X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/8450c018d5b2732b01a4740e792dc8061227fb33..ff7d02f3a70d1531db8e22d5ea382d4dd774316a:/gameserv/gameserv.example.conf diff --git a/gameserv/gameserv.example.conf b/gameserv/gameserv.example.conf index 2c9620d..fc19f67 100644 --- a/gameserv/gameserv.example.conf +++ b/gameserv/gameserv.example.conf @@ -24,6 +24,9 @@ servername gameserv.yourdomain.com # GameServ Forest channel c_Forest #forest +# True or false - whether or not to listen for commands on c_Forest +listenonc_forest true + # GameServ Forest Channel Topic c_ForestTopic The forest is dark and gloomy. @@ -77,13 +80,30 @@ pidfile gameserv.pid # can be to be able to fight them. # ie. If this is set to 2, you can fight players two levels above you # eg. a level 1 player can fight a level 2 or 3 player, but not 4+ +# HINT: Set maxbfightdistance and maxafightdistance to 0 to allow same level +# player fights only + maxafightdistance 2 # This is the maximum number of levels below you a player # can be to be able to fight them. # ie. If this is set to 1, you can fight players 1 level below you # eg. a level 12 player can fight a level 11 player, but not 10 or below +# HINT: Set maxbfightdistance and maxafightdistance to 0 to allow same level +# player fights only maxbfightdistance 1 +# This is the maximum time (in seconds) that a player may remain idle +# before something naughty happens to them :) +maxidletime 300 + +# This is the period (in seconds) that gameserv will wait between +# checking the entire players list for idlers. +# Warning: bigger networks should not set this too low! +# Minor Warning: This should be fairly close to the maxidletime, but +# it doesn't have to be. The farther the two are apart, the more +# random it gets. +idlecheckperiod 300 + # Delete or comment this line so that GameServ will Load die You must read the entire config file!