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Commit | Line | Data |
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ce4e8c42 | 1 | #include <GameServ/DataLayer/DataLayerExceptions.h>\r |
2 | #include <GameServ/GameServException.h>\r | |
3 | using GameServ::DataLayer::Exceptions::DataLayerException;\r | |
4 | using GameServ::DataLayer::Exceptions::ResourceException;\r | |
5 | using GameServ::Exceptions::GameServException;\r | |
6 | \r | |
7 | DataLayerException::DataLayerException(const string &ErrorMsg, const char *pFilename, int SourceLine)\r | |
8 | : GameServException(ErrorMsg, pFilename, SourceLine)\r | |
9 | {\r | |
10 | }\r | |
11 | DataLayerException::DataLayerException(const string &ErrorMsg)\r | |
12 | : GameServException(ErrorMsg)\r | |
13 | {\r | |
14 | }\r | |
15 | DataLayerException::DataLayerException(void)\r | |
16 | : GameServException("Unidentified Data Layer Exception occurred")\r | |
17 | {\r | |
18 | }\r | |
19 | \r | |
20 | ResourceException::ResourceException(const string &ErrorMsg, const char *pFilename, int SourceLine)\r | |
21 | : DataLayerException(ErrorMsg, pFilename, SourceLine)\r | |
22 | {\r | |
23 | }\r | |
24 | ResourceException::ResourceException(const string &ErrorMsg)\r | |
25 | : DataLayerException(ErrorMsg)\r | |
26 | {\r | |
27 | }\r | |
28 | ResourceException::ResourceException(void)\r | |
29 | : DataLayerException("Failure to initialize, access, free a data resource, database, or file in the data layer library")\r | |
30 | {\r | |
31 | }\r | |
32 | \r |