]> jfr.im git - irc/gameservirc.git/commit - gameserv-2.0/libgameservgldl/src/GameLayer/PlayerGL.cpp
Completed some more work on FilePlayerDAO and Created a PlayerGL object which uses...
authorkainazzzo <redacted>
Tue, 8 Sep 2009 19:34:35 +0000 (19:34 +0000)
committerkainazzzo <redacted>
Tue, 8 Sep 2009 19:34:35 +0000 (19:34 +0000)
commitf21affc9fa3913168b9b7f9c1e781b73f96fab84
tree4cb2bc41c81f9043a10e10c1f966c1c1f22b7f50
parent2a8a990d4fa6ac97facf720f28bfcb2c70acbfe0
Completed some more work on FilePlayerDAO and Created a PlayerGL object which uses the DataAccess and IDAOFactory objects

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@510 bc333340-6410-0410-a689-9d09f3c113fa
gameserv-2.0/GameServ.sln
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/IPlayerDAO.h
gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/PlayerGL.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/libgameservgldl.vcproj
gameserv-2.0/libgameservgldl/src/DataLayer/File/FilePlayerDAO.cpp
gameserv-2.0/libgameservgldl/src/DataLayer/IPlayerDAO.cpp [new file with mode: 0644]
gameserv-2.0/libgameservgldl/src/GameLayer/PlayerGL.cpp [new file with mode: 0644]
gameserv-2.0/testdriver/main.cpp [new file with mode: 0644]
gameserv-2.0/testdriver/testdriver.vcproj [new file with mode: 0644]