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Commit | Line | Data |
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85ce9d3e | 1 | #include "player.h" |
3662210f | 2 | #include "pouch.h" |
20d5d721 | 3 | #include "extern.h" |
ee38284f | 4 | #include "flags.h" |
85ce9d3e | 5 | #include <stdlib.h> |
6 | #include <stdio.h> | |
7 | ||
e3c5fe46 | 8 | void Player::reset() |
85ce9d3e | 9 | { |
ddef84f1 | 10 | name.setString(); |
11 | password.setString(); | |
85ce9d3e | 12 | exp = 1; |
13 | gold = 0; | |
14 | bank = 500; | |
15 | hp = 10; | |
16 | maxhp = 10; | |
17 | strength = 0; | |
18 | defense = 0; | |
19 | armor = 1; | |
20 | weapon = 1; | |
21 | level = 1; | |
20d5d721 | 22 | forest_fights = forestfights; |
85ce9d3e | 23 | player_fights = 3; |
24 | fight = NULL; | |
25 | master = NULL; | |
26 | battle = NULL; | |
1af35752 | 27 | flags = 0; |
40251952 | 28 | lastcommand = 0; |
14e24ba1 | 29 | lastlogin = 0; |
ee38284f | 30 | setAlive(this); |
3662210f | 31 | inventory.reset(); |
e3c5fe46 | 32 | } |
40251952 | 33 | |
85bcf836 | 34 | Player::Player() |
35 | { | |
85bcf836 | 36 | setData(NULL); |
37 | ||
38 | #ifdef DEBUGMODE | |
ddef84f1 | 39 | log("New Player: %s", name.getString()); |
85bcf836 | 40 | #endif |
41 | } | |
e3c5fe46 | 42 | |
43 | Player::Player(aClient *user) | |
44 | { | |
85ce9d3e | 45 | if (user) |
ab4f4ec0 | 46 | { |
0a1518fa | 47 | setData(user->stats); |
ddef84f1 | 48 | name.setString(user->getNick()); |
ab4f4ec0 | 49 | } |
85ce9d3e | 50 | else |
0a1518fa | 51 | setData(NULL); |
85ce9d3e | 52 | } |
0a1518fa | 53 | |
85ce9d3e | 54 | Player::Player(char *n) |
55 | { | |
e3c5fe46 | 56 | reset(); // Set defaults |
85ce9d3e | 57 | |
ddef84f1 | 58 | name.setString(n); |
85ce9d3e | 59 | |
f2072f1a | 60 | #ifdef DEBUGMODE |
ddef84f1 | 61 | log("New Player: %s", name.getString()); |
f2072f1a | 62 | #endif |
85ce9d3e | 63 | } |
64 | ||
65 | Player::~Player() | |
9f8c2acc | 66 | { |
67 | #ifdef DEBUGMODE | |
68 | char *output; | |
ddef84f1 | 69 | output = new char[strlen(name.getString()) |
70 | + strlen(password.getString()) + 48]; | |
9f8c2acc | 71 | strcpy(output, "Deleting Player"); |
72 | #endif | |
73 | ||
ddef84f1 | 74 | if (name.getString() != NULL) |
cbf6551f | 75 | { |
9f8c2acc | 76 | #ifdef DEBUGMODE |
ddef84f1 | 77 | sprintf(output, "%s: %s", output, name.getString()); |
9f8c2acc | 78 | #endif |
cbf6551f | 79 | } |
ce61cdfa | 80 | |
ddef84f1 | 81 | if (password.getString() != NULL) |
cbf6551f | 82 | { |
9f8c2acc | 83 | #ifdef DEBUGMODE |
ddef84f1 | 84 | sprintf(output, "%s Password: %s", output, password.getString()); |
9f8c2acc | 85 | #endif |
cbf6551f | 86 | } |
ce61cdfa | 87 | |
9f8c2acc | 88 | #ifdef DEBUGMODE |
89 | log ("%s", output); | |
ce61cdfa | 90 | delete [] output; |
9f8c2acc | 91 | #endif |
e3c5fe46 | 92 | } |
85ce9d3e | 93 | |
94 | void Player::setData(Player *right) | |
95 | { | |
96 | if (right) | |
97 | { | |
ddef84f1 | 98 | name = right->name; |
99 | password = right->password; | |
85ce9d3e | 100 | exp = right->exp; |
101 | gold = right->gold; | |
102 | bank = right->bank; | |
103 | hp = right->hp; | |
104 | maxhp = right->maxhp; | |
105 | strength = right->strength; | |
106 | defense = right->defense; | |
107 | armor = right->armor; | |
108 | weapon = right->weapon; | |
109 | level = right->level; | |
85ce9d3e | 110 | forest_fights = right->forest_fights; |
111 | player_fights = right->player_fights; | |
1af35752 | 112 | flags = right->flags; |
ee38284f | 113 | inventory.setInventory(&right->inventory); |
85bcf836 | 114 | client = right->client; |
40251952 | 115 | lastcommand = right->lastcommand; |
14e24ba1 | 116 | lastlogin = right->lastlogin; |
85ce9d3e | 117 | } |
0a1518fa | 118 | else |
85ce9d3e | 119 | { |
ddef84f1 | 120 | char *temp; |
121 | temp = new char[16]; | |
cdc9a6db | 122 | reset(); |
85bcf836 | 123 | client = NULL; |
0a1518fa | 124 | int num = rand() % 32767; |
ddef84f1 | 125 | sprintf(temp, "Player%d", num); |
126 | name.setString(temp); | |
127 | delete []temp; | |
85ce9d3e | 128 | } |
0a1518fa | 129 | |
f2072f1a | 130 | #ifdef DEBUGMODE |
ddef84f1 | 131 | log("Setting Player data for %s", name.getString()); |
f2072f1a | 132 | #endif |
85ce9d3e | 133 | } |
c8ada07e | 134 | |
135 | monster_::~monster_() | |
136 | { | |
ddef84f1 | 137 | name.setString(""); |
138 | weapon.setString(""); | |
139 | death.setString(""); | |
c8ada07e | 140 | } |
141 | ||
142 | monster_::monster_() | |
143 | { | |
f97dea8f | 144 | strength = 0; |
145 | exp = 0; | |
146 | gold = 0; | |
147 | maxhp = hp = 0; | |
c8ada07e | 148 | } |
149 | ||
150 | monster_::monster_(monster_ *m) | |
151 | { | |
ddef84f1 | 152 | name = m->name; |
153 | weapon = m->weapon; | |
154 | death = m->death; | |
c8ada07e | 155 | strength = m->strength; |
156 | maxhp = m->maxhp; | |
e282e9d2 | 157 | hp = m->hp; |
c8ada07e | 158 | gold = m->gold; |
159 | exp = m->exp; | |
160 | } | |
1af35752 | 161 | |
bf3a2ff9 | 162 | monster_::monster_(monster_ &m) |
163 | { | |
ddef84f1 | 164 | name = m.name; |
165 | weapon = m.weapon; | |
166 | death = m.death; | |
bf3a2ff9 | 167 | strength = m.strength; |
168 | maxhp = m.maxhp; | |
169 | hp = m.hp; | |
170 | gold = m.gold; | |
171 | exp = m.exp; | |
172 | } | |
173 | ||
1af35752 | 174 | long int Player::setFlags(long int newflags) |
175 | { | |
176 | flags = newflags; | |
177 | return getFlags(); | |
178 | } | |
179 | ||
180 | long int Player::addFlag(long int flag) | |
181 | { | |
182 | flags |= flag; | |
183 | return getFlags(); | |
184 | } | |
185 | ||
186 | long int Player::remFlag(long int flag) | |
187 | { | |
188 | flags &= ~flag; | |
189 | return getFlags(); | |
190 | } | |
191 | ||
3662210f | 192 | Pouch::Pouch(int h, int s, int d) |
193 | { | |
194 | setHealing(h); | |
195 | setStrength(s); | |
196 | setDefense(d); | |
197 | } |