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Commit | Line | Data |
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96f71fee | 1 | #include "aClient.h" |
c1068b6e | 2 | #include "config.h" |
3 | #include "extern.h" | |
37ed80a9 | 4 | #include "player.h" |
5 | #include "pouch.h" | |
96f71fee | 6 | #include "flags.h" |
85ce9d3e | 7 | #include "list.h" |
586cf465 | 8 | #include "level.h" |
96f71fee | 9 | #include "sockhelp.h" |
37ed80a9 | 10 | #include "item.h" |
96f71fee | 11 | |
85ce9d3e | 12 | #include <cctype> |
fb37ecc7 | 13 | #include <fstream> |
9fe7af4c | 14 | #include <stdlib.h> |
37ed80a9 | 15 | #include <list> |
16 | #include <iterator> | |
fb37ecc7 | 17 | |
37ed80a9 | 18 | using namespace std; |
c1068b6e | 19 | |
20 | #if defined(HAVE_CRYPT_H) | |
21 | ||
e3c5fe46 | 22 | #include <crypt.h> |
85ce9d3e | 23 | |
c1068b6e | 24 | #elif defined(HAVE_UNISTD_H) |
25 | ||
26 | #include <unistd.h> | |
27 | ||
28 | #endif | |
c8ada07e | 29 | |
8e800549 | 30 | Monster dragon; // The current dragon |
42106907 | 31 | Level levels[LEVELS]; // The newest way to store monsters |
cd973e97 | 32 | list<item*> Items; // The master list of items |
d1927afc | 33 | list<tavernItem> tavern; // The list of items available at the tavern |
3f107f27 | 34 | list<item*> store; // The list of items available at the store |
bf3a2ff9 | 35 | |
a8fb9757 | 36 | // Database functions |
85ce9d3e | 37 | int save_gs_dbase(); |
38 | int load_gs_dbase(); | |
cd973e97 | 39 | int load_items(); |
d1927afc | 40 | int load_tavern(); |
3f107f27 | 41 | int load_store(); |
8e800549 | 42 | int load_dragon(); |
43 | int save_dragon(); | |
85ce9d3e | 44 | |
d1927afc | 45 | item *findItemByID(int id); |
e401a866 | 46 | item *findStoreItemByID(int id); |
19894227 | 47 | tavernItem *findTavernItemByID(int id); |
d1927afc | 48 | |
85ce9d3e | 49 | // String functions |
653c4f62 | 50 | #ifndef HAVE_STRTOK |
85ce9d3e | 51 | char *strtok(char *str, const char *delim); |
653c4f62 | 52 | #endif |
53 | ||
85ce9d3e | 54 | int stricmp(const char *s1, const char *s2); |
55 | int strnicmp(const char *s1, const char *s2, size_t len); | |
56 | // String Functions | |
57 | ||
e3c5fe46 | 58 | /********** Password functions **********/ |
59 | ||
5c449fde | 60 | bool passcmp(const char *encrypted, char *plaintext); // Compares an encrypted pass with a plain text one |
e3c5fe46 | 61 | |
62 | bool check_password(char *name, char *plaintext); // Finds a password for the given name, and checks it with passcmp against the plaintext password given. | |
bbb7e9be | 63 | |
e3c5fe46 | 64 | /********** Password functions **********/ |
65 | ||
66 | ||
67 | /********** GameServ Booleans **********/ | |
68 | ||
05c527e6 | 69 | bool shuttingdown; |
40251952 | 70 | bool timedOut(Player *p); |
14e24ba1 | 71 | void updateTS(Player *p); |
40251952 | 72 | void timeOutEvent(Player *p); |
73 | ||
e3c5fe46 | 74 | bool is_playing(char *u); // True if the given nickname in the clients list is playing. |
1af35752 | 75 | bool is_playing(aClient *user); |
76 | ||
e3c5fe46 | 77 | bool is_fighting(char *u); // True if the given nick in the clients list is fighting anything. |
1af35752 | 78 | bool is_fighting(aClient *user); |
79 | ||
e3c5fe46 | 80 | bool player_fight(char *u); // True if the player is fighting another player. |
1af35752 | 81 | bool player_fight(aClient *user); |
82 | ||
e3c5fe46 | 83 | bool master_fight(char *u); // True if the player is fighting their master. |
1af35752 | 84 | bool master_fight(aClient *user); |
e3c5fe46 | 85 | |
fd270bdd | 86 | bool dragon_fight(char *u); // True if the player is fighting the dragon. |
87 | bool dragon_fight(aClient *user); | |
88 | ||
bbb7e9be | 89 | bool alphaNumeric(const char *str); // Returns true if all of the characters in str are alphanumeric non-special chars |
e3c5fe46 | 90 | /********** GameServ Booleans **********/ |
85ce9d3e | 91 | |
c7340cbd | 92 | void display_help(char *u, char *file = NULL); |
85ce9d3e | 93 | void display_monster(char *u); |
94 | void display_players(char *u); | |
83cf716f | 95 | void display_players(aClient *user); |
85ce9d3e | 96 | long int chartoint(char ch); |
97 | int isstringnum(char *num); | |
98 | long int pow (int x, int y); | |
99 | long int stringtoint(char *number); | |
100 | ||
101 | char *spaces(int len, char *seperator); | |
44ea29f7 | 102 | void refresh(Player *p); |
85ce9d3e | 103 | void refreshall(); |
1fe6fccd | 104 | void rollover(Player *p); |
105 | void rolloverall(); | |
106 | ||
40251952 | 107 | void updateTS(Player *p); |
ee38284f | 108 | void reset(Player *p); |
5c449fde | 109 | bool load_masters(); |
4dde2ed9 | 110 | bool load_monsters(); |
ea93c39a | 111 | bool load_levels(); |
c8ada07e | 112 | void delete_monsters(); |
85ce9d3e | 113 | |
96f71fee | 114 | void do_admin(char *u); |
c7340cbd | 115 | void do_attack(char *u); |
116 | void do_bank(char *u); | |
70065ca1 | 117 | void do_check(char *u); |
1781f48a | 118 | void do_equip(char *u); |
c7340cbd | 119 | void do_fight(char *u); |
120 | void do_heal(char *u); | |
121 | void do_help(char *u); | |
85ce9d3e | 122 | void do_identify(char *u); |
9cda831c | 123 | void do_inventory(char *u); |
c7340cbd | 124 | void do_refresh(char *u); |
125 | void do_register(char *u); | |
126 | void do_list(char *u); | |
b0359af9 | 127 | void do_logout(char *u); |
c7340cbd | 128 | void do_master(char *u); |
fcca861d | 129 | void do_dragon(char *u); |
85ce9d3e | 130 | void do_play(char *u); |
131 | void do_quitg(char *u); | |
132 | void do_reset(char *u); | |
85ce9d3e | 133 | void do_run(char *u); |
1563e73b | 134 | void do_set(char *u); |
85ce9d3e | 135 | void do_stats(char *u); |
c7340cbd | 136 | void do_store(char *u); |
f5c25639 | 137 | void do_tavern(char *u); |
83cf716f | 138 | void do_use(char *u); |
c7340cbd | 139 | void see_master(char *u); |
85ce9d3e | 140 | |
b0359af9 | 141 | void logout(aClient *user); |
85ce9d3e | 142 | void showstats(const char *u, const char *nick); |
1e7678e9 | 143 | void showTavern(aClient *user); |
228a25d5 | 144 | void showinventory(Player *from, aClient *to); |
e282e9d2 | 145 | void showBankBalance(const char *u); |
83cf716f | 146 | void end_turn(aClient *user); |
85ce9d3e | 147 | |
148 | #define WNA 16 | |
85ce9d3e | 149 | |
150 | int hpbonus[11] = {10, 15, 20, 30, 50, 75, 125, 185, 250, 350, 550}; | |
151 | int strbonus[11] = {5, 7, 10, 12, 20, 35, 50, 75, 110, 150, 200}; | |
152 | int defbonus[11] = {2, 3, 5, 10, 15, 22, 35, 60, 80, 120, 150}; | |
153 | ||
85ce9d3e | 154 | void gameserv(char *source, char *buf) |
155 | { | |
448a1531 | 156 | char *cmd, z; |
85ce9d3e | 157 | cmd = strtok(buf, " "); |
158 | ||
fc9d2643 | 159 | #ifndef P10 |
160 | source++; // Get rid of that : at the beginning of a :Nick privmsg Gameserv :text | |
161 | #endif | |
162 | ||
448a1531 | 163 | z = cmd[0]; |
164 | if (z == ':') | |
fc9d2643 | 165 | cmd++; // Get rid of that : at the beginning of the :text (command) |
85ce9d3e | 166 | |
9f8c2acc | 167 | #ifdef DEBUGMODE |
168 | log("Source: %s Command: %s", source, cmd); | |
169 | #endif | |
170 | ||
0eeaca4c | 171 | if (strnicmp(cmd, "\1PING", 6) == 0) |
85ce9d3e | 172 | { |
44ea29f7 | 173 | char *ts; |
174 | ts = strtok(NULL, "\1"); | |
175 | notice(s_GameServ, source, "\1PING %s\1", ts); | |
0eeaca4c | 176 | } else if (stricmp(cmd, "\1VERSION\1") == 0) { |
a3017ab1 | 177 | notice(s_GameServ, source, "\1VERSION %s %s\1", PACKAGE, VERSION); |
85ce9d3e | 178 | } else if (stricmp(cmd, "SEARCH") == 0) { |
179 | cmd = strtok(NULL, " "); | |
180 | ||
181 | if (!cmd) | |
182 | notice(s_GameServ, source, "SYNTAX: /msg %S SEARCH FOREST"); | |
183 | else | |
184 | do_forest(source); | |
1af35752 | 185 | |
1781f48a | 186 | } else if (stricmp(cmd, "ADMIN") == 0) { |
187 | do_admin(source); | |
85ce9d3e | 188 | } else if (stricmp(cmd, "ATTACK") == 0) { |
189 | do_attack(source); | |
1781f48a | 190 | } else if (stricmp(cmd, "BANK") == 0) { |
191 | do_bank(source); | |
70065ca1 | 192 | } else if (stricmp(cmd, "CHECK") == 0) { |
193 | do_check(source); | |
1781f48a | 194 | } else if (stricmp(cmd, "DRAGON") == 0) { |
195 | do_dragon(source); | |
196 | } else if (stricmp(cmd, "EQUIP") == 0) { | |
197 | do_equip(source); | |
198 | } else if (stricmp(cmd, "FIGHT") == 0) { | |
199 | do_fight(source); | |
85ce9d3e | 200 | } else if (stricmp(cmd, "HEAL") == 0) { |
201 | do_heal(source); | |
1781f48a | 202 | } else if (stricmp(cmd, "HELP") == 0) { |
203 | do_help(source); | |
204 | } else if (stricmp(cmd, "IDENTIFY") == 0) { | |
205 | do_identify(source); | |
9cda831c | 206 | } else if (stricmp(cmd, "INVENTORY") == 0) { |
207 | do_inventory(source); | |
85ce9d3e | 208 | } else if (stricmp(cmd, "LIST") == 0) { |
209 | do_list(source); | |
b0359af9 | 210 | } else if (stricmp(cmd, "LOGOUT") == 0) { |
211 | do_logout(source); | |
1781f48a | 212 | } else if (stricmp(cmd, "MASTER") == 0) { |
213 | do_master(source); | |
174e7f8f | 214 | } else if (stricmp(cmd, "NEWS") == 0) { |
5aa1d28d | 215 | do_news(source); |
85ce9d3e | 216 | } else if (stricmp(cmd, "REGISTER") == 0) { |
217 | do_register(source); | |
1781f48a | 218 | } else if (stricmp(cmd, "REFRESH") == 0) { |
219 | do_refresh(source); | |
220 | } else if (stricmp(cmd, "RESET") == 0) { | |
221 | do_reset(source); | |
222 | } else if (stricmp(cmd, "RUN") == 0) { | |
223 | do_run(source); | |
1563e73b | 224 | } else if (stricmp(cmd, "SET") == 0) { |
225 | do_set(source); | |
85ce9d3e | 226 | } else if (stricmp(cmd, "STATS") == 0) { |
227 | do_stats(source); | |
1781f48a | 228 | } else if (stricmp(cmd, "STORE") == 0) { |
229 | do_store(source); | |
230 | } else if (stricmp(cmd, "TAVERN") == 0) { | |
231 | do_tavern(source); | |
232 | } else if (stricmp(cmd, "USE") == 0) { | |
233 | do_use(source); | |
85ce9d3e | 234 | } else if (stricmp(cmd, "SHUTDOWN") == 0) { |
96f71fee | 235 | aClient *user; |
236 | ||
237 | if (!(user = find(source))) | |
45a84400 | 238 | { |
96f71fee | 239 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); |
9f8c2acc | 240 | log("Error: aClient not found: %s", source); |
96f71fee | 241 | } |
242 | else if (!isAdmin(user)) | |
243 | { | |
244 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
45a84400 | 245 | } |
246 | else | |
247 | { | |
96f71fee | 248 | save_gs_dbase(); |
23ec3ff4 | 249 | #ifdef P10 |
ce61cdfa | 250 | raw("[] SQ %s 0 :leaving: %s used the Shutdown command.", servername, user->getRealNick()); |
23ec3ff4 | 251 | #else |
4e5760fd | 252 | raw("SQUIT %s :leaving: %s used the Shutdown command.", servername, source); |
23ec3ff4 | 253 | #endif |
05c527e6 | 254 | shuttingdown = true; |
45a84400 | 255 | } |
85ce9d3e | 256 | } else if (stricmp(cmd, "SAVE") == 0) { |
96f71fee | 257 | aClient *user; |
258 | ||
259 | if (!(user = find(source))) | |
260 | { | |
261 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); | |
9f8c2acc | 262 | log("Error: aClient not found: %s", source); |
96f71fee | 263 | } |
264 | else if (!isAdmin(user)) | |
265 | { | |
266 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
267 | } | |
268 | else | |
45a84400 | 269 | { |
270 | save_gs_dbase(); | |
271 | } | |
85ce9d3e | 272 | } else if (stricmp(cmd, "LOAD") == 0) { |
96f71fee | 273 | aClient *user; |
274 | ||
275 | if (!(user = find(source))) | |
276 | { | |
277 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); | |
5d04eb42 | 278 | log("Error: aClient not found: %s", source); |
96f71fee | 279 | } |
280 | else if (!isAdmin(user)) | |
281 | { | |
282 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
283 | } | |
284 | else | |
45a84400 | 285 | { |
4dde2ed9 | 286 | char *cmd2 = strtok(NULL, " "); |
287 | if (!cmd2) | |
288 | { | |
289 | notice(s_GameServ, source, "Loading player data from %s", playerdata); | |
290 | load_gs_dbase(); | |
291 | } | |
292 | else if (stricmp(cmd2, "MONSTERS") == 0) | |
293 | { | |
5c449fde | 294 | notice(s_GameServ, source, "Loading monster data"); |
4dde2ed9 | 295 | load_monsters(); |
296 | } | |
297 | else | |
298 | display_help(source, cmd); | |
45a84400 | 299 | } |
8450c018 | 300 | #ifdef DEBUGMODE |
85ce9d3e | 301 | } else if (stricmp(cmd, "RAW") == 0) { |
96f71fee | 302 | aClient *user; |
303 | ||
304 | if (!(user = find(source))) | |
305 | { | |
306 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); | |
9f8c2acc | 307 | log("Error: aClient not found: %s", source); |
96f71fee | 308 | } |
309 | else if (!isAdmin(user)) | |
310 | { | |
311 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
312 | } | |
313 | else | |
45a84400 | 314 | { |
315 | char *rest = strtok(NULL, ""); | |
316 | raw("%s", rest); | |
317 | } | |
bf3a2ff9 | 318 | } else if (stricmp(cmd, "PRINT") == 0) { |
319 | for (int x = 0; x < LEVELS; x++) | |
42106907 | 320 | levels[x].monsters.print(); |
ea93c39a | 321 | } else if (stricmp(cmd, "RANDOM") == 0) { |
322 | char *rstr = strtok(NULL, ""); | |
323 | range trange; | |
324 | trange.setRange(rstr); | |
325 | notice(s_GameServ, source, "Random number in that range: %d", trange.random()); | |
8450c018 | 326 | #endif |
42ec1800 | 327 | } else { |
448a1531 | 328 | aClient *user; |
329 | if ((user = find(source))) | |
330 | { | |
331 | if (isIgnore(user)) | |
332 | { | |
333 | #ifdef DEBUGMODE | |
334 | log("Ignoring %s.", user->getNick()); | |
335 | #endif | |
336 | } | |
337 | else | |
338 | { | |
339 | notice(s_GameServ, source, "Unknown command \002%s\002. Type /msg %S \002HELP\002 to get a list of commands.", cmd); | |
340 | } | |
341 | } | |
c7340cbd | 342 | } |
85ce9d3e | 343 | |
448a1531 | 344 | #ifndef P10 |
345 | source--; // Bring the ':' back so we don't leak memory | |
346 | #endif | |
347 | if (z == ':') | |
348 | cmd--; // Same thing :) | |
85ce9d3e | 349 | } |
350 | ||
351 | int stricmp(const char *s1, const char *s2) | |
352 | { | |
353 | register int c; | |
354 | ||
355 | while ((c = tolower(*s1)) == tolower(*s2)) { | |
356 | if (c == 0) | |
357 | return 0; | |
358 | s1++; | |
359 | s2++; | |
360 | } | |
361 | if (c < tolower(*s2)) | |
362 | return -1; | |
363 | return 1; | |
364 | } | |
365 | ||
366 | void showstats(const char *u, const char *nick) | |
367 | { | |
368 | aClient *ni, *sender = find(u); | |
369 | char *buf; | |
370 | buf = new char[50]; | |
371 | char *space; | |
372 | ||
373 | ||
73c71976 | 374 | if (!(ni = findplayer(nick))) |
228a25d5 | 375 | { |
85ce9d3e | 376 | notice(s_GameServ, u, "%s not found", nick); |
228a25d5 | 377 | } |
85ce9d3e | 378 | else if (ni->stats) |
228a25d5 | 379 | { |
fbb87959 | 380 | notice(s_GameServ, sender->getNick(), "Stats for %s:", ni->stats->getName().c_str()); |
228a25d5 | 381 | |
fbb87959 | 382 | sprintf(buf, "Experience: %ld", ni->stats->getExp()); |
85ce9d3e | 383 | space = spaces(strlen(buf), " "); |
384 | notice(s_GameServ, sender->getNick(), "%s%sLevel: %d", buf, space, | |
fbb87959 | 385 | ni->stats->getLevel()); |
1cf88153 | 386 | delete [] space; |
228a25d5 | 387 | |
fbb87959 | 388 | sprintf(buf, "Gold: %ld", ni->stats->getGold()); |
85ce9d3e | 389 | space = spaces(strlen(buf), " "); |
fbb87959 | 390 | notice(s_GameServ, sender->getNick(), "%s%sGold in Bank: %ld", buf, space, ni->stats->getBank()); |
1cf88153 | 391 | delete [] space; |
228a25d5 | 392 | |
fbb87959 | 393 | notice(s_GameServ, sender->getNick(), "Hit Points: %d of %d", ni->stats->getHP(), |
394 | ni->stats->getMaxHP()); | |
228a25d5 | 395 | |
fbb87959 | 396 | sprintf(buf, "Strength: %d", ni->stats->getStrength()); |
85ce9d3e | 397 | space = spaces(strlen(buf), " "); |
398 | notice(s_GameServ, sender->getNick(), "%s%sDefense: %d", | |
fbb87959 | 399 | buf, space, ni->stats->getDefense()); |
1cf88153 | 400 | delete [] space; |
228a25d5 | 401 | |
1781f48a | 402 | sprintf(buf, "Armor: %s", (ni->stats->getArmor() ? ni->stats->getArmor()->getName().c_str() : "Nothing")); |
85ce9d3e | 403 | space = spaces(strlen(buf), " "); |
228a25d5 | 404 | |
85ce9d3e | 405 | notice(s_GameServ, sender->getNick(), "%s%sWeapon: %s", buf, space, |
228a25d5 | 406 | (ni->stats->getWeapon() ? ni->stats->getWeapon()->getName().c_str() : "Fists")); |
407 | ||
1cf88153 | 408 | delete [] space; |
228a25d5 | 409 | |
fbb87959 | 410 | sprintf(buf, "Forest Fights: %d", ni->stats->getForestFights()); |
85ce9d3e | 411 | space = spaces(strlen(buf), " "); |
fbb87959 | 412 | notice(s_GameServ, sender->getNick(), "%s%sPlayer Fights: %d", buf, space, ni->stats->getPlayerFights()); |
1cf88153 | 413 | delete [] space; |
228a25d5 | 414 | if (ni == sender || isAdmin(sender)) |
415 | { | |
228a25d5 | 416 | showinventory(ni->stats, sender); |
417 | } | |
418 | } | |
73c71976 | 419 | else |
228a25d5 | 420 | { |
fbb87959 | 421 | notice(s_GameServ, u, "%s is not playing!", ni->stats->getName().c_str()); |
228a25d5 | 422 | } |
1cf88153 | 423 | delete [] buf; |
85ce9d3e | 424 | } |
425 | ||
426 | char *spaces(int len, char *seperator) | |
427 | { | |
428 | char *final; | |
42ec1800 | 429 | final = new char[30]; |
85ce9d3e | 430 | int y; |
431 | strcpy(final, seperator); | |
42ec1800 | 432 | for (y = 0; y < 30 - len; y++) |
85ce9d3e | 433 | strcat(final, seperator); |
434 | return final; | |
435 | } | |
436 | ||
437 | void raw(const char *fmt, ...) | |
438 | { | |
439 | va_list args; | |
440 | char *input; | |
441 | const char *t = fmt; | |
442 | input = new char[1024]; | |
443 | va_start(args, fmt); | |
444 | memset(input, 0, sizeof(input)); // Initialize to NULL | |
445 | for (; *t; t++) | |
446 | { | |
447 | if (*t == '%') | |
448 | { | |
449 | switch(*++t) { | |
450 | case 'd': sprintf(input, "%s%d", input, va_arg(args, int)); break; | |
451 | case 's': sprintf(input, "%s%s", input, va_arg(args, char *)); break; | |
452 | case 'S': sprintf(input, "%s%s", input, s_GameServ); break; | |
453 | case 'l': | |
454 | if (*++t == 'd') | |
455 | sprintf(input, "%s%ld", input, va_arg(args, long int)); break; | |
456 | } | |
457 | } | |
458 | else | |
459 | { | |
460 | sprintf(input, "%s%c", input, *t); | |
461 | } | |
462 | ||
463 | } | |
9f8c2acc | 464 | #ifdef DEBUGMODE |
465 | log("Input: %s", input); | |
466 | #endif | |
467 | ||
85ce9d3e | 468 | sprintf(input, "%s%s", input, "\r\n"); |
85ce9d3e | 469 | sock_puts(sock, input); |
1cf88153 | 470 | delete [] input; |
85ce9d3e | 471 | va_end(args); |
472 | } | |
473 | /* Send a NOTICE from the given source to the given nick. */ | |
474 | ||
475 | void notice(const char *source, const char *dest, const char *fmt, ...) | |
476 | { | |
c7340cbd | 477 | if (fmt[0] == '\0') |
478 | return; | |
479 | ||
9bafc40d | 480 | char *commanduse; |
481 | commanduse = new char[16]; | |
482 | ||
483 | #ifdef P10 | |
6f727d4c | 484 | if (isUsePrivmsg()) |
485 | strcpy(commanduse, "P"); | |
9bafc40d | 486 | else |
a51121e0 | 487 | strcpy(commanduse, "O"); |
9bafc40d | 488 | #else |
489 | ||
6f727d4c | 490 | if (isUsePrivmsg()) |
491 | strcpy(commanduse, "PRIVMSG"); | |
9bafc40d | 492 | else |
6f727d4c | 493 | strcpy(commanduse, "NOTICE"); |
9bafc40d | 494 | #endif |
495 | ||
85ce9d3e | 496 | va_list args; |
497 | char *input; | |
498 | const char *t = fmt; | |
499 | input = new char[1024]; | |
500 | va_start(args, fmt); | |
501 | if (dest[0] == ':') | |
502 | { | |
503 | dest++; | |
ba2a880f | 504 | |
505 | #if !defined(P10) | |
9bafc40d | 506 | sprintf(input, ":%s %s %s :", source, commanduse, dest); |
ba2a880f | 507 | #else |
9bafc40d | 508 | sprintf(input, "%s %s %s :", gsnum, commanduse, dest); |
ba2a880f | 509 | #endif |
510 | ||
85ce9d3e | 511 | dest--; |
512 | } | |
513 | else | |
ba2a880f | 514 | { |
515 | #if !defined(P10) | |
9bafc40d | 516 | sprintf(input, ":%s %s %s :", source, commanduse, dest); |
ba2a880f | 517 | #else |
9bafc40d | 518 | sprintf(input, "%s %s %s :", gsnum, commanduse, dest); |
ba2a880f | 519 | #endif |
520 | } | |
85ce9d3e | 521 | |
522 | for (; *t; t++) | |
523 | { | |
524 | if (*t == '%') | |
525 | { | |
526 | switch(*++t) { | |
527 | case 'd': sprintf(input, "%s%d", input, va_arg(args, int)); break; | |
528 | case 's': sprintf(input, "%s%s", input, va_arg(args, char *)); break; | |
529 | case 'S': sprintf(input, "%s%s", input, s_GameServ); break; | |
d1927afc | 530 | case 'c': sprintf(input, "%s%c", input, va_arg(args, int)); break; |
85ce9d3e | 531 | case 'l': |
532 | if (*++t == 'd') | |
533 | sprintf(input, "%s%ld", input, va_arg(args, long int)); break; | |
534 | } | |
535 | } | |
536 | else | |
537 | { | |
538 | sprintf(input, "%s%c", input, *t); | |
539 | } | |
540 | ||
541 | } | |
9f8c2acc | 542 | #ifdef DEBUGMODE |
543 | log("Input: %s", input); | |
544 | #endif | |
85ce9d3e | 545 | sprintf(input, "%s%s", input, "\r\n"); |
85ce9d3e | 546 | sock_puts(sock, input); |
9bafc40d | 547 | delete [] commanduse; |
1cf88153 | 548 | delete [] input; |
85ce9d3e | 549 | va_end(args); |
550 | } | |
551 | ||
552 | ||
553 | int strnicmp(const char *s1, const char *s2, size_t len) | |
554 | { | |
555 | register int c; | |
556 | ||
557 | if (!len) | |
558 | return 0; | |
559 | while ((c = tolower(*s1)) == tolower(*s2) && len > 0) { | |
560 | if (c == 0 || --len == 0) | |
561 | return 0; | |
562 | s1++; | |
563 | s2++; | |
564 | } | |
565 | if (c < tolower(*s2)) | |
566 | return -1; | |
567 | return 1; | |
568 | } | |
569 | ||
653c4f62 | 570 | #ifndef HAVE_STRTOK |
85ce9d3e | 571 | char *strtok(char *str, const char *delim) |
572 | { | |
573 | static char *current = NULL; | |
574 | char *ret; | |
575 | ||
576 | if (str) | |
577 | current = str; | |
578 | if (!current) | |
579 | return NULL; | |
580 | current += strspn(current, delim); | |
581 | ret = *current ? current : NULL; | |
582 | current += strcspn(current, delim); | |
583 | if (!*current) | |
584 | current = NULL; | |
585 | else | |
586 | *current++ = 0; | |
587 | return ret; | |
588 | } | |
653c4f62 | 589 | #endif |
85ce9d3e | 590 | |
70065ca1 | 591 | void do_check(char *u) |
592 | { | |
593 | int days, hours, minutes, seconds; | |
594 | long complete; | |
595 | complete = (lastrefresh + refreshperiod) - time(NULL); | |
596 | days = complete / 86400; | |
597 | hours = (complete % 86400) / 3600; | |
598 | minutes = (complete % 86400) % 3600 / 60; | |
599 | seconds = (complete % 86400) % 3600 % 60; | |
600 | ||
601 | notice(s_GameServ, u, "Time left to next refresh: %dd %dh %dm %ds", | |
602 | days, hours, minutes, seconds); | |
1fe6fccd | 603 | |
604 | if (isRolloverForestFights()) | |
605 | { | |
606 | complete = (lastrollover + rolloverperiod) - time(NULL); | |
607 | ||
608 | days = complete / 86400; | |
609 | hours = (complete % 86400) / 3600; | |
610 | minutes = (complete % 86400) % 3600 / 60; | |
611 | seconds = (complete % 86400) % 3600 % 60; | |
612 | ||
613 | notice(s_GameServ, u, "Time left to next rollover: %dd %dh %dm %ds", | |
614 | days, hours, minutes, seconds); | |
615 | } | |
70065ca1 | 616 | } |
617 | ||
85ce9d3e | 618 | void do_list(char *u) |
619 | { | |
448a1531 | 620 | aClient *user; |
9cb6f227 | 621 | char *cmd = strtok(NULL, " "); |
622 | ||
448a1531 | 623 | if (!(user = find(u))) |
624 | { | |
625 | log("Fatal Error: Couldn't find %s in the client list", u); | |
626 | return; | |
627 | } | |
628 | else if (isIgnore(user)) | |
629 | { | |
630 | #ifdef DEBUGMODE | |
631 | log("Ignoring %s. Command LIST", user->getNick()); | |
632 | #endif | |
633 | return; | |
634 | } | |
635 | ||
85ce9d3e | 636 | ListNode<aClient> *temp; |
7996e5fd | 637 | bool header = false; |
9cb6f227 | 638 | |
7996e5fd | 639 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) |
640 | { | |
641 | temp = players[x].First(); | |
642 | if (!players[x].isEmpty()) | |
85ce9d3e | 643 | { |
85ce9d3e | 644 | while(temp) |
645 | { | |
100c5e33 | 646 | if (cmd || is_playing(temp->getData())) |
9cb6f227 | 647 | { |
648 | if (!header) | |
649 | { | |
650 | notice(s_GameServ, u, "Players:"); | |
651 | header = true; | |
652 | } | |
653 | #ifdef P10 | |
654 | notice(s_GameServ, u, "IRC: %s Game: %s", temp->getData()->getRealNick(), | |
fbb87959 | 655 | temp->getData()->stats->getName().c_str()); |
9cb6f227 | 656 | #else |
657 | notice(s_GameServ, u, "IRC: %s Game: %s", temp->getData()->getNick(), | |
fbb87959 | 658 | temp->getData()->stats->getName().c_str()); |
9cb6f227 | 659 | #endif |
660 | } | |
ce61cdfa | 661 | |
85ce9d3e | 662 | temp = temp->Next(); |
663 | } | |
85ce9d3e | 664 | } |
7996e5fd | 665 | } |
666 | if (!header) | |
85ce9d3e | 667 | notice(s_GameServ, u, "No one is playing"); |
7996e5fd | 668 | else |
669 | notice(s_GameServ, u, "End of List"); | |
670 | ||
85ce9d3e | 671 | } |
1563e73b | 672 | void do_set(char *u) |
673 | { | |
674 | aClient *user, *target; | |
675 | char *name = strtok(NULL, " "); | |
676 | char *cmd = strtok(NULL, " "); | |
677 | char *cmd2; | |
678 | ||
679 | if (!(user = find(u))) | |
680 | { | |
681 | notice(s_GameServ, u, "Fatal error. Cannot find aClient. "\ | |
53d5585b | 682 | "Buf: %s LOGOUT", u); |
1563e73b | 683 | return; |
684 | } | |
685 | else if (isIgnore(user)) | |
686 | { | |
687 | #ifdef DEBUGMODE | |
688 | log("Ignoring %s.", user->getNick()); | |
689 | #endif | |
690 | return; | |
691 | } | |
53d5585b | 692 | else if (!name || !cmd) |
1563e73b | 693 | { |
37ed80a9 | 694 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {PASSWORD|BANK BALANCE|PLAYER FIGHTS|FOREST FIGHTS|GOLD|STRENGTH|DEFENSE|HP|MAXHP|EXP|LEVEL|ALIVE|SEEN MASTER} {STRING|NUMBER|TRUE|FALSE}"); |
1563e73b | 695 | return; |
696 | } | |
697 | else if (!(target = findplayer(name))) | |
698 | { | |
699 | // Back the pointers up... they didn't send a name probably | |
53d5585b | 700 | cmd2 = cmd; |
1563e73b | 701 | cmd = name; |
702 | target = user; | |
53d5585b | 703 | |
1563e73b | 704 | if (!is_playing(user)) |
53d5585b | 705 | { |
706 | notice(s_GameServ, u, "You must be playing to set things for yourself!"); | |
707 | return; | |
708 | } | |
1563e73b | 709 | } |
710 | else | |
711 | { | |
712 | cmd2 = strtok(NULL, " "); | |
713 | } | |
53d5585b | 714 | if (!cmd2) |
715 | { | |
716 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {PASSWORD|BANK BALANCE|PLAYER FIGHTS|FOREST FIGHTS|GOLD|STRENGTH|DEFENSE|HP|MAXHP|EXP|LEVEL|ALIVE|SEEN MASTER} {STRING|NUMBER|TRUE|FALSE}"); | |
717 | return; | |
718 | } | |
719 | ||
1563e73b | 720 | // Regardless of the previous if/else, if it got here, we know we have the cmd pointer at the right spot. |
721 | if (stricmp(cmd, "PASSWORD") == 0) | |
722 | { | |
723 | // Person is looking to change their password | |
724 | // If they're an admin, or it's theirself, allow it | |
725 | // cmd2 is pointing to the password now | |
726 | if (isAdmin(user) || user == target) | |
53d5585b | 727 | { |
728 | target->stats->setPassword(cmd2); | |
729 | notice(s_GameServ, u, "Password successfully changed"); | |
730 | } | |
1563e73b | 731 | else if (user != target && !isAdmin(user)) |
53d5585b | 732 | { |
733 | notice(s_GameServ, u, "You must be a %S admin to set other peoples' passwords."); | |
734 | return; | |
735 | } | |
1563e73b | 736 | } |
737 | else if (stricmp(cmd, "BANK") == 0 || stricmp(cmd, "BALANCE") == 0) | |
738 | { | |
53d5585b | 739 | if (!isAdmin(user)) |
740 | { | |
741 | notice(s_GameServ, u, "Admins Only!"); | |
742 | return; | |
743 | } | |
744 | else if (stricmp(cmd, "BANK") == 0) | |
745 | { | |
746 | cmd2 = strtok(NULL, " "); // Need an extra parameter for set bank balance | |
747 | } | |
748 | if (!cmd2) | |
749 | { | |
750 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] [BANK] BALANCE <NUMBER>"); | |
751 | return; | |
752 | } | |
753 | ||
754 | target->stats->setBank(stringtoint(cmd2)); | |
755 | ||
756 | notice(s_GameServ, u, "Bank balance changed to %ld!", target->stats->getBank()); | |
1563e73b | 757 | } |
758 | else if (stricmp(cmd, "PLAYER") == 0) | |
759 | { | |
760 | if (!isAdmin(user)) | |
53d5585b | 761 | { |
762 | notice(s_GameServ, u, "Admins Only!"); | |
763 | return; | |
764 | } | |
1563e73b | 765 | else if (stricmp(cmd2, "FIGHTS") != 0) |
53d5585b | 766 | { |
767 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] PLAYER FIGHTS <NUMBER>"); | |
768 | return; | |
769 | } | |
1563e73b | 770 | else |
53d5585b | 771 | { |
772 | cmd2 = strtok(NULL, " "); | |
773 | if (!cmd2) | |
774 | { | |
775 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] PLAYER FIGHTS <NUMBER>"); | |
776 | return; | |
777 | } | |
778 | target->stats->setPlayerFights(stringtoint(cmd2)); | |
779 | ||
780 | notice(s_GameServ, u, "Player fights changed to %d!", target->stats->getPlayerFights()); | |
781 | } | |
1563e73b | 782 | } |
783 | else if (stricmp(cmd, "FOREST") == 0) | |
784 | { | |
785 | if (!isAdmin(user)) | |
53d5585b | 786 | { |
787 | notice(s_GameServ, u, "Admins Only!"); | |
788 | return; | |
789 | } | |
1563e73b | 790 | else if (stricmp(cmd2, "FIGHTS") != 0) |
53d5585b | 791 | { |
792 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] FOREST FIGHTS <number>"); | |
793 | return; | |
794 | } | |
1563e73b | 795 | else |
53d5585b | 796 | { |
797 | cmd2 = strtok(NULL, " "); | |
798 | if (!cmd2) | |
799 | { | |
800 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] FOREST FIGHTS <NUMBER>"); | |
801 | return; | |
802 | } | |
803 | ||
804 | target->stats->setForestFights(stringtoint(cmd2)); | |
805 | ||
806 | notice(s_GameServ, u, "Forest fights changed to %d!", target->stats->getForestFights()); | |
807 | } | |
1563e73b | 808 | } |
cbd4ede4 | 809 | else if (stricmp(cmd, "GOLD") == 0) |
6b72281b | 810 | { |
53d5585b | 811 | if (!isAdmin(user)) |
812 | { | |
813 | notice(s_GameServ, u, "Admins Only!"); | |
814 | return; | |
815 | } | |
816 | else | |
817 | { | |
818 | if (!cmd2) | |
819 | { | |
820 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] GOLD <NUMBER>"); | |
821 | return; | |
822 | } | |
823 | target->stats->setGold(stringtoint(cmd2)); | |
824 | ||
825 | notice(s_GameServ, u, "Gold set to %ld", target->stats->getGold()); | |
826 | return; | |
827 | } | |
6b72281b | 828 | } |
6b72281b | 829 | else if (stricmp(cmd, "STRENGTH") == 0 && stricmp(cmd2, "POTIONS") != 0) |
6b72281b | 830 | { |
53d5585b | 831 | if (!isAdmin(user)) |
832 | { | |
833 | notice(s_GameServ, u, "Admins Only!"); | |
834 | return; | |
835 | } | |
836 | else | |
837 | { | |
838 | if (!cmd2) | |
839 | { | |
840 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] STRENGTH <NUMBER>"); | |
841 | return; | |
842 | } | |
843 | ||
844 | target->stats->setStrength(stringtoint(cmd2)); | |
845 | ||
846 | notice(s_GameServ, u, "Strength set to %d", target->stats->getStrength()); | |
847 | return; | |
848 | } | |
6b72281b | 849 | } |
6b72281b | 850 | else if (stricmp(cmd, "DEFENSE") == 0 && stricmp(cmd2, "POTIONS") != 0) |
6b72281b | 851 | { |
53d5585b | 852 | if (!isAdmin(user)) |
853 | { | |
854 | notice(s_GameServ, u, "Admins Only!"); | |
855 | return; | |
856 | } | |
857 | else | |
858 | { | |
859 | if (!cmd2) | |
860 | { | |
861 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] DEFENSE <NUMBER>"); | |
862 | return; | |
863 | } | |
864 | ||
865 | target->stats->setDefense(stringtoint(cmd2)); | |
866 | ||
867 | notice(s_GameServ, u, "Defense set to %d", target->stats->getDefense()); | |
868 | return; | |
869 | } | |
6b72281b | 870 | } |
cbd4ede4 | 871 | else if (stricmp(cmd, "HP") == 0 && stricmp(cmd2, "POTIONS") != 0) |
6b72281b | 872 | { |
53d5585b | 873 | if (!isAdmin(user)) |
874 | { | |
875 | notice(s_GameServ, u, "Admins Only!"); | |
876 | return; | |
877 | } | |
878 | else | |
879 | { | |
880 | if (!cmd2) | |
881 | { | |
882 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] HP <NUMBER>"); | |
883 | return; | |
884 | } | |
885 | target->stats->setHP(stringtoint(cmd2)); | |
886 | ||
887 | notice(s_GameServ, u, "HP set to %d", target->stats->getHP()); | |
888 | return; | |
889 | } | |
6b72281b | 890 | } |
cbd4ede4 | 891 | else if (stricmp(cmd, "MAXHP") == 0) |
6b72281b | 892 | { |
53d5585b | 893 | if (!isAdmin(user)) |
894 | { | |
895 | notice(s_GameServ, u, "Admins Only!"); | |
896 | return; | |
897 | } | |
898 | else | |
899 | { | |
900 | if (!cmd2) | |
901 | { | |
902 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] MAXHP <NUMBER>"); | |
903 | return; | |
904 | } | |
905 | target->stats->setMaxHP(stringtoint(cmd2)); | |
906 | ||
907 | notice(s_GameServ, u, "MaxHP set to %d", target->stats->getMaxHP()); | |
908 | return; | |
909 | } | |
6b72281b | 910 | } |
cbd4ede4 | 911 | else if (stricmp(cmd, "EXPERIENCE") == 0 || stricmp(cmd, "EXP") == 0) |
6b72281b | 912 | { |
53d5585b | 913 | if (!isAdmin(user)) |
914 | { | |
915 | notice(s_GameServ, u, "Admins Only!"); | |
916 | return; | |
917 | } | |
918 | else | |
919 | { | |
920 | if (!cmd2) | |
921 | { | |
922 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {EXPERIENCE|EXP} <NUMBER>"); | |
923 | return; | |
924 | } | |
925 | ||
926 | target->stats->setExp(stringtoint(cmd2)); | |
927 | ||
928 | notice(s_GameServ, u, "Exp set to %ld", target->stats->getExp()); | |
929 | return; | |
930 | } | |
6b72281b | 931 | } |
cbd4ede4 | 932 | else if (stricmp(cmd, "LEVEL") == 0) |
6b72281b | 933 | { |
53d5585b | 934 | if (!isAdmin(user)) |
935 | { | |
936 | notice(s_GameServ, u, "Admins Only!"); | |
937 | return; | |
938 | } | |
939 | else | |
940 | { | |
941 | if (!cmd2) | |
942 | { | |
943 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] LEVEL <NUMBER>"); | |
944 | return; | |
945 | } | |
946 | target->stats->setLevel(stringtoint(cmd2)); | |
947 | ||
948 | notice(s_GameServ, u, "Level set to %d", target->stats->getLevel()); | |
949 | return; | |
950 | } | |
6b72281b | 951 | } |
cbd4ede4 | 952 | else if (stricmp(cmd, "ALIVE") == 0) |
cbd4ede4 | 953 | { |
53d5585b | 954 | if (!isAdmin(user)) |
955 | { | |
956 | notice(s_GameServ, u, "Admins Only!"); | |
957 | return; | |
958 | } | |
6b72281b | 959 | else |
53d5585b | 960 | { |
961 | if (!cmd2) | |
962 | { | |
963 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] ALIVE TRUE|FALSE"); | |
964 | return; | |
965 | } | |
966 | else if (stricmp(cmd2, "TRUE") == 0) | |
967 | { | |
968 | notice(s_GameServ, u, "%s has been Resurrected!", target->stats->getName().c_str()); | |
969 | setAlive(target->stats); | |
970 | } | |
971 | else | |
972 | { | |
973 | notice(s_GameServ, u, "%s is now dead!", target->stats->getName().c_str()); | |
974 | clearAlive(target->stats); | |
975 | } | |
976 | } | |
cbd4ede4 | 977 | } |
6b72281b | 978 | else if (stricmp(cmd, "SEEN") == 0) |
979 | { | |
980 | if (!isAdmin(user)) | |
53d5585b | 981 | { |
982 | notice(s_GameServ, u, "Admins Only!"); | |
983 | return; | |
984 | } | |
6b72281b | 985 | else if (stricmp(cmd2, "MASTER") != 0) |
53d5585b | 986 | { |
987 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] SEEN MASTER {TRUE|FALSE}"); | |
988 | return; | |
989 | } | |
6b72281b | 990 | else |
53d5585b | 991 | { |
992 | cmd2 = strtok(NULL, " "); | |
993 | if (!cmd2) | |
994 | { | |
995 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NICK] SEEN MASTER {TRUE|FALSE}"); | |
996 | return; | |
997 | } | |
998 | else if (stricmp(cmd2, "TRUE") == 0) | |
999 | { | |
1000 | notice(s_GameServ, u, "%s has seen their master now.", target->stats->getName().c_str()); | |
1001 | target->stats->addFlag(FLAG_MASTER); | |
1002 | } | |
1003 | else | |
1004 | { | |
1005 | notice(s_GameServ, u, "%s has not seen their master now.", target->stats->getName().c_str()); | |
1006 | target->stats->remFlag(FLAG_MASTER); | |
1007 | } | |
1008 | } | |
6b72281b | 1009 | } |
1563e73b | 1010 | else |
53d5585b | 1011 | { |
1012 | notice(s_GameServ, u, "Unknown command: SET %s", cmd); | |
1013 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {PASSWORD|BANK BALANCE|PLAYER FIGHTS|FOREST FIGHTS|GOLD|STRENGTH|DEFENSE|HP|MAXHP|EXP|LEVEL|ALIVE|SEEN MASTER} {STRING|NUMBER|TRUE|FALSE}"); | |
1014 | return; | |
1015 | } | |
1563e73b | 1016 | } |
1af35752 | 1017 | |
b0359af9 | 1018 | void do_logout(char *u) |
1019 | { | |
1020 | aClient *user; | |
18b84d11 | 1021 | char *name = strtok(NULL, " "); |
1022 | ||
b0359af9 | 1023 | if (!(user = find(u))) |
1024 | { | |
1025 | notice(s_GameServ, u, "Fatal error. Cannot find aClient. "\ | |
1026 | "Buf: %s LOGOUT", u); | |
1027 | log("Could not find aClient Buf: %s LOGOUT", | |
1028 | u); | |
18b84d11 | 1029 | return; |
b0359af9 | 1030 | } |
448a1531 | 1031 | else if (isIgnore(user)) |
1032 | { | |
1033 | #ifdef DEBUGMODE | |
1034 | log("Ignoring %s.", user->getNick()); | |
1035 | #endif | |
1036 | return; | |
1037 | } | |
18b84d11 | 1038 | |
1039 | if (name) | |
6e8ec003 | 1040 | { |
18b84d11 | 1041 | if (!isAdmin(user)) |
1042 | { | |
1043 | notice(s_GameServ, u, "You must be a %S admin to use this command!"); | |
1044 | } | |
1045 | else if (!(user = findplayer(name))) | |
1046 | { | |
1047 | notice(s_GameServ, u, "Couldn't find a player named %s", name); | |
1048 | } | |
1049 | else | |
1050 | { | |
fbb87959 | 1051 | notice(s_GameServ, u, "Logging out %s", user->stats->getName().c_str()); |
18b84d11 | 1052 | logout(user); |
1053 | } | |
6e8ec003 | 1054 | } |
18b84d11 | 1055 | else if (!name) |
b0359af9 | 1056 | { |
18b84d11 | 1057 | if (!is_playing(user)) |
1058 | { | |
1059 | notice(s_GameServ, u, "You're not logged in!"); | |
1060 | } | |
1061 | else if (is_fighting(user)) | |
1062 | { | |
1063 | notice(s_GameServ, u, "You can't logout while fighting!"); | |
1064 | } | |
1065 | else | |
1066 | { | |
1067 | notice(s_GameServ, u, "You have left the fields. You have lived to kill another day!"); | |
1068 | logout(user); | |
1069 | } | |
b0359af9 | 1070 | } |
1071 | } | |
3f243b0b | 1072 | |
b0359af9 | 1073 | void logout(aClient *user) |
1074 | { | |
1075 | if (is_playing(user)) | |
1076 | { | |
1077 | ListNode<aClient> *it; | |
1078 | aClient *temp; | |
fbb87959 | 1079 | unsigned long hv = iHASH((unsigned char *) user->stats->getName().c_str()); |
7996e5fd | 1080 | it = players[hv].Find(user); |
448a1531 | 1081 | |
b0359af9 | 1082 | if (!it) |
1083 | { | |
1084 | notice(s_GameServ, user->getNick(), "Fatal error. Contact "\ | |
1085 | "%S Admin. Cannot find you in the players list."); | |
1086 | log("Error on logout(). Can't find %s in the players list", | |
1087 | #ifdef P10 | |
1088 | user->getRealNick() | |
1089 | #else | |
1090 | user->getNick() | |
1091 | #endif | |
1092 | ); | |
1093 | return; | |
1094 | } | |
1095 | ||
1096 | temp = new aClient; | |
1097 | temp->stats = new Player; | |
1098 | temp->stats->setData(user->stats); | |
fbb87959 | 1099 | user->stats->setClient(NULL); |
6e8ec003 | 1100 | |
1101 | if (player_fight(user)) | |
fbb87959 | 1102 | user->stats->getBattle()->stats->delBattle(); |
6e8ec003 | 1103 | |
b0359af9 | 1104 | delete user->stats; |
1105 | user->stats = NULL; | |
fbb87959 | 1106 | temp->stats->setClient(NULL); |
1107 | #ifdef P10 | |
1108 | temp->setRealNick("Not Playing"); | |
1109 | #endif | |
448a1531 | 1110 | temp->setNick("Not Playing"); |
b0359af9 | 1111 | |
1112 | it->setNewPtr(temp); | |
fbb87959 | 1113 | #ifdef DEBUGMODE |
1114 | log("Logged out player %s", | |
1115 | #ifdef P10 | |
1116 | user->getRealNick() | |
1117 | #else | |
1118 | user->getNick() | |
1119 | #endif | |
b0359af9 | 1120 | ); |
fbb87959 | 1121 | #endif |
b0359af9 | 1122 | } |
3f243b0b | 1123 | clearPlaying(user); |
b0359af9 | 1124 | } |
3f243b0b | 1125 | |
85ce9d3e | 1126 | void do_register(char *u) |
1127 | { | |
fbb87959 | 1128 | char *password, *name; |
1129 | aClient *user; | |
1130 | name = strtok(NULL, " "); | |
1131 | password = strtok(NULL, " "); | |
1132 | ||
1133 | if (!name) | |
e1c41a84 | 1134 | { |
fbb87959 | 1135 | notice(s_GameServ, u, "SYNTAX: /msg %S REGISTER NAME PASSWORD"); |
e1c41a84 | 1136 | } |
fbb87959 | 1137 | else if (stricmp(name, s_GameServ) == 0) |
a41870bf | 1138 | { |
fbb87959 | 1139 | notice(s_GameServ, u, "You can't use %S as a name!"); |
a41870bf | 1140 | } |
fbb87959 | 1141 | else if (!password) |
85ce9d3e | 1142 | { |
fbb87959 | 1143 | notice(s_GameServ, u, "SYNTAX: /msg %S REGISTER NAME PASSWORD"); |
85ce9d3e | 1144 | } |
fbb87959 | 1145 | else if ((user = findplayer(name))) |
03e0a9d8 | 1146 | { |
fbb87959 | 1147 | notice(s_GameServ, u, "%s is already registered!", name); |
1148 | notice(s_GameServ, u, "Choose another name!"); | |
03e0a9d8 | 1149 | } |
fbb87959 | 1150 | else if (!(user = find(u))) |
448a1531 | 1151 | { |
fbb87959 | 1152 | log("Fatal Error: Couldn't find %s in the clients list", u); |
448a1531 | 1153 | } |
bbb7e9be | 1154 | else if (!alphaNumeric(name)) |
1155 | { | |
1156 | notice(s_GameServ, u, "That is not a valid name. Please use only AlphaNumeric (A-Z, 0-9) characters!"); | |
1157 | } | |
fbb87959 | 1158 | else if (isIgnore(user)) |
448a1531 | 1159 | { |
fbb87959 | 1160 | #ifdef DEBUGMODE |
1161 | log("Ignoring %s.", user->getNick()); | |
1162 | #endif | |
448a1531 | 1163 | } |
fbb87959 | 1164 | else |
85ce9d3e | 1165 | { |
fbb87959 | 1166 | if (!is_playing(user)) |
85ce9d3e | 1167 | { |
fbb87959 | 1168 | ListNode<aClient> *temp; |
1169 | item *tempItem; | |
1170 | user->stats = new Player(); | |
1171 | user->stats->setClient(user); // Set the backwards pointer | |
1172 | user->stats->reset(); // set the user up | |
1173 | user->stats->setPassword(password); | |
1174 | user->stats->setName(name); | |
1175 | unsigned long hv = iHASH((unsigned char *) name); | |
1176 | updateTS(user->stats); | |
1177 | temp = players[hv].insertAtBack_RLN(user); | |
1178 | temp->setPtr(user); // This is an extra step, but necessary for now | |
1179 | ||
1180 | // Update the last login time | |
1181 | user->stats->lastlogin = time(NULL); | |
1182 | ||
1183 | notice(s_GameServ, u, "Player %s registered with password %s.", user->stats->getName().c_str(), password); | |
1184 | notice(s_GameServ, u, "Write this password down. If you lose it, there is no way to retrieve it!"); | |
1185 | log("Nickname %s registered player %s.", u, user->stats->getName().c_str()); | |
1186 | setPlaying(user); // set the playing flag | |
1187 | tempItem = findItemByID(3001); | |
53d5585b | 1188 | user->stats->inventory->addItem((*Items.begin()))->use(user->stats); // Add the stick |
1189 | user->stats->inventory->addItem(tempItem)->use(user->stats); // Add Clothes | |
fbb87959 | 1190 | } |
1191 | else | |
1192 | { | |
1193 | notice(s_GameServ, u, "Already registered. Contact a %S admin for help."); | |
1194 | } | |
85ce9d3e | 1195 | } |
1196 | } | |
1197 | ||
1198 | void do_identify(char *u) | |
1199 | { | |
fbb87959 | 1200 | char *password, *name; |
1201 | aClient *user, *p; | |
1202 | name = strtok(NULL, " "); | |
1203 | password = strtok(NULL, " "); | |
1204 | if (!password || !name) | |
85ce9d3e | 1205 | { |
fbb87959 | 1206 | notice(s_GameServ, u, "SYNTAX: /msg %S IDENTIFY NAME PASSWORD"); |
85ce9d3e | 1207 | } |
fbb87959 | 1208 | else if (!(user = find(u))) |
5d04eb42 | 1209 | { |
fbb87959 | 1210 | notice(s_GameServ, u, "Fatal error. Cannot find aClient. Buf: %s", strtok(NULL, "")); |
1211 | log("Error: aClient not found: %s", u); | |
5d04eb42 | 1212 | } |
fbb87959 | 1213 | else if (isIgnore(user)) |
448a1531 | 1214 | { |
fbb87959 | 1215 | #ifdef DEBUGMODE |
1216 | log("Ignoring %s.", user->getNick()); | |
1217 | #endif | |
1218 | return; | |
448a1531 | 1219 | } |
fbb87959 | 1220 | else if (!(p = findplayer(name)) || !p->stats) |
1221 | notice(s_GameServ, u, "Player %s not found", name); | |
1222 | else if (is_playing(user)) | |
b0359af9 | 1223 | { |
fbb87959 | 1224 | notice(s_GameServ, u, "You are already playing!"); |
b0359af9 | 1225 | } |
fbb87959 | 1226 | else if (p->stats->getClient() != NULL && !isAdmin(user)) |
1579dfa2 | 1227 | { |
fbb87959 | 1228 | notice(s_GameServ, u, "That player has already identified."); |
1579dfa2 | 1229 | } |
fbb87959 | 1230 | else if (!check_password(name, password) && !isAdmin(user)) |
85ce9d3e | 1231 | { |
fbb87959 | 1232 | notice(s_GameServ, u, "Password incorrect"); |
85ce9d3e | 1233 | } |
fbb87959 | 1234 | else |
85ce9d3e | 1235 | { |
fbb87959 | 1236 | ListNode<aClient> *temp; |
1237 | unsigned long hv = iHASH((unsigned char *) p->stats->getName().c_str()); | |
1238 | temp = players[hv].Find(p); | |
1239 | if (!temp) | |
1240 | { | |
1241 | notice(s_GameServ, u, "Fatal error. Contact %S Admin. Buf: %s", | |
1242 | strtok(NULL, "")); | |
1243 | return; | |
1244 | } | |
1245 | user->stats = new Player(p->stats->getName()); | |
1246 | #ifdef DEBUGMODE | |
b0359af9 | 1247 | log("Setting data for identified"); |
fbb87959 | 1248 | #endif |
1249 | user->stats->setData(p->stats); | |
1250 | user->stats->setClient(user); | |
1251 | updateTS(user->stats); | |
1252 | ||
1253 | ||
1254 | #ifdef DEBUGMODE | |
1255 | log("Player %s IRC: %s Identified", user->stats->getName().c_str(), | |
1256 | user->getNick()); | |
1257 | #endif | |
1258 | ||
1259 | setPlaying(user); // set the playing flag | |
1260 | ||
1261 | temp->setPtr(user); | |
1262 | ||
1263 | // Update the last login time | |
1264 | user->stats->lastlogin = time(NULL); | |
1265 | ||
1266 | notice(s_GameServ, u, "Password Accepted. Identified."); | |
1267 | showNews(u, todaysnews); | |
85ce9d3e | 1268 | } |
1269 | } | |
1270 | ||
1271 | void do_stats(char *u) | |
1272 | { | |
fbb87959 | 1273 | char *nick; |
1274 | aClient *user; | |
1275 | ||
1276 | nick = strtok(NULL, " "); | |
1277 | ||
1278 | if (!(user = find(u))) | |
73c71976 | 1279 | { |
fbb87959 | 1280 | log("Fatal Error: %s not found in client list", u); |
1281 | return; | |
448a1531 | 1282 | } |
fbb87959 | 1283 | else if (isIgnore(user)) |
448a1531 | 1284 | { |
fbb87959 | 1285 | #ifdef DEBUGMODE |
1286 | log("Ignoring %s.", user->getNick()); | |
1287 | #endif | |
1288 | return; | |
448a1531 | 1289 | } |
fbb87959 | 1290 | else if (!nick) |
448a1531 | 1291 | { |
fbb87959 | 1292 | if (!is_playing(user)) |
1293 | { | |
1294 | notice(s_GameServ, u, "You're not playing, so you have no stats!"); | |
1295 | return; | |
1296 | } | |
1297 | else | |
1298 | { | |
1299 | updateTS(user->stats); | |
1300 | showstats(u, user->stats->getName().c_str()); | |
1301 | } | |
73c71976 | 1302 | } |
fbb87959 | 1303 | else |
85ce9d3e | 1304 | showstats(u, nick); |
1305 | } | |
448a1531 | 1306 | |
5c449fde | 1307 | bool load_masters() |
ad7dfaa0 | 1308 | { |
fbb87959 | 1309 | ifstream infile(masterdata); |
1310 | char *buf; | |
1311 | int l = 0; | |
1312 | buf = new char[1024]; | |
1313 | ||
1314 | if (infile.fail()) | |
5c449fde | 1315 | { |
fbb87959 | 1316 | log("Error opening %s", masterdata); |
1317 | return false; | |
5c449fde | 1318 | } |
fbb87959 | 1319 | |
1320 | #ifdef DEBUGMODE | |
1321 | log("Loading masters from %s", masterdata); | |
1322 | #endif | |
1323 | ||
1324 | for (l = 0; l < LEVELS - 1; l++) | |
5c449fde | 1325 | { |
fbb87959 | 1326 | infile.getline(buf, 1024, '\n'); |
1327 | ||
1328 | log("%s", buf); | |
1329 | if (buf[0] == '#' || buf[0] == '\n' || buf[0] == '\r') | |
1330 | { | |
1331 | l--; | |
1332 | continue; | |
1333 | } | |
1334 | else if (buf[0] == '^') | |
5c449fde | 1335 | break; |
fbb87959 | 1336 | |
1337 | Monster *master = &levels[l].master; | |
1338 | ||
1339 | char *name, *weapon, *strength, *gold, *exp, *maxhp, *death; | |
1340 | ||
1341 | ||
1342 | name = strtok(buf, "~"); | |
1343 | weapon = strtok(NULL, "~"); | |
1344 | strength = strtok(NULL, "~"); | |
1345 | gold = strtok(NULL, "~"); | |
1346 | exp = strtok(NULL, "~"); | |
1347 | maxhp = strtok(NULL, "~"); | |
1348 | death = strtok(NULL, "~"); | |
5c449fde | 1349 | |
fbb87959 | 1350 | master->name = name; |
1351 | master->weapon = weapon; | |
1352 | master->strength = stringtoint(strength); | |
1353 | master->gold = stringtoint(gold); | |
1354 | master->exp = stringtoint(exp); | |
1355 | master->maxhp = stringtoint(maxhp); | |
1356 | master->hp = master->maxhp; | |
1357 | master->death = death; | |
5c449fde | 1358 | } |
1359 | ||
fbb87959 | 1360 | delete []buf; |
1361 | ||
1362 | if (l < LEVELS - 1) // We didn't load a master for every level - check data/masters.dat | |
5c449fde | 1363 | return false; |
fbb87959 | 1364 | else |
5c449fde | 1365 | return true; |
ad7dfaa0 | 1366 | } |
85ce9d3e | 1367 | |
c8ada07e | 1368 | void delete_monsters() |
1369 | { | |
fbb87959 | 1370 | for (int x = 0; x < LEVELS; x++) |
42106907 | 1371 | levels[x].monsters.deleteNodes(); |
c8ada07e | 1372 | } |
1373 | ||
85ce9d3e | 1374 | void display_monster(char *u) |
1375 | { | |
fbb87959 | 1376 | if (is_playing(u)) |
85ce9d3e | 1377 | { |
fbb87959 | 1378 | aClient *user = find(u); |
1379 | Player *ni = user->stats; | |
1380 | ||
1381 | notice(s_GameServ, u, "Your Hitpoints: \ 2%d\ 2", ni->getHP()); | |
1382 | notice(s_GameServ, u, "%s's Hitpoints: \ 2%d\ 2", ni->getMonster()->name.c_str(), ni->getMonster()->hp); | |
1383 | notice(s_GameServ, u, "Here are your commands:"); | |
1384 | notice(s_GameServ, u, "/msg %S attack"); | |
1385 | notice(s_GameServ, u, "/msg %S run"); | |
1386 | notice(s_GameServ, u, "What will you do?"); | |
85ce9d3e | 1387 | } |
1388 | } | |
1389 | ||
1390 | void display_players(char *u) | |
1391 | { | |
fbb87959 | 1392 | aClient *user; |
1393 | if (!(user = find(u))) | |
85ce9d3e | 1394 | { |
fbb87959 | 1395 | log("Fatal error in display_players(): Couldn't find %s", u); |
83cf716f | 1396 | } |
fbb87959 | 1397 | else |
85bcf836 | 1398 | display_players(user); |
83cf716f | 1399 | } |
85bcf836 | 1400 | |
83cf716f | 1401 | void display_players(aClient *user) |
1402 | { | |
fbb87959 | 1403 | char *u = user->getNick(); |
1404 | if (is_playing(user) && player_fight(user)) | |
83cf716f | 1405 | { |
fbb87959 | 1406 | aClient *battle = user->stats->getBattle(); |
1407 | notice(s_GameServ, u, "Your Hitpoints: \ 2%d\ 2", user->stats->getHP()); | |
1408 | notice(s_GameServ, u, "%s's Hitpoints: \ 2%d\ 2", battle->stats->getName().c_str(), battle->stats->getHP()); | |
1409 | notice(s_GameServ, u, "Here are your commands:"); | |
1410 | notice(s_GameServ, u, "/msg %S attack"); | |
1411 | notice(s_GameServ, u, "/msg %S run"); | |
1412 | notice(s_GameServ, u, "What will you do?"); | |
85ce9d3e | 1413 | } |
1414 | } | |
1415 | ||
1416 | ||
1417 | bool is_playing(char *u) | |
1418 | { | |
fbb87959 | 1419 | aClient *user; |
1420 | if (!(user = find(u))) | |
85ce9d3e | 1421 | return false; |
fbb87959 | 1422 | else |
40251952 | 1423 | return is_playing(user); |
85ce9d3e | 1424 | } |
1425 | ||
1af35752 | 1426 | bool is_playing(aClient *user) |
1427 | { | |
fbb87959 | 1428 | if (user->stats == NULL) |
f1ab3b7c | 1429 | { |
fbb87959 | 1430 | return false; |
f1ab3b7c | 1431 | } |
fbb87959 | 1432 | else if (user->stats->getClient() == NULL) |
f1ab3b7c | 1433 | { |
fbb87959 | 1434 | return false; |
f1ab3b7c | 1435 | } |
fbb87959 | 1436 | else if (!FL_is_playing(user)) |
3f243b0b | 1437 | { |
fbb87959 | 1438 | return false; |
3f243b0b | 1439 | } |
fbb87959 | 1440 | else |
03a4bdbb | 1441 | return true; |
1af35752 | 1442 | } |
1443 | ||
85ce9d3e | 1444 | bool is_fighting(char *u) |
1445 | { | |
fbb87959 | 1446 | aClient *user; |
1447 | ||
1448 | if (!(user = find(u))) | |
85ce9d3e | 1449 | return false; |
fbb87959 | 1450 | else |
40251952 | 1451 | return is_fighting(user); |
85ce9d3e | 1452 | } |
40251952 | 1453 | |
1af35752 | 1454 | bool is_fighting(aClient *user) |
1455 | { | |
fbb87959 | 1456 | if (!is_playing(user)) |
1af35752 | 1457 | return false; |
fbb87959 | 1458 | else |
1459 | return player_fight(user) || master_fight(user) || user->stats->getMonster() != NULL; | |
1af35752 | 1460 | } |
85ce9d3e | 1461 | |
1462 | bool player_fight(char *u) | |
1463 | { | |
fbb87959 | 1464 | aClient *user; |
1465 | ||
1466 | if (!(user = find(u))) | |
85ce9d3e | 1467 | return false; |
fbb87959 | 1468 | else |
40251952 | 1469 | return player_fight(user); |
85ce9d3e | 1470 | } |
448a1531 | 1471 | |
1af35752 | 1472 | bool player_fight(aClient *user) |
1473 | { | |
fbb87959 | 1474 | if (!is_playing(user)) |
1af35752 | 1475 | return false; |
fbb87959 | 1476 | else if (user->stats->getBattle() != NULL && is_playing(user->stats->getBattle())) |
a51f0dcd | 1477 | { |
fbb87959 | 1478 | return user->stats->getBattle()->stats != NULL; |
a51f0dcd | 1479 | } |
fbb87959 | 1480 | return false; |
1af35752 | 1481 | } |
85ce9d3e | 1482 | |
1483 | bool master_fight(char *u) | |
1484 | { | |
fbb87959 | 1485 | aClient *user; |
1486 | ||
1487 | if (!(user = find(u))) | |
85ce9d3e | 1488 | return false; |
fbb87959 | 1489 | else |
40251952 | 1490 | return master_fight(user); |
85ce9d3e | 1491 | } |
40251952 | 1492 | |
1af35752 | 1493 | bool master_fight(aClient *user) |
85ce9d3e | 1494 | { |
fbb87959 | 1495 | if (!is_playing(user)) |
1af35752 | 1496 | return false; |
fbb87959 | 1497 | else |
1498 | return user->stats->getMaster() != NULL; | |
85ce9d3e | 1499 | } |
1500 | ||
fd270bdd | 1501 | bool dragon_fight(char *u) |
1502 | { | |
fbb87959 | 1503 | aClient *user; |
1504 | if (!(user = find(u))) | |
fd270bdd | 1505 | return false; |
fbb87959 | 1506 | else |
fd270bdd | 1507 | return dragon_fight(user); |
1508 | } | |
1509 | ||
1510 | bool dragon_fight(aClient *user) | |
1511 | { | |
fbb87959 | 1512 | if (!is_playing(user)) |
fd270bdd | 1513 | return false; |
fbb87959 | 1514 | else |
8e800549 | 1515 | return (isDragonFight(user->stats)); |
fd270bdd | 1516 | } |
fbb87959 | 1517 | |
bbb7e9be | 1518 | bool alphaNumeric(const char *str) |
1519 | { | |
1520 | int len = strlen(str); | |
1521 | for (int x = 0; x < len; x++) | |
1522 | { | |
1523 | if (!((int(str[x]) >= 65 && int(str[x]) <= 90) || (int(str[x]) >= 97 && int(str[x]) <= 122) || (int(str[x]) >= 48 && int(str[x]) <= 57))) | |
1524 | return false; | |
1525 | } | |
1526 | return true; | |
1527 | } | |
1528 | ||
85ce9d3e | 1529 | void do_fight(char *u) |
1530 | { | |
5ea87d98 | 1531 | aClient *ni, *battle; |
1532 | ||
1533 | char *nick = strtok(NULL, " "); | |
1534 | ||
1535 | if (!nick) | |
85ce9d3e | 1536 | { |
5ea87d98 | 1537 | notice(s_GameServ, u, "SYNTAX: /msg %S FIGHT PLAYER"); |
1538 | return; | |
85ce9d3e | 1539 | } |
5ea87d98 | 1540 | else if (!(ni = find(u))) |
448a1531 | 1541 | { |
5ea87d98 | 1542 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
1543 | return; | |
448a1531 | 1544 | } |
5ea87d98 | 1545 | else if (isIgnore(ni)) |
85ce9d3e | 1546 | { |
5ea87d98 | 1547 | #ifdef DEBUGMODE |
1548 | log("Ignoring %s.", ni->getNick()); | |
1549 | #endif | |
1550 | return; | |
3348c24e | 1551 | } |
5ea87d98 | 1552 | else if (!is_playing(ni)) |
b0359af9 | 1553 | { |
5ea87d98 | 1554 | notice(s_GameServ, u, "You are not playing!"); |
1555 | return; | |
b0359af9 | 1556 | } |
5ea87d98 | 1557 | |
1558 | updateTS(ni->stats); | |
1559 | ||
fbb87959 | 1560 | if (ni->stats->getPlayerFights() <= 0) |
448a1531 | 1561 | { |
fbb87959 | 1562 | ni->stats->setPlayerFights(0); // just to be safe |
5ea87d98 | 1563 | notice(s_GameServ, u, "You are out of player fights for the "\ |
1564 | "day. You have to wait until tomorrow!"); | |
448a1531 | 1565 | } |
5ea87d98 | 1566 | else if (!(battle = findplayer(nick))) |
85ce9d3e | 1567 | { |
5ea87d98 | 1568 | notice(s_GameServ, u, "Player %s not found!", nick); |
85ce9d3e | 1569 | } |
5ea87d98 | 1570 | else if (!isAlive(ni->stats)) |
b478c0df | 1571 | { |
5ea87d98 | 1572 | notice(s_GameServ, u, "You are dead. Wait until tomorrow to fight others!"); |
b478c0df | 1573 | } |
5ea87d98 | 1574 | else if (!is_playing(battle)) |
b0359af9 | 1575 | { |
5ea87d98 | 1576 | notice(s_GameServ, u, "You can't attack %s while they aren't playing!", nick); |
1af35752 | 1577 | } |
5ea87d98 | 1578 | |
1579 | /* offline fighting not available yet | |
1580 | else if (!(fight = finduser(nick))) | |
1581 | { | |
1582 | ni->stats->battle = battle; | |
1583 | battle->battle = ni; | |
1584 | setYourTurn(ni->stats); | |
1585 | clearYourTurn(battle->stats); | |
1586 | ||
1587 | notice(s_GameServ, u, "You decide to fight %s while they're "\ | |
1588 | "not in the realm!", | |
1589 | battle->stats->name.c_str()); | |
1590 | display_players(u); | |
1591 | } | |
1592 | */ | |
fbb87959 | 1593 | else if (stricmp(ni->stats->getName().c_str(), battle->stats->getName().c_str()) == 0) |
da5cf17a | 1594 | { |
5ea87d98 | 1595 | notice(s_GameServ, u, "Are you trying to commit suicide!?"); |
da5cf17a | 1596 | } |
5ea87d98 | 1597 | else if (!isAlive(battle->stats)) |
1902338e | 1598 | { |
5ea87d98 | 1599 | notice(s_GameServ, u, "They are dead. Cannot fight dead players!"); |
1902338e | 1600 | } |
5ea87d98 | 1601 | else if (player_fight(battle)) |
448a1531 | 1602 | { |
fbb87959 | 1603 | notice(s_GameServ, u, "%s is fighting %s already!", battle->stats->getName().c_str(), battle->stats->getBattle()->stats->getName().c_str()); |
448a1531 | 1604 | } |
5ea87d98 | 1605 | else if (master_fight(battle)) |
1902338e | 1606 | { |
fbb87959 | 1607 | notice(s_GameServ, u, "%s is fighting their master!", battle->stats->getName().c_str()); |
1902338e | 1608 | } |
5ea87d98 | 1609 | else if (is_fighting(battle)) |
8450c018 | 1610 | { |
fbb87959 | 1611 | notice(s_GameServ, u, "%s is fighting %s already!", battle->stats->getName().c_str(), battle->stats->getMonster()->name.c_str()); |
8450c018 | 1612 | } |
2497f916 | 1613 | else if (!isAdmin(ni) && isFairFights() && (ni->stats->getStrength()/2 - battle->stats->getDefense()) > battle->stats->getHP()) |
2ca6a3de | 1614 | { |
1615 | notice(s_GameServ, u, "Fair fighting is enabled, and you're too strong for %s!", battle->stats->getName().c_str()); | |
1616 | } | |
fbb87959 | 1617 | else if (ni->stats->getLevel() - battle->stats->getLevel() > maxbfightdistance) |
8450c018 | 1618 | { |
5ea87d98 | 1619 | // You can't fight someone below you by more than X level(s) |
1620 | // level 12 can fight level (12 - X) but not < (12 - X) | |
1621 | notice(s_GameServ, u, "You may not fight %s. You're too strong!", | |
fbb87959 | 1622 | battle->stats->getName().c_str()); |
8450c018 | 1623 | } |
fbb87959 | 1624 | else if (battle->stats->getLevel() - ni->stats->getLevel() > maxafightdistance) |
85ce9d3e | 1625 | { |
5ea87d98 | 1626 | // You can't fight someone above you by more than X level(S) |
1627 | // level 1 can fight level (1 + X), but not > (1 + X) | |
1628 | notice(s_GameServ, u, "%s, do you really have a death wish? Try the forest you "\ | |
fbb87959 | 1629 | "weakling!", ni->stats->getName().c_str()); |
85ce9d3e | 1630 | } |
5ea87d98 | 1631 | else |
1632 | { | |
1633 | // Set your battle pointer to the other player | |
fbb87959 | 1634 | ni->stats->setBattle(battle); |
5ea87d98 | 1635 | |
1636 | // Set the other player's battle pointer to you | |
fbb87959 | 1637 | battle->stats->setBattle(ni); |
1638 | ||
5ea87d98 | 1639 | // The initiator gets the first move (perhaps this should be 50/50) |
1640 | setYourTurn(ni->stats); | |
1641 | clearYourTurn(battle->stats); | |
1642 | ||
1643 | // Initiate Battle sequence! | |
fbb87959 | 1644 | ni->stats->subtractPlayerFights(1); |
5ea87d98 | 1645 | |
fbb87959 | 1646 | notice(s_GameServ, u, "You challenge %s to an online duel!", battle->stats->getName().c_str()); |
5ea87d98 | 1647 | notice(s_GameServ, c_Forest, "%s walks up and hits %s in the face! Let's see who will bite the dust.", |
fbb87959 | 1648 | ni->stats->getName().c_str(), battle->stats->getName().c_str()); /* DrLnet - Modified by Kain*/ |
5ea87d98 | 1649 | |
fbb87959 | 1650 | notice(s_GameServ, battle->getNick(), "%s has challenged you to an online duel!", ni->stats->getName().c_str()); |
5ea87d98 | 1651 | notice(s_GameServ, battle->getNick(), "%s gets to go first "\ |
fbb87959 | 1652 | "because they initiated!", ni->stats->getName().c_str()); |
1653 | notice(s_GameServ, battle->getNick(), "Please wait while %s decides what to do.", ni->stats->getName().c_str()); | |
5ea87d98 | 1654 | display_players(ni); |
1655 | } | |
85ce9d3e | 1656 | } |
40251952 | 1657 | |
1781f48a | 1658 | void do_equip(char *u) |
1659 | { | |
1660 | aClient *user; | |
1661 | pouch *p; | |
1662 | itemContainer *equip; | |
1cbff036 | 1663 | int id; |
1781f48a | 1664 | |
1665 | char *item = strtok(NULL, " "); | |
1781f48a | 1666 | |
1667 | if (!item || int(item[0]) < 48 || int(item[0] > 57)) | |
1668 | { | |
1669 | notice(s_GameServ, u, "SYNTAX: EQUIP ####"); | |
1670 | notice(s_GameServ, u, "Type /msg %S HELP EQUIP for more information."); | |
1671 | return; | |
1672 | } | |
1673 | else if (!(user = find(u))) | |
1674 | { | |
1675 | notice(s_GameServ, u, "Fatal error in do_equip. Contact a(n) %S Admin"); | |
1676 | return; | |
1677 | } | |
1678 | else if (isIgnore(user)) | |
1679 | { | |
1680 | #ifdef DEBUGMODE | |
1681 | log("Ignoring %s.", user->getNick()); | |
1682 | #endif | |
1683 | return; | |
1684 | } | |
1685 | else if (!is_playing(user)) | |
1686 | { | |
1687 | notice(s_GameServ, u, "You must be playing to equip weapons and armor!"); | |
1688 | return; | |
1689 | } | |
1cbff036 | 1690 | id = stringtoint(item); |
1691 | updateTS(user->stats); | |
1692 | p = user->stats->inventory; | |
1781f48a | 1693 | |
1694 | ||
228a25d5 | 1695 | if (!(equip = p->Find(id))) |
1781f48a | 1696 | { |
228a25d5 | 1697 | if (!p->isEmpty()) |
1698 | { | |
1699 | notice(s_GameServ, u, "You aren't carrying that item!"); | |
1700 | } | |
1701 | showinventory(user->stats, user); | |
1781f48a | 1702 | } |
1703 | else if (equip->getItem()->getType() != ARMOR && equip->getItem()->getType() != WEAPON) | |
1704 | { | |
228a25d5 | 1705 | notice(s_GameServ, u, "You can't use %s like that. Try /msg %S use", equip->getItem()->getName().c_str()); |
1781f48a | 1706 | } |
1707 | else | |
1708 | { | |
228a25d5 | 1709 | // Use the item |
1710 | notice(s_GameServ, u, "You equip %s.", equip->getItem()->getName().c_str()); | |
1711 | equip->use(user->stats); | |
1781f48a | 1712 | } |
1713 | } | |
83cf716f | 1714 | void do_use(char *u) |
1715 | { | |
228a25d5 | 1716 | aClient *user; |
1717 | pouch *p; | |
1718 | ||
1719 | char *item = strtok(NULL, " "); | |
1720 | int id; | |
1721 | itemContainer *used; | |
1722 | ||
1723 | if (!item || int(item[0]) < 48 || int(item[0]) > 57) | |
83cf716f | 1724 | { |
228a25d5 | 1725 | notice(s_GameServ, u, "SYNTAX: USE ####"); |
1726 | notice(s_GameServ, u, "Type /msg %S HELP USE for more information."); | |
1727 | return; | |
83cf716f | 1728 | } |
228a25d5 | 1729 | else if (!(user = find(u))) |
83cf716f | 1730 | { |
228a25d5 | 1731 | notice(s_GameServ, u, "Fatal Error in do_use. Contact a(n) %S Admin"); |
1732 | return; | |
83cf716f | 1733 | } |
228a25d5 | 1734 | else if (isIgnore(user)) |
448a1531 | 1735 | { |
228a25d5 | 1736 | #ifdef DEBUGMODE |
1737 | log("Ignoring %s.", user->getNick()); | |
1738 | #endif | |
1739 | return; | |
448a1531 | 1740 | } |
228a25d5 | 1741 | else if (!is_playing(user)) |
83cf716f | 1742 | { |
228a25d5 | 1743 | notice(s_GameServ, u, "You must be playing to use items!"); |
1744 | return; | |
83cf716f | 1745 | } |
228a25d5 | 1746 | id = stringtoint(item); |
1747 | updateTS(user->stats); | |
1748 | p = user->stats->inventory; | |
1749 | ||
1750 | ||
1751 | if (!(used = p->Find(id))) | |
1752 | { | |
1753 | if (!p->isEmpty()) | |
1754 | { | |
1755 | notice(s_GameServ, u, "You aren't carrying that item!"); | |
1756 | } | |
1757 | showinventory(user->stats, user); | |
1758 | } | |
1759 | else if (used->getItem()->getType() != POTION) | |
1760 | { | |
1761 | notice(s_GameServ, u, "You can't use %s like that. Try /msg %S equip", used->getItem()->getName().c_str()); | |
1762 | } | |
1763 | else | |
1764 | { | |
1765 | // Use the item | |
1766 | notice(s_GameServ, u, "You used %s.", used->getItem()->getName().c_str()); | |
1767 | used->use(user->stats); | |
2497f916 | 1768 | if (used->getUses() <= 0) |
228a25d5 | 1769 | { |
1770 | p->deleteItem(used->getItem()); | |
1771 | } | |
1772 | end_turn(user); | |
1773 | } | |
83cf716f | 1774 | } |
c8ada07e | 1775 | void do_run(char *u) |
1776 | { | |
5ea87d98 | 1777 | aClient *user; |
1778 | Player *p, *p2 = NULL; | |
1779 | ||
1780 | if (!(user = find(u))) | |
c8ada07e | 1781 | { |
5ea87d98 | 1782 | notice(s_GameServ, u, "Couldn't find you. Error. Contact a %S admin"); |
1783 | return; | |
c8ada07e | 1784 | } |
5ea87d98 | 1785 | else if (isIgnore(user)) |
448a1531 | 1786 | { |
5ea87d98 | 1787 | #ifdef DEBUGMODE |
1788 | log("Ignoring %s.", user->getNick()); | |
1789 | #endif | |
1790 | return; | |
448a1531 | 1791 | } |
5ea87d98 | 1792 | else if (!is_playing(user)) |
bb668fcf | 1793 | { |
5ea87d98 | 1794 | notice(s_GameServ, u, "You must be playing to run!"); |
1795 | return; | |
bb668fcf | 1796 | } |
5ea87d98 | 1797 | |
1798 | updateTS(user->stats); | |
1799 | p = user->stats; | |
1800 | ||
fbb87959 | 1801 | if (p->getBattle()) |
1802 | p2 = p->getBattle()->stats; | |
5ea87d98 | 1803 | |
1804 | if (!is_fighting(user)) | |
c8ada07e | 1805 | notice(s_GameServ, u, "You run in place... try fighting next time."); |
776fa0ca | 1806 | else if (!player_fight(user) && !master_fight(user) && !dragon_fight(user)) |
c8ada07e | 1807 | { |
fbb87959 | 1808 | notice(s_GameServ, u, "You run away from \ 2%s\ 2 like a little baby!", p->getMonster()->name.c_str()); |
1809 | p->delMonster(); | |
c8ada07e | 1810 | } |
5ea87d98 | 1811 | else if (player_fight(user) && isYourTurn(p)) |
c8ada07e | 1812 | { |
fbb87959 | 1813 | notice(s_GameServ, u, "You run away from \ 2%s\ 2 like a little baby!", p2->getName().c_str()); |
1814 | notice(s_GameServ, p->getBattle()->getNick(), "\ 2%s\ 2 ran away from you like a little baby!", p->getName().c_str()); | |
1815 | addNews(todaysnews, "%s ran away from %s like a little baby!!", p->getName().c_str(), p2->getName().c_str()); /* DrLnet - edited by Kain */ | |
1816 | p2->delBattle(); | |
1817 | } | |
5ea87d98 | 1818 | else if (player_fight(user) && !isYourTurn(p)) |
c8ada07e | 1819 | { |
fbb87959 | 1820 | notice(s_GameServ, u, "It is not your turn. Please wait until \ 2%s\ 2 decides what to do.", p2->getName().c_str()); |
c8ada07e | 1821 | } |
5ea87d98 | 1822 | else if (master_fight(user)) |
c8ada07e | 1823 | { |
fbb87959 | 1824 | notice(s_GameServ, u, "You cannot run from \ 2%s\ 2! FIGHT!", p->getMaster()->name.c_str()); |
c8ada07e | 1825 | } |
776fa0ca | 1826 | else if (dragon_fight(user)) |
1827 | { | |
1828 | notice(s_GameServ, u, "You cannot run from %s! FIGHT!", dragon.name.c_str()); | |
1829 | } | |
c8ada07e | 1830 | } |
83cf716f | 1831 | |
1832 | void end_turn(aClient *user) | |
1833 | { | |
228a25d5 | 1834 | char *nick, *u = user->getNick(); |
1835 | Monster *fight; | |
1836 | aClient *battle; | |
1837 | int mhit; | |
1838 | ||
1839 | nick = new char[strlen(user->getNick()) + 1]; | |
1840 | ||
1841 | if (!user || !is_playing(user) || !is_fighting(user)) | |
83cf716f | 1842 | goto endturn; |
228a25d5 | 1843 | |
1844 | if (!player_fight(user) && !master_fight(user)) | |
fbb87959 | 1845 | fight = user->stats->getMonster(); |
228a25d5 | 1846 | else |
fbb87959 | 1847 | fight = user->stats->getMaster(); |
1848 | battle = user->stats->getBattle(); | |
228a25d5 | 1849 | |
1850 | if (!player_fight(user)) | |
83cf716f | 1851 | { |
228a25d5 | 1852 | // Opponent's Hit |
fbb87959 | 1853 | mhit = (fight->strength / 2) + (rand() % (fight->strength / 2)) - (user->stats->getDefense()); |
83cf716f | 1854 | } |
228a25d5 | 1855 | else |
83cf716f | 1856 | { |
228a25d5 | 1857 | // Opponent's Hit |
fbb87959 | 1858 | mhit = (battle->stats->getStrength() / 2) + (rand() % (battle->stats->getStrength() / 2)) - user->stats->getDefense(); |
83cf716f | 1859 | } |
228a25d5 | 1860 | if (!player_fight(user)) |
83cf716f | 1861 | { |
228a25d5 | 1862 | |
1863 | if (mhit > 0) | |
83cf716f | 1864 | { |
228a25d5 | 1865 | notice(s_GameServ, u, "\1f%s\1f attacks with their \1f%s\1f for \ 2%d\ 2 damage!", |
1866 | fight->name.c_str(), fight->weapon.c_str(), mhit); | |
83cf716f | 1867 | } |
228a25d5 | 1868 | else if (mhit <= 0) |
1869 | notice(s_GameServ, u, "%s completely misses you!", fight->name.c_str()); | |
1870 | ||
fbb87959 | 1871 | if (mhit >= user->stats->getHP()) |
83cf716f | 1872 | { |
228a25d5 | 1873 | if (!master_fight(user)) |
83cf716f | 1874 | { |
228a25d5 | 1875 | notice(s_GameServ, u, "You have been \ 2\1fkilled\1f\ 2 by %s!", fight->name.c_str()); |
1876 | notice(s_GameServ, u, "You lose all gold on hand and lose 10 percent "\ | |
1877 | "of your experience!"); | |
fbb87959 | 1878 | user->stats->setGold(0); |
1879 | user->stats->subtractExp((long int)(user->stats->getExp() * .10)); | |
1880 | user->stats->setHP(0); | |
1881 | user->stats->delMonster(); | |
228a25d5 | 1882 | clearAlive(user->stats); |
1883 | goto endturn; | |
83cf716f | 1884 | } |
228a25d5 | 1885 | else |
83cf716f | 1886 | { |
228a25d5 | 1887 | notice(s_GameServ, u, "%s has bested you! You will have to wait "\ |
fbb87959 | 1888 | "until tomorrow to try again", user->stats->getMaster()->name.c_str()); |
1889 | user->stats->delMonster(); | |
1890 | user->stats->delMaster(); | |
228a25d5 | 1891 | goto endturn; |
83cf716f | 1892 | } |
1893 | } | |
228a25d5 | 1894 | else |
83cf716f | 1895 | { |
228a25d5 | 1896 | if (mhit > 0) |
fbb87959 | 1897 | user->stats->subtractHP(mhit); |
228a25d5 | 1898 | display_monster(u); |
1899 | goto endturn; | |
83cf716f | 1900 | } |
1901 | } | |
228a25d5 | 1902 | else |
83cf716f | 1903 | { |
228a25d5 | 1904 | clearYourTurn(user->stats); |
1905 | setYourTurn(battle->stats); | |
1906 | display_players(battle); | |
83cf716f | 1907 | } |
228a25d5 | 1908 | endturn: |
1909 | delete []nick; | |
83cf716f | 1910 | } |
1911 | ||
85ce9d3e | 1912 | void do_heal(char *u) |
1913 | { | |
228a25d5 | 1914 | aClient *ni; |
1915 | char *amount = strtok(NULL, " "); | |
1916 | int price, num; | |
1917 | ||
1918 | if (!amount) | |
85ce9d3e | 1919 | { |
228a25d5 | 1920 | notice(s_GameServ, u, "SYNTAX: /msg %S HEAL {ALL | #}"); |
1921 | return; | |
85ce9d3e | 1922 | } |
228a25d5 | 1923 | else if (!(ni = find(u))) |
1af35752 | 1924 | { |
1925 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); | |
1926 | return; | |
1927 | } | |
448a1531 | 1928 | else if (isIgnore(ni)) |
1929 | { | |
1930 | #ifdef DEBUGMODE | |
1931 | log("Ignoring %s.", ni->getNick()); | |
1932 | #endif | |
1933 | return; | |
1934 | } | |
1af35752 | 1935 | else if (!is_playing(ni)) |
85ce9d3e | 1936 | { |
1937 | notice(s_GameServ, u, "You aren't playing!"); | |
1af35752 | 1938 | return; |
1939 | } | |
ee38284f | 1940 | else if (!isAlive(ni->stats)) |
1af35752 | 1941 | { |
1942 | notice(s_GameServ, u, "You are dead. Wait until tomorrow for healing."); | |
1943 | return; | |
85ce9d3e | 1944 | } |
1af35752 | 1945 | else if (is_fighting(ni)) |
85ce9d3e | 1946 | { |
1947 | notice(s_GameServ, u, "You can't heal in battle!"); | |
40251952 | 1948 | return; |
85ce9d3e | 1949 | } |
fbb87959 | 1950 | else if (ni->stats->getHP() >= ni->stats->getMaxHP()) |
85ce9d3e | 1951 | { |
1952 | notice(s_GameServ, u, "You don't need healing!"); | |
40251952 | 1953 | return; |
85ce9d3e | 1954 | } |
40251952 | 1955 | |
1956 | updateTS(ni->stats); | |
1957 | if (stricmp(amount, "ALL") == 0) | |
85ce9d3e | 1958 | { |
fbb87959 | 1959 | price = ni->stats->getLevel() * 3; |
1960 | if (ni->stats->getGold() < (ni->stats->getMaxHP() - ni->stats->getHP()) * price) | |
85ce9d3e | 1961 | { |
1962 | notice(s_GameServ, u, "Healing \ 2%d\ 2 points for \ 2%d\ 2 gold per point.", | |
fbb87959 | 1963 | (long int)ni->stats->getGold()/price, price); |
1964 | ni->stats->addHP(ni->stats->getGold() / price); | |
1965 | ni->stats->setGold(ni->stats->getGold() % price); | |
85ce9d3e | 1966 | } |
1967 | else | |
1968 | { | |
1969 | notice(s_GameServ, u, "Healing all possible points at \ 2%d\ 2 gold "\ | |
1970 | "per point.", price); | |
ad7dfaa0 | 1971 | notice(s_GameServ, u, "\ 2%d\ 2 points healed for \ 2%ld\ 2 gold. HP at MAX!", |
fbb87959 | 1972 | (ni->stats->getMaxHP() - ni->stats->getHP()), |
1973 | (price * (ni->stats->getMaxHP() - ni->stats->getHP())) ); | |
1974 | ni->stats->subtractGold(price * (ni->stats->getMaxHP() - ni->stats->getHP())); | |
1975 | ni->stats->healall(); | |
85ce9d3e | 1976 | } |
1977 | } | |
1978 | else if (isstringnum(amount)) | |
1979 | { | |
1980 | num = stringtoint(amount); | |
fbb87959 | 1981 | price = ni->stats->getLevel() * 3; |
1982 | if (ni->stats->getGold() < price * num) | |
85ce9d3e | 1983 | { |
1984 | notice(s_GameServ, u, "You only have enough gold to heal \ 2%d\ 2 points!", | |
fbb87959 | 1985 | (long int)ni->stats->getGold()/price); |
85ce9d3e | 1986 | } |
fbb87959 | 1987 | else if (num <= ni->stats->getMaxHP() - ni->stats->getHP()) |
85ce9d3e | 1988 | { |
1989 | notice(s_GameServ, u, "Healing \ 2%d\ 2 points at \ 2%d\ 2 gold per point.", | |
1990 | num, price); | |
fbb87959 | 1991 | ni->stats->addHP(num); |
1992 | ni->stats->subtractGold(num * price); | |
85ce9d3e | 1993 | } |
fbb87959 | 1994 | else if (num > ni->stats->getMaxHP() - ni->stats->getHP()) |
85ce9d3e | 1995 | { |
1996 | notice(s_GameServ, u, "Healing all possible points at \ 2%d\ 2 gold "\ | |
1997 | "per point.", price); | |
1998 | notice(s_GameServ, u, "\ 2%d\ 2 points healed. HP at MAX!", | |
fbb87959 | 1999 | (ni->stats->getMaxHP() - ni->stats->getHP())); |
2000 | ni->stats->subtractGold(price * (ni->stats->getMaxHP() - ni->stats->getHP())); | |
2001 | ni->stats->healall(); | |
85ce9d3e | 2002 | } |
2003 | } | |
2004 | else if (amount[0] == '-') | |
2005 | notice(s_GameServ, u, "You trying to cheat?"); | |
2006 | else | |
2007 | notice(s_GameServ, u, "SYNTAX: /msg %S HEAL {ALL | #}"); | |
2008 | } | |
2009 | ||
2010 | int isstringnum(char *num) | |
2011 | { | |
28f552b8 | 2012 | unsigned int x; |
85ce9d3e | 2013 | for (x = 0; x < strlen(num); x++) |
2014 | { | |
2015 | if ((int)num[x] < 48 || (int)num[x] > 57) | |
2016 | return 0; | |
2017 | } | |
2018 | return 1; | |
2019 | } | |
2020 | ||
2021 | long int stringtoint(char *number) | |
2022 | { | |
9fe7af4c | 2023 | return atol(number); |
85ce9d3e | 2024 | } |
2025 | ||
2026 | long int pow(int x, int y) | |
2027 | { | |
2028 | long int value = 0; | |
2029 | int count = 0; | |
2030 | value += x; | |
2031 | ||
2032 | if (x != 0 && y != 0) | |
2033 | { | |
2034 | for (count = 1; count <= y - 1; count++) | |
2035 | value *= x; | |
2036 | } | |
2037 | else | |
2038 | return 1; | |
2039 | return value; | |
2040 | } | |
2041 | ||
2042 | long int chartoint(char ch) | |
2043 | { | |
8c126acc | 2044 | if (int(ch) >= 48 && int(ch) <= 57) |
2045 | return int(ch) - 48; | |
2046 | else | |
2047 | return 0; | |
85ce9d3e | 2048 | } |
2049 | ||
2050 | int save_gs_dbase() | |
2051 | { | |
7996e5fd | 2052 | ListNode<aClient> *ptr; |
85ce9d3e | 2053 | Player *it; |
2054 | ofstream outfile; | |
2055 | ||
2056 | outfile.open(playerdata); | |
2057 | ||
2058 | if (!outfile) | |
2059 | { | |
fb37ecc7 | 2060 | log("Error opening %s", playerdata); |
85ce9d3e | 2061 | return 0; |
2062 | } | |
2063 | ||
7996e5fd | 2064 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) |
2065 | { | |
2066 | ptr = players[x].First(); | |
85ce9d3e | 2067 | while(ptr) |
2068 | { | |
2069 | it = ptr->getData()->stats; | |
ae2685f6 | 2070 | clearYourTurn(it); |
1781f48a | 2071 | item *w, *a; |
2072 | w = it->getWeapon(); | |
2073 | a = it->getArmor(); | |
2074 | ||
fbb87959 | 2075 | outfile << it->getName().c_str() << ' ' << it->getLevel() << ' ' << it->getExp() << ' ' << it->getGold() << ' ' << it->getBank() << ' '<< it->getHP() << ' ' << it->getMaxHP() << ' ' << it->getStrength() << ' ' << it->getDefense() << ' ' << it->getForestFights() << ' ' << it->getPlayerFights() << ' ' << it->getFlags() << ' ' << it->getPassword().c_str() << ' ' << it->lastlogin << ' ' << (w ? w->getID() : 0) << ' ' << (a ? a->getID() : 0); |
e0056fa6 | 2076 | |
2077 | // Traverse the list and write out each item ID and how many uses are left | |
2078 | if (!it->inventory->isEmpty()) | |
2079 | { | |
2080 | list<itemContainer> *myitems; | |
2081 | list<itemContainer>::iterator item_iter; | |
2082 | myitems = it->inventory->getItems(); | |
2083 | ||
2084 | for(item_iter = myitems->begin();item_iter != myitems->end();item_iter++) | |
2085 | { | |
2086 | outfile << ' ' << (*item_iter).getItem()->getID() << ' ' << (*item_iter).getUses(); | |
2087 | } | |
2088 | } | |
2089 | outfile << endl; | |
85ce9d3e | 2090 | ptr = ptr->Next(); |
2091 | } | |
7996e5fd | 2092 | } |
85ce9d3e | 2093 | outfile.close(); |
28f552b8 | 2094 | return 1; |
85ce9d3e | 2095 | } |
2096 | ||
8e800549 | 2097 | int load_dragon() |
2098 | { | |
2099 | ifstream infile; | |
2100 | char *buf; | |
2101 | ||
2102 | infile.open(dragondata); | |
2103 | ||
2104 | if (infile.fail()) | |
2105 | { | |
2106 | infile.clear(); | |
2107 | log ("Error opening %s. Trying initialdragon.dat", dragondata); | |
2108 | infile.open("data/initialdragon.dat"); | |
2109 | if (infile.fail()) | |
2110 | { | |
2111 | log ("Error opening data/initialdragon.dat"); | |
2112 | return 0; | |
2113 | } | |
2114 | } | |
2115 | ||
2116 | buf = new char[1024]; | |
2117 | ||
2118 | infile.getline(buf, 1024, '\n'); | |
2119 | infile.close(); // Done with the file... we have what we want | |
2120 | ||
2121 | dragon.name = strtok(buf, "~"); | |
2122 | dragon.weapon = strtok(NULL, "~"); | |
2123 | dragon.gold = 0; | |
2124 | dragon.exp = 0; | |
2125 | dragon.strength = stringtoint(strtok(NULL, "~")); | |
2126 | dragon.hp = stringtoint(strtok(NULL, "~")); | |
2127 | dragon.defense = stringtoint(strtok(NULL, "~")); | |
2128 | dragon.death = strtok(NULL, ""); | |
2129 | ||
2130 | log ("loaded dragon: %s", dragon.name.c_str()); | |
2131 | ||
2132 | delete []buf; | |
2133 | ||
2134 | return save_dragon(); // Save the dragon file and return the status code :) | |
2135 | } | |
2136 | ||
2137 | int save_dragon() | |
2138 | { | |
2139 | ofstream outfile; | |
2140 | ||
2141 | outfile.open(dragondata); | |
2142 | ||
2143 | if (outfile.fail()) | |
2144 | { | |
2145 | log ("Error opening %s. Exiting.", dragondata); | |
2146 | return 0; | |
2147 | } | |
2148 | ||
2149 | outfile << dragon.name.c_str() << '~' << dragon.weapon.c_str() << '~' | |
2150 | << dragon.strength << '~' << dragon.hp << '~' | |
2151 | << dragon.defense << '~' << dragon.death.c_str() << "\n^" | |
2152 | << endl; | |
2153 | ||
2154 | outfile.close(); | |
2155 | ||
2156 | return 1; | |
2157 | } | |
3f107f27 | 2158 | |
2159 | int load_store() | |
2160 | { | |
2161 | ifstream infile; | |
2162 | char *buf; | |
2163 | item *tempItem; | |
2164 | buf = new char[1024]; | |
2165 | long id; | |
2166 | ||
2167 | infile.open(storeitemdata); | |
2168 | ||
2169 | if (infile.fail()) | |
2170 | { | |
2171 | log("Error opening %s", storeitemdata); | |
2172 | return 0; | |
2173 | } | |
2174 | ||
2175 | while (infile.getline(buf, 1024, '\n')) | |
2176 | { | |
2177 | try | |
2178 | { | |
2179 | if (buf[0] != '#' && buf[0] != '\n' && buf[0] != '\0') | |
2180 | { | |
2181 | item *tempItem2; | |
2182 | id = stringtoint(strtok(buf, "")); | |
2183 | tempItem2 = findItemByID(id); | |
2184 | if (tempItem2 == NULL) | |
2185 | { | |
2186 | log("Invalid ID in %s", storeitemdata); | |
2187 | return 0; | |
2188 | } | |
2189 | ||
2190 | tempItem = tempItem2; | |
2191 | store.push_back(tempItem); | |
2192 | } | |
2193 | } | |
2194 | catch (char *str) | |
2195 | { | |
2196 | log("Exception loading store: %s", str); | |
2197 | delete []buf; | |
2198 | return 0; | |
2199 | } | |
2200 | } | |
2201 | delete []buf; | |
2202 | return 1; | |
2203 | } | |
d1927afc | 2204 | int load_tavern() |
2205 | { | |
2206 | ifstream infile; | |
2207 | char *buf; | |
2208 | tavernItem tempItem; | |
2209 | buf = new char[1024]; | |
1e7678e9 | 2210 | long id, level; |
d1927afc | 2211 | |
2212 | infile.open(tavernitemdata); | |
2213 | if (infile.fail()) | |
2214 | { | |
2215 | log("Error opening %s", tavernitemdata); | |
2216 | return 0; | |
2217 | } | |
42c1eadd | 2218 | |
d1927afc | 2219 | while (infile.getline(buf, 1024, '\n')) |
2220 | { | |
d1927afc | 2221 | try |
2222 | { | |
2223 | if (buf[0] != '#' && buf[0] != '\n' && buf[0] != '\0') | |
2224 | { | |
2225 | item *tempItem2; | |
2226 | id = stringtoint(strtok(buf, "~")); | |
1e7678e9 | 2227 | level = stringtoint(strtok(NULL, "")); |
d1927afc | 2228 | tempItem2 = findItemByID(id); |
2229 | if (tempItem2 == NULL) | |
2230 | { | |
2231 | log("Invalid ID in %s", tavernitemdata); | |
2232 | return 0; | |
2233 | } | |
2234 | tempItem.setItem(tempItem2); | |
2235 | tempItem.setLevel(level); | |
d1927afc | 2236 | tavern.push_back(tempItem); |
2237 | } | |
2238 | } | |
2239 | catch (char *str) | |
2240 | { | |
2241 | log("Exception loading tavern: %s", str); | |
2242 | delete []buf; | |
2243 | return 0; | |
2244 | } | |
2245 | } | |
2246 | delete []buf; | |
2247 | return 1; | |
2248 | } | |
cd973e97 | 2249 | int load_items() |
2250 | { | |
2251 | ifstream infile; | |
e0056fa6 | 2252 | char *buf; |
cd973e97 | 2253 | item *tempItem; |
2254 | ||
42c1eadd | 2255 | |
cd973e97 | 2256 | buf = new char[1024]; |
2257 | ||
2258 | infile.open(itemdata); | |
2259 | ||
2260 | if (infile.fail()) | |
2261 | { | |
2262 | log("Error opening %s", itemdata); | |
2263 | return 0; | |
2264 | } | |
8e800549 | 2265 | |
cd973e97 | 2266 | while (infile.getline(buf, 1024, '\n')) |
2267 | { | |
42c1eadd | 2268 | if (buf[0] == '^') |
2269 | break; | |
2270 | try | |
2271 | { | |
2272 | if (buf[0] != '#' && buf[0] != '\n' && buf[0] != '\0') | |
2273 | { | |
e0056fa6 | 2274 | switch(buf[0]) |
42c1eadd | 2275 | { |
e0056fa6 | 2276 | case '1': |
42c1eadd | 2277 | tempItem = new weapon(); |
2278 | break; | |
e0056fa6 | 2279 | case '2': |
42c1eadd | 2280 | tempItem = new armor(); |
2281 | break; | |
e0056fa6 | 2282 | case '3': |
42c1eadd | 2283 | tempItem = new potion(); |
2284 | break; | |
2285 | default: | |
d1927afc | 2286 | log("Invalid Item Type %c in %s", buf[0], itemdata); |
2287 | delete []buf; | |
e0056fa6 | 2288 | return 0; |
42c1eadd | 2289 | break; |
2290 | } | |
2291 | if(tempItem->setData(buf)) | |
2292 | { | |
2293 | Items.push_back(tempItem); | |
2294 | } | |
2295 | } | |
2296 | } | |
2297 | catch (char *str) | |
cd973e97 | 2298 | { |
42c1eadd | 2299 | log("Exception loading items: %s", str); |
d1927afc | 2300 | delete []buf; |
42c1eadd | 2301 | return 0; |
cd973e97 | 2302 | } |
cd973e97 | 2303 | } |
d1927afc | 2304 | delete []buf; |
cd973e97 | 2305 | return 1; |
2306 | } | |
fbb87959 | 2307 | |
85ce9d3e | 2308 | int load_gs_dbase() |
2309 | { | |
fbb87959 | 2310 | ifstream infile; |
2311 | aClient *temp; | |
2312 | Player *p; | |
2313 | char *tempname, *buf, *password; | |
2314 | int tempnum; | |
2315 | buf = new char[100000]; | |
2316 | ||
2317 | infile.open(playerdata); | |
2318 | ||
2319 | if (infile.fail()) | |
85ce9d3e | 2320 | { |
fbb87959 | 2321 | log("Error opening %s", playerdata); |
2322 | return 0; | |
85ce9d3e | 2323 | } |
fbb87959 | 2324 | |
2325 | for (int x = 0; x < U_TABLE_SIZE; x++) | |
19795233 | 2326 | { |
fbb87959 | 2327 | ListNode<aClient> *tempNode; |
2328 | tempNode = players[x].First(); | |
2329 | while (tempNode) | |
2330 | { | |
2331 | if (tempNode->getData()->stats->getClient()) | |
2332 | { | |
2333 | logout(tempNode->getData()->stats->getClient()); | |
2334 | } | |
2335 | tempNode = tempNode->Next(); | |
2336 | } | |
2337 | players[x].deleteNodes(); | |
19795233 | 2338 | } |
fbb87959 | 2339 | |
2340 | while (infile.getline(buf, 100000, '\n')) | |
2341 | { | |
2342 | temp = new aClient; | |
2343 | tempname = strtok(buf, " "); | |
2344 | temp->stats = new Player(tempname); | |
2345 | p = temp->stats; | |
2346 | ||
2347 | p->setLevel(stringtoint(strtok(NULL, " "))); | |
2348 | p->setExp(stringtoint(strtok(NULL, " "))); | |
2349 | p->setGold(stringtoint(strtok(NULL, " "))); | |
2350 | p->setBank(stringtoint(strtok(NULL, " "))); | |
2351 | p->setHP(stringtoint(strtok(NULL, " "))); | |
2352 | p->setMaxHP(stringtoint(strtok(NULL, " "))); | |
2353 | p->setStrength(stringtoint(strtok(NULL, " "))); | |
2354 | p->setDefense(stringtoint(strtok(NULL, " "))); | |
2355 | p->setForestFights(stringtoint(strtok(NULL, " "))); | |
2356 | p->setPlayerFights(stringtoint(strtok(NULL, " "))); | |
2357 | p->setFlags(stringtoint(strtok(NULL, " "))); | |
2358 | ||
2359 | ||
2360 | ||
2361 | password = strtok(NULL, " "); | |
53d5585b | 2362 | p->setRawPassword(password); |
fbb87959 | 2363 | temp->setNick("Not Playing"); |
37ed80a9 | 2364 | #ifdef P10 |
fbb87959 | 2365 | temp->setRealNick("Not Playing"); |
37ed80a9 | 2366 | #endif |
fbb87959 | 2367 | tempname = strtok(NULL, " "); |
2368 | if (tempname) | |
2369 | p->lastlogin = stringtoint(tempname); | |
2370 | else | |
2371 | p->lastlogin = time(NULL); | |
2372 | ||
2373 | tempname = strtok(NULL, " "); | |
2374 | tempnum = stringtoint(tempname); | |
2375 | if (tempnum != 0) | |
2376 | { | |
2377 | p->setWeapon(*findItemByID(tempnum)); | |
2378 | } | |
2379 | ||
2380 | tempname = strtok(NULL, " "); | |
2381 | tempnum = stringtoint(tempname); | |
2382 | ||
2383 | if (tempnum != 0) | |
2384 | { | |
2385 | p->setArmor(*findItemByID(tempnum)); | |
2386 | } | |
2387 | ||
2388 | ||
2389 | for (tempname = strtok(NULL, " "); tempname != NULL; tempname = strtok(NULL, " ")) | |
2390 | { | |
2391 | long int id, uses; | |
2392 | list<item*>::iterator item_iter; | |
2393 | id = stringtoint(tempname); | |
2394 | tempname = strtok(NULL, " "); | |
2395 | uses = stringtoint(tempname); | |
2396 | ||
2397 | item_iter = Items.begin(); | |
2398 | while (item_iter != Items.end()) | |
2399 | { | |
2400 | if ((*item_iter)->getID() == id) | |
2401 | { | |
2402 | // Don't sort every time you add an item or it eats CPU | |
2403 | p->inventory->addItemNoChecks((*item_iter))->setUses(uses); | |
2404 | } | |
2405 | item_iter++; | |
2406 | } | |
2407 | } | |
2408 | p->inventory->sort(); | |
2409 | ||
2410 | unsigned long hv = iHASH((unsigned char *) temp->stats->getName().c_str()); | |
2411 | ||
2412 | temp->stats->setClient(NULL); | |
2413 | players[hv].insertAtBack(temp); | |
2414 | delete temp; | |
2415 | } | |
2416 | delete [] buf; | |
2417 | infile.close(); | |
2418 | return 1; | |
85ce9d3e | 2419 | } |
2420 | ||
5c449fde | 2421 | bool passcmp(const char *encrypted, char *plaintext) |
e3c5fe46 | 2422 | { |
37ed80a9 | 2423 | char salt[3]; |
2424 | char *plaintext2, *plainToencrypt; | |
2425 | bool same = false; | |
2426 | ||
2427 | plaintext2 = new char[strlen(encrypted) + strlen(plaintext)]; // Extra | |
2428 | strcpy(plaintext2, plaintext); | |
2429 | ||
2430 | salt[0] = encrypted[0]; | |
2431 | salt[1] = encrypted[1]; | |
2432 | salt[3] = '\0'; | |
2433 | ||
2434 | plainToencrypt = crypt(plaintext2, salt); | |
2435 | ||
2436 | same = (strcmp((const char *)encrypted, plainToencrypt) == 0 ? true : false); | |
2437 | ||
2438 | delete []plaintext2; | |
2439 | ||
2440 | return same; | |
e3c5fe46 | 2441 | } |
2442 | ||
2443 | bool check_password(char *name, char *plaintext) | |
2444 | { | |
37ed80a9 | 2445 | aClient *client; |
2446 | ||
2447 | if (!(client = findplayer(name))) | |
2448 | return false; | |
2449 | else | |
e3c5fe46 | 2450 | { |
fbb87959 | 2451 | return passcmp(client->stats->getPassword().c_str(), plaintext); |
e3c5fe46 | 2452 | } |
e3c5fe46 | 2453 | } |
1cf88153 | 2454 | |
ad7dfaa0 | 2455 | void do_store(char *u) |
2456 | { | |
3f107f27 | 2457 | list<item*>::iterator item_iterator; |
e401a866 | 2458 | item *tempItem; |
37ed80a9 | 2459 | char *cmd = strtok(NULL, " "); |
37ed80a9 | 2460 | char *num = strtok(NULL, " "); |
2461 | char *space; | |
e401a866 | 2462 | int id; |
37ed80a9 | 2463 | aClient *user; |
2464 | Player *p; | |
fbb87959 | 2465 | |
2466 | ||
e401a866 | 2467 | if (!cmd || !num) |
ad7dfaa0 | 2468 | { |
37ed80a9 | 2469 | notice(s_GameServ, u, "SYNTAX: STORE LIST {ARMOR | WEAPONS}"); |
e401a866 | 2470 | notice(s_GameServ, u, " \ 2STORE SELL NUMBER\ 2"); |
2471 | notice(s_GameServ, u, " \ 2STORE BUY \1fNUMBER\1f\ 2"); | |
37ed80a9 | 2472 | return; |
ad7dfaa0 | 2473 | } |
37ed80a9 | 2474 | else if (!(user = find(u))) |
448a1531 | 2475 | { |
37ed80a9 | 2476 | log("Fatal Error: could not find %s in client list", u); |
2477 | return; | |
448a1531 | 2478 | } |
37ed80a9 | 2479 | else if (isIgnore(user)) |
448a1531 | 2480 | { |
37ed80a9 | 2481 | #ifdef DEBUGMODE |
2482 | log("Ignoring %s.", user->getNick()); | |
2483 | #endif | |
2484 | return; | |
448a1531 | 2485 | } |
37ed80a9 | 2486 | else if (!is_playing(user)) |
40251952 | 2487 | { |
37ed80a9 | 2488 | notice(s_GameServ, u, "You must be playing to use the store!"); |
2489 | return; | |
40251952 | 2490 | } |
e401a866 | 2491 | else if (is_fighting(user)) |
2492 | { | |
2493 | notice(s_GameServ, u, "You can't go to the store while fighting!"); | |
2494 | return; | |
2495 | } | |
37ed80a9 | 2496 | else if (!isAlive(user->stats)) |
1af35752 | 2497 | { |
37ed80a9 | 2498 | notice(s_GameServ, u, "You are dead. Wait until tomorrow to purchase weapons and armor!"); |
2499 | return; | |
1af35752 | 2500 | } |
37ed80a9 | 2501 | updateTS(user->stats); |
2502 | ||
2503 | if (stricmp(cmd, "LIST") == 0) | |
ad7dfaa0 | 2504 | { |
e401a866 | 2505 | if (stricmp(num, "WEAPONS") == 0) |
3f107f27 | 2506 | { |
fbb87959 | 2507 | notice(s_GameServ, u, "Welcome to Kain's Armory"); |
2508 | notice(s_GameServ, u, "Here are the weapons we have available for the killing, sire:"); | |
2509 | for (item_iterator = store.begin(); item_iterator != store.end(); ++item_iterator) | |
2510 | { | |
2511 | if ((*item_iterator)->getType() == WEAPON) | |
2512 | { | |
2513 | space = spaces(strlen((*item_iterator)->getName().c_str()), "."); | |
2514 | notice(s_GameServ, u, "%s%ld. %s%s%ld", ((*item_iterator)->getID() < 10 ? " " : ""), (*item_iterator)->getID(), (*item_iterator)->getName().c_str(), space, (*item_iterator)->price()); | |
2515 | free(space); | |
2516 | } | |
2517 | } | |
2518 | notice(s_GameServ, u, "To purchase a weapon, type /msg %S STORE BUY \ 2#\ 2."); | |
2519 | notice(s_GameServ, u, "Where # is the weapon number from the menu above."); | |
2520 | ||
3f107f27 | 2521 | } |
e401a866 | 2522 | else if (stricmp(num, "ARMOR") == 0) |
3f107f27 | 2523 | { |
fbb87959 | 2524 | notice(s_GameServ, u, "Welcome to Kain's Armory"); |
2525 | notice(s_GameServ, u, "I hope you enjoy the fine armor we have available for your protection:"); | |
2526 | for (item_iterator = store.begin(); item_iterator != store.end(); ++item_iterator) | |
2527 | { | |
2528 | if ((*item_iterator)->getType() == ARMOR) | |
2529 | { | |
2530 | space = spaces(strlen((*item_iterator)->getName().c_str()), "."); | |
2531 | notice(s_GameServ, u, "%s%ld. %s%s%d",((*item_iterator)->getID() < 10 ? " " : ""), (*item_iterator)->getID(), (*item_iterator)->getName().c_str(), space, (*item_iterator)->price()); | |
2532 | free(space); | |
2533 | } | |
3f107f27 | 2534 | } |
fbb87959 | 2535 | |
2536 | notice(s_GameServ, u, "To purchase armor, type /msg %S store buy #"); | |
2537 | notice(s_GameServ, u, "Where # is the armor number from the menu above."); | |
2538 | } | |
3f107f27 | 2539 | |
2540 | } | |
e401a866 | 2541 | else if (stricmp(cmd, "BUY") == 0) |
2542 | { | |
2543 | p = user->stats; | |
2544 | if (!num) | |
fbb87959 | 2545 | { |
2546 | notice(s_GameServ, u, "SYNTAX: \ 2STORE BUY \1f#\1f\ 2"); | |
2547 | return; | |
2548 | } | |
37ed80a9 | 2549 | else |
fbb87959 | 2550 | { |
2551 | id = stringtoint(num); | |
2552 | } | |
2553 | ||
e401a866 | 2554 | if (!isstringnum(num)) |
fbb87959 | 2555 | { |
2556 | notice(s_GameServ, u, "SYNTAX: \ 2STORE BUY \1f#\1f\ 2"); | |
2557 | return; | |
2558 | } | |
e401a866 | 2559 | else if (!(tempItem = findStoreItemByID(id))) |
fbb87959 | 2560 | { |
2561 | notice(s_GameServ, u, "Sorry, we don't carry that item!"); | |
2562 | return; | |
2563 | } | |
2564 | else if (p->getGold() < tempItem->price()) | |
2565 | { | |
2566 | notice(s_GameServ, u, "You can't afford to buy %s", tempItem->getName().c_str()); | |
2567 | return; | |
2568 | } | |
ba9239df | 2569 | else if (p->inventory->addItem(tempItem)) |
fbb87959 | 2570 | { |
2571 | notice(s_GameServ, u, "You have purchased %s! Thanks for the gold!", tempItem->getName().c_str()); | |
2572 | p->subtractGold(tempItem->price()); | |
fbb87959 | 2573 | notice(s_GameServ, u, "Don't forget to type /msg %S equip %ld", tempItem->getID()); |
2574 | } | |
ba9239df | 2575 | else |
2576 | { | |
2577 | notice(s_GameServ, u, "You can't carry any more!"); | |
2578 | } | |
8c126acc | 2579 | } |
37ed80a9 | 2580 | else if (stricmp(cmd, "SELL" ) == 0) |
8c126acc | 2581 | { |
e401a866 | 2582 | itemContainer *tempContainer; |
37ed80a9 | 2583 | p = user->stats; |
e401a866 | 2584 | id = stringtoint(num); |
2585 | if (!isstringnum(num)) | |
fbb87959 | 2586 | { |
2587 | notice(s_GameServ, u, "SYNTAX: /msg %S store sell #"); | |
2588 | return; | |
2589 | } | |
e401a866 | 2590 | else if (!(tempContainer = p->inventory->Find(id))) |
fbb87959 | 2591 | { |
2592 | notice(s_GameServ, u, "You're not carrying that!"); | |
2593 | return; | |
2594 | } | |
2595 | else if (p->getGold() >= 2000000000) | |
2596 | { | |
2597 | notice(s_GameServ, u, "You have enough gold. Just hang on to it for now."); | |
2598 | } | |
e401a866 | 2599 | else |
fbb87959 | 2600 | { |
2601 | tempItem = tempContainer->getItem(); | |
2602 | ||
2603 | notice(s_GameServ, u, "Thank you for your business! We gave you %ld gold for %s!", (tempItem->price() / 2), tempItem->getName().c_str()); | |
2604 | p->addGold((tempItem->price() / 2)); | |
2605 | p->inventory->deleteItem(tempItem); | |
2606 | if (tempItem == p->getWeapon()) | |
2607 | { | |
2608 | notice(s_GameServ, u, "Since you equipped %s, you're going to have to reequip something", tempItem->getName().c_str()); | |
2609 | tempItem->undo(p); | |
2610 | p->clearWeapon(); | |
2611 | } | |
2612 | else if (tempItem == p->getArmor()) | |
2613 | { | |
2614 | tempItem->undo(p); | |
2615 | notice(s_GameServ, u, "Since you equipped %s, you're going to have to reequip something", tempItem->getName().c_str()); | |
2616 | p->clearArmor(); | |
2617 | } | |
2618 | } | |
8c126acc | 2619 | } |
37ed80a9 | 2620 | else |
6d053d90 | 2621 | { |
37ed80a9 | 2622 | notice(s_GameServ, u, "SYNTAX: STORE LIST {ARMOR | WEAPONS}"); |
e401a866 | 2623 | notice(s_GameServ, u, " \ 2STORE SELL #\ 2"); |
2624 | notice(s_GameServ, u, " \ 2STORE BUY \1f#\1f\ 2"); | |
37ed80a9 | 2625 | return; |
6d053d90 | 2626 | } |
8c126acc | 2627 | } |
9cda831c | 2628 | void do_inventory(char *u) |
2629 | { | |
fbb87959 | 2630 | aClient *user; |
2631 | ||
2632 | if (!(user = find(u))) | |
9cda831c | 2633 | { |
fbb87959 | 2634 | notice(s_GameServ, u, "Fatal Error. Contact a %S admin!"); |
2635 | return; | |
9cda831c | 2636 | } |
fbb87959 | 2637 | else if (isIgnore(user)) |
448a1531 | 2638 | { |
fbb87959 | 2639 | #ifdef DEBUGMODE |
2640 | log("Ignoring %s.", user->getNick()); | |
2641 | #endif | |
2642 | return; | |
448a1531 | 2643 | } |
fbb87959 | 2644 | else if (!is_playing(user)) |
9cda831c | 2645 | { |
fbb87959 | 2646 | notice(s_GameServ, u, "You must be playing to check your inventory!"); |
2647 | return; | |
9cda831c | 2648 | } |
fbb87959 | 2649 | updateTS(user->stats); |
2650 | showinventory(user->stats, user); | |
9cda831c | 2651 | } |
37ed80a9 | 2652 | |
228a25d5 | 2653 | void showinventory(Player *from, aClient *to) |
9cda831c | 2654 | { |
b6bf4226 | 2655 | char *nick; |
228a25d5 | 2656 | if (!to || !from) |
2657 | { | |
2658 | return; | |
2659 | } | |
b6bf4226 | 2660 | |
2661 | nick = to->getNick(); | |
37ed80a9 | 2662 | |
228a25d5 | 2663 | if (from->inventory->isEmpty()) |
37ed80a9 | 2664 | { |
2665 | notice(s_GameServ, nick, "You aren't carrying anything"); | |
2666 | return; | |
2667 | } | |
228a25d5 | 2668 | |
2669 | list <itemContainer> *items; | |
2670 | items = from->inventory->getItems(); | |
2671 | ||
2672 | list <itemContainer>::iterator item_iter, item_iter2; | |
2673 | item_iter = items->begin(); | |
2674 | ||
fbb87959 | 2675 | notice(s_GameServ, nick, "Inventory for %s:", from->getName().c_str()); |
228a25d5 | 2676 | long count; |
2677 | while (item_iter != items->end()) | |
37ed80a9 | 2678 | { |
1ee4a31b | 2679 | // Display a list of counted items so as not to show an extra line for duplicate items |
2680 | count = 0; | |
2681 | item_iter2 = item_iter; | |
2682 | while (item_iter != items->end() && (*item_iter) == (*item_iter2)) | |
2683 | { | |
2684 | if ((*item_iter) == (*item_iter2)) | |
228a25d5 | 2685 | { |
2686 | ++count; | |
2687 | } | |
1ee4a31b | 2688 | else |
228a25d5 | 2689 | { |
2690 | break; | |
2691 | } | |
1ee4a31b | 2692 | ++item_iter; |
2693 | } | |
2694 | notice(s_GameServ, nick, "%ld.) %s (%ld)", (*item_iter2).getItem()->getID(), (*item_iter2).getItem()->getName().c_str(), count); | |
37ed80a9 | 2695 | } |
9cda831c | 2696 | } |
7b51307d | 2697 | |
f5c25639 | 2698 | void do_tavern(char *u) |
2699 | { | |
d1927afc | 2700 | char *cmd = strtok(NULL, " "); |
7b51307d | 2701 | |
d1927afc | 2702 | aClient *user; |
2703 | Player *p; | |
2704 | ||
2705 | if (!(user = find(u))) | |
f5c25639 | 2706 | { |
d1927afc | 2707 | notice(s_GameServ, u, "Fatal Error. See a %S admin for help"); |
2708 | return; | |
f5c25639 | 2709 | } |
d1927afc | 2710 | else if (isIgnore(user)) |
448a1531 | 2711 | { |
d1927afc | 2712 | #ifdef DEBUGMODE |
2713 | log("Ignoring %s.", user->getNick()); | |
2714 | #endif | |
2715 | return; | |
448a1531 | 2716 | } |
d1927afc | 2717 | else if (!is_playing(user)) |
f5c25639 | 2718 | { |
d1927afc | 2719 | notice(s_GameServ, u, "You must be playing to go to the Tavern"); |
2720 | return; | |
f5c25639 | 2721 | } |
d1927afc | 2722 | else if (is_fighting(user)) |
9cda831c | 2723 | { |
d1927afc | 2724 | notice(s_GameServ, u, "You cannot go to the Tavern during a fight!"); |
2725 | return; | |
9cda831c | 2726 | } |
d1927afc | 2727 | |
2728 | updateTS(user->stats); | |
2729 | p = user->stats; | |
2730 | ||
2731 | if (!cmd) | |
f5c25639 | 2732 | { |
d1927afc | 2733 | notice(s_GameServ, u, "Welcome to Boot Liquors Mystic Apothecary and General Store"); |
2734 | notice(s_GameServ, u, "Your commands:"); | |
2735 | notice(s_GameServ, u, "/msg %S TAVERN {LIST | BUY} [NUMBER]"); | |
2736 | notice(s_GameServ, u, "What'll it be?"); | |
f5c25639 | 2737 | } |
d1927afc | 2738 | else if (stricmp(cmd, "LIST") == 0) |
f5c25639 | 2739 | { |
d1927afc | 2740 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); |
1e7678e9 | 2741 | showTavern(user); |
d1927afc | 2742 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY #"); |
f5c25639 | 2743 | } |
19894227 | 2744 | else if (stricmp(cmd, "BUY") == 0) |
f5c25639 | 2745 | { |
53d5585b | 2746 | int amt = 1; |
19894227 | 2747 | char *chid = strtok(NULL, " "); |
7b51307d | 2748 | char *amount = strtok(NULL, " "); |
2749 | ||
53d5585b | 2750 | if (amount) |
2751 | amt = stringtoint(amount); | |
d1927afc | 2752 | |
19894227 | 2753 | if (!chid) |
fbb87959 | 2754 | { |
7b51307d | 2755 | notice(s_GameServ, u, "SYNTAX: TAVERN BUY # [#]"); |
fbb87959 | 2756 | notice(s_GameServ, u, "Example: /msg %S TAVERN BUY 6001"); |
7b51307d | 2757 | notice(s_GameServ, u, "Example: /msg %S TAVERN BUY 6001 10"); |
fbb87959 | 2758 | return; |
2759 | } | |
19894227 | 2760 | long id = stringtoint(chid); |
2761 | tavernItem *tempItem; | |
d1927afc | 2762 | |
fbb87959 | 2763 | if (!(tempItem = findTavernItemByID(id)) || user->stats->getLevel() < tempItem->getLevel()) |
2764 | { | |
2765 | notice(s_GameServ, u, "Invalid Choice!"); | |
2766 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); | |
2767 | showTavern(user); | |
2768 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY #"); | |
2769 | return; | |
2770 | } | |
7b51307d | 2771 | else if (!amount && user->stats->getGold() < tempItem->getItem()->price()) |
fbb87959 | 2772 | { |
2773 | notice(s_GameServ, u, "You don't have enough gold!"); | |
2774 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); | |
2775 | showTavern(user); | |
2776 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY #"); | |
2777 | } | |
7b51307d | 2778 | else if (user->stats->getGold() < amt * tempItem->getItem()->price()) |
2779 | { | |
2780 | notice(s_GameServ, u, "You don't have enough gold!"); | |
2781 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); | |
2782 | showTavern(user); | |
2783 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY # [#]"); | |
2784 | } | |
2785 | else | |
fbb87959 | 2786 | { |
7b51307d | 2787 | if (amount) |
fbb87959 | 2788 | { |
7b51307d | 2789 | int amt = stringtoint(amount); |
2790 | if (amt < 0 || amount[0] == '-') | |
2791 | { | |
2792 | notice(s_GameServ, u, "You trying to steal from me?"); | |
2793 | } | |
2794 | else if (user->stats->inventory->addItem(tempItem->getItem(), amt) == NULL) | |
2795 | { | |
2796 | notice(s_GameServ, u, "You can't carry that many!"); | |
7b51307d | 2797 | } |
2497f916 | 2798 | else |
2799 | { | |
2800 | notice(s_GameServ, u, "%d %s's coming right up!", amt, tempItem->getItem()->getName().c_str()); | |
2801 | user->stats->subtractGold(tempItem->getItem()->price() * amt); | |
2802 | } | |
7b51307d | 2803 | } |
2804 | else | |
2805 | { | |
2806 | if (user->stats->inventory->addItem(tempItem->getItem()) == NULL) | |
2807 | { | |
2808 | notice(s_GameServ, u, "You can't carry any more!"); | |
7b51307d | 2809 | } |
2497f916 | 2810 | else |
2811 | { | |
2812 | notice(s_GameServ, u, "One %s coming right up!", tempItem->getItem()->getName().c_str()); | |
2813 | user->stats->subtractGold(tempItem->getItem()->price()); | |
2814 | } | |
fbb87959 | 2815 | } |
fbb87959 | 2816 | } |
f5c25639 | 2817 | } |
d1927afc | 2818 | else |
9cda831c | 2819 | { |
d1927afc | 2820 | notice(s_GameServ, u, "Improper Syntax."); |
2821 | notice(s_GameServ, u, "Type /msg %S HELP TAVERN for help"); | |
9cda831c | 2822 | } |
37ed80a9 | 2823 | return; |
f5c25639 | 2824 | } |
2825 | ||
8c126acc | 2826 | void do_bank(char *u) |
2827 | { | |
228a25d5 | 2828 | char *cmd = strtok(NULL, " "); |
2829 | char *amount = strtok(NULL, " "); | |
2830 | char *nick = strtok(NULL, " "); | |
2831 | ||
2832 | aClient *user; | |
2833 | Player *p; | |
2834 | ||
2835 | if (!cmd || (!amount && stricmp(cmd, "BALANCE") != 0) || (stricmp(cmd, "TRANSFER") == 0 && !nick)) | |
8c126acc | 2836 | { |
228a25d5 | 2837 | notice(s_GameServ, u, "BANK {WITHDRAW | DEPOSIT} {ALL | AMOUNT}"); |
2838 | notice (s_GameServ, u, "BANK BALANCE"); | |
2839 | return; | |
8c126acc | 2840 | } |
228a25d5 | 2841 | else if (!(user = find(u))) |
40251952 | 2842 | { |
228a25d5 | 2843 | notice(s_GameServ, u, "Fatal Error. Couldn't find your aClient. Contact a(n) %S "\ |
2844 | " admin for help"); | |
2845 | log("Fatal Error. Couldn't find %s while executing do_bank()", u); | |
2846 | return; | |
40251952 | 2847 | } |
228a25d5 | 2848 | else if (isIgnore(user)) |
448a1531 | 2849 | { |
228a25d5 | 2850 | #ifdef DEBUGMODE |
2851 | log("Ignoring %s.", user->getNick()); | |
2852 | #endif | |
2853 | return; | |
448a1531 | 2854 | } |
228a25d5 | 2855 | else if (!is_playing(user)) |
8c126acc | 2856 | { |
228a25d5 | 2857 | notice(s_GameServ, u, "You must be playing to use the bank!"); |
2858 | return; | |
ad7dfaa0 | 2859 | } |
228a25d5 | 2860 | else if (is_fighting(user)) |
2158299e | 2861 | { |
228a25d5 | 2862 | notice(s_GameServ, u, "You can't go to the bank during a fight!"); |
2863 | return; | |
2158299e | 2864 | } |
228a25d5 | 2865 | updateTS(user->stats); |
2866 | if (stricmp(cmd, "BALANCE") == 0) | |
fa376453 | 2867 | { |
228a25d5 | 2868 | showBankBalance(u); |
2869 | return; | |
fa376453 | 2870 | } |
228a25d5 | 2871 | else if (!isAlive(user->stats)) |
1af35752 | 2872 | { |
228a25d5 | 2873 | notice(s_GameServ, u, "You are dead. We don't accept gold from dead folk! Wait 'til tomorrow!"); |
2874 | return; | |
1af35752 | 2875 | } |
228a25d5 | 2876 | else if (!isstringnum(amount) && stricmp(amount, "ALL") != 0) |
8c126acc | 2877 | { |
228a25d5 | 2878 | notice(s_GameServ, u, "I don't know how to convert alphabet letters into currency, sire!"); |
2879 | return; | |
8c126acc | 2880 | } |
228a25d5 | 2881 | if (stringtoint(amount) < 0) |
11f32a66 | 2882 | { |
228a25d5 | 2883 | notice(s_GameServ, u, "Sorry. This bank is not licensed "\ |
2884 | "to handle such sums of cash, noble Lord."); | |
2885 | return; | |
11f32a66 | 2886 | } |
228a25d5 | 2887 | p = user->stats; |
2888 | ||
2889 | if (stricmp(cmd, "DEPOSIT") == 0) | |
8c126acc | 2890 | { |
fbb87959 | 2891 | if (p->getBank() == 2000000000) |
8c126acc | 2892 | { |
228a25d5 | 2893 | notice(s_GameServ, u, "Your bank account is full, sire!"); |
2894 | return; | |
8c126acc | 2895 | } |
228a25d5 | 2896 | else if (stricmp(amount, "ALL") == 0) |
8c126acc | 2897 | { |
fbb87959 | 2898 | if (2000000000 - p->getBank() < p->getGold()) |
8c126acc | 2899 | { |
228a25d5 | 2900 | notice(s_GameServ, u, "You don't have enough room for all of your gold."); |
fbb87959 | 2901 | notice(s_GameServ, u, "Depositing %ld gold into your account", (2000000000 - p->getBank())); |
2902 | p->subtractGold((2000000000 - p->getBank())); | |
2903 | p->setBank(2000000000); | |
228a25d5 | 2904 | showBankBalance(u); |
8c126acc | 2905 | } |
228a25d5 | 2906 | else |
8c126acc | 2907 | { |
fbb87959 | 2908 | notice(s_GameServ, u, "Depositing %ld gold into your account!", p->getGold()); |
2909 | p->addBank(p->getGold()); | |
2910 | p->setGold(0); | |
228a25d5 | 2911 | showBankBalance(u); |
8c126acc | 2912 | } |
2913 | } | |
fbb87959 | 2914 | else if (stringtoint(amount) > p->getGold()) |
8c126acc | 2915 | { |
fbb87959 | 2916 | notice(s_GameServ, u, "Sire, you only have %ld gold!", p->getGold()); |
228a25d5 | 2917 | showBankBalance(u); |
2918 | return; | |
8c126acc | 2919 | } |
228a25d5 | 2920 | else |
8c126acc | 2921 | { |
fbb87959 | 2922 | if (2000000000 - p->getBank() < stringtoint(amount)) |
8c126acc | 2923 | { |
228a25d5 | 2924 | notice(s_GameServ, u, "You don't have room in your account for that much."); |
fbb87959 | 2925 | notice(s_GameServ, u, "Capping off your account with %ld gold!", (2000000000 - p->getBank())); |
2926 | p->subtractGold((2000000000 - p->getBank())); | |
2927 | p->setBank(2000000000); | |
228a25d5 | 2928 | showBankBalance(u); |
8c126acc | 2929 | } |
228a25d5 | 2930 | else |
8c126acc | 2931 | { |
228a25d5 | 2932 | notice(s_GameServ, u, "Depositing %d gold into your account!", stringtoint(amount)); |
fbb87959 | 2933 | p->addBank(stringtoint(amount)); |
2934 | p->subtractGold(stringtoint(amount)); | |
228a25d5 | 2935 | showBankBalance(u); |
8c126acc | 2936 | } |
2937 | } | |
2938 | } | |
228a25d5 | 2939 | else if (stricmp(cmd, "WITHDRAW") == 0) |
8c126acc | 2940 | { |
fbb87959 | 2941 | if (p->getGold() == 2000000000) |
8c126acc | 2942 | { |
228a25d5 | 2943 | notice(s_GameServ, u, "You cannot carry any more gold, sire!"); |
2944 | showBankBalance(u); | |
2945 | return; | |
8c126acc | 2946 | } |
228a25d5 | 2947 | else if (stricmp(amount, "ALL") == 0) |
8c126acc | 2948 | { |
fbb87959 | 2949 | if (2000000000 - p->getGold() < p->getBank()) |
8c126acc | 2950 | { |
228a25d5 | 2951 | notice(s_GameServ, u, "You don't have enough room to carry all that gold."); |
fbb87959 | 2952 | notice(s_GameServ, u, "Withdrawing %ld gold from your account", (2000000000 - p->getGold())); |
2953 | p->subtractBank((2000000000 - p->getGold())); | |
2954 | p->setGold(2000000000); | |
228a25d5 | 2955 | showBankBalance(u); |
8c126acc | 2956 | } |
228a25d5 | 2957 | else |
8c126acc | 2958 | { |
fbb87959 | 2959 | notice(s_GameServ, u, "Withdrawing %ld gold from your account!", p->getBank()); |
2960 | p->addGold(p->getBank()); | |
2961 | p->setBank(0); | |
228a25d5 | 2962 | showBankBalance(u); |
8c126acc | 2963 | } |
2964 | } | |
fbb87959 | 2965 | else if (stringtoint(amount) > p->getBank()) |
8c126acc | 2966 | { |
fbb87959 | 2967 | notice(s_GameServ, u, "Sire, you only have %ld gold in the bank!", p->getBank()); |
228a25d5 | 2968 | showBankBalance(u); |
2969 | return; | |
8c126acc | 2970 | } |
228a25d5 | 2971 | else |
8c126acc | 2972 | { |
fbb87959 | 2973 | if (2000000000 - p->getGold() < stringtoint(amount)) |
8c126acc | 2974 | { |
228a25d5 | 2975 | notice(s_GameServ, u, "You don't enough have room to carry that much gold!"); |
2976 | notice(s_GameServ, u, "You fill your pockets with %ld gold!", | |
fbb87959 | 2977 | (2000000000 - p->getGold())); |
2978 | p->subtractBank((2000000000 - p->getGold())); | |
2979 | p->setGold(2000000000); | |
228a25d5 | 2980 | showBankBalance(u); |
8c126acc | 2981 | } |
228a25d5 | 2982 | else |
8c126acc | 2983 | { |
228a25d5 | 2984 | notice(s_GameServ, u, "Withdrawing %d gold from your account!", stringtoint(amount)); |
fbb87959 | 2985 | p->addGold(stringtoint(amount)); |
2986 | p->subtractBank(stringtoint(amount)); | |
228a25d5 | 2987 | showBankBalance(u); |
8c126acc | 2988 | } |
2989 | } | |
228a25d5 | 2990 | } |
ad7dfaa0 | 2991 | } |
ab4f4ec0 | 2992 | |
fcca861d | 2993 | void do_dragon(char *u) |
2994 | { | |
228a25d5 | 2995 | aClient *user; |
2996 | ||
2997 | if (!(user = find(u))) | |
fcca861d | 2998 | { |
228a25d5 | 2999 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
3000 | return; | |
fcca861d | 3001 | } |
228a25d5 | 3002 | else if (isIgnore(user)) |
fcca861d | 3003 | { |
228a25d5 | 3004 | #ifdef DEBUGMODE |
3005 | log("Ignoring %s.", user->getNick()); | |
3006 | #endif | |
3007 | return; | |
fcca861d | 3008 | } |
228a25d5 | 3009 | else if (!is_playing(user)) |
fcca861d | 3010 | { |
228a25d5 | 3011 | notice(s_GameServ, u, "You must be playing to fight the dragon!"); |
3012 | return; | |
fcca861d | 3013 | } |
228a25d5 | 3014 | else if (is_fighting(user)) |
fcca861d | 3015 | { |
228a25d5 | 3016 | notice(s_GameServ, u, "You are already in a fight. How will you fight the almighty dragon!?"); |
3017 | return; | |
fcca861d | 3018 | } |
228a25d5 | 3019 | else if (!isAlive(user->stats)) |
fcca861d | 3020 | { |
228a25d5 | 3021 | notice(s_GameServ, u, "You're dead. Wait until tomorrow to see your master!"); |
3022 | return; | |
fcca861d | 3023 | } |
fbb87959 | 3024 | else if (user->stats->getLevel() < LEVELS) |
fcca861d | 3025 | { |
228a25d5 | 3026 | notice(s_GameServ, u, "You fool! Only those strong enough "\ |
3027 | "to vanquish any foe should DARE fight the dragon!"); | |
3028 | notice(s_GameServ, u, "To put it in terms you can understand: "\ | |
3029 | "You are too weak. You must be Level %d!", REALLEVELS); | |
3030 | return; | |
fcca861d | 3031 | } |
228a25d5 | 3032 | |
3033 | updateTS(user->stats); | |
3034 | ||
3035 | Player *p = user->stats; | |
3036 | setMaster(p); | |
3037 | notice(s_GameServ, u, "You approach the dragon's lair cautiously."); | |
3038 | notice(s_GameServ, u, "The stench of sulfer fills the air as a "\ | |
3039 | "deep, red fog rolls in. The air is filled with the "\ | |
3040 | "heated mist of deadly fire from beyond the cave "\ | |
3041 | "entrance."); | |
3042 | notice(s_GameServ, u, "You adjust your %s, tighten your grip on "\ | |
3043 | "your %s, and venture into the hot, dark cave. "\ | |
3044 | "You are surprised at the angle of descent as you climb "\ | |
3045 | "lower and lower, deeper into the dragon's den.", | |
3046 | (p->getArmor() ? p->getArmor()->getName().c_str() : "Fists"), (p->getWeapon() ? p->getWeapon()->getName().c_str() : "Birthday Suit")); | |
3047 | notice(s_GameServ, u, "You come to the end of the cave to find "\ | |
3048 | "a tooth. It is a large tooth... bigger than your torso."\ | |
3049 | " Suddenly the darkness lifts from the gleam of an eye "\ | |
3050 | " staring into your soul! The eye is large... HUGE!"); | |
3051 | notice(s_GameServ, u, "Just then you notice the eye begin to "\ | |
3052 | "glare orange! The tooth is moving... but it is still too "\ | |
3053 | "dark for you to make out.... THE DRAGON! You see it!"); | |
fbb87959 | 3054 | p->setMonster(new Monster(dragon)); |
228a25d5 | 3055 | setDragonFight(p); |
3056 | display_monster(u); | |
fcca861d | 3057 | } |
3058 | ||
ab4f4ec0 | 3059 | void do_master(char *u) |
3060 | { | |
228a25d5 | 3061 | aClient *user; |
3062 | ||
3063 | ||
3064 | if (!(user = find(u))) | |
ab4f4ec0 | 3065 | { |
228a25d5 | 3066 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
3067 | return; | |
ab4f4ec0 | 3068 | } |
228a25d5 | 3069 | else if (isIgnore(user)) |
448a1531 | 3070 | { |
228a25d5 | 3071 | #ifdef DEBUGMODE |
3072 | log("Ignoring %s.", user->getNick()); | |
3073 | #endif | |
3074 | return; | |
448a1531 | 3075 | } |
228a25d5 | 3076 | else if (!is_playing(user)) |
c047f947 | 3077 | { |
228a25d5 | 3078 | notice(s_GameServ, u, "You must be playing to see your master!"); |
3079 | return; | |
c047f947 | 3080 | } |
228a25d5 | 3081 | else if (is_fighting(user)) |
ab4f4ec0 | 3082 | { |
228a25d5 | 3083 | notice(s_GameServ, u, "You're in the middle of a fight! Pay attention!"); |
3084 | return; | |
ab4f4ec0 | 3085 | } |
228a25d5 | 3086 | else if (!isAlive(user->stats)) |
1af35752 | 3087 | { |
228a25d5 | 3088 | notice(s_GameServ, u, "You're dead. Wait until tomorrow to see your master!"); |
3089 | return; | |
1af35752 | 3090 | } |
228a25d5 | 3091 | |
3092 | updateTS(user->stats); | |
3093 | ||
3094 | char *cmd = strtok(NULL, " "); | |
3095 | Player *p = user->stats; | |
3096 | long int need = 0; | |
3097 | ||
3098 | if (seenMaster(p)) | |
3099 | { | |
3100 | notice(s_GameServ, u, "You have already seen your master today. Wait until tomorrow to try again"); | |
3101 | return; | |
1af35752 | 3102 | } |
228a25d5 | 3103 | |
3104 | if (cmd != NULL) | |
ab4f4ec0 | 3105 | { |
fbb87959 | 3106 | switch(p->getLevel()) |
228a25d5 | 3107 | { |
ab4f4ec0 | 3108 | case 1: |
228a25d5 | 3109 | need = 200; |
3110 | break; | |
ab4f4ec0 | 3111 | case 2: |
228a25d5 | 3112 | need = 800; |
3113 | break; | |
ab4f4ec0 | 3114 | case 3: |
228a25d5 | 3115 | need = 2000; |
3116 | break; | |
ab4f4ec0 | 3117 | case 4: |
228a25d5 | 3118 | need = 8000; |
3119 | break; | |
ab4f4ec0 | 3120 | case 5: |
228a25d5 | 3121 | need = 20000; |
3122 | break; | |
ab4f4ec0 | 3123 | case 6: |
228a25d5 | 3124 | need = 80000; |
3125 | break; | |
ab4f4ec0 | 3126 | case 7: |
228a25d5 | 3127 | need = 200000; |
3128 | break; | |
ab4f4ec0 | 3129 | case 8: |
228a25d5 | 3130 | need = 800000; |
3131 | break; | |
ab4f4ec0 | 3132 | case 9: |
228a25d5 | 3133 | need = 2000000; |
3134 | break; | |
ab4f4ec0 | 3135 | case 10: |
228a25d5 | 3136 | need = 8000000; |
3137 | break; | |
ab4f4ec0 | 3138 | case 11: |
228a25d5 | 3139 | need = 20000000; |
3140 | break; | |
3141 | ||
016a160f | 3142 | case REALLEVELS: |
fbb87959 | 3143 | need = p->getExp() + 1; |
228a25d5 | 3144 | notice(s_GameServ, u, "You are at level %d. You are the master. What's left? The DRAGON!", REALLEVELS); |
3145 | return; | |
3146 | break; | |
ab4f4ec0 | 3147 | default: |
fbb87959 | 3148 | need = p->getExp() + 1; // Unknown level... don't let them fight a fake master! |
228a25d5 | 3149 | break; |
3150 | } | |
c7340cbd | 3151 | } |
228a25d5 | 3152 | else |
c7340cbd | 3153 | { |
228a25d5 | 3154 | notice(s_GameServ, u, "SYNTAX: MASTER {FIGHT | QUESTION}"); |
3155 | return; | |
c7340cbd | 3156 | } |
228a25d5 | 3157 | |
3158 | if (stricmp(cmd, "FIGHT") == 0) | |
c7340cbd | 3159 | { |
fbb87959 | 3160 | if (p->getExp() >= need) |
228a25d5 | 3161 | { |
3162 | setMaster(p); | |
3163 | see_master(u); | |
3164 | } | |
3165 | else | |
ddef84f1 | 3166 | notice(s_GameServ, u, "You are not worthy of fighting %s! You need %ld more experience.", |
fbb87959 | 3167 | levels[p->getLevel() - 1].master.name.c_str(), (need - p->getExp())); |
228a25d5 | 3168 | return; |
c7340cbd | 3169 | } |
228a25d5 | 3170 | else if (stricmp(cmd, "QUESTION") == 0) |
c7340cbd | 3171 | { |
fbb87959 | 3172 | if (p->getExp() >= need) |
ddef84f1 | 3173 | notice(s_GameServ, u, "%s looks you up and down and decides you are more ready than you will ever be.", |
fbb87959 | 3174 | levels[p->getLevel() - 1].master.name.c_str()); |
228a25d5 | 3175 | else |
ddef84f1 | 3176 | notice(s_GameServ, u, "You pathetic fool! You are no match for %s, %s!", |
fbb87959 | 3177 | levels[p->getLevel() - 1].master.name.c_str(), p->getName().c_str()); |
228a25d5 | 3178 | |
3179 | return; | |
c7340cbd | 3180 | } |
228a25d5 | 3181 | else |
c7340cbd | 3182 | { |
228a25d5 | 3183 | notice(s_GameServ, u, "SYNTAX: MASTER {FIGHT | QUESTION}"); |
ab4f4ec0 | 3184 | } |
3185 | } | |
3186 | ||
3187 | void see_master(char *u) | |
3188 | { | |
228a25d5 | 3189 | aClient *user; |
1af35752 | 3190 | |
228a25d5 | 3191 | if (!(user = find(u))) |
ab4f4ec0 | 3192 | { |
228a25d5 | 3193 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
3194 | return; | |
ab4f4ec0 | 3195 | } |
228a25d5 | 3196 | |
3197 | if (!is_fighting(user) && is_playing(user)) | |
ab4f4ec0 | 3198 | { |
fbb87959 | 3199 | Monster *temp; |
228a25d5 | 3200 | Player *p = user->stats; |
fbb87959 | 3201 | temp = new Monster(levels[p->getLevel() - 1].master); |
3202 | p->setMyMaster(temp); | |
00e51ca8 | 3203 | p->setMonster(temp); |
228a25d5 | 3204 | display_monster(u); // Since master is the same structure, use this function |
ab4f4ec0 | 3205 | } |
3206 | } | |
e282e9d2 | 3207 | |
1e7678e9 | 3208 | void showTavern(aClient *user) |
d1927afc | 3209 | { |
1e7678e9 | 3210 | Player *p; |
d1927afc | 3211 | list<tavernItem>::iterator item_iterator; |
3212 | item *tempItem; | |
228a25d5 | 3213 | |
1e7678e9 | 3214 | p = user->stats; |
228a25d5 | 3215 | |
1e7678e9 | 3216 | if (!p) |
3217 | return; | |
228a25d5 | 3218 | |
d1927afc | 3219 | item_iterator = tavern.begin(); |
3220 | if (tavern.empty()) | |
1e7678e9 | 3221 | { |
3222 | notice(s_GameServ, user->getNick(), "Tavern is empty"); | |
3223 | return; | |
3224 | } | |
228a25d5 | 3225 | |
d1927afc | 3226 | while (item_iterator != tavern.end()) |
3227 | { | |
fbb87959 | 3228 | if (p->getLevel() < (*item_iterator).getLevel()) |
228a25d5 | 3229 | { |
3230 | item_iterator++; | |
3231 | continue; | |
3232 | } | |
d1927afc | 3233 | tempItem = (*item_iterator).getItem(); |
1e7678e9 | 3234 | notice(s_GameServ, user->getNick(), "%d. %s for %ld gold", tempItem->getID(), tempItem->getName().c_str(), tempItem->price()); |
d1927afc | 3235 | item_iterator++; |
3236 | } | |
3237 | } | |
3238 | ||
e282e9d2 | 3239 | void showBankBalance(const char *u) |
3240 | { | |
228a25d5 | 3241 | aClient *user; |
3242 | Player *p; | |
3243 | ||
3244 | if (!(user = find(u))) | |
e282e9d2 | 3245 | return; |
228a25d5 | 3246 | |
3247 | p = user->stats; | |
3248 | ||
3249 | if (!p) | |
3250 | return; | |
3251 | ||
fbb87959 | 3252 | notice(s_GameServ, u, "Account Balance: %ld Gold On hand: %ld", p->getBank(), p->getGold()); |
e282e9d2 | 3253 | } |
44ea29f7 | 3254 | |
1fe6fccd | 3255 | void rolloverall() |
3256 | { | |
3257 | ListNode <aClient> *it; | |
3258 | Player *p; | |
3259 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) | |
3260 | { | |
3261 | it = players[x].First(); | |
3262 | while (it) | |
228a25d5 | 3263 | { |
3264 | p = it->getData()->stats; | |
3265 | rollover(p); | |
3266 | it = it->Next(); | |
3267 | } | |
1fe6fccd | 3268 | } |
3269 | } | |
44ea29f7 | 3270 | void refreshall() |
3271 | { | |
1fe6fccd | 3272 | ListNode <aClient> *it; |
3273 | Player *p; | |
3274 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) | |
44ea29f7 | 3275 | { |
1fe6fccd | 3276 | it = players[x].First(); |
3277 | ||
3278 | while (it) | |
228a25d5 | 3279 | { |
3280 | p = it->getData()->stats; | |
3281 | refresh(p); | |
3282 | it = it->Next(); | |
3283 | } | |
44ea29f7 | 3284 | } |
1fe6fccd | 3285 | } |
3286 | ||
3287 | void rollover(Player *p) | |
3288 | { | |
3289 | if (!p) | |
3290 | return; | |
228a25d5 | 3291 | |
fbb87959 | 3292 | p->addForestFights(numrolloverfights); |
228a25d5 | 3293 | |
fbb87959 | 3294 | if (p->getForestFights() > maxforestfights) |
3295 | p->setForestFights(maxforestfights); | |
44ea29f7 | 3296 | } |
3297 | ||
3298 | void refresh(Player *p) | |
3299 | { | |
228a25d5 | 3300 | if (!p) |
44ea29f7 | 3301 | return; |
fbb87959 | 3302 | |
3303 | if (p->getHP() < p->getMaxHP()) | |
3304 | p->healall(); | |
3305 | if (p->getForestFights() < forestfights) | |
228a25d5 | 3306 | { |
fbb87959 | 3307 | p->setForestFights(forestfights); |
228a25d5 | 3308 | } |
3309 | ||
fbb87959 | 3310 | p->setPlayerFights(3); |
228a25d5 | 3311 | setAlive(p); |
3312 | clearMaster(p); | |
44ea29f7 | 3313 | } |
c7340cbd | 3314 | |
3315 | void do_refresh(char *u) | |
3316 | { | |
228a25d5 | 3317 | char *nick = strtok(NULL, " "); |
3318 | aClient *user; | |
3319 | ||
3320 | if (!(user = find(u))) | |
96f71fee | 3321 | { |
228a25d5 | 3322 | notice(s_GameServ, u, "Error: aClient not found. Contact a %S admin"); |
3323 | log("Error: aClient not found: %s", u); | |
3324 | return; | |
96f71fee | 3325 | } |
228a25d5 | 3326 | else if (isIgnore(user)) |
448a1531 | 3327 | { |
228a25d5 | 3328 | #ifdef DEBUGMODE |
3329 | log("Ignoring %s.", user->getNick()); | |
3330 | #endif | |
3331 | return; | |
448a1531 | 3332 | } |
228a25d5 | 3333 | else if (!isAdmin(user)) |
96f71fee | 3334 | { |
228a25d5 | 3335 | notice(s_GameServ, u, "You must be a %S admin to use this command!"); |
3336 | return; | |
96f71fee | 3337 | } |
228a25d5 | 3338 | if (!nick) |
c7340cbd | 3339 | { |
228a25d5 | 3340 | notice(s_GameServ, u, "SYNTAX: REFRESH {ALL | NICK}"); |
3341 | return; | |
c7340cbd | 3342 | } |
228a25d5 | 3343 | else if (stricmp(nick, "ALL") == 0) |
c7340cbd | 3344 | { |
228a25d5 | 3345 | notice(s_GameServ, u, "Refreshing everyone's stats!"); |
3346 | refreshall(); | |
c7340cbd | 3347 | } |
228a25d5 | 3348 | else if ((user = findplayer(nick))) |
c7340cbd | 3349 | { |
228a25d5 | 3350 | if (is_playing(user)) |
3351 | { | |
3352 | #ifdef P10 | |
3353 | notice(s_GameServ, u, "Refreshing %s.", user->getRealNick()); | |
3354 | #else | |
3355 | notice(s_GameServ, u, "Refreshing %s.", user->getNick()); | |
3356 | #endif | |
3357 | refresh(user->stats); | |
3358 | } | |
3359 | else | |
3360 | { | |
3361 | #ifdef P10 | |
3362 | notice(s_GameServ, u, "%s is not playing.", user->getRealNick()); | |
3363 | #else | |
3364 | notice(s_GameServ, u, "%s is not playing.", user->getNick()); | |
3365 | #endif | |
3366 | } | |
c7340cbd | 3367 | } |
228a25d5 | 3368 | else |
c7340cbd | 3369 | { |
228a25d5 | 3370 | notice(s_GameServ, u, "Nick %s not found.", nick); |
3371 | return; | |
c7340cbd | 3372 | } |
3373 | } | |
3374 | ||
ee38284f | 3375 | |
3376 | void resetall() | |
3377 | { | |
228a25d5 | 3378 | ListNode <aClient> *it; |
3379 | Player *p; | |
3380 | ||
3381 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) | |
3382 | { | |
3383 | it = players[x].First(); | |
3384 | ||
3385 | while (it) | |
3386 | { | |
3387 | p = it->getData()->stats; | |
3388 | reset(p); | |
3389 | it = it->Next(); | |
3390 | } | |
3391 | } | |
ee38284f | 3392 | } |
3393 | ||
3394 | void reset(Player *p) | |
3395 | { | |
6fc832d9 | 3396 | item *tempItem; |
228a25d5 | 3397 | if (!p) |
ee38284f | 3398 | return; |
228a25d5 | 3399 | |
228a25d5 | 3400 | p->reset(); |
6fc832d9 | 3401 | tempItem = findItemByID(3001); |
ee38284f | 3402 | } |
3403 | ||
40251952 | 3404 | void updateTS(Player *p) |
3405 | { | |
228a25d5 | 3406 | if (!p) |
40251952 | 3407 | return; |
228a25d5 | 3408 | |
3409 | #ifdef DEBUGMODE | |
53d5585b | 3410 | log("Old timestamp for %s: %ld", p->getName().c_str(), p->lastcommand); |
228a25d5 | 3411 | #endif |
3412 | p->lastcommand = time(NULL); | |
3413 | #ifdef DEBUGMODE | |
53d5585b | 3414 | log("New timestamp for %s: %ld", p->getName().c_str(), p->lastcommand); |
228a25d5 | 3415 | #endif |
3416 | ||
40251952 | 3417 | } |
3418 | ||
3419 | bool timedOut(Player *p) | |
3420 | { | |
228a25d5 | 3421 | if (!p) |
40251952 | 3422 | return false; |
228a25d5 | 3423 | else if (p->lastcommand == 0) |
0b6098d5 | 3424 | return false; |
228a25d5 | 3425 | else |
0b6098d5 | 3426 | { |
228a25d5 | 3427 | if ((time(NULL) - p->lastcommand) >= maxidletime) |
0b6098d5 | 3428 | return true; |
228a25d5 | 3429 | |
3430 | return false; | |
0b6098d5 | 3431 | } |
40251952 | 3432 | } |
3433 | ||
3434 | void timeOutEvent(Player *p) | |
3435 | { | |
fbb87959 | 3436 | aClient *user = findplayer(p->getName().c_str()); |
228a25d5 | 3437 | |
fbb87959 | 3438 | if (!user || !p->getClient()) // then they're not playing |
40251952 | 3439 | return; |
228a25d5 | 3440 | |
3441 | char *nick = user->getNick(); | |
3442 | ||
3443 | if (player_fight(user) && isYourTurn(p)) | |
3444 | { | |
3445 | // Check to see if they were the idler or if it was the other | |
3446 | // person | |
fbb87959 | 3447 | if (p->lastcommand != p->getBattle()->stats->lastcommand) |
228a25d5 | 3448 | { |
3449 | // This person's last command was given earlier, | |
3450 | // so this person is the idler | |
3451 | notice(s_GameServ, nick, "You timed out "\ | |
3452 | "during a fight. You lose your turn!"); | |
fbb87959 | 3453 | notice(s_GameServ, p->getBattle()->getNick(), |
3454 | "%s hesitated for too long. Your move.", p->getName().c_str()); | |
228a25d5 | 3455 | clearYourTurn(p); |
fbb87959 | 3456 | setYourTurn(p->getBattle()->stats); |
228a25d5 | 3457 | |
3458 | // Update the TS for both players to give them another | |
3459 | // Chance to wake up, but if the other player doesn't | |
3460 | // Attack now, they both get logged out. | |
3461 | updateTS(p); | |
fbb87959 | 3462 | p->getBattle()->stats->lastcommand = p->lastcommand; |
3463 | display_players(p->getBattle()); | |
228a25d5 | 3464 | return; |
3465 | } | |
3466 | else | |
3467 | { | |
fbb87959 | 3468 | notice(s_GameServ, p->getBattle()->getNick(), |
228a25d5 | 3469 | "You and %s timed out at the same time."\ |
3470 | " Don't fight if you're just going to "\ | |
fbb87959 | 3471 | "sit there!", p->getName().c_str()); |
228a25d5 | 3472 | notice(s_GameServ, user->getNick(), |
3473 | "You and %s timed out at the same time."\ | |
3474 | " Don't fight if you're just going to "\ | |
fbb87959 | 3475 | "sit there!", p->getBattle()->stats->getName().c_str()); |
3476 | logout(p->getBattle()); | |
228a25d5 | 3477 | logout(user); |
3478 | return; | |
3479 | } | |
0b6098d5 | 3480 | } |
228a25d5 | 3481 | else if (!player_fight(user)) |
eb7608de | 3482 | { |
fbb87959 | 3483 | if (isAlive(user->stats) && user->stats->getGold() > 0) |
228a25d5 | 3484 | { |
3485 | // Place fun stuff here :) | |
3486 | int randnum = 1 + rand() % 100; // 1-100 | |
3487 | #define GSN(s) notice(s_GameServ, nick, s) | |
3488 | #define GSN2(s, f) notice(s_GameServ, nick, s, f) | |
3489 | ||
3490 | if (randnum < 50) | |
3491 | { | |
3492 | // 35-100% of your gold goes pffft - kain | |
fbb87959 | 3493 | int stolen = (35 + (rand() % 66)) * (user->stats->getGold() / 100); |
228a25d5 | 3494 | |
3495 | GSN("You stop for a moment to rest on the "\ | |
3496 | "street corner. All of a sudden, you "\ | |
3497 | "are ambushed from all sides by a hoarde "\ | |
3498 | "of knife wielding thugs."); | |
3499 | GSN2("The thugs beat you into utter submission "\ | |
3500 | "and steal %ld gold from you!", stolen); | |
fbb87959 | 3501 | user->stats->subtractGold(stolen); |
228a25d5 | 3502 | } |
3503 | else if (randnum >= 50 && randnum < 75) | |
3504 | { | |
3505 | // 25-65% of your gold goes pffft - kain | |
fbb87959 | 3506 | int stolen = (25 + (rand() % 41)) * (user->stats->getGold() / 100); |
228a25d5 | 3507 | GSN("While dilly dallying around, you lose "\ |
3508 | "your sense of time. Little did you know, "\ | |
3509 | "but thieves lifted your gold while you "\ | |
3510 | "weren't watching."); | |
3511 | GSN2("Better luck next time... you lose %d gold", stolen); | |
fbb87959 | 3512 | user->stats->subtractGold(stolen); |
228a25d5 | 3513 | } |
3514 | else if (randnum >= 75) | |
3515 | { | |
3516 | // 25-75% of your gold goes pffft - kain | |
fbb87959 | 3517 | int stolen = (25 + (rand() % 51)) * (user->stats->getGold() / 100); |
228a25d5 | 3518 | GSN("Good grief! A gaggle of gooey green ghostlike "\ |
3519 | "goblins grabbed your gold!"); | |
3520 | GSN2("They stole %d gold from you!", stolen); | |
fbb87959 | 3521 | user->stats->subtractGold(stolen); |
228a25d5 | 3522 | } |
3523 | } | |
3524 | ||
3525 | // Always log out the user | |
3526 | logout(user); | |
eb7608de | 3527 | } |
40251952 | 3528 | } |
3529 | ||
ee38284f | 3530 | void do_reset(char *u) |
3531 | { | |
228a25d5 | 3532 | char *nick = strtok(NULL, " "); |
3533 | aClient *user; | |
3534 | ||
3535 | if (!(user = find(u))) | |
ee38284f | 3536 | { |
228a25d5 | 3537 | notice(s_GameServ, u, "Error: aClient not found. Contact a %S admin"); |
3538 | log("Error: aClient not found: %s", u); | |
3539 | return; | |
ee38284f | 3540 | } |
228a25d5 | 3541 | else if (!isAdmin(user)) |
ee38284f | 3542 | { |
228a25d5 | 3543 | notice(s_GameServ, u, "You must be a %S admin to use this command!"); |
3544 | return; | |
ee38284f | 3545 | } |
228a25d5 | 3546 | |
3547 | if (!nick) | |
ee38284f | 3548 | { |
228a25d5 | 3549 | notice(s_GameServ, u, "SYNTAX: RESET {ALL | NICK}"); |
3550 | return; | |
ee38284f | 3551 | } |
228a25d5 | 3552 | else if (stricmp(nick, "ALL") == 0) |
ee38284f | 3553 | { |
228a25d5 | 3554 | notice(s_GameServ, u, "Resetting everyone's stats!"); |
3555 | resetall(); | |
ee38284f | 3556 | } |
228a25d5 | 3557 | else if ((user = findplayer(nick))) |
ee38284f | 3558 | { |
228a25d5 | 3559 | if (is_playing(user)) |
3560 | { | |
3561 | #ifdef P10 | |
3562 | notice(s_GameServ, u, "Resetting %s.", user->getRealNick()); | |
3563 | #else | |
3564 | notice(s_GameServ, u, "Resetting %s.", user->getNick()); | |
3565 | #endif | |
3566 | reset(user->stats); | |
3567 | } | |
3568 | else | |
3569 | { | |
fbb87959 | 3570 | notice(s_GameServ, u, "Resetting %s", user->stats->getName().c_str()); |
228a25d5 | 3571 | reset(user->stats); |
3572 | } | |
ee38284f | 3573 | } |
228a25d5 | 3574 | else |
ee38284f | 3575 | { |
228a25d5 | 3576 | notice(s_GameServ, u, "Nick %s not found.", nick); |
3577 | return; | |
ee38284f | 3578 | } |
3579 | } | |
3580 | ||
c7340cbd | 3581 | void do_help(char *u) |
3582 | { | |
228a25d5 | 3583 | char *cmd = strtok(NULL, " "); |
3584 | ||
3585 | display_help(u, cmd); | |
c7340cbd | 3586 | } |
3587 | ||
3588 | void display_help(char *u, char *file) | |
3589 | { | |
228a25d5 | 3590 | ifstream infile; |
3591 | char *buf; | |
3592 | ||
3593 | if (!file) | |
c7340cbd | 3594 | { |
228a25d5 | 3595 | infile.open("helpfiles/help"); |
3596 | if (infile.fail()) | |
3597 | { | |
3598 | log("Error opening helpfiles/help"); | |
3599 | notice(s_GameServ, u, "Error opening helpfiles/help"); | |
3600 | return; | |
3601 | } | |
3602 | buf = new char[1024]; | |
3603 | while(infile.getline(buf, 1024)) | |
3604 | { | |
3605 | // Written this way, it will process %S in the helpfiles | |
3606 | // Instead of notice(s_GameServ, u, "%s", buf); | |
3607 | notice(s_GameServ, u, buf); | |
3608 | } | |
3609 | ||
3610 | // Minor recursion | |
3611 | aClient *user = find(u); | |
3612 | if (user && isAdmin(user)) | |
96f71fee | 3613 | display_help(u, "admin_commands"); |
c7340cbd | 3614 | } |
228a25d5 | 3615 | else |
c7340cbd | 3616 | { |
228a25d5 | 3617 | char *filename; |
3618 | filename = new char[strlen(file) + 11]; | |
3619 | strcpy(filename, "helpfiles/"); | |
3620 | strcat(filename, file); | |
3621 | ||
3622 | for (unsigned int x = 10; x < strlen(filename); x++) | |
f27a378f | 3623 | filename[x] = tolower(filename[x]); |
228a25d5 | 3624 | |
3625 | infile.open(filename); | |
3626 | delete [] filename; | |
3627 | if (infile.fail()) | |
3628 | { | |
3629 | notice(s_GameServ, u, "No help for \ 2%s\ 2", file); | |
3630 | return; | |
3631 | } | |
3632 | buf = new char[1024]; | |
3633 | while(infile.getline(buf, 1024)) | |
3634 | { | |
3635 | // Written this way, it will process %S in the helpfiles | |
3636 | // Instead of notice(s_GameServ, u, "%s", buf); | |
3637 | notice(s_GameServ, u, buf); | |
3638 | } | |
c7340cbd | 3639 | } |
228a25d5 | 3640 | infile.close(); |
3641 | delete [] buf; | |
c7340cbd | 3642 | } |
96f71fee | 3643 | |
3644 | void do_admin(char *u) | |
3645 | { | |
228a25d5 | 3646 | aClient *user; |
3647 | char *pass = strtok(NULL, " "); | |
3648 | ||
3649 | if (!(user = find(u))) | |
96f71fee | 3650 | { |
228a25d5 | 3651 | log("Error: aClient not found: %s", u); |
3652 | notice(s_GameServ, u, "Error: aClient not found. Contact %S admin."); | |
3653 | return; | |
96f71fee | 3654 | } |
228a25d5 | 3655 | |
3656 | if (!pass) | |
96f71fee | 3657 | { |
228a25d5 | 3658 | notice(s_GameServ, u, "SYNTAX: \ 2ADMIN\ 2 \ 2\1fpassword\1f\ 2"); |
3659 | return; | |
96f71fee | 3660 | } |
228a25d5 | 3661 | |
3662 | if (isAdmin(user)) | |
1af35752 | 3663 | { |
228a25d5 | 3664 | notice(s_GameServ, u, "You already have administrator privledges."); |
3665 | return; | |
1af35752 | 3666 | } |
228a25d5 | 3667 | else if (strcmp(pass, adminpass) == 0) |
96f71fee | 3668 | { |
228a25d5 | 3669 | notice(s_GameServ, u, "Password accepted. You now have administrator privledges."); |
3670 | setAdmin(user); | |
3671 | #ifdef P10 | |
3672 | log("%s became an administrator.", user->getRealNick()); | |
3673 | #else | |
3674 | log("%s became an administrator.", user->getNick()); | |
3675 | #endif | |
96f71fee | 3676 | } |
228a25d5 | 3677 | else |
96f71fee | 3678 | { |
228a25d5 | 3679 | notice(s_GameServ, u, "Invalid password. Remember: case sensitive"); |
3680 | return; | |
96f71fee | 3681 | } |
3682 | } | |
1af35752 | 3683 | |
ea93c39a | 3684 | bool load_levels() |
3685 | { | |
228a25d5 | 3686 | char *filename; |
3687 | filename = new char[256]; | |
3688 | ||
3689 | for (int x = 1; x <= LEVELS; x++) | |
ea93c39a | 3690 | { |
228a25d5 | 3691 | sprintf(filename, "data/levels/level%d.dat", x); |
3692 | if (levels[x - 1].loadLevel(filename) == false) | |
ea93c39a | 3693 | return false; |
3694 | } | |
228a25d5 | 3695 | |
3696 | delete []filename; | |
3697 | return true; | |
ea93c39a | 3698 | } |
4dde2ed9 | 3699 | bool load_monsters() |
3700 | { | |
228a25d5 | 3701 | char *filename; |
3702 | ifstream infile; | |
3703 | char *buf; | |
3704 | buf = new char[2048]; | |
3705 | ||
bf3a2ff9 | 3706 | for (int level = 1; level <= LEVELS; level++) |
228a25d5 | 3707 | { |
3708 | filename = new char[256]; | |
3709 | sprintf(filename, "data/monsters/level%d.dat", level); | |
3710 | infile.open(filename); | |
3711 | ||
3712 | if (!infile) | |
3713 | { | |
3714 | log("Error opening %s", filename); | |
3715 | return false; | |
3716 | } | |
3717 | ||
3718 | #ifdef DEBUGMODE | |
3719 | log("Loading monsters from %s", filename); | |
3720 | #endif | |
3721 | ||
3722 | while (infile.getline(buf, 2048)) | |
3723 | { | |
3724 | if (buf[0] == '^') | |
3725 | break; | |
3726 | if (buf[0] == '\n' || buf[0] == '\0' || buf[0] == '#') | |
3727 | continue; | |
3728 | Monster *temp; | |
3729 | temp = new Monster; | |
3730 | ||
3731 | temp->name = strtok(buf, "~"); | |
3732 | temp->weapon = strtok(NULL, "~"); | |
3733 | temp->death = strtok(NULL, "~"); | |
3734 | ||
3735 | levels[level - 1].monsters.insertAtBack_RLN(temp); | |
3736 | delete temp; | |
3737 | } | |
3738 | delete [] filename; | |
3739 | infile.close(); | |
3740 | } | |
3741 | delete [] buf; | |
3742 | return true; | |
4dde2ed9 | 3743 | } |
d1927afc | 3744 | |
3745 | item *findItemByID(int id) | |
3746 | { | |
3747 | list<item*>::iterator item_iterator; | |
228a25d5 | 3748 | |
d1927afc | 3749 | item_iterator = Items.begin(); |
228a25d5 | 3750 | |
d1927afc | 3751 | while (item_iterator != Items.end()) |
3752 | { | |
3753 | if ((*item_iterator)->getID() == id) | |
228a25d5 | 3754 | { |
3755 | return (*item_iterator); | |
3756 | } | |
d1927afc | 3757 | item_iterator++; |
3758 | } | |
3759 | return NULL; | |
3760 | } | |
19894227 | 3761 | |
e401a866 | 3762 | item *findStoreItemByID(int id) |
3763 | { | |
3764 | list<item*>::iterator item_iterator; | |
228a25d5 | 3765 | |
e401a866 | 3766 | item_iterator = store.begin(); |
228a25d5 | 3767 | |
e401a866 | 3768 | while (item_iterator != store.end()) |
3769 | { | |
3770 | if ((*item_iterator)->getID() == id) | |
228a25d5 | 3771 | { |
3772 | return (*item_iterator); | |
3773 | } | |
e401a866 | 3774 | item_iterator++; |
3775 | } | |
3776 | return NULL; | |
3777 | } | |
3778 | ||
19894227 | 3779 | tavernItem *findTavernItemByID(int id) |
3780 | { | |
3781 | list<tavernItem>::iterator item_iterator; | |
228a25d5 | 3782 | |
19894227 | 3783 | item_iterator = tavern.begin(); |
228a25d5 | 3784 | |
19894227 | 3785 | while (item_iterator != tavern.end()) |
3786 | { | |
3787 | if ((*item_iterator).getItem()->getID() == id) | |
228a25d5 | 3788 | { |
3789 | return &(*item_iterator); | |
3790 | } | |
19894227 | 3791 | item_iterator++; |
3792 | } | |
3793 | return NULL; | |
3794 | } |