]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/extern.h
Added code for the start of the DataLayer format as well as a basic FilePlayerDAO...
[irc/gameservirc.git] / gameserv / extern.h
index db2607ee255b38b04c98d3960bfb5194c8153b86..9b55dbf2aecbb78ad186473b2cc7530ff9aef31e 100644 (file)
@@ -15,8 +15,7 @@
 #include "config.h"
 #include "options.h"
 
-using std::list;
-using std::string;
+using namespace std;
 
 #if TIME_WITH_SYS_TIME
 # include <sys/time.h>
@@ -254,7 +253,6 @@ E bool load_monsters();
 E bool load_levels();
 E void delete_monsters();
 E void delete_masters();
-E Monster *getNewMonster(Monster *m);
 E void deleteMonster(Monster *m);
 E void refresh(Player *p);
 E void refreshall();