# GameServ Forest channel
c_Forest #forest
+# True or false - whether or not to listen for commands on c_Forest
+listenonc_forest true
+
# GameServ Forest Channel Topic
c_ForestTopic The forest is dark and gloomy.
# can be to be able to fight them.
# ie. If this is set to 2, you can fight players two levels above you
# eg. a level 1 player can fight a level 2 or 3 player, but not 4+
+# HINT: Set maxbfightdistance and maxafightdistance to 0 to allow same level
+# player fights only
+
maxafightdistance 2
# This is the maximum number of levels below you a player
# can be to be able to fight them.
# ie. If this is set to 1, you can fight players 1 level below you
# eg. a level 12 player can fight a level 11 player, but not 10 or below
+# HINT: Set maxbfightdistance and maxafightdistance to 0 to allow same level
+# player fights only
maxbfightdistance 1
+# This is the maximum time (in seconds) that a player may remain idle
+# before something naughty happens to them :)
+maxidletime 300
+
+# This is the period (in seconds) that gameserv will wait between
+# checking the entire players list for idlers.
+# Warning: bigger networks should not set this too low!
+# Minor Warning: This should be fairly close to the maxidletime, but
+# it doesn't have to be. The farther the two are apart, the more
+# random it gets.
+idlecheckperiod 300
+
# Delete or comment this line so that GameServ will Load
die You must read the entire config file!