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jfr.im git - irc/gameservirc.git/blob - gameserv-2.0/testdriver/main.cpp
3 #include <GameServ/GameLayer/GameObjects/PlayerGO.h>
4 using GameServ::GameLayer::GameObjects::PlayerGO
;
5 #include <GameServ/GameLayer/PlayerGL.h>
6 using GameServ::GameLayer::PlayerGL
;
11 shared_ptr
<PlayerGO
> spPlayer
= pgl
.GetById("1");