]>
jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
31 //#include <sys/types.h>
32 //#include <sys/wait.h>
37 char *PACKAGE
= "GameServ";
38 char *VERSION
= "1.3.4 +devel";
44 list
<aClient
*> clients
[U_TABLE_SIZE
];
46 void save_lastrefresh();
47 void load_lastrefresh();
48 void load_lastrollover();
49 void save_lastrollover();
57 int daemon(int nochdir
, int noclose
);
59 // Close all file descriptors from >= fd
60 void closeall(int fd
);
62 int main(int argc
, char *argv
[])
64 char buffer
[1024], buf
[1024];
65 memset(buffer
, 0, 1024);
69 char *cmd
, *source
= NULL
, *conf
;
72 strcpy(conf
, "gameserv.conf");
75 * This needs to be fixed to work for any number of arguments in any
81 if ( argc
> 2 || stricmp(argv
[1], "--help") == 0)
83 cout
<< "Usage: gameserv [options] [configfile]" << endl
;
84 cout
<< "Options:" << endl
;
85 cout
<< "--help Displays this help dialogue" << endl
;
95 if (load_config_file(conf
))
97 cout
<< "Config file loaded ok...\n"
98 << "Turning into a daemon" << endl
;
106 // Turn into a daemon
109 perror("Could not turn into a daemon");
112 if (load_items() == 0)
114 log("Error loading items");
118 if (load_store() == 0)
120 log("Error loading store");
123 if (load_tavern() == 0)
125 log("Error loading tavern");
130 loadNews(newsdata
, todaysnews
);
133 if (load_masters() == false)
135 log("Error loading masters");
139 if (load_monsters() == false)
141 log("Error loading monsters");
147 log("Error loading dragon");
151 if (load_levels() == false)
153 log("Error loading levels");
157 shuttingdown
= false;
159 char ignoreservers
[32][256];
161 currentserver
= strtok(ignoreserverslist
, " ");
162 for (int server
= 0; server
< 32 && currentserver
!= NULL
; server
++)
164 strncpy(ignoreservers
[server
], currentserver
, 255);
165 log("Placing %s on the server ignore list", currentserver
);
166 currentserver
= strtok(NULL
, " ");
169 // This loop will retry the connection 3 times
170 for (int retry
= 0; retry
< 3 && !shuttingdown
; retry
++)
176 long int loadtime
= time(NULL
);
177 long int currentTime
;
178 long int oldTime
= loadtime
;
180 lastidlecheck
= loadtime
;
183 log("Setting primary Idle Check timestamp: %ld", lastidlecheck
);
188 sock
= conn(remoteserver
, remoteport
, localhost
, 0);
189 // sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
192 fprintf(stderr
,"make_connection failed.\n");
193 unload_config_file();
196 log("<S socket connected.");
199 raw("PASS :%s", remotepass
);
200 raw("SERVER %s 1 :%s", servername
, servername
);
201 raw("NICK <S 1 %d %s %s %s %d :%s v%s", time(NULL
), gsident
, gshost
,
202 servername
, time(NULL
), PACKAGE
, VERSION
);
203 raw(":<S JOIN %s", c_Forest
);
204 raw(":<S MODE %s +tn", c_Forest
);
205 #elif defined(BAHAMUT)
206 raw("PASS %s :TS", remotepass
);
207 raw("SERVER %s 1 :%s", servername
, servername
);
208 raw("NICK <S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL
), (isBOper() ? "o" : ""),
209 gsident
, gshost
, servername
);
210 raw(":%s SJOIN %d %d %s +nt :@<S", servername
, time(NULL
), time(NULL
), c_Forest
);
211 #elif defined(HYBRID)
212 raw("PASS %s :TS", remotepass
);
213 raw("SERVER %s 1 :%s", servername
, servername
);
214 raw("NICK <S 1 %d +w%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "o" : ""),
215 gsident
, gshost
, servername
);
216 raw(":%s SJOIN %ld %s +nt :@<S", servername
, time(NULL
), c_Forest
);
217 #elif defined(ULTIMATE2)
218 raw("PASS %s :TS", remotepass
);
219 raw("SERVER %s 1 :%s", servername
, servername
);
220 raw("NICK <S 1 %d %s %s %s 0 :GameServ",
221 time(NULL
), gsident
, gshost
, servername
);
223 raw(":<S mode <S +o");
224 raw(":<S JOIN %s", c_Forest
);
225 #elif defined(PTLINK)
226 raw("PASS %s :TS", remotepass
);
227 raw("SERVER %s 1 :%s", servername
, servername
);
228 raw("NICK <S 1 %d %s%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "+iow " : ""), gsident
, gshost
, gshost
, servername
);
229 raw(":%s SJOIN %d %s +nt :@<S", servername
, time(NULL
), c_Forest
);
231 raw("PASS %s :TS", remotepass
);
232 raw("SERVER %s 1 %d :%s", servername
, time(NULL
), servername
);
233 raw("NNICK <S 1 %d +w%s %s %s %s %s :GameServ", time(NULL
),(isBOper() ? "o" : ""), gsident
, gshost
, gshost
, servername
);
234 raw(":%s SJOIN %d %s +nt :@<S", servername
, time(NULL
), c_Forest
);
235 #elif defined(BAHAMUT8)
236 raw("PASS %s :TS", remotepass
);
237 raw("SERVER %s %d :%s", servername
, time(NULL
), servername
);
238 raw("NICK <S 1 %d +w%s %s %s %s 0 %d :GameServ", time(NULL
), (isBOper() ? "o" : ""), gsident
, gshost
, servername
, time(NULL
));
239 raw(":%s SJOIN %d %d %s +nt :@<S", servername
, time(NULL
), time(NULL
), c_Forest
);
241 // Server numeric is: [] <-- must be unique
242 raw("PASS :%s", remotepass
);
243 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername
, time(NULL
), time(NULL
), servername
);
244 raw("[] N <S 1 %d %s %s %s DAqAoB %s :<S", time(NULL
), gsident
, gshost
,
245 (isBOper() ? "+o" : ""), gsnum
);
246 raw("[] B %s %d +tn %s:o", c_Forest
, time(NULL
) - 864000, gsnum
);
250 raw("%s T %s :%s", gsnum
, c_Forest
, c_ForestTopic
);
251 raw("[] EB"); // End burst
254 #if defined(ULTIMATE2)
255 raw(":%s MODE %s +o <S %ld", servername
, c_Forest
,
258 raw(":<S MODE %s +o <S", c_Forest
);
261 raw(":<S TOPIC %s :%s", c_Forest
, c_ForestTopic
);
267 raw(":<S PRIVMSG %s :IDENTIFY %s", nsname
, nspass
);
270 sock_gets(sock
,buffer
,sizeof(buffer
)-1); /* -1 added thanks to
271 David Duchene <dave@ltd.com> for pointing out the possible
272 buffer overflow resulting from the linefeed added below. */
276 log("Server: %s",buffer
);
281 if (sock_gets(sock
,buffer
,sizeof(buffer
)) == -1)
288 if (buffer
[0] == ':')
290 source
= strtok(buf
, " ");
291 cmd
= strtok(NULL
, " ");
295 cmd
= strtok(buf
, " ");
298 source
= strtok(buf
, " ");
299 cmd
= strtok(NULL
, " ");
303 log("Server: %s", buffer
);
306 // Wait N seconds then we're loaded.
309 if (time(NULL
) >= welcomedelay
+ loadtime
)
312 retry
= 0; // Start the reconnection cycle over
317 long TIME
= time(NULL
);
318 if (TIME
- lastidlecheck
>= idlecheckperiod
)
321 lastidlecheck
= TIME
;
325 // Refresh players and clear news if the time is up
326 currentTime
= time(NULL
);
328 if (isRolloverForestFights())
330 if (currentTime
- lastrollover
>= rolloverperiod
)
333 lastrollover
= currentTime
;
335 notice(s_GameServ
, c_Forest
, "Adding %d forest fights to all players!", numrolloverfights
);
339 if (currentTime
- lastrefresh
>= refreshperiod
)
342 clearNews(todaysnews
);
343 saveNews(newsdata
, todaysnews
);
344 lastrefresh
= currentTime
;
346 notice(s_GameServ
, c_Forest
, "Refreshing all players "\
347 "and resetting news!");
350 // Save the player data every updateperiod seconds
351 if (currentTime
- oldTime
>= updateperiod
)
353 oldTime
= currentTime
;
354 log("Saving to %s", playerdata
);
357 saveNews(newsdata
, todaysnews
);
360 // Send notice to the channel of the update
361 notice(s_GameServ
, c_Forest
, "<S player data saved");
367 if (stricmp(cmd
, "PING") == 0)
370 timestamp
= strtok(NULL
, "");
371 raw("PONG %s", timestamp
);
375 if (stricmp(cmd
, "G") == 0)
378 timestamp
= strtok(NULL
, " ");
379 raw("[] Z [] %s 0 %s", timestamp
+ 1, timestamp
);
383 else if (stricmp(cmd
, "EB") == 0)
388 else if (stricmp(cmd
, "VERSION") == 0)
391 server
= strtok(NULL
, " ");
393 raw(":%s 351 %s %s_%s. %s", servername
, source
+1, PACKAGE
, VERSION
, servername
);
395 // Code indenting is clean up until here!
397 else if (strncmp(cmd
, "NICK", 4) == 0
399 || strncmp(cmd
, "NNICK", 5) == 0
403 if (buffer
[0] == ':')
406 if ((tempPtr
= find((source
+ 1))))
409 unsigned long oldhv
, newhv
;
410 nick
= strtok(NULL
, " ");
411 oldhv
= iHASH((unsigned char *) tempPtr
->getNick());
412 newhv
= iHASH((unsigned char *) nick
);
413 tempPtr
->setNick(nick
);
414 clients
[oldhv
].remove(tempPtr
);
415 clients
[newhv
].push_back(tempPtr
);
422 } else if (stricmp(cmd
, "N") == 0 && strlen(source
) == 2) {
424 char *nick
, *realnick
;
425 realnick
= strtok(NULL
, " ");
427 for (int x
= 0; x
< 5; x
++)
428 nick
= strtok(NULL
, " ");
433 log ("aClient has modes");
435 // Searching for the +r mode (extra parameter)
436 for (unsigned int count
= 1; count
< strlen(nick
); count
++)
438 if (nick
[count
] == 'r')
440 nick
= strtok(NULL
, " ");
444 nick
= strtok(NULL
, " ");
449 nick
= strtok(NULL
, " ");
452 newuser
= new aClient(nick
, realnick
);
454 newuser
= new aClient(nick
);
462 notice(s_GameServ
, nick
, welcomemsg
, realnick
);
464 notice(s_GameServ
, nick
, welcomemsg
, nick
);
468 unsigned long hv
= sHASH((unsigned char *) nick
);
470 unsigned long hv
= iHASH((unsigned char *) nick
);
473 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2) || defined(PTLINK)
477 nickserver
= strtok(NULL
, " ");
478 if (nickserver
[0] == '+')
481 nickserver
= strtok(NULL
, " ");
482 for (int x
= 0; x
< 32; x
++)
484 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
490 #elif defined(UNREAL)
496 nickserver
= strtok(NULL
, " ");
497 for (int x
= 0; x
< 32; x
++)
499 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
506 clients
[hv
].push_back(newuser
);
509 } else if (stricmp(cmd
, "Q") == 0) {
510 // unsigned long hv = sHASH((unsigned char *) source);
512 } else if (stricmp(cmd
, "QUIT") == 0)
522 unsigned long hv
= iHASH((unsigned char *) source
);
523 if (!(quitter
= find(source
)))
525 log("Fatal Error: could not find %s in the "\
526 "clients list", source
);
530 clients
[hv
].remove(quitter
);
540 else if (stricmp(cmd
, "P") == 0)
544 longname
= new char[strlen(s_GameServ
) + strlen(servername
) + 2];
546 sprintf(longname
, "<S@%s", servername
);
548 dest
= strtok(NULL
, " ");
549 rest
= strtok(NULL
, "");
550 if (stricmp(dest
, gsnum
) == 0 || stricmp(dest
, longname
) == 0)
553 gameserv(source
, rest
);
555 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
558 forest(source
, rest
);
562 else if (stricmp(cmd
, "PRIVMSG") == 0)
565 dest
= strtok(NULL
, " ");
566 rest
= strtok(NULL
, "");
567 if (strnicmp(dest
, s_GameServ
, strlen(s_GameServ
)) == 0)
568 gameserv(source
, rest
);
569 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
570 forest(source
, rest
);
573 } else if (stricmp(cmd
, "J") == 0) {
575 } else if (stricmp(cmd
, "JOIN") == 0) {
579 channel
= strtok(NULL
, " ");
586 joiner
= find(source
);
588 if (stricmp(channel
, c_Forest
) == 0 && is_playing(joiner
))
591 log("Player %s (IRC: %s) joined %s",
592 joiner
->stats
->getName().c_str(),
594 joiner
->getRealNick(),
600 raw(":<S MODE %s +v %s", c_Forest
, (source
));
607 } else if (stricmp(cmd
, "SJOIN") == 0) {
608 char *channel
, *nick
, *tmp
, *rest
;
609 strtok(NULL
, " "); // Ignore the TS
611 strtok(NULL
, " "); // Ignore the TS
613 channel
= strtok(NULL
, " ");
614 rest
= strtok(NULL
, "");
615 tmp
= strchr(rest
, ':');
617 nick
= strtok(tmp
, " ");
623 nick
++; // Assume for users set op and voice, they
624 // are never passed as +@nick
625 if (stricmp(channel
, c_Forest
) == 0 && is_playing(nick
))
626 raw(":<S MODE %s +v %s", channel
, nick
);
628 nick
= strtok(NULL
, " ");
633 log("Unrecognized Message: cmd = %s source = %s", cmd
, source
);
638 } // for loop for connection retry
644 saveNews(newsdata
, todaysnews
);
655 unload_config_file();
659 aClient
*find(char *nick
)
661 return findbynick(nick
);
664 aClient
*find(const char *nick
)
666 return findbynick(nick
);
671 aClient
*findbyrealnick(char *realnick
)
673 ListNode
<aClient
> *newPtr
;
674 unsigned long hv
= sHASH((unsigned char *) realnick
);
675 newPtr
= clients
[hv
].First();
677 aClient
*client
= NULL
;
681 client
= newPtr
->getData();
682 if (stricmp(client
->getRealNick(), realnick
) == 0)
685 newPtr
= newPtr
->Next();
692 aClient
*findbyrealnick(char *realnick
)
694 return findbynick(realnick
);
699 aClient
*findbynick(char *nick
)
701 list
<aClient
*>::iterator iter
;
703 unsigned long hv
= sHASH((unsigned char *) nick
);
705 unsigned long hv
= iHASH((unsigned char *) nick
);
708 aClient
*client
= NULL
;
710 for(iter
= clients
[hv
].begin(); iter
!= clients
[hv
].end(); iter
++)
714 if (strcmp(client
->getNick(), nick
) == 0)
717 if (stricmp(client
->getNick(), nick
) == 0)
727 Player
*findplayer(const char *name
)
729 list
<Player
*>::iterator iter
;
731 unsigned long hv
= iHASH((unsigned char *) name
);
732 for (iter
= players
[hv
].begin(); iter
!= players
[hv
].end(); iter
++)
735 if (stricmp(p
->getName().c_str(), name
) == 0)
744 list
<Player
*>::iterator iter
;
747 for (int x
= 0; x
< U_TABLE_SIZE
; x
++)
749 for (iter
= players
[x
].begin(); iter
!= players
[x
].end(); iter
++)
753 switch(p
->getLevel())
756 if ((time(NULL
) - p
->lastlogin
) / 86400 >= level1expire
)
758 logout(p
->getClient());
764 if ((time(NULL
) - p
->lastlogin
) / 86400 >= defaultexpire
)
766 logout(p
->getClient());
779 aClient
*findbynick(const char *nick
)
781 list
<aClient
*>::iterator iter
;
783 unsigned long hv
= sHASH((unsigned char *) nick
);
785 unsigned long hv
= iHASH((unsigned char *) nick
);
788 aClient
*client
= NULL
;
790 for (iter
= clients
[hv
].begin(); iter
!= clients
[hv
].end(); iter
++)
794 if (strcmp(client
->getNick(), nick
) == 0)
796 if (stricmp(client
->getNick(), nick
) == 0)
804 /* daemon() - detach process from user and disappear into the background
805 * returns -1 on failure, but you can't do much except exit in that case
806 * since we may already have forked. This is based on the BSD version,
807 * so the caller is responsible for things like the umask, etc.
810 /* believed to work on all Posix systems */
812 int daemon(int nochdir
, int noclose
)
815 switch (pid
= fork())
819 default: _exit(0); /* exit the original process */
822 if (setsid() < 0) /* shoudn't fail */
825 /* dyke out this switch if you want to acquire a control tty in */
826 /* the future -- not normally advisable for daemons */
828 switch (pid
= fork())
834 outfile
.open(pidfile
);
836 cerr
<< "Unable to open " << pidfile
<< endl
;
837 outfile
<< pid
<< endl
;
849 open("/dev/null",O_RDWR
);
857 /* closeall() -- close all FDs >= a specified value */
859 void closeall(int fd
)
861 int fdlimit
= sysconf(_SC_OPEN_MAX
);
870 cout
<< " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl
;
871 cout
<< " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl
;
872 cout
<< "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl
;
873 cout
<< "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl
;
874 cout
<< "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl
;
875 cout
<< " GGGGG V\n\n" << endl
;
876 cout
<< "Version: " << VERSION
<< endl
;
877 cout
<< "http://www.gameserv.us - http://www.sourceforge.net/projects/gameservirc" << endl
;
880 void load_lastrefresh()
883 infile
.open(".gsrefresh");
887 log("Error opening .gsrefresh");
891 long mytime
= time(NULL
);
893 log("Generating new refresh time");
896 // Just a safety measure... tho no one should
897 // get anywhere near the actual time as their refreshperiod
898 if (refreshperiod
>= mytime
)
900 log("Refresh period is greater than or equal to the actual time... setting it to 86400");
901 refreshperiod
= 86400;
904 lastrefresh
= mytime
- (mytime
% refreshperiod
);
910 infile
>> lastrefresh
;
917 void load_lastrollover()
920 infile
.open(".gsrollover");
924 log("Error opening .gsrollover");
928 long mytime
= time(NULL
);
930 log("Generating new rollover time");
932 lastrollover
= mytime
;
935 infile
>> lastrollover
;
938 if (lastrollover
< 0)
942 void save_lastrefresh()
946 outfile
.open(".gsrefresh");
950 log("Error creating new file .gsrefresh");
953 outfile
<< lastrefresh
<< endl
<< lastrollover
;
958 void save_lastrollover()
962 outfile
.open(".gsrollover");
966 log("Error creating new file .gsrollover");
969 outfile
<< lastrollover
<< endl
;
974 list
<item
*>::iterator iter
;
975 for (iter
= Items
.begin(); iter
!= Items
.end(); iter
++)
983 list
<aClient
*>::iterator iter
;
984 for (unsigned long x
= 0; x
< U_TABLE_SIZE
; x
++)
986 for (iter
= clients
[x
].begin(); iter
!= clients
[x
].end(); iter
++)
989 clients
[x
].erase(iter
);
996 list
<Player
*>::iterator iter
;
997 for (unsigned long x
= 0; x
< U_TABLE_SIZE
; x
++)
999 for (iter
= players
[x
].begin(); iter
!= players
[x
].end(); iter
++)
1002 players
[x
].erase(iter
);