+#ifndef __GS__ITEMCLONER_H__\r
+#define __GS__ITEMCLONER_H__\r
+\r
+#include <GameServ/GameLayer/GameObjects/ItemGO.h>\r
+using GameServ::GameLayer::GameObjects::ItemGO;\r
+\r
+namespace GameServ { namespace GameLayer { \r
+\r
+class ItemCloner\r
+{\r
+public:\r
+private:\r
+\r
+};\r
+\r
+}} // GameServ::GameLayer\r
+\r
+#endif
\ No newline at end of file