw("SERVER %s 1 :%s", servername
, servername
);
218 raw("NICK %S 1 %d %s %s %s 0 :GameServ",
219 time(NULL
), gsident
, gshost
, servername
);
221 raw(":%S mode %S +o");
222 raw(":%S JOIN %s", c_Forest
);
223 #elif defined(PTLINK)
224 raw("PASS %s :TS", remotepass
);
225 raw("SERVER %s 1 :%s", servername
, servername
);
226 raw("NICK %S 1 %d %s%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "+iow " : ""), gsident
, gshost
, gshost
, servername
);
227 raw(":%s SJOIN %d %s +nt :@%S", servername
, time(NULL
), c_Forest
);
229 raw("PASS %s :TS", remotepass
);
230 raw("SERVER %s 1 %d :%s", servername
, time(NULL
), servername
);
231 //NNICK Kain 1 1161359175 +G kain 209.204.118.242 virtualife.1413884c.bf6674e.IP PTlink6.server.net :Kain
232 //NNICK Kainazzzo 1 1161359234 +G kain 209.204.118.242 virtualife.1413884c.bf6674e.IP PTlink6.server.net :Kain
234 raw("NNICK %S 1 %d +w%s %s %s %s %s :GameServ", time(NULL
),(isBOper() ? "o" : ""), gsident
, gshost
, gshost
, servername
);
235 raw(":%s SJOIN %d %s +nt :@%S", servername
, time(NULL
), c_Forest
);
237 // Server numeric is: [] <-- must be unique
238 raw("PASS :%s", remotepass
);
239 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername
, time(NULL
), time(NULL
), servername
);
240 raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL
), gsident
, gshost
,
241 (isBOper() ? "+o" : ""), gsnum
);
242 raw("[] B %s %d +tn %s:o", c_Forest
, time(NULL
) - 864000, gsnum
);
246 raw("%s T %s :%s", gsnum
, c_Forest
, c_ForestTopic
);
247 raw("[] EB"); // End burst
250 #if defined(ULTIMATE2)
251 raw(":%s MODE %s +o %S %ld", servername
, c_Forest
,
254 raw(":%S MODE %s +o %S", c_Forest
);
257 raw(":%S TOPIC %s :%s", c_Forest
, c_ForestTopic
);
263 raw(":%S PRIVMSG %s :IDENTIFY %s", nsname
, nspass
);
266 sock_gets(sock
,buffer
,sizeof(buffer
)-1); /* -1 added thanks to
267 David Duchene <dave@ltd.com> for pointing out the possible
268 buffer overflow resulting from the linefeed added below. */
272 log("Server: %s",buffer
);
277 if (sock_gets(sock
,buffer
,sizeof(buffer
)) == -1)
284 if (buffer
[0] == ':')
286 source
= strtok(buf
, " ");
287 cmd
= strtok(NULL
, " ");
291 cmd
= strtok(buf
, " ");
294 source
= strtok(buf
, " ");
295 cmd
= strtok(NULL
, " ");
299 log("Server: %s", buffer
);
302 // Wait N seconds then we're loaded.
305 if (time(NULL
) >= welcomedelay
+ loadtime
)
308 retry
= 0; // Start the reconnection cycle over
313 long TIME
= time(NULL
);
314 if (TIME
- lastidlecheck
>= idlecheckperiod
)
317 lastidlecheck
= TIME
;
321 // Refresh players and clear news if the time is up
322 currentTime
= time(NULL
);
324 if (isRolloverForestFights())
326 if (currentTime
- lastrollover
>= rolloverperiod
)
329 lastrollover
= currentTime
;
331 notice(s_GameServ
, c_Forest
, "Adding %d forest fights to all players!", numrolloverfights
);
335 if (currentTime
- lastrefresh
>= refreshperiod
)
338 clearNews(todaysnews
);
339 saveNews(newsdata
, todaysnews
);
340 lastrefresh
= currentTime
;
342 notice(s_GameServ
, c_Forest
, "Refreshing all players "\
343 "and resetting news!");
346 // Save the player data every updateperiod seconds
347 if (currentTime
- oldTime
>= updateperiod
)
349 oldTime
= currentTime
;
350 log("Saving to %s", playerdata
);
353 saveNews(newsdata
, todaysnews
);
356 // Send notice to the channel of the update
357 notice(s_GameServ
, c_Forest
, "%S player data saved");
363 if (stricmp(cmd
, "PING") == 0)
366 timestamp
= strtok(NULL
, "");
367 raw("PONG %s", timestamp
);
371 if (stricmp(cmd
, "G") == 0)
374 timestamp
= strtok(NULL
, " ");
375 raw("[] Z [] %s 0 %s", timestamp
+ 1, timestamp
);
379 else if (stricmp(cmd
, "EB") == 0)
384 else if (stricmp(cmd
, "VERSION") == 0)
387 server
= strtok(NULL
, " ");
389 raw(":%s 351 %s %s_%s. %s", servername
, source
+1, PACKAGE
, VERSION
, servername
);
391 // Code indenting is clean up until here!
393 else if (strncmp(cmd
, "NICK", 4) == 0
395 || strncmp(cmd
, "NNICK", 5) == 0
399 if (buffer
[0] == ':')
402 if ((tempPtr
= find((source
+ 1))))
405 unsigned long oldhv
, newhv
;
406 nick
= strtok(NULL
, " ");
407 oldhv
= iHASH((unsigned char *) tempPtr
->getNick());
408 newhv
= iHASH((unsigned char *) nick
);
409 tempPtr
->setNick(nick
);
410 clients
[oldhv
].remove(tempPtr
);
411 clients
[newhv
].push_back(tempPtr
);
418 } else if (stricmp(cmd
, "N") == 0 && strlen(source
) == 2) {
420 char *nick
, *realnick
;
421 realnick
= strtok(NULL
, " ");
423 for (int x
= 0; x
< 5; x
++)
424 nick
= strtok(NULL
, " ");
429 log ("aClient has modes");
431 // Searching for the +r mode (extra parameter)
432 for (unsigned int count
= 1; count
< strlen(nick
); count
++)
434 if (nick
[count
] == 'r')
436 nick
= strtok(NULL
, " ");
440 nick
= strtok(NULL
, " ");
445 nick
= strtok(NULL
, " ");
448 newuser
= new aClient(nick
, realnick
);
450 newuser
= new aClient(nick
);
458 notice(s_GameServ
, nick
, welcomemsg
, realnick
);
460 notice(s_GameServ
, nick
, welcomemsg
, nick
);
464 unsigned long hv
= sHASH((unsigned char *) nick
);
466 unsigned long hv
= iHASH((unsigned char *) nick
);
469 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2) || defined(PTLINK)
473 nickserver
= strtok(NULL
, " ");
474 if (nickserver
[0] == '+')
477 nickserver
= strtok(NULL
, " ");
478 for (int x
= 0; x
< 32; x
++)
480 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
486 #elif defined(UNREAL)
492 nickserver
= strtok(NULL
, " ");
493 for (int x
= 0; x
< 32; x
++)
495 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
502 clients
[hv
].push_back(newuser
);
505 } else if (stricmp(cmd
, "Q") == 0) {
506 // unsigned long hv = sHASH((unsigned char *) source);
508 } else if (stricmp(cmd
, "QUIT") == 0)
518 unsigned long hv
= iHASH((unsigned char *) source
);
519 if (!(quitter
= find(source
)))
521 log("Fatal Error: could not find %s in the "\
522 "clients list", source
);
526 clients
[hv
].remove(quitter
);
536 else if (stricmp(cmd
, "P") == 0)
540 longname
= new char[strlen(s_GameServ
) + strlen(servername
) + 2];
542 sprintf(longname
, "%S@%s", servername
);
544 dest
= strtok(NULL
, " ");
545 rest
= strtok(NULL
, "");
546 if (stricmp(dest
, gsnum
) == 0 || stricmp(dest
, longname
) == 0)
549 gameserv(source
, rest
);
551 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
554 forest(source
, rest
);
558 else if (stricmp(cmd
, "PRIVMSG") == 0)
561 dest
= strtok(NULL
, " ");
562 rest
= strtok(NULL
, "");
563 if (strnicmp(dest
, s_GameServ
, strlen(s_GameServ
)) == 0)
564 gameserv(source
, rest
);
565 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
566 forest(source
, rest
);
569 } else if (stricmp(cmd
, "J") == 0) {
571 } else if (stricmp(cmd
, "JOIN") == 0) {
575 channel
= strtok(NULL
, " ");
582 joiner
= find(source
);
584 if (stricmp(channel
, c_Forest
) == 0 && is_playing(joiner
))
587 log("Player %s (IRC: %s) joined %s",
588 joiner
->stats
->getName().c_str(),
590 joiner
->getRealNick(),
596 raw(":%S MODE %s +v %s", c_Forest
, (source
));
603 } else if (stricmp(cmd
, "SJOIN") == 0) {
604 char *channel
, *nick
, *tmp
, *rest
;
605 strtok(NULL
, " "); // Ignore the TS
607 strtok(NULL
, " "); // Ignore the TS
609 channel
= strtok(NULL
, " ");
610 rest
= strtok(NULL
, "");
611 tmp
= strchr(rest
, ':');
613 nick
= strtok(tmp
, " ");
619 nick
++; // Assume for users set op and voice, they
620 // are never passed as +@nick
621 if (stricmp(channel
, c_Forest
) == 0 && is_playing(nick
))
622 raw(":%S MODE %s +v %s", channel
, nick
);
624 nick
= strtok(NULL
, " ");
629 log("Unrecognized Message: cmd = %s source = %s", cmd
, source
);
634 } // for loop for connection retry
640 saveNews(newsdata
, todaysnews
);
651 unload_config_file();
655 aClient
*find(char *nick
)
657 return findbynick(nick
);
660 aClient
*find(const char *nick
)
662 return findbynick(nick
);
667 aClient
*findbyrealnick(char *realnick
)
669 ListNode
<aClient
> *newPtr
;
670 unsigned long hv
= sHASH((unsigned char *) realnick
);
671 newPtr
= clients
[hv
].First();
673 aClient
*client
= NULL
;
677 client
= newPtr
->getData();
678 if (stricmp(client
->getRealNick(), realnick
) == 0)
681 newPtr
= newPtr
->Next();
688 aClient
*findbyrealnick(char *realnick
)
690 return findbynick(realnick
);
695 aClient
*findbynick(char *nick
)
697 list
<aClient
*>::iterator iter
;
699 unsigned long hv
= sHASH((unsigned char *) nick
);
701 unsigned long hv
= iHASH((unsigned char *) nick
);
704 aClient
*client
= NULL
;
706 for(iter
= clients
[hv
].begin(); iter
!= clients
[hv
].end(); iter
++)
710 if (strcmp(client
->getNick(), nick
) == 0)
713 if (stricmp(client
->getNick(), nick
) == 0)
723 Player
*findplayer(const char *name
)
725 list
<Player
*>::iterator iter
;
727 unsigned long hv
= iHASH((unsigned char *) name
);
728 for (iter
= players
[hv
].begin(); iter
!= players
[hv
].end(); iter
++)
731 if (stricmp(p
->getName().c_str(), name
) == 0)
740 list
<Player
*>::iterator iter
;
743 for (int x
= 0; x
< U_TABLE_SIZE
; x
++)
745 for (iter
= players
[x
].begin(); iter
!= players
[x
].end(); iter
++)
749 switch(p
->getLevel())
752 if ((time(NULL
) - p
->lastlogin
) / 86400 >= level1expire
)
754 logout(p
->getClient());
760 if ((time(NULL
) - p
->lastlogin
) / 86400 >= defaultexpire
)
762 logout(p
->getClient());
775 aClient
*findbynick(const char *nick
)
777 list
<aClient
*>::iterator iter
;
779 unsigned long hv
= sHASH((unsigned char *) nick
);
781 unsigned long hv
= iHASH((unsigned char *) nick
);
784 aClient
*client
= NULL
;
786 for (iter
= clients
[hv
].begin(); iter
!= clients
[hv
].end(); iter
++)
790 if (strcmp(client
->getNick(), nick
) == 0)
792 if (stricmp(client
->getNick(), nick
) == 0)
800 /* daemon() - detach process from user and disappear into the background
801 * returns -1 on failure, but you can't do much except exit in that case
802 * since we may already have forked. This is based on the BSD version,
803 * so the caller is responsible for things like the umask, etc.
806 /* believed to work on all Posix systems */
808 int daemon(int nochdir
, int noclose
)
811 switch (pid
= fork())
815 default: _exit(0); /* exit the original process */
818 if (setsid() < 0) /* shoudn't fail */
821 /* dyke out this switch if you want to acquire a control tty in */
822 /* the future -- not normally advisable for daemons */
824 switch (pid
= fork())
830 outfile
.open(pidfile
);
832 cerr
<< "Unable to open " << pidfile
<< endl
;
833 outfile
<< pid
<< endl
;
845 open("/dev/null",O_RDWR
);
853 /* closeall() -- close all FDs >= a specified value */
855 void closeall(int fd
)
857 int fdlimit
= sysconf(_SC_OPEN_MAX
);
866 cout
<< " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl
;
867 cout
<< " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl
;
868 cout
<< "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl
;
869 cout
<< "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl
;
870 cout
<< "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl
;
871 cout
<< " GGGGG V\n\n" << endl
;
872 cout
<< "Version: " << VERSION
<< endl
;
873 cout
<< "http://www.gameserv.us - http://www.sourceforge.net/projects/gameservirc" << endl
;
876 void load_lastrefresh()
879 infile
.open(".gsrefresh");
883 log("Error opening .gsrefresh");
887 long mytime
= time(NULL
);
889 log("Generating new refresh time");
892 // Just a safety measure... tho no one should
893 // get anywhere near the actual time as their refreshperiod
894 if (refreshperiod
>= mytime
)
896 log("Refresh period is greater than or equal to the actual time... setting it to 86400");
897 refreshperiod
= 86400;
900 lastrefresh
= mytime
- (mytime
% refreshperiod
);
906 infile
>> lastrefresh
;
913 void load_lastrollover()
916 infile
.open(".gsrollover");
920 log("Error opening .gsrollover");
924 long mytime
= time(NULL
);
926 log("Generating new rollover time");
928 lastrollover
= mytime
;
931 infile
>> lastrollover
;
934 if (lastrollover
< 0)
938 void save_lastrefresh()
942 outfile
.open(".gsrefresh");
946 log("Error creating new file .gsrefresh");
949 outfile
<< lastrefresh
<< endl
<< lastrollover
;
954 void save_lastrollover()
958 outfile
.open(".gsrollover");
962 log("Error creating new file .gsrollover");
965 outfile
<< lastrollover
<< endl
;
970 list
<item
*>::iterator iter
;
971 for (iter
= Items
.begin(); iter
!= Items
.end(); iter
++)
979 list
<aClient
*>::iterator iter
;
980 for (unsigned long x
= 0; x
< U_TABLE_SIZE
; x
++)
982 for (iter
= clients
[x
].begin(); iter
!= clients
[x
].end(); iter
++)
985 clients
[x
].erase(iter
);
992 list
<Player
*>::iterator iter
;
993 for (unsigned long x
= 0; x
< U_TABLE_SIZE
; x
++)
995 for (iter
= players
[x
].begin(); iter
!= players
[x
].end(); iter
++)
998 players
[x
].erase(iter
);