]> jfr.im git - irc/gameservirc.git/commit
Added code for the start of the DataLayer format as well as a basic FilePlayerDAO...
authorkainazzzo <redacted>
Wed, 14 May 2008 20:47:13 +0000 (20:47 +0000)
committerkainazzzo <redacted>
Wed, 14 May 2008 20:47:13 +0000 (20:47 +0000)
commitce4e8c429ffa361b38c78e745d363523ba50087e
treef381ab737b918289c404a450667ed7c11ba68b83
parente0d3cb09ee3cbd32ea2e6c6b4a981e46d7878259
Added code for the start of the DataLayer format as well as a basic FilePlayerDAO which just loads the name field right now.

Fixed a compile issue for "cannot instantiate abstract class" because I didn't implement all of an interface's members

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@503 bc333340-6410-0410-a689-9d09f3c113fa
13 files changed:
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/DataAccess.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/DataLayerExceptions.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/File/FileDAOFactory.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/File/FilePlayerDAO.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/IDAOFactory.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/IPlayerDAO.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PlayerGO.h
gameserv-2.0/libgameservgldl/libgameservgldl.vcproj
gameserv-2.0/libgameservgldl/src/DataLayer/DataAccess.cpp [new file with mode: 0644]
gameserv-2.0/libgameservgldl/src/DataLayer/DataLayerExceptions.cpp [new file with mode: 0644]
gameserv-2.0/libgameservgldl/src/DataLayer/File/FileDAOFactory.cpp [new file with mode: 0644]
gameserv-2.0/libgameservgldl/src/DataLayer/File/FilePlayerDAO.cpp [new file with mode: 0644]
gameserv-2.0/libgameservgldl/src/GameLayer/GameObjects/PlayerGO.cpp