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Commit | Line | Data |
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96f71fee | 1 | #include "aClient.h" |
c1068b6e | 2 | #include "config.h" |
3 | #include "extern.h" | |
37ed80a9 | 4 | #include "player.h" |
5 | #include "pouch.h" | |
96f71fee | 6 | #include "flags.h" |
85ce9d3e | 7 | #include "list.h" |
586cf465 | 8 | #include "level.h" |
96f71fee | 9 | #include "sockhelp.h" |
37ed80a9 | 10 | #include "item.h" |
96f71fee | 11 | |
c10b78ac | 12 | #include <algorithm> |
85ce9d3e | 13 | #include <cctype> |
fb37ecc7 | 14 | #include <fstream> |
9fe7af4c | 15 | #include <stdlib.h> |
37ed80a9 | 16 | #include <list> |
17 | #include <iterator> | |
fb37ecc7 | 18 | |
37ed80a9 | 19 | using namespace std; |
c1068b6e | 20 | |
21 | #if defined(HAVE_CRYPT_H) | |
22 | ||
e3c5fe46 | 23 | #include <crypt.h> |
85ce9d3e | 24 | |
c1068b6e | 25 | #elif defined(HAVE_UNISTD_H) |
26 | ||
27 | #include <unistd.h> | |
28 | ||
29 | #endif | |
c8ada07e | 30 | |
8e800549 | 31 | Monster dragon; // The current dragon |
42106907 | 32 | Level levels[LEVELS]; // The newest way to store monsters |
cd973e97 | 33 | list<item*> Items; // The master list of items |
d1927afc | 34 | list<tavernItem> tavern; // The list of items available at the tavern |
3f107f27 | 35 | list<item*> store; // The list of items available at the store |
bf3a2ff9 | 36 | |
a8fb9757 | 37 | // Database functions |
85ce9d3e | 38 | int save_gs_dbase(); |
39 | int load_gs_dbase(); | |
cd973e97 | 40 | int load_items(); |
d1927afc | 41 | int load_tavern(); |
3f107f27 | 42 | int load_store(); |
8e800549 | 43 | int load_dragon(); |
44 | int save_dragon(); | |
85ce9d3e | 45 | |
d1927afc | 46 | item *findItemByID(int id); |
e401a866 | 47 | item *findStoreItemByID(int id); |
19894227 | 48 | tavernItem *findTavernItemByID(int id); |
d1927afc | 49 | |
85ce9d3e | 50 | // String functions |
653c4f62 | 51 | #ifndef HAVE_STRTOK |
85ce9d3e | 52 | char *strtok(char *str, const char *delim); |
653c4f62 | 53 | #endif |
54 | ||
85ce9d3e | 55 | int stricmp(const char *s1, const char *s2); |
56 | int strnicmp(const char *s1, const char *s2, size_t len); | |
57 | // String Functions | |
58 | ||
e3c5fe46 | 59 | /********** Password functions **********/ |
60 | ||
5c449fde | 61 | bool passcmp(const char *encrypted, char *plaintext); // Compares an encrypted pass with a plain text one |
e3c5fe46 | 62 | |
63 | bool check_password(char *name, char *plaintext); // Finds a password for the given name, and checks it with passcmp against the plaintext password given. | |
bbb7e9be | 64 | |
e3c5fe46 | 65 | /********** Password functions **********/ |
66 | ||
67 | ||
68 | /********** GameServ Booleans **********/ | |
69 | ||
05c527e6 | 70 | bool shuttingdown; |
40251952 | 71 | bool timedOut(Player *p); |
14e24ba1 | 72 | void updateTS(Player *p); |
40251952 | 73 | void timeOutEvent(Player *p); |
74 | ||
e3c5fe46 | 75 | bool is_playing(char *u); // True if the given nickname in the clients list is playing. |
1af35752 | 76 | bool is_playing(aClient *user); |
77 | ||
e3c5fe46 | 78 | bool is_fighting(char *u); // True if the given nick in the clients list is fighting anything. |
1af35752 | 79 | bool is_fighting(aClient *user); |
80 | ||
e3c5fe46 | 81 | bool player_fight(char *u); // True if the player is fighting another player. |
1af35752 | 82 | bool player_fight(aClient *user); |
83 | ||
e3c5fe46 | 84 | bool master_fight(char *u); // True if the player is fighting their master. |
1af35752 | 85 | bool master_fight(aClient *user); |
e3c5fe46 | 86 | |
fd270bdd | 87 | bool dragon_fight(char *u); // True if the player is fighting the dragon. |
88 | bool dragon_fight(aClient *user); | |
89 | ||
bbb7e9be | 90 | bool alphaNumeric(const char *str); // Returns true if all of the characters in str are alphanumeric non-special chars |
e3c5fe46 | 91 | /********** GameServ Booleans **********/ |
85ce9d3e | 92 | |
c7340cbd | 93 | void display_help(char *u, char *file = NULL); |
85ce9d3e | 94 | void display_monster(char *u); |
95 | void display_players(char *u); | |
83cf716f | 96 | void display_players(aClient *user); |
85ce9d3e | 97 | long int chartoint(char ch); |
98 | int isstringnum(char *num); | |
99 | long int pow (int x, int y); | |
100 | long int stringtoint(char *number); | |
101 | ||
102 | char *spaces(int len, char *seperator); | |
44ea29f7 | 103 | void refresh(Player *p); |
85ce9d3e | 104 | void refreshall(); |
1fe6fccd | 105 | void rollover(Player *p); |
106 | void rolloverall(); | |
107 | ||
40251952 | 108 | void updateTS(Player *p); |
ee38284f | 109 | void reset(Player *p); |
5c449fde | 110 | bool load_masters(); |
4dde2ed9 | 111 | bool load_monsters(); |
ea93c39a | 112 | bool load_levels(); |
c8ada07e | 113 | void delete_monsters(); |
85ce9d3e | 114 | |
96f71fee | 115 | void do_admin(char *u); |
c7340cbd | 116 | void do_attack(char *u); |
117 | void do_bank(char *u); | |
70065ca1 | 118 | void do_check(char *u); |
1781f48a | 119 | void do_equip(char *u); |
c7340cbd | 120 | void do_fight(char *u); |
121 | void do_heal(char *u); | |
122 | void do_help(char *u); | |
85ce9d3e | 123 | void do_identify(char *u); |
9cda831c | 124 | void do_inventory(char *u); |
c7340cbd | 125 | void do_refresh(char *u); |
126 | void do_register(char *u); | |
127 | void do_list(char *u); | |
b0359af9 | 128 | void do_logout(char *u); |
c7340cbd | 129 | void do_master(char *u); |
fcca861d | 130 | void do_dragon(char *u); |
85ce9d3e | 131 | void do_play(char *u); |
132 | void do_quitg(char *u); | |
133 | void do_reset(char *u); | |
85ce9d3e | 134 | void do_run(char *u); |
1563e73b | 135 | void do_set(char *u); |
85ce9d3e | 136 | void do_stats(char *u); |
c7340cbd | 137 | void do_store(char *u); |
f5c25639 | 138 | void do_tavern(char *u); |
83cf716f | 139 | void do_use(char *u); |
c7340cbd | 140 | void see_master(char *u); |
85ce9d3e | 141 | |
b0359af9 | 142 | void logout(aClient *user); |
85ce9d3e | 143 | void showstats(const char *u, const char *nick); |
1e7678e9 | 144 | void showTavern(aClient *user); |
228a25d5 | 145 | void showinventory(Player *from, aClient *to); |
e282e9d2 | 146 | void showBankBalance(const char *u); |
83cf716f | 147 | void end_turn(aClient *user); |
85ce9d3e | 148 | |
149 | #define WNA 16 | |
85ce9d3e | 150 | |
151 | int hpbonus[11] = {10, 15, 20, 30, 50, 75, 125, 185, 250, 350, 550}; | |
152 | int strbonus[11] = {5, 7, 10, 12, 20, 35, 50, 75, 110, 150, 200}; | |
153 | int defbonus[11] = {2, 3, 5, 10, 15, 22, 35, 60, 80, 120, 150}; | |
154 | ||
85ce9d3e | 155 | void gameserv(char *source, char *buf) |
156 | { | |
c10b78ac | 157 | char *cmd, z; |
158 | cmd = strtok(buf, " "); | |
159 | ||
160 | #ifndef P10 | |
161 | source++; // Get rid of that : at the beginning of a :Nick privmsg Gameserv :text | |
162 | #endif | |
163 | ||
164 | z = cmd[0]; | |
165 | if (z == ':') | |
166 | cmd++; // Get rid of that : at the beginning of the :text (command) | |
167 | ||
168 | #ifdef DEBUGMODE | |
169 | log("Source: %s Command: %s", source, cmd); | |
170 | #endif | |
171 | ||
172 | if (strnicmp(cmd, "\1PING", 6) == 0) | |
85ce9d3e | 173 | { |
c10b78ac | 174 | char *ts; |
175 | ts = strtok(NULL, "\1"); | |
176 | notice(s_GameServ, source, "\1PING %s\1", ts); | |
177 | } | |
178 | else if (stricmp(cmd, "\1VERSION\1") == 0) | |
179 | { | |
180 | notice(s_GameServ, source, "\1VERSION %s %s\1", PACKAGE, VERSION); | |
181 | } | |
182 | else if (stricmp(cmd, "SEARCH") == 0) | |
183 | { | |
184 | cmd = strtok(NULL, " "); | |
185 | ||
186 | if (!cmd) | |
85ce9d3e | 187 | notice(s_GameServ, source, "SYNTAX: /msg %S SEARCH FOREST"); |
c10b78ac | 188 | else |
85ce9d3e | 189 | do_forest(source); |
c10b78ac | 190 | |
191 | } | |
192 | else if (stricmp(cmd, "ADMIN") == 0) | |
193 | { | |
194 | do_admin(source); | |
195 | } | |
196 | else if (stricmp(cmd, "ATTACK") == 0) | |
197 | { | |
198 | do_attack(source); | |
199 | } | |
200 | else if (stricmp(cmd, "BANK") == 0) | |
201 | { | |
202 | do_bank(source); | |
203 | } | |
204 | else if (stricmp(cmd, "CHECK") == 0) | |
205 | { | |
206 | do_check(source); | |
207 | } | |
208 | else if (stricmp(cmd, "DRAGON") == 0) | |
209 | { | |
210 | do_dragon(source); | |
211 | } | |
212 | else if (stricmp(cmd, "EQUIP") == 0) | |
213 | { | |
1781f48a | 214 | do_equip(source); |
c10b78ac | 215 | } |
216 | else if (stricmp(cmd, "FIGHT") == 0) | |
96f71fee | 217 | { |
c10b78ac | 218 | do_fight(source); |
219 | } | |
220 | else if (stricmp(cmd, "HEAL") == 0) | |
45a84400 | 221 | { |
c10b78ac | 222 | do_heal(source); |
223 | } | |
224 | else if (stricmp(cmd, "HELP") == 0) | |
96f71fee | 225 | { |
c10b78ac | 226 | do_help(source); |
227 | } | |
228 | else if (stricmp(cmd, "IDENTIFY") == 0) | |
96f71fee | 229 | { |
c10b78ac | 230 | do_identify(source); |
231 | } | |
232 | else if (stricmp(cmd, "INVENTORY") == 0) | |
96f71fee | 233 | { |
c10b78ac | 234 | do_inventory(source); |
235 | } | |
236 | else if (stricmp(cmd, "LIST") == 0) | |
96f71fee | 237 | { |
c10b78ac | 238 | do_list(source); |
239 | } | |
240 | else if (stricmp(cmd, "LOGOUT") == 0) | |
241 | { | |
242 | do_logout(source); | |
243 | } | |
244 | else if (stricmp(cmd, "MASTER") == 0) | |
245 | { | |
246 | do_master(source); | |
247 | } | |
248 | else if (stricmp(cmd, "NEWS") == 0) | |
249 | { | |
250 | do_news(source); | |
251 | } | |
252 | else if (stricmp(cmd, "REGISTER") == 0) | |
253 | { | |
254 | do_register(source); | |
255 | } | |
256 | else if (stricmp(cmd, "REFRESH") == 0) | |
257 | { | |
258 | do_refresh(source); | |
259 | } | |
260 | else if (stricmp(cmd, "RESET") == 0) | |
261 | { | |
262 | do_reset(source); | |
263 | } | |
264 | else if (stricmp(cmd, "RUN") == 0) | |
265 | { | |
266 | do_run(source); | |
267 | } | |
268 | else if (stricmp(cmd, "SET") == 0) | |
269 | { | |
270 | do_set(source); | |
271 | } | |
272 | else if (stricmp(cmd, "STATS") == 0) | |
273 | { | |
274 | do_stats(source); | |
275 | } | |
276 | else if (stricmp(cmd, "STORE") == 0) | |
277 | { | |
278 | do_store(source); | |
279 | } | |
280 | else if (stricmp(cmd, "TAVERN") == 0) | |
281 | { | |
282 | do_tavern(source); | |
283 | } | |
284 | else if (stricmp(cmd, "USE") == 0) | |
285 | { | |
286 | do_use(source); | |
287 | } | |
288 | else if (stricmp(cmd, "SHUTDOWN") == 0) | |
289 | { | |
290 | aClient *user; | |
291 | ||
292 | if (!(user = find(source))) | |
293 | { | |
294 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); | |
295 | log("Error: aClient not found: %s", source); | |
296 | } | |
297 | else if (!isAdmin(user)) | |
298 | { | |
299 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
300 | } | |
301 | else | |
302 | { | |
303 | save_gs_dbase(); | |
304 | #ifdef P10 | |
305 | raw("[] SQ %s 0 :leaving: %s used the Shutdown command.", servername, user->getRealNick()); | |
306 | #else | |
307 | raw("SQUIT %s :leaving: %s used the Shutdown command.", servername, source); | |
308 | #endif | |
309 | shuttingdown = true; | |
310 | } | |
311 | } | |
312 | else if (stricmp(cmd, "SAVE") == 0) | |
313 | { | |
314 | aClient *user; | |
315 | ||
316 | if (!(user = find(source))) | |
317 | { | |
318 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); | |
319 | log("Error: aClient not found: %s", source); | |
320 | } | |
321 | else if (!isAdmin(user)) | |
322 | { | |
323 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
324 | } | |
325 | else | |
45a84400 | 326 | { |
c10b78ac | 327 | save_gs_dbase(); |
328 | } | |
329 | } | |
330 | else if (stricmp(cmd, "LOAD") == 0) | |
96f71fee | 331 | { |
c10b78ac | 332 | aClient *user; |
333 | ||
334 | if (!(user = find(source))) | |
335 | { | |
336 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); | |
337 | log("Error: aClient not found: %s", source); | |
338 | } | |
339 | else if (!isAdmin(user)) | |
340 | { | |
341 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
342 | } | |
343 | else | |
344 | { | |
345 | char *cmd2 = strtok(NULL, " "); | |
346 | if (!cmd2) | |
347 | { | |
348 | notice(s_GameServ, source, "Loading player data from %s", playerdata); | |
349 | load_gs_dbase(); | |
350 | } | |
351 | else if (stricmp(cmd2, "MONSTERS") == 0) | |
352 | { | |
353 | notice(s_GameServ, source, "Loading monster data"); | |
354 | load_monsters(); | |
355 | } | |
356 | else | |
357 | { | |
358 | display_help(source, cmd); | |
359 | } | |
360 | } | |
96f71fee | 361 | } |
c10b78ac | 362 | #ifdef DEBUGMODE |
363 | else if (stricmp(cmd, "RAW") == 0) | |
96f71fee | 364 | { |
c10b78ac | 365 | aClient *user; |
366 | ||
367 | if (!(user = find(source))) | |
368 | { | |
369 | notice(s_GameServ, source, "Error: aClient not found. Contact a %S admin"); | |
370 | log("Error: aClient not found: %s", source); | |
371 | } | |
372 | else if (!isAdmin(user)) | |
373 | { | |
374 | notice(s_GameServ, source, "You must be a %S admin to use this command!"); | |
375 | } | |
376 | else | |
45a84400 | 377 | { |
c10b78ac | 378 | char *rest = strtok(NULL, ""); |
379 | raw("%s", rest); | |
380 | } | |
381 | } | |
382 | else if (stricmp(cmd, "RANDOM") == 0) | |
448a1531 | 383 | { |
c10b78ac | 384 | char *rstr = strtok(NULL, ""); |
385 | range trange; | |
386 | trange.setRange(rstr); | |
387 | notice(s_GameServ, source, "Random number in that range: %d", trange.random()); | |
448a1531 | 388 | } |
c10b78ac | 389 | #endif |
390 | else | |
391 | { | |
392 | aClient *user; | |
393 | if ((user = find(source))) | |
394 | { | |
395 | if (isIgnore(user)) | |
396 | { | |
397 | #ifdef DEBUGMODE | |
398 | log("Ignoring %s.", user->getNick()); | |
399 | #endif | |
400 | } | |
401 | else | |
402 | { | |
403 | notice(s_GameServ, source, "Unknown command \002%s\002. Type /msg %S \002HELP\002 to get a list of commands.", cmd); | |
404 | } | |
405 | } | |
406 | } | |
85ce9d3e | 407 | |
c10b78ac | 408 | #ifndef P10 |
409 | source--; // Bring the ':' back so we don't leak memory | |
410 | #endif | |
411 | if (z == ':') | |
448a1531 | 412 | cmd--; // Same thing :) |
85ce9d3e | 413 | } |
414 | ||
415 | int stricmp(const char *s1, const char *s2) | |
416 | { | |
417 | register int c; | |
418 | ||
419 | while ((c = tolower(*s1)) == tolower(*s2)) { | |
420 | if (c == 0) | |
421 | return 0; | |
422 | s1++; | |
423 | s2++; | |
424 | } | |
425 | if (c < tolower(*s2)) | |
426 | return -1; | |
427 | return 1; | |
428 | } | |
429 | ||
430 | void showstats(const char *u, const char *nick) | |
431 | { | |
432 | aClient *ni, *sender = find(u); | |
433 | char *buf; | |
434 | buf = new char[50]; | |
435 | char *space; | |
436 | ||
437 | ||
73c71976 | 438 | if (!(ni = findplayer(nick))) |
228a25d5 | 439 | { |
85ce9d3e | 440 | notice(s_GameServ, u, "%s not found", nick); |
228a25d5 | 441 | } |
85ce9d3e | 442 | else if (ni->stats) |
228a25d5 | 443 | { |
fbb87959 | 444 | notice(s_GameServ, sender->getNick(), "Stats for %s:", ni->stats->getName().c_str()); |
228a25d5 | 445 | |
fbb87959 | 446 | sprintf(buf, "Experience: %ld", ni->stats->getExp()); |
85ce9d3e | 447 | space = spaces(strlen(buf), " "); |
448 | notice(s_GameServ, sender->getNick(), "%s%sLevel: %d", buf, space, | |
fbb87959 | 449 | ni->stats->getLevel()); |
1cf88153 | 450 | delete [] space; |
228a25d5 | 451 | |
fbb87959 | 452 | sprintf(buf, "Gold: %ld", ni->stats->getGold()); |
85ce9d3e | 453 | space = spaces(strlen(buf), " "); |
fbb87959 | 454 | notice(s_GameServ, sender->getNick(), "%s%sGold in Bank: %ld", buf, space, ni->stats->getBank()); |
1cf88153 | 455 | delete [] space; |
228a25d5 | 456 | |
fbb87959 | 457 | notice(s_GameServ, sender->getNick(), "Hit Points: %d of %d", ni->stats->getHP(), |
458 | ni->stats->getMaxHP()); | |
228a25d5 | 459 | |
fbb87959 | 460 | sprintf(buf, "Strength: %d", ni->stats->getStrength()); |
85ce9d3e | 461 | space = spaces(strlen(buf), " "); |
462 | notice(s_GameServ, sender->getNick(), "%s%sDefense: %d", | |
fbb87959 | 463 | buf, space, ni->stats->getDefense()); |
1cf88153 | 464 | delete [] space; |
228a25d5 | 465 | |
1781f48a | 466 | sprintf(buf, "Armor: %s", (ni->stats->getArmor() ? ni->stats->getArmor()->getName().c_str() : "Nothing")); |
85ce9d3e | 467 | space = spaces(strlen(buf), " "); |
228a25d5 | 468 | |
85ce9d3e | 469 | notice(s_GameServ, sender->getNick(), "%s%sWeapon: %s", buf, space, |
228a25d5 | 470 | (ni->stats->getWeapon() ? ni->stats->getWeapon()->getName().c_str() : "Fists")); |
471 | ||
1cf88153 | 472 | delete [] space; |
228a25d5 | 473 | |
fbb87959 | 474 | sprintf(buf, "Forest Fights: %d", ni->stats->getForestFights()); |
85ce9d3e | 475 | space = spaces(strlen(buf), " "); |
fbb87959 | 476 | notice(s_GameServ, sender->getNick(), "%s%sPlayer Fights: %d", buf, space, ni->stats->getPlayerFights()); |
1cf88153 | 477 | delete [] space; |
228a25d5 | 478 | if (ni == sender || isAdmin(sender)) |
479 | { | |
228a25d5 | 480 | showinventory(ni->stats, sender); |
481 | } | |
482 | } | |
73c71976 | 483 | else |
228a25d5 | 484 | { |
fbb87959 | 485 | notice(s_GameServ, u, "%s is not playing!", ni->stats->getName().c_str()); |
228a25d5 | 486 | } |
1cf88153 | 487 | delete [] buf; |
85ce9d3e | 488 | } |
489 | ||
490 | char *spaces(int len, char *seperator) | |
491 | { | |
492 | char *final; | |
42ec1800 | 493 | final = new char[30]; |
85ce9d3e | 494 | int y; |
495 | strcpy(final, seperator); | |
42ec1800 | 496 | for (y = 0; y < 30 - len; y++) |
85ce9d3e | 497 | strcat(final, seperator); |
498 | return final; | |
499 | } | |
500 | ||
501 | void raw(const char *fmt, ...) | |
502 | { | |
503 | va_list args; | |
504 | char *input; | |
505 | const char *t = fmt; | |
506 | input = new char[1024]; | |
507 | va_start(args, fmt); | |
508 | memset(input, 0, sizeof(input)); // Initialize to NULL | |
509 | for (; *t; t++) | |
510 | { | |
511 | if (*t == '%') | |
512 | { | |
513 | switch(*++t) { | |
514 | case 'd': sprintf(input, "%s%d", input, va_arg(args, int)); break; | |
515 | case 's': sprintf(input, "%s%s", input, va_arg(args, char *)); break; | |
516 | case 'S': sprintf(input, "%s%s", input, s_GameServ); break; | |
517 | case 'l': | |
518 | if (*++t == 'd') | |
519 | sprintf(input, "%s%ld", input, va_arg(args, long int)); break; | |
520 | } | |
521 | } | |
522 | else | |
523 | { | |
524 | sprintf(input, "%s%c", input, *t); | |
525 | } | |
526 | ||
527 | } | |
9f8c2acc | 528 | #ifdef DEBUGMODE |
529 | log("Input: %s", input); | |
530 | #endif | |
531 | ||
85ce9d3e | 532 | sprintf(input, "%s%s", input, "\r\n"); |
85ce9d3e | 533 | sock_puts(sock, input); |
1cf88153 | 534 | delete [] input; |
85ce9d3e | 535 | va_end(args); |
536 | } | |
537 | /* Send a NOTICE from the given source to the given nick. */ | |
538 | ||
539 | void notice(const char *source, const char *dest, const char *fmt, ...) | |
540 | { | |
c7340cbd | 541 | if (fmt[0] == '\0') |
542 | return; | |
543 | ||
9bafc40d | 544 | char *commanduse; |
545 | commanduse = new char[16]; | |
546 | ||
547 | #ifdef P10 | |
6f727d4c | 548 | if (isUsePrivmsg()) |
549 | strcpy(commanduse, "P"); | |
9bafc40d | 550 | else |
a51121e0 | 551 | strcpy(commanduse, "O"); |
9bafc40d | 552 | #else |
553 | ||
6f727d4c | 554 | if (isUsePrivmsg()) |
555 | strcpy(commanduse, "PRIVMSG"); | |
9bafc40d | 556 | else |
6f727d4c | 557 | strcpy(commanduse, "NOTICE"); |
9bafc40d | 558 | #endif |
559 | ||
85ce9d3e | 560 | va_list args; |
561 | char *input; | |
562 | const char *t = fmt; | |
563 | input = new char[1024]; | |
564 | va_start(args, fmt); | |
565 | if (dest[0] == ':') | |
566 | { | |
567 | dest++; | |
ba2a880f | 568 | |
569 | #if !defined(P10) | |
9bafc40d | 570 | sprintf(input, ":%s %s %s :", source, commanduse, dest); |
ba2a880f | 571 | #else |
9bafc40d | 572 | sprintf(input, "%s %s %s :", gsnum, commanduse, dest); |
ba2a880f | 573 | #endif |
574 | ||
85ce9d3e | 575 | dest--; |
576 | } | |
577 | else | |
ba2a880f | 578 | { |
579 | #if !defined(P10) | |
9bafc40d | 580 | sprintf(input, ":%s %s %s :", source, commanduse, dest); |
ba2a880f | 581 | #else |
9bafc40d | 582 | sprintf(input, "%s %s %s :", gsnum, commanduse, dest); |
ba2a880f | 583 | #endif |
584 | } | |
85ce9d3e | 585 | |
586 | for (; *t; t++) | |
587 | { | |
588 | if (*t == '%') | |
589 | { | |
590 | switch(*++t) { | |
591 | case 'd': sprintf(input, "%s%d", input, va_arg(args, int)); break; | |
592 | case 's': sprintf(input, "%s%s", input, va_arg(args, char *)); break; | |
593 | case 'S': sprintf(input, "%s%s", input, s_GameServ); break; | |
d1927afc | 594 | case 'c': sprintf(input, "%s%c", input, va_arg(args, int)); break; |
85ce9d3e | 595 | case 'l': |
596 | if (*++t == 'd') | |
597 | sprintf(input, "%s%ld", input, va_arg(args, long int)); break; | |
598 | } | |
599 | } | |
600 | else | |
601 | { | |
602 | sprintf(input, "%s%c", input, *t); | |
603 | } | |
604 | ||
605 | } | |
9f8c2acc | 606 | #ifdef DEBUGMODE |
607 | log("Input: %s", input); | |
608 | #endif | |
85ce9d3e | 609 | sprintf(input, "%s%s", input, "\r\n"); |
85ce9d3e | 610 | sock_puts(sock, input); |
9bafc40d | 611 | delete [] commanduse; |
1cf88153 | 612 | delete [] input; |
85ce9d3e | 613 | va_end(args); |
614 | } | |
615 | ||
616 | ||
617 | int strnicmp(const char *s1, const char *s2, size_t len) | |
618 | { | |
619 | register int c; | |
620 | ||
621 | if (!len) | |
622 | return 0; | |
623 | while ((c = tolower(*s1)) == tolower(*s2) && len > 0) { | |
624 | if (c == 0 || --len == 0) | |
625 | return 0; | |
626 | s1++; | |
627 | s2++; | |
628 | } | |
629 | if (c < tolower(*s2)) | |
630 | return -1; | |
631 | return 1; | |
632 | } | |
633 | ||
653c4f62 | 634 | #ifndef HAVE_STRTOK |
85ce9d3e | 635 | char *strtok(char *str, const char *delim) |
636 | { | |
637 | static char *current = NULL; | |
638 | char *ret; | |
639 | ||
640 | if (str) | |
641 | current = str; | |
642 | if (!current) | |
643 | return NULL; | |
644 | current += strspn(current, delim); | |
645 | ret = *current ? current : NULL; | |
646 | current += strcspn(current, delim); | |
647 | if (!*current) | |
648 | current = NULL; | |
649 | else | |
650 | *current++ = 0; | |
651 | return ret; | |
652 | } | |
653c4f62 | 653 | #endif |
85ce9d3e | 654 | |
70065ca1 | 655 | void do_check(char *u) |
656 | { | |
657 | int days, hours, minutes, seconds; | |
658 | long complete; | |
659 | complete = (lastrefresh + refreshperiod) - time(NULL); | |
660 | days = complete / 86400; | |
661 | hours = (complete % 86400) / 3600; | |
662 | minutes = (complete % 86400) % 3600 / 60; | |
663 | seconds = (complete % 86400) % 3600 % 60; | |
664 | ||
665 | notice(s_GameServ, u, "Time left to next refresh: %dd %dh %dm %ds", | |
666 | days, hours, minutes, seconds); | |
1fe6fccd | 667 | |
668 | if (isRolloverForestFights()) | |
669 | { | |
670 | complete = (lastrollover + rolloverperiod) - time(NULL); | |
671 | ||
672 | days = complete / 86400; | |
673 | hours = (complete % 86400) / 3600; | |
674 | minutes = (complete % 86400) % 3600 / 60; | |
675 | seconds = (complete % 86400) % 3600 % 60; | |
676 | ||
677 | notice(s_GameServ, u, "Time left to next rollover: %dd %dh %dm %ds", | |
678 | days, hours, minutes, seconds); | |
679 | } | |
70065ca1 | 680 | } |
681 | ||
85ce9d3e | 682 | void do_list(char *u) |
683 | { | |
c10b78ac | 684 | aClient *user; |
685 | char *cmd = strtok(NULL, " "); | |
686 | ||
687 | if (!(user = find(u))) | |
448a1531 | 688 | { |
c10b78ac | 689 | log("Fatal Error: Couldn't find %s in the client list", u); |
690 | return; | |
448a1531 | 691 | } |
c10b78ac | 692 | else if (isIgnore(user)) |
448a1531 | 693 | { |
c10b78ac | 694 | #ifdef DEBUGMODE |
695 | log("Ignoring %s. Command LIST", user->getNick()); | |
696 | #endif | |
697 | return; | |
448a1531 | 698 | } |
c10b78ac | 699 | |
700 | list<aClient*>::iterator iter; | |
701 | bool header = false; | |
448a1531 | 702 | |
c10b78ac | 703 | if (isAdmin(user)) |
704 | { | |
705 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) | |
706 | { | |
707 | for (iter = clients[x].begin(); iter != clients[x].end(); iter++) | |
708 | { | |
709 | notice(s_GameServ, u, "Nick: %s", (*iter)->getNick()); | |
710 | } | |
711 | } | |
712 | } | |
7996e5fd | 713 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) |
85ce9d3e | 714 | { |
c10b78ac | 715 | iter = players[x].begin(); |
716 | if (!players[x].empty()) | |
717 | { | |
718 | while(iter != players[x].end()) | |
719 | { | |
720 | if (cmd || is_playing((*iter))) | |
721 | { | |
722 | if (!header) | |
723 | { | |
724 | notice(s_GameServ, u, "Players:"); | |
725 | header = true; | |
726 | } | |
727 | #ifdef P10 | |
728 | notice(s_GameServ, u, "IRC: %s Game: %s", (*iter)->getRealNick(), | |
729 | (*iter)->stats->getName().c_str()); | |
730 | #else | |
731 | notice(s_GameServ, u, "IRC: %s Game: %s", (*iter)->getNick(), | |
732 | (*iter)->stats->getName().c_str()); | |
733 | #endif | |
734 | } | |
735 | iter++; | |
736 | } | |
737 | } | |
85ce9d3e | 738 | } |
c10b78ac | 739 | if (!header) |
85ce9d3e | 740 | notice(s_GameServ, u, "No one is playing"); |
c10b78ac | 741 | else |
742 | notice(s_GameServ, u, "End of List"); | |
85ce9d3e | 743 | } |
c10b78ac | 744 | |
1563e73b | 745 | void do_set(char *u) |
746 | { | |
747 | aClient *user, *target; | |
748 | char *name = strtok(NULL, " "); | |
749 | char *cmd = strtok(NULL, " "); | |
750 | char *cmd2; | |
751 | ||
752 | if (!(user = find(u))) | |
753 | { | |
754 | notice(s_GameServ, u, "Fatal error. Cannot find aClient. "\ | |
53d5585b | 755 | "Buf: %s LOGOUT", u); |
1563e73b | 756 | return; |
757 | } | |
758 | else if (isIgnore(user)) | |
759 | { | |
760 | #ifdef DEBUGMODE | |
761 | log("Ignoring %s.", user->getNick()); | |
762 | #endif | |
763 | return; | |
764 | } | |
53d5585b | 765 | else if (!name || !cmd) |
1563e73b | 766 | { |
37ed80a9 | 767 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {PASSWORD|BANK BALANCE|PLAYER FIGHTS|FOREST FIGHTS|GOLD|STRENGTH|DEFENSE|HP|MAXHP|EXP|LEVEL|ALIVE|SEEN MASTER} {STRING|NUMBER|TRUE|FALSE}"); |
1563e73b | 768 | return; |
769 | } | |
770 | else if (!(target = findplayer(name))) | |
771 | { | |
772 | // Back the pointers up... they didn't send a name probably | |
53d5585b | 773 | cmd2 = cmd; |
1563e73b | 774 | cmd = name; |
775 | target = user; | |
53d5585b | 776 | |
1563e73b | 777 | if (!is_playing(user)) |
53d5585b | 778 | { |
779 | notice(s_GameServ, u, "You must be playing to set things for yourself!"); | |
780 | return; | |
781 | } | |
1563e73b | 782 | } |
783 | else | |
784 | { | |
785 | cmd2 = strtok(NULL, " "); | |
786 | } | |
53d5585b | 787 | if (!cmd2) |
788 | { | |
789 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {PASSWORD|BANK BALANCE|PLAYER FIGHTS|FOREST FIGHTS|GOLD|STRENGTH|DEFENSE|HP|MAXHP|EXP|LEVEL|ALIVE|SEEN MASTER} {STRING|NUMBER|TRUE|FALSE}"); | |
790 | return; | |
791 | } | |
792 | ||
1563e73b | 793 | // Regardless of the previous if/else, if it got here, we know we have the cmd pointer at the right spot. |
794 | if (stricmp(cmd, "PASSWORD") == 0) | |
795 | { | |
796 | // Person is looking to change their password | |
797 | // If they're an admin, or it's theirself, allow it | |
798 | // cmd2 is pointing to the password now | |
799 | if (isAdmin(user) || user == target) | |
53d5585b | 800 | { |
801 | target->stats->setPassword(cmd2); | |
802 | notice(s_GameServ, u, "Password successfully changed"); | |
803 | } | |
1563e73b | 804 | else if (user != target && !isAdmin(user)) |
53d5585b | 805 | { |
806 | notice(s_GameServ, u, "You must be a %S admin to set other peoples' passwords."); | |
807 | return; | |
808 | } | |
1563e73b | 809 | } |
810 | else if (stricmp(cmd, "BANK") == 0 || stricmp(cmd, "BALANCE") == 0) | |
811 | { | |
53d5585b | 812 | if (!isAdmin(user)) |
813 | { | |
814 | notice(s_GameServ, u, "Admins Only!"); | |
815 | return; | |
816 | } | |
817 | else if (stricmp(cmd, "BANK") == 0) | |
818 | { | |
819 | cmd2 = strtok(NULL, " "); // Need an extra parameter for set bank balance | |
820 | } | |
821 | if (!cmd2) | |
822 | { | |
823 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] [BANK] BALANCE <NUMBER>"); | |
824 | return; | |
825 | } | |
826 | ||
827 | target->stats->setBank(stringtoint(cmd2)); | |
828 | ||
829 | notice(s_GameServ, u, "Bank balance changed to %ld!", target->stats->getBank()); | |
1563e73b | 830 | } |
831 | else if (stricmp(cmd, "PLAYER") == 0) | |
832 | { | |
833 | if (!isAdmin(user)) | |
53d5585b | 834 | { |
835 | notice(s_GameServ, u, "Admins Only!"); | |
836 | return; | |
837 | } | |
1563e73b | 838 | else if (stricmp(cmd2, "FIGHTS") != 0) |
53d5585b | 839 | { |
840 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] PLAYER FIGHTS <NUMBER>"); | |
841 | return; | |
842 | } | |
1563e73b | 843 | else |
53d5585b | 844 | { |
845 | cmd2 = strtok(NULL, " "); | |
846 | if (!cmd2) | |
847 | { | |
848 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] PLAYER FIGHTS <NUMBER>"); | |
849 | return; | |
850 | } | |
851 | target->stats->setPlayerFights(stringtoint(cmd2)); | |
852 | ||
853 | notice(s_GameServ, u, "Player fights changed to %d!", target->stats->getPlayerFights()); | |
854 | } | |
1563e73b | 855 | } |
856 | else if (stricmp(cmd, "FOREST") == 0) | |
857 | { | |
858 | if (!isAdmin(user)) | |
53d5585b | 859 | { |
860 | notice(s_GameServ, u, "Admins Only!"); | |
861 | return; | |
862 | } | |
1563e73b | 863 | else if (stricmp(cmd2, "FIGHTS") != 0) |
53d5585b | 864 | { |
865 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] FOREST FIGHTS <number>"); | |
866 | return; | |
867 | } | |
1563e73b | 868 | else |
53d5585b | 869 | { |
870 | cmd2 = strtok(NULL, " "); | |
871 | if (!cmd2) | |
872 | { | |
873 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] FOREST FIGHTS <NUMBER>"); | |
874 | return; | |
875 | } | |
876 | ||
877 | target->stats->setForestFights(stringtoint(cmd2)); | |
878 | ||
879 | notice(s_GameServ, u, "Forest fights changed to %d!", target->stats->getForestFights()); | |
880 | } | |
1563e73b | 881 | } |
cbd4ede4 | 882 | else if (stricmp(cmd, "GOLD") == 0) |
6b72281b | 883 | { |
53d5585b | 884 | if (!isAdmin(user)) |
885 | { | |
886 | notice(s_GameServ, u, "Admins Only!"); | |
887 | return; | |
888 | } | |
889 | else | |
890 | { | |
891 | if (!cmd2) | |
892 | { | |
893 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] GOLD <NUMBER>"); | |
894 | return; | |
895 | } | |
896 | target->stats->setGold(stringtoint(cmd2)); | |
897 | ||
898 | notice(s_GameServ, u, "Gold set to %ld", target->stats->getGold()); | |
899 | return; | |
900 | } | |
6b72281b | 901 | } |
6b72281b | 902 | else if (stricmp(cmd, "STRENGTH") == 0 && stricmp(cmd2, "POTIONS") != 0) |
6b72281b | 903 | { |
53d5585b | 904 | if (!isAdmin(user)) |
905 | { | |
906 | notice(s_GameServ, u, "Admins Only!"); | |
907 | return; | |
908 | } | |
909 | else | |
910 | { | |
911 | if (!cmd2) | |
912 | { | |
913 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] STRENGTH <NUMBER>"); | |
914 | return; | |
915 | } | |
916 | ||
917 | target->stats->setStrength(stringtoint(cmd2)); | |
918 | ||
919 | notice(s_GameServ, u, "Strength set to %d", target->stats->getStrength()); | |
920 | return; | |
921 | } | |
6b72281b | 922 | } |
6b72281b | 923 | else if (stricmp(cmd, "DEFENSE") == 0 && stricmp(cmd2, "POTIONS") != 0) |
6b72281b | 924 | { |
53d5585b | 925 | if (!isAdmin(user)) |
926 | { | |
927 | notice(s_GameServ, u, "Admins Only!"); | |
928 | return; | |
929 | } | |
930 | else | |
931 | { | |
932 | if (!cmd2) | |
933 | { | |
934 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] DEFENSE <NUMBER>"); | |
935 | return; | |
936 | } | |
937 | ||
938 | target->stats->setDefense(stringtoint(cmd2)); | |
939 | ||
940 | notice(s_GameServ, u, "Defense set to %d", target->stats->getDefense()); | |
941 | return; | |
942 | } | |
6b72281b | 943 | } |
cbd4ede4 | 944 | else if (stricmp(cmd, "HP") == 0 && stricmp(cmd2, "POTIONS") != 0) |
6b72281b | 945 | { |
53d5585b | 946 | if (!isAdmin(user)) |
947 | { | |
948 | notice(s_GameServ, u, "Admins Only!"); | |
949 | return; | |
950 | } | |
951 | else | |
952 | { | |
953 | if (!cmd2) | |
954 | { | |
955 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] HP <NUMBER>"); | |
956 | return; | |
957 | } | |
958 | target->stats->setHP(stringtoint(cmd2)); | |
959 | ||
960 | notice(s_GameServ, u, "HP set to %d", target->stats->getHP()); | |
961 | return; | |
962 | } | |
6b72281b | 963 | } |
cbd4ede4 | 964 | else if (stricmp(cmd, "MAXHP") == 0) |
6b72281b | 965 | { |
53d5585b | 966 | if (!isAdmin(user)) |
967 | { | |
968 | notice(s_GameServ, u, "Admins Only!"); | |
969 | return; | |
970 | } | |
971 | else | |
972 | { | |
973 | if (!cmd2) | |
974 | { | |
975 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] MAXHP <NUMBER>"); | |
976 | return; | |
977 | } | |
978 | target->stats->setMaxHP(stringtoint(cmd2)); | |
979 | ||
980 | notice(s_GameServ, u, "MaxHP set to %d", target->stats->getMaxHP()); | |
981 | return; | |
982 | } | |
6b72281b | 983 | } |
cbd4ede4 | 984 | else if (stricmp(cmd, "EXPERIENCE") == 0 || stricmp(cmd, "EXP") == 0) |
6b72281b | 985 | { |
53d5585b | 986 | if (!isAdmin(user)) |
987 | { | |
988 | notice(s_GameServ, u, "Admins Only!"); | |
989 | return; | |
990 | } | |
991 | else | |
992 | { | |
993 | if (!cmd2) | |
994 | { | |
995 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {EXPERIENCE|EXP} <NUMBER>"); | |
996 | return; | |
997 | } | |
998 | ||
999 | target->stats->setExp(stringtoint(cmd2)); | |
1000 | ||
1001 | notice(s_GameServ, u, "Exp set to %ld", target->stats->getExp()); | |
1002 | return; | |
1003 | } | |
6b72281b | 1004 | } |
cbd4ede4 | 1005 | else if (stricmp(cmd, "LEVEL") == 0) |
6b72281b | 1006 | { |
53d5585b | 1007 | if (!isAdmin(user)) |
1008 | { | |
1009 | notice(s_GameServ, u, "Admins Only!"); | |
1010 | return; | |
1011 | } | |
1012 | else | |
1013 | { | |
1014 | if (!cmd2) | |
1015 | { | |
1016 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] LEVEL <NUMBER>"); | |
1017 | return; | |
1018 | } | |
1019 | target->stats->setLevel(stringtoint(cmd2)); | |
1020 | ||
1021 | notice(s_GameServ, u, "Level set to %d", target->stats->getLevel()); | |
1022 | return; | |
1023 | } | |
6b72281b | 1024 | } |
cbd4ede4 | 1025 | else if (stricmp(cmd, "ALIVE") == 0) |
cbd4ede4 | 1026 | { |
53d5585b | 1027 | if (!isAdmin(user)) |
1028 | { | |
1029 | notice(s_GameServ, u, "Admins Only!"); | |
1030 | return; | |
1031 | } | |
6b72281b | 1032 | else |
53d5585b | 1033 | { |
1034 | if (!cmd2) | |
1035 | { | |
1036 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] ALIVE TRUE|FALSE"); | |
1037 | return; | |
1038 | } | |
1039 | else if (stricmp(cmd2, "TRUE") == 0) | |
1040 | { | |
1041 | notice(s_GameServ, u, "%s has been Resurrected!", target->stats->getName().c_str()); | |
1042 | setAlive(target->stats); | |
1043 | } | |
1044 | else | |
1045 | { | |
1046 | notice(s_GameServ, u, "%s is now dead!", target->stats->getName().c_str()); | |
1047 | clearAlive(target->stats); | |
1048 | } | |
1049 | } | |
cbd4ede4 | 1050 | } |
6b72281b | 1051 | else if (stricmp(cmd, "SEEN") == 0) |
1052 | { | |
1053 | if (!isAdmin(user)) | |
53d5585b | 1054 | { |
1055 | notice(s_GameServ, u, "Admins Only!"); | |
1056 | return; | |
1057 | } | |
6b72281b | 1058 | else if (stricmp(cmd2, "MASTER") != 0) |
53d5585b | 1059 | { |
1060 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] SEEN MASTER {TRUE|FALSE}"); | |
1061 | return; | |
1062 | } | |
6b72281b | 1063 | else |
53d5585b | 1064 | { |
1065 | cmd2 = strtok(NULL, " "); | |
1066 | if (!cmd2) | |
1067 | { | |
1068 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NICK] SEEN MASTER {TRUE|FALSE}"); | |
1069 | return; | |
1070 | } | |
1071 | else if (stricmp(cmd2, "TRUE") == 0) | |
1072 | { | |
1073 | notice(s_GameServ, u, "%s has seen their master now.", target->stats->getName().c_str()); | |
1074 | target->stats->addFlag(FLAG_MASTER); | |
1075 | } | |
1076 | else | |
1077 | { | |
1078 | notice(s_GameServ, u, "%s has not seen their master now.", target->stats->getName().c_str()); | |
1079 | target->stats->remFlag(FLAG_MASTER); | |
1080 | } | |
1081 | } | |
6b72281b | 1082 | } |
1563e73b | 1083 | else |
53d5585b | 1084 | { |
1085 | notice(s_GameServ, u, "Unknown command: SET %s", cmd); | |
1086 | notice(s_GameServ, u, "SYNTAX: /msg %S SET [NAME] {PASSWORD|BANK BALANCE|PLAYER FIGHTS|FOREST FIGHTS|GOLD|STRENGTH|DEFENSE|HP|MAXHP|EXP|LEVEL|ALIVE|SEEN MASTER} {STRING|NUMBER|TRUE|FALSE}"); | |
1087 | return; | |
1088 | } | |
1563e73b | 1089 | } |
1af35752 | 1090 | |
b0359af9 | 1091 | void do_logout(char *u) |
1092 | { | |
c10b78ac | 1093 | aClient *user; |
1094 | char *name = strtok(NULL, " "); | |
1095 | ||
1096 | if (!(user = find(u))) | |
b0359af9 | 1097 | { |
c10b78ac | 1098 | notice(s_GameServ, u, "Fatal error. Cannot find aClient. "\ |
1099 | "Buf: %s LOGOUT", u); | |
1100 | log("Could not find aClient Buf: %s LOGOUT", | |
1101 | u); | |
1102 | return; | |
b0359af9 | 1103 | } |
c10b78ac | 1104 | else if (isIgnore(user)) |
448a1531 | 1105 | { |
c10b78ac | 1106 | #ifdef DEBUGMODE |
1107 | log("Ignoring %s.", user->getNick()); | |
1108 | #endif | |
1109 | return; | |
448a1531 | 1110 | } |
c10b78ac | 1111 | |
1112 | if (name) | |
6e8ec003 | 1113 | { |
c10b78ac | 1114 | if (!isAdmin(user)) |
1115 | { | |
1116 | notice(s_GameServ, u, "You must be a %S admin to use this command!"); | |
1117 | } | |
1118 | else if (!(user = findplayer(name))) | |
1119 | { | |
1120 | notice(s_GameServ, u, "Couldn't find a player named %s", name); | |
1121 | } | |
1122 | else | |
1123 | { | |
1124 | notice(s_GameServ, u, "Logging out %s", user->stats->getName().c_str()); | |
1125 | logout(user); | |
1126 | } | |
6e8ec003 | 1127 | } |
c10b78ac | 1128 | else if (!name) |
b0359af9 | 1129 | { |
c10b78ac | 1130 | if (!is_playing(user)) |
1131 | { | |
1132 | notice(s_GameServ, u, "You're not logged in!"); | |
1133 | } | |
1134 | else if (is_fighting(user)) | |
1135 | { | |
1136 | notice(s_GameServ, u, "You can't logout while fighting!"); | |
1137 | } | |
1138 | else | |
1139 | { | |
1140 | notice(s_GameServ, u, "You have left the fields. You have lived to kill another day!"); | |
1141 | logout(user); | |
1142 | } | |
b0359af9 | 1143 | } |
1144 | } | |
3f243b0b | 1145 | |
b0359af9 | 1146 | void logout(aClient *user) |
1147 | { | |
ce97fd48 | 1148 | if (is_playing(user)) |
b0359af9 | 1149 | { |
c10b78ac | 1150 | list<aClient*>::iterator iter; |
ce97fd48 | 1151 | aClient *temp; |
1152 | unsigned long hv = iHASH((unsigned char *) user->stats->getName().c_str()); | |
c10b78ac | 1153 | iter = find(players[hv].begin(), players[hv].end(), user); |
ce97fd48 | 1154 | |
c10b78ac | 1155 | if (iter == players[hv].end()) |
b0359af9 | 1156 | { |
ce97fd48 | 1157 | notice(s_GameServ, user->getNick(), "Fatal error. Contact "\ |
c10b78ac | 1158 | "%S Admin. Cannot find you in the players list. This should NEVER happen"); |
ce97fd48 | 1159 | log("Error on logout(). Can't find %s in the players list", |
1160 | #ifdef P10 | |
1161 | user->getRealNick() | |
1162 | #else | |
1163 | user->getNick() | |
1164 | #endif | |
1165 | ); | |
1166 | return; | |
b0359af9 | 1167 | } |
ce97fd48 | 1168 | user->stats->delMonster(); |
1169 | user->stats->delMaster(); | |
1170 | clearDragonFight(user->stats); | |
629d0d86 | 1171 | clearYourTurn(user->stats); |
ce97fd48 | 1172 | |
1173 | if (player_fight(user)) | |
629d0d86 | 1174 | { |
1175 | clearYourTurn(user->stats->getBattle()->stats); | |
1176 | user->stats->getBattle()->stats->delBattle(); | |
1177 | } | |
6e8ec003 | 1178 | |
ce97fd48 | 1179 | user->stats->delBattle(); |
1180 | ||
1181 | temp = new aClient; | |
1182 | temp->stats = new Player; | |
1183 | temp->stats->setData(user->stats); | |
1184 | user->stats->setClient(NULL); | |
1185 | ||
1186 | ||
1187 | delete user->stats; | |
1188 | user->stats = NULL; | |
629d0d86 | 1189 | temp->stats->setClient(NULL); |
1190 | ||
fbb87959 | 1191 | #ifdef P10 |
ce97fd48 | 1192 | temp->setRealNick("Not Playing"); |
fbb87959 | 1193 | #endif |
ce97fd48 | 1194 | temp->setNick("Not Playing"); |
1195 | ||
c10b78ac | 1196 | players[hv].erase(iter); |
1197 | players[hv].push_back(temp); | |
fbb87959 | 1198 | #ifdef DEBUGMODE |
ce97fd48 | 1199 | log("Logged out player %s", |
fbb87959 | 1200 | #ifdef P10 |
ce97fd48 | 1201 | user->getRealNick() |
fbb87959 | 1202 | #else |
ce97fd48 | 1203 | user->getNick() |
fbb87959 | 1204 | #endif |
ce97fd48 | 1205 | ); |
fbb87959 | 1206 | #endif |
b0359af9 | 1207 | } |
ce97fd48 | 1208 | clearPlaying(user); |
b0359af9 | 1209 | } |
3f243b0b | 1210 | |
85ce9d3e | 1211 | void do_register(char *u) |
1212 | { | |
fbb87959 | 1213 | char *password, *name; |
1214 | aClient *user; | |
1215 | name = strtok(NULL, " "); | |
1216 | password = strtok(NULL, " "); | |
1217 | ||
1218 | if (!name) | |
e1c41a84 | 1219 | { |
fbb87959 | 1220 | notice(s_GameServ, u, "SYNTAX: /msg %S REGISTER NAME PASSWORD"); |
e1c41a84 | 1221 | } |
fbb87959 | 1222 | else if (stricmp(name, s_GameServ) == 0) |
a41870bf | 1223 | { |
fbb87959 | 1224 | notice(s_GameServ, u, "You can't use %S as a name!"); |
a41870bf | 1225 | } |
fbb87959 | 1226 | else if (!password) |
85ce9d3e | 1227 | { |
fbb87959 | 1228 | notice(s_GameServ, u, "SYNTAX: /msg %S REGISTER NAME PASSWORD"); |
85ce9d3e | 1229 | } |
fbb87959 | 1230 | else if ((user = findplayer(name))) |
03e0a9d8 | 1231 | { |
fbb87959 | 1232 | notice(s_GameServ, u, "%s is already registered!", name); |
1233 | notice(s_GameServ, u, "Choose another name!"); | |
03e0a9d8 | 1234 | } |
fbb87959 | 1235 | else if (!(user = find(u))) |
448a1531 | 1236 | { |
fbb87959 | 1237 | log("Fatal Error: Couldn't find %s in the clients list", u); |
448a1531 | 1238 | } |
bbb7e9be | 1239 | else if (!alphaNumeric(name)) |
1240 | { | |
1241 | notice(s_GameServ, u, "That is not a valid name. Please use only AlphaNumeric (A-Z, 0-9) characters!"); | |
1242 | } | |
fbb87959 | 1243 | else if (isIgnore(user)) |
448a1531 | 1244 | { |
fbb87959 | 1245 | #ifdef DEBUGMODE |
1246 | log("Ignoring %s.", user->getNick()); | |
1247 | #endif | |
448a1531 | 1248 | } |
fbb87959 | 1249 | else |
85ce9d3e | 1250 | { |
fbb87959 | 1251 | if (!is_playing(user)) |
85ce9d3e | 1252 | { |
fbb87959 | 1253 | item *tempItem; |
1254 | user->stats = new Player(); | |
1255 | user->stats->setClient(user); // Set the backwards pointer | |
1256 | user->stats->reset(); // set the user up | |
1257 | user->stats->setPassword(password); | |
1258 | user->stats->setName(name); | |
1259 | unsigned long hv = iHASH((unsigned char *) name); | |
1260 | updateTS(user->stats); | |
fbb87959 | 1261 | |
1262 | // Update the last login time | |
1263 | user->stats->lastlogin = time(NULL); | |
1264 | ||
1265 | notice(s_GameServ, u, "Player %s registered with password %s.", user->stats->getName().c_str(), password); | |
1266 | notice(s_GameServ, u, "Write this password down. If you lose it, there is no way to retrieve it!"); | |
1267 | log("Nickname %s registered player %s.", u, user->stats->getName().c_str()); | |
1268 | setPlaying(user); // set the playing flag | |
1269 | tempItem = findItemByID(3001); | |
53d5585b | 1270 | user->stats->inventory->addItem((*Items.begin()))->use(user->stats); // Add the stick |
1271 | user->stats->inventory->addItem(tempItem)->use(user->stats); // Add Clothes | |
c10b78ac | 1272 | |
1273 | players[hv].push_back(user); | |
fbb87959 | 1274 | } |
1275 | else | |
1276 | { | |
1277 | notice(s_GameServ, u, "Already registered. Contact a %S admin for help."); | |
1278 | } | |
85ce9d3e | 1279 | } |
1280 | } | |
1281 | ||
1282 | void do_identify(char *u) | |
1283 | { | |
fbb87959 | 1284 | char *password, *name; |
1285 | aClient *user, *p; | |
1286 | name = strtok(NULL, " "); | |
1287 | password = strtok(NULL, " "); | |
1288 | if (!password || !name) | |
85ce9d3e | 1289 | { |
fbb87959 | 1290 | notice(s_GameServ, u, "SYNTAX: /msg %S IDENTIFY NAME PASSWORD"); |
85ce9d3e | 1291 | } |
fbb87959 | 1292 | else if (!(user = find(u))) |
5d04eb42 | 1293 | { |
fbb87959 | 1294 | notice(s_GameServ, u, "Fatal error. Cannot find aClient. Buf: %s", strtok(NULL, "")); |
1295 | log("Error: aClient not found: %s", u); | |
5d04eb42 | 1296 | } |
fbb87959 | 1297 | else if (isIgnore(user)) |
448a1531 | 1298 | { |
fbb87959 | 1299 | #ifdef DEBUGMODE |
1300 | log("Ignoring %s.", user->getNick()); | |
1301 | #endif | |
1302 | return; | |
448a1531 | 1303 | } |
fbb87959 | 1304 | else if (!(p = findplayer(name)) || !p->stats) |
1305 | notice(s_GameServ, u, "Player %s not found", name); | |
1306 | else if (is_playing(user)) | |
b0359af9 | 1307 | { |
fbb87959 | 1308 | notice(s_GameServ, u, "You are already playing!"); |
b0359af9 | 1309 | } |
fbb87959 | 1310 | else if (p->stats->getClient() != NULL && !isAdmin(user)) |
1579dfa2 | 1311 | { |
fbb87959 | 1312 | notice(s_GameServ, u, "That player has already identified."); |
1579dfa2 | 1313 | } |
fbb87959 | 1314 | else if (!check_password(name, password) && !isAdmin(user)) |
85ce9d3e | 1315 | { |
fbb87959 | 1316 | notice(s_GameServ, u, "Password incorrect"); |
85ce9d3e | 1317 | } |
fbb87959 | 1318 | else |
85ce9d3e | 1319 | { |
c10b78ac | 1320 | list<aClient*>::iterator iter; |
fbb87959 | 1321 | unsigned long hv = iHASH((unsigned char *) p->stats->getName().c_str()); |
c10b78ac | 1322 | |
1323 | iter = find(players[hv].begin(), players[hv].end(), p); | |
1324 | ||
1325 | if (iter == players[hv].end()) | |
fbb87959 | 1326 | { |
1327 | notice(s_GameServ, u, "Fatal error. Contact %S Admin. Buf: %s", | |
1328 | strtok(NULL, "")); | |
1329 | return; | |
1330 | } | |
1331 | user->stats = new Player(p->stats->getName()); | |
1332 | #ifdef DEBUGMODE | |
b0359af9 | 1333 | log("Setting data for identified"); |
fbb87959 | 1334 | #endif |
1335 | user->stats->setData(p->stats); | |
1336 | user->stats->setClient(user); | |
1337 | updateTS(user->stats); | |
1338 | ||
1339 | ||
1340 | #ifdef DEBUGMODE | |
1341 | log("Player %s IRC: %s Identified", user->stats->getName().c_str(), | |
1342 | user->getNick()); | |
1343 | #endif | |
1344 | ||
1345 | setPlaying(user); // set the playing flag | |
1346 | ||
fbb87959 | 1347 | // Update the last login time |
1348 | user->stats->lastlogin = time(NULL); | |
c10b78ac | 1349 | |
1350 | players[hv].erase(iter); | |
1351 | players[hv].push_back(user); | |
1352 | ||
fbb87959 | 1353 | notice(s_GameServ, u, "Password Accepted. Identified."); |
1354 | showNews(u, todaysnews); | |
85ce9d3e | 1355 | } |
1356 | } | |
1357 | ||
1358 | void do_stats(char *u) | |
1359 | { | |
fbb87959 | 1360 | char *nick; |
1361 | aClient *user; | |
1362 | ||
1363 | nick = strtok(NULL, " "); | |
1364 | ||
1365 | if (!(user = find(u))) | |
73c71976 | 1366 | { |
fbb87959 | 1367 | log("Fatal Error: %s not found in client list", u); |
1368 | return; | |
448a1531 | 1369 | } |
fbb87959 | 1370 | else if (isIgnore(user)) |
448a1531 | 1371 | { |
fbb87959 | 1372 | #ifdef DEBUGMODE |
1373 | log("Ignoring %s.", user->getNick()); | |
1374 | #endif | |
1375 | return; | |
448a1531 | 1376 | } |
fbb87959 | 1377 | else if (!nick) |
448a1531 | 1378 | { |
fbb87959 | 1379 | if (!is_playing(user)) |
1380 | { | |
1381 | notice(s_GameServ, u, "You're not playing, so you have no stats!"); | |
1382 | return; | |
1383 | } | |
1384 | else | |
1385 | { | |
1386 | updateTS(user->stats); | |
1387 | showstats(u, user->stats->getName().c_str()); | |
1388 | } | |
73c71976 | 1389 | } |
fbb87959 | 1390 | else |
85ce9d3e | 1391 | showstats(u, nick); |
1392 | } | |
448a1531 | 1393 | |
5c449fde | 1394 | bool load_masters() |
ad7dfaa0 | 1395 | { |
fbb87959 | 1396 | ifstream infile(masterdata); |
1397 | char *buf; | |
1398 | int l = 0; | |
1399 | buf = new char[1024]; | |
1400 | ||
1401 | if (infile.fail()) | |
5c449fde | 1402 | { |
fbb87959 | 1403 | log("Error opening %s", masterdata); |
1404 | return false; | |
5c449fde | 1405 | } |
fbb87959 | 1406 | |
1407 | #ifdef DEBUGMODE | |
1408 | log("Loading masters from %s", masterdata); | |
1409 | #endif | |
1410 | ||
1411 | for (l = 0; l < LEVELS - 1; l++) | |
5c449fde | 1412 | { |
fbb87959 | 1413 | infile.getline(buf, 1024, '\n'); |
1414 | ||
1415 | log("%s", buf); | |
1416 | if (buf[0] == '#' || buf[0] == '\n' || buf[0] == '\r') | |
1417 | { | |
1418 | l--; | |
1419 | continue; | |
1420 | } | |
1421 | else if (buf[0] == '^') | |
5c449fde | 1422 | break; |
fbb87959 | 1423 | |
1424 | Monster *master = &levels[l].master; | |
1425 | ||
1426 | char *name, *weapon, *strength, *gold, *exp, *maxhp, *death; | |
1427 | ||
1428 | ||
1429 | name = strtok(buf, "~"); | |
1430 | weapon = strtok(NULL, "~"); | |
1431 | strength = strtok(NULL, "~"); | |
1432 | gold = strtok(NULL, "~"); | |
1433 | exp = strtok(NULL, "~"); | |
1434 | maxhp = strtok(NULL, "~"); | |
1435 | death = strtok(NULL, "~"); | |
5c449fde | 1436 | |
fbb87959 | 1437 | master->name = name; |
1438 | master->weapon = weapon; | |
1439 | master->strength = stringtoint(strength); | |
1440 | master->gold = stringtoint(gold); | |
1441 | master->exp = stringtoint(exp); | |
1442 | master->maxhp = stringtoint(maxhp); | |
1443 | master->hp = master->maxhp; | |
1444 | master->death = death; | |
5c449fde | 1445 | } |
1446 | ||
fbb87959 | 1447 | delete []buf; |
1448 | ||
1449 | if (l < LEVELS - 1) // We didn't load a master for every level - check data/masters.dat | |
5c449fde | 1450 | return false; |
fbb87959 | 1451 | else |
5c449fde | 1452 | return true; |
ad7dfaa0 | 1453 | } |
85ce9d3e | 1454 | |
c8ada07e | 1455 | void delete_monsters() |
1456 | { | |
fbb87959 | 1457 | for (int x = 0; x < LEVELS; x++) |
c10b78ac | 1458 | levels[x].monsters.clear(); |
c8ada07e | 1459 | } |
1460 | ||
85ce9d3e | 1461 | void display_monster(char *u) |
1462 | { | |
fbb87959 | 1463 | if (is_playing(u)) |
85ce9d3e | 1464 | { |
fbb87959 | 1465 | aClient *user = find(u); |
1466 | Player *ni = user->stats; | |
1467 | ||
1468 | notice(s_GameServ, u, "Your Hitpoints: \ 2%d\ 2", ni->getHP()); | |
1469 | notice(s_GameServ, u, "%s's Hitpoints: \ 2%d\ 2", ni->getMonster()->name.c_str(), ni->getMonster()->hp); | |
1470 | notice(s_GameServ, u, "Here are your commands:"); | |
1471 | notice(s_GameServ, u, "/msg %S attack"); | |
1472 | notice(s_GameServ, u, "/msg %S run"); | |
1473 | notice(s_GameServ, u, "What will you do?"); | |
85ce9d3e | 1474 | } |
1475 | } | |
1476 | ||
1477 | void display_players(char *u) | |
1478 | { | |
fbb87959 | 1479 | aClient *user; |
1480 | if (!(user = find(u))) | |
85ce9d3e | 1481 | { |
fbb87959 | 1482 | log("Fatal error in display_players(): Couldn't find %s", u); |
83cf716f | 1483 | } |
fbb87959 | 1484 | else |
85bcf836 | 1485 | display_players(user); |
83cf716f | 1486 | } |
85bcf836 | 1487 | |
83cf716f | 1488 | void display_players(aClient *user) |
1489 | { | |
fbb87959 | 1490 | char *u = user->getNick(); |
1491 | if (is_playing(user) && player_fight(user)) | |
83cf716f | 1492 | { |
fbb87959 | 1493 | aClient *battle = user->stats->getBattle(); |
1494 | notice(s_GameServ, u, "Your Hitpoints: \ 2%d\ 2", user->stats->getHP()); | |
1495 | notice(s_GameServ, u, "%s's Hitpoints: \ 2%d\ 2", battle->stats->getName().c_str(), battle->stats->getHP()); | |
1496 | notice(s_GameServ, u, "Here are your commands:"); | |
1497 | notice(s_GameServ, u, "/msg %S attack"); | |
1498 | notice(s_GameServ, u, "/msg %S run"); | |
1499 | notice(s_GameServ, u, "What will you do?"); | |
85ce9d3e | 1500 | } |
1501 | } | |
1502 | ||
1503 | ||
1504 | bool is_playing(char *u) | |
1505 | { | |
fbb87959 | 1506 | aClient *user; |
1507 | if (!(user = find(u))) | |
85ce9d3e | 1508 | return false; |
fbb87959 | 1509 | else |
40251952 | 1510 | return is_playing(user); |
85ce9d3e | 1511 | } |
1512 | ||
1af35752 | 1513 | bool is_playing(aClient *user) |
1514 | { | |
fbb87959 | 1515 | if (user->stats == NULL) |
f1ab3b7c | 1516 | { |
fbb87959 | 1517 | return false; |
f1ab3b7c | 1518 | } |
fbb87959 | 1519 | else if (user->stats->getClient() == NULL) |
f1ab3b7c | 1520 | { |
fbb87959 | 1521 | return false; |
f1ab3b7c | 1522 | } |
fbb87959 | 1523 | else if (!FL_is_playing(user)) |
3f243b0b | 1524 | { |
fbb87959 | 1525 | return false; |
3f243b0b | 1526 | } |
fbb87959 | 1527 | else |
03a4bdbb | 1528 | return true; |
1af35752 | 1529 | } |
1530 | ||
85ce9d3e | 1531 | bool is_fighting(char *u) |
1532 | { | |
fbb87959 | 1533 | aClient *user; |
1534 | ||
1535 | if (!(user = find(u))) | |
85ce9d3e | 1536 | return false; |
fbb87959 | 1537 | else |
40251952 | 1538 | return is_fighting(user); |
85ce9d3e | 1539 | } |
40251952 | 1540 | |
1af35752 | 1541 | bool is_fighting(aClient *user) |
1542 | { | |
fbb87959 | 1543 | if (!is_playing(user)) |
1af35752 | 1544 | return false; |
fbb87959 | 1545 | else |
1546 | return player_fight(user) || master_fight(user) || user->stats->getMonster() != NULL; | |
1af35752 | 1547 | } |
85ce9d3e | 1548 | |
1549 | bool player_fight(char *u) | |
1550 | { | |
fbb87959 | 1551 | aClient *user; |
1552 | ||
1553 | if (!(user = find(u))) | |
85ce9d3e | 1554 | return false; |
fbb87959 | 1555 | else |
40251952 | 1556 | return player_fight(user); |
85ce9d3e | 1557 | } |
448a1531 | 1558 | |
1af35752 | 1559 | bool player_fight(aClient *user) |
1560 | { | |
fbb87959 | 1561 | if (!is_playing(user)) |
1af35752 | 1562 | return false; |
fbb87959 | 1563 | else if (user->stats->getBattle() != NULL && is_playing(user->stats->getBattle())) |
a51f0dcd | 1564 | { |
fbb87959 | 1565 | return user->stats->getBattle()->stats != NULL; |
a51f0dcd | 1566 | } |
fbb87959 | 1567 | return false; |
1af35752 | 1568 | } |
85ce9d3e | 1569 | |
1570 | bool master_fight(char *u) | |
1571 | { | |
fbb87959 | 1572 | aClient *user; |
1573 | ||
1574 | if (!(user = find(u))) | |
85ce9d3e | 1575 | return false; |
fbb87959 | 1576 | else |
40251952 | 1577 | return master_fight(user); |
85ce9d3e | 1578 | } |
40251952 | 1579 | |
1af35752 | 1580 | bool master_fight(aClient *user) |
85ce9d3e | 1581 | { |
fbb87959 | 1582 | if (!is_playing(user)) |
1af35752 | 1583 | return false; |
fbb87959 | 1584 | else |
1585 | return user->stats->getMaster() != NULL; | |
85ce9d3e | 1586 | } |
1587 | ||
fd270bdd | 1588 | bool dragon_fight(char *u) |
1589 | { | |
fbb87959 | 1590 | aClient *user; |
1591 | if (!(user = find(u))) | |
fd270bdd | 1592 | return false; |
fbb87959 | 1593 | else |
fd270bdd | 1594 | return dragon_fight(user); |
1595 | } | |
1596 | ||
1597 | bool dragon_fight(aClient *user) | |
1598 | { | |
fbb87959 | 1599 | if (!is_playing(user)) |
fd270bdd | 1600 | return false; |
fbb87959 | 1601 | else |
8e800549 | 1602 | return (isDragonFight(user->stats)); |
fd270bdd | 1603 | } |
fbb87959 | 1604 | |
bbb7e9be | 1605 | bool alphaNumeric(const char *str) |
1606 | { | |
1607 | int len = strlen(str); | |
1608 | for (int x = 0; x < len; x++) | |
1609 | { | |
ce97fd48 | 1610 | if (!((int(str[x]) >= 65 && int(str[x]) <= 90) || (int(str[x]) >= 97 && int(str[x]) <= 122) || (int(str[x]) >= 48 && int(str[x]) <= 57) || int(str[x]) == 95)) |
bbb7e9be | 1611 | return false; |
1612 | } | |
1613 | return true; | |
1614 | } | |
1615 | ||
85ce9d3e | 1616 | void do_fight(char *u) |
1617 | { | |
5ea87d98 | 1618 | aClient *ni, *battle; |
1619 | ||
1620 | char *nick = strtok(NULL, " "); | |
1621 | ||
1622 | if (!nick) | |
85ce9d3e | 1623 | { |
5ea87d98 | 1624 | notice(s_GameServ, u, "SYNTAX: /msg %S FIGHT PLAYER"); |
1625 | return; | |
85ce9d3e | 1626 | } |
5ea87d98 | 1627 | else if (!(ni = find(u))) |
448a1531 | 1628 | { |
5ea87d98 | 1629 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
1630 | return; | |
448a1531 | 1631 | } |
5ea87d98 | 1632 | else if (isIgnore(ni)) |
85ce9d3e | 1633 | { |
5ea87d98 | 1634 | #ifdef DEBUGMODE |
1635 | log("Ignoring %s.", ni->getNick()); | |
1636 | #endif | |
1637 | return; | |
3348c24e | 1638 | } |
5ea87d98 | 1639 | else if (!is_playing(ni)) |
b0359af9 | 1640 | { |
5ea87d98 | 1641 | notice(s_GameServ, u, "You are not playing!"); |
1642 | return; | |
b0359af9 | 1643 | } |
5ea87d98 | 1644 | |
1645 | updateTS(ni->stats); | |
1646 | ||
fbb87959 | 1647 | if (ni->stats->getPlayerFights() <= 0) |
448a1531 | 1648 | { |
fbb87959 | 1649 | ni->stats->setPlayerFights(0); // just to be safe |
5ea87d98 | 1650 | notice(s_GameServ, u, "You are out of player fights for the "\ |
1651 | "day. You have to wait until tomorrow!"); | |
448a1531 | 1652 | } |
5ea87d98 | 1653 | else if (!(battle = findplayer(nick))) |
85ce9d3e | 1654 | { |
5ea87d98 | 1655 | notice(s_GameServ, u, "Player %s not found!", nick); |
85ce9d3e | 1656 | } |
5ea87d98 | 1657 | else if (!isAlive(ni->stats)) |
b478c0df | 1658 | { |
5ea87d98 | 1659 | notice(s_GameServ, u, "You are dead. Wait until tomorrow to fight others!"); |
b478c0df | 1660 | } |
5ea87d98 | 1661 | else if (!is_playing(battle)) |
b0359af9 | 1662 | { |
5ea87d98 | 1663 | notice(s_GameServ, u, "You can't attack %s while they aren't playing!", nick); |
1af35752 | 1664 | } |
5ea87d98 | 1665 | |
1666 | /* offline fighting not available yet | |
1667 | else if (!(fight = finduser(nick))) | |
1668 | { | |
1669 | ni->stats->battle = battle; | |
1670 | battle->battle = ni; | |
1671 | setYourTurn(ni->stats); | |
1672 | clearYourTurn(battle->stats); | |
1673 | ||
1674 | notice(s_GameServ, u, "You decide to fight %s while they're "\ | |
1675 | "not in the realm!", | |
1676 | battle->stats->name.c_str()); | |
1677 | display_players(u); | |
1678 | } | |
1679 | */ | |
fbb87959 | 1680 | else if (stricmp(ni->stats->getName().c_str(), battle->stats->getName().c_str()) == 0) |
da5cf17a | 1681 | { |
5ea87d98 | 1682 | notice(s_GameServ, u, "Are you trying to commit suicide!?"); |
da5cf17a | 1683 | } |
5ea87d98 | 1684 | else if (!isAlive(battle->stats)) |
1902338e | 1685 | { |
5ea87d98 | 1686 | notice(s_GameServ, u, "They are dead. Cannot fight dead players!"); |
1902338e | 1687 | } |
5ea87d98 | 1688 | else if (player_fight(battle)) |
448a1531 | 1689 | { |
fbb87959 | 1690 | notice(s_GameServ, u, "%s is fighting %s already!", battle->stats->getName().c_str(), battle->stats->getBattle()->stats->getName().c_str()); |
448a1531 | 1691 | } |
5ea87d98 | 1692 | else if (master_fight(battle)) |
1902338e | 1693 | { |
fbb87959 | 1694 | notice(s_GameServ, u, "%s is fighting their master!", battle->stats->getName().c_str()); |
1902338e | 1695 | } |
5ea87d98 | 1696 | else if (is_fighting(battle)) |
8450c018 | 1697 | { |
fbb87959 | 1698 | notice(s_GameServ, u, "%s is fighting %s already!", battle->stats->getName().c_str(), battle->stats->getMonster()->name.c_str()); |
8450c018 | 1699 | } |
2497f916 | 1700 | else if (!isAdmin(ni) && isFairFights() && (ni->stats->getStrength()/2 - battle->stats->getDefense()) > battle->stats->getHP()) |
2ca6a3de | 1701 | { |
1702 | notice(s_GameServ, u, "Fair fighting is enabled, and you're too strong for %s!", battle->stats->getName().c_str()); | |
1703 | } | |
fbb87959 | 1704 | else if (ni->stats->getLevel() - battle->stats->getLevel() > maxbfightdistance) |
8450c018 | 1705 | { |
5ea87d98 | 1706 | // You can't fight someone below you by more than X level(s) |
1707 | // level 12 can fight level (12 - X) but not < (12 - X) | |
1708 | notice(s_GameServ, u, "You may not fight %s. You're too strong!", | |
fbb87959 | 1709 | battle->stats->getName().c_str()); |
8450c018 | 1710 | } |
fbb87959 | 1711 | else if (battle->stats->getLevel() - ni->stats->getLevel() > maxafightdistance) |
85ce9d3e | 1712 | { |
5ea87d98 | 1713 | // You can't fight someone above you by more than X level(S) |
1714 | // level 1 can fight level (1 + X), but not > (1 + X) | |
1715 | notice(s_GameServ, u, "%s, do you really have a death wish? Try the forest you "\ | |
fbb87959 | 1716 | "weakling!", ni->stats->getName().c_str()); |
85ce9d3e | 1717 | } |
5ea87d98 | 1718 | else |
1719 | { | |
1720 | // Set your battle pointer to the other player | |
fbb87959 | 1721 | ni->stats->setBattle(battle); |
5ea87d98 | 1722 | |
1723 | // Set the other player's battle pointer to you | |
fbb87959 | 1724 | battle->stats->setBattle(ni); |
1725 | ||
5ea87d98 | 1726 | // The initiator gets the first move (perhaps this should be 50/50) |
1727 | setYourTurn(ni->stats); | |
1728 | clearYourTurn(battle->stats); | |
1729 | ||
1730 | // Initiate Battle sequence! | |
fbb87959 | 1731 | ni->stats->subtractPlayerFights(1); |
5ea87d98 | 1732 | |
fbb87959 | 1733 | notice(s_GameServ, u, "You challenge %s to an online duel!", battle->stats->getName().c_str()); |
5ea87d98 | 1734 | notice(s_GameServ, c_Forest, "%s walks up and hits %s in the face! Let's see who will bite the dust.", |
fbb87959 | 1735 | ni->stats->getName().c_str(), battle->stats->getName().c_str()); /* DrLnet - Modified by Kain*/ |
5ea87d98 | 1736 | |
fbb87959 | 1737 | notice(s_GameServ, battle->getNick(), "%s has challenged you to an online duel!", ni->stats->getName().c_str()); |
5ea87d98 | 1738 | notice(s_GameServ, battle->getNick(), "%s gets to go first "\ |
fbb87959 | 1739 | "because they initiated!", ni->stats->getName().c_str()); |
1740 | notice(s_GameServ, battle->getNick(), "Please wait while %s decides what to do.", ni->stats->getName().c_str()); | |
5ea87d98 | 1741 | display_players(ni); |
1742 | } | |
85ce9d3e | 1743 | } |
40251952 | 1744 | |
1781f48a | 1745 | void do_equip(char *u) |
1746 | { | |
1747 | aClient *user; | |
1748 | pouch *p; | |
1749 | itemContainer *equip; | |
1cbff036 | 1750 | int id; |
1781f48a | 1751 | |
1752 | char *item = strtok(NULL, " "); | |
1781f48a | 1753 | |
1754 | if (!item || int(item[0]) < 48 || int(item[0] > 57)) | |
1755 | { | |
1756 | notice(s_GameServ, u, "SYNTAX: EQUIP ####"); | |
1757 | notice(s_GameServ, u, "Type /msg %S HELP EQUIP for more information."); | |
1758 | return; | |
1759 | } | |
1760 | else if (!(user = find(u))) | |
1761 | { | |
1762 | notice(s_GameServ, u, "Fatal error in do_equip. Contact a(n) %S Admin"); | |
1763 | return; | |
1764 | } | |
1765 | else if (isIgnore(user)) | |
1766 | { | |
1767 | #ifdef DEBUGMODE | |
1768 | log("Ignoring %s.", user->getNick()); | |
1769 | #endif | |
1770 | return; | |
1771 | } | |
1772 | else if (!is_playing(user)) | |
1773 | { | |
1774 | notice(s_GameServ, u, "You must be playing to equip weapons and armor!"); | |
1775 | return; | |
1776 | } | |
1cbff036 | 1777 | id = stringtoint(item); |
1778 | updateTS(user->stats); | |
1779 | p = user->stats->inventory; | |
1781f48a | 1780 | |
1781 | ||
228a25d5 | 1782 | if (!(equip = p->Find(id))) |
1781f48a | 1783 | { |
228a25d5 | 1784 | if (!p->isEmpty()) |
1785 | { | |
1786 | notice(s_GameServ, u, "You aren't carrying that item!"); | |
1787 | } | |
1788 | showinventory(user->stats, user); | |
1781f48a | 1789 | } |
1790 | else if (equip->getItem()->getType() != ARMOR && equip->getItem()->getType() != WEAPON) | |
1791 | { | |
228a25d5 | 1792 | notice(s_GameServ, u, "You can't use %s like that. Try /msg %S use", equip->getItem()->getName().c_str()); |
1781f48a | 1793 | } |
1794 | else | |
1795 | { | |
228a25d5 | 1796 | // Use the item |
1797 | notice(s_GameServ, u, "You equip %s.", equip->getItem()->getName().c_str()); | |
1798 | equip->use(user->stats); | |
1781f48a | 1799 | } |
1800 | } | |
83cf716f | 1801 | void do_use(char *u) |
1802 | { | |
228a25d5 | 1803 | aClient *user; |
1804 | pouch *p; | |
1805 | ||
1806 | char *item = strtok(NULL, " "); | |
1807 | int id; | |
1808 | itemContainer *used; | |
1809 | ||
1810 | if (!item || int(item[0]) < 48 || int(item[0]) > 57) | |
83cf716f | 1811 | { |
228a25d5 | 1812 | notice(s_GameServ, u, "SYNTAX: USE ####"); |
1813 | notice(s_GameServ, u, "Type /msg %S HELP USE for more information."); | |
1814 | return; | |
83cf716f | 1815 | } |
228a25d5 | 1816 | else if (!(user = find(u))) |
83cf716f | 1817 | { |
228a25d5 | 1818 | notice(s_GameServ, u, "Fatal Error in do_use. Contact a(n) %S Admin"); |
1819 | return; | |
83cf716f | 1820 | } |
228a25d5 | 1821 | else if (isIgnore(user)) |
448a1531 | 1822 | { |
228a25d5 | 1823 | #ifdef DEBUGMODE |
1824 | log("Ignoring %s.", user->getNick()); | |
1825 | #endif | |
1826 | return; | |
448a1531 | 1827 | } |
228a25d5 | 1828 | else if (!is_playing(user)) |
83cf716f | 1829 | { |
228a25d5 | 1830 | notice(s_GameServ, u, "You must be playing to use items!"); |
1831 | return; | |
83cf716f | 1832 | } |
228a25d5 | 1833 | id = stringtoint(item); |
1834 | updateTS(user->stats); | |
1835 | p = user->stats->inventory; | |
1836 | ||
1837 | ||
1838 | if (!(used = p->Find(id))) | |
1839 | { | |
1840 | if (!p->isEmpty()) | |
1841 | { | |
1842 | notice(s_GameServ, u, "You aren't carrying that item!"); | |
1843 | } | |
1844 | showinventory(user->stats, user); | |
1845 | } | |
1846 | else if (used->getItem()->getType() != POTION) | |
1847 | { | |
1848 | notice(s_GameServ, u, "You can't use %s like that. Try /msg %S equip", used->getItem()->getName().c_str()); | |
1849 | } | |
1850 | else | |
1851 | { | |
1852 | // Use the item | |
1853 | notice(s_GameServ, u, "You used %s.", used->getItem()->getName().c_str()); | |
1854 | used->use(user->stats); | |
2497f916 | 1855 | if (used->getUses() <= 0) |
228a25d5 | 1856 | { |
1857 | p->deleteItem(used->getItem()); | |
1858 | } | |
1859 | end_turn(user); | |
1860 | } | |
83cf716f | 1861 | } |
c8ada07e | 1862 | void do_run(char *u) |
1863 | { | |
5ea87d98 | 1864 | aClient *user; |
1865 | Player *p, *p2 = NULL; | |
1866 | ||
1867 | if (!(user = find(u))) | |
c8ada07e | 1868 | { |
5ea87d98 | 1869 | notice(s_GameServ, u, "Couldn't find you. Error. Contact a %S admin"); |
1870 | return; | |
c8ada07e | 1871 | } |
5ea87d98 | 1872 | else if (isIgnore(user)) |
448a1531 | 1873 | { |
5ea87d98 | 1874 | #ifdef DEBUGMODE |
1875 | log("Ignoring %s.", user->getNick()); | |
1876 | #endif | |
1877 | return; | |
448a1531 | 1878 | } |
5ea87d98 | 1879 | else if (!is_playing(user)) |
bb668fcf | 1880 | { |
5ea87d98 | 1881 | notice(s_GameServ, u, "You must be playing to run!"); |
1882 | return; | |
bb668fcf | 1883 | } |
5ea87d98 | 1884 | |
1885 | updateTS(user->stats); | |
1886 | p = user->stats; | |
1887 | ||
fbb87959 | 1888 | if (p->getBattle()) |
1889 | p2 = p->getBattle()->stats; | |
5ea87d98 | 1890 | |
1891 | if (!is_fighting(user)) | |
c8ada07e | 1892 | notice(s_GameServ, u, "You run in place... try fighting next time."); |
776fa0ca | 1893 | else if (!player_fight(user) && !master_fight(user) && !dragon_fight(user)) |
c8ada07e | 1894 | { |
fbb87959 | 1895 | notice(s_GameServ, u, "You run away from \ 2%s\ 2 like a little baby!", p->getMonster()->name.c_str()); |
1896 | p->delMonster(); | |
c8ada07e | 1897 | } |
5ea87d98 | 1898 | else if (player_fight(user) && isYourTurn(p)) |
c8ada07e | 1899 | { |
fbb87959 | 1900 | notice(s_GameServ, u, "You run away from \ 2%s\ 2 like a little baby!", p2->getName().c_str()); |
1901 | notice(s_GameServ, p->getBattle()->getNick(), "\ 2%s\ 2 ran away from you like a little baby!", p->getName().c_str()); | |
1902 | addNews(todaysnews, "%s ran away from %s like a little baby!!", p->getName().c_str(), p2->getName().c_str()); /* DrLnet - edited by Kain */ | |
1903 | p2->delBattle(); | |
1904 | } | |
5ea87d98 | 1905 | else if (player_fight(user) && !isYourTurn(p)) |
c8ada07e | 1906 | { |
fbb87959 | 1907 | notice(s_GameServ, u, "It is not your turn. Please wait until \ 2%s\ 2 decides what to do.", p2->getName().c_str()); |
c8ada07e | 1908 | } |
5ea87d98 | 1909 | else if (master_fight(user)) |
c8ada07e | 1910 | { |
fbb87959 | 1911 | notice(s_GameServ, u, "You cannot run from \ 2%s\ 2! FIGHT!", p->getMaster()->name.c_str()); |
c8ada07e | 1912 | } |
776fa0ca | 1913 | else if (dragon_fight(user)) |
1914 | { | |
1915 | notice(s_GameServ, u, "You cannot run from %s! FIGHT!", dragon.name.c_str()); | |
1916 | } | |
c8ada07e | 1917 | } |
83cf716f | 1918 | |
1919 | void end_turn(aClient *user) | |
1920 | { | |
228a25d5 | 1921 | char *nick, *u = user->getNick(); |
1922 | Monster *fight; | |
1923 | aClient *battle; | |
1924 | int mhit; | |
1925 | ||
1926 | nick = new char[strlen(user->getNick()) + 1]; | |
1927 | ||
1928 | if (!user || !is_playing(user) || !is_fighting(user)) | |
83cf716f | 1929 | goto endturn; |
228a25d5 | 1930 | |
1931 | if (!player_fight(user) && !master_fight(user)) | |
fbb87959 | 1932 | fight = user->stats->getMonster(); |
228a25d5 | 1933 | else |
fbb87959 | 1934 | fight = user->stats->getMaster(); |
1935 | battle = user->stats->getBattle(); | |
228a25d5 | 1936 | |
1937 | if (!player_fight(user)) | |
83cf716f | 1938 | { |
228a25d5 | 1939 | // Opponent's Hit |
fbb87959 | 1940 | mhit = (fight->strength / 2) + (rand() % (fight->strength / 2)) - (user->stats->getDefense()); |
83cf716f | 1941 | } |
228a25d5 | 1942 | else |
83cf716f | 1943 | { |
228a25d5 | 1944 | // Opponent's Hit |
fbb87959 | 1945 | mhit = (battle->stats->getStrength() / 2) + (rand() % (battle->stats->getStrength() / 2)) - user->stats->getDefense(); |
83cf716f | 1946 | } |
228a25d5 | 1947 | if (!player_fight(user)) |
83cf716f | 1948 | { |
228a25d5 | 1949 | |
1950 | if (mhit > 0) | |
83cf716f | 1951 | { |
228a25d5 | 1952 | notice(s_GameServ, u, "\1f%s\1f attacks with their \1f%s\1f for \ 2%d\ 2 damage!", |
1953 | fight->name.c_str(), fight->weapon.c_str(), mhit); | |
83cf716f | 1954 | } |
228a25d5 | 1955 | else if (mhit <= 0) |
1956 | notice(s_GameServ, u, "%s completely misses you!", fight->name.c_str()); | |
1957 | ||
fbb87959 | 1958 | if (mhit >= user->stats->getHP()) |
83cf716f | 1959 | { |
228a25d5 | 1960 | if (!master_fight(user)) |
83cf716f | 1961 | { |
228a25d5 | 1962 | notice(s_GameServ, u, "You have been \ 2\1fkilled\1f\ 2 by %s!", fight->name.c_str()); |
1963 | notice(s_GameServ, u, "You lose all gold on hand and lose 10 percent "\ | |
1964 | "of your experience!"); | |
fbb87959 | 1965 | user->stats->setGold(0); |
1966 | user->stats->subtractExp((long int)(user->stats->getExp() * .10)); | |
1967 | user->stats->setHP(0); | |
1968 | user->stats->delMonster(); | |
228a25d5 | 1969 | clearAlive(user->stats); |
1970 | goto endturn; | |
83cf716f | 1971 | } |
228a25d5 | 1972 | else |
83cf716f | 1973 | { |
228a25d5 | 1974 | notice(s_GameServ, u, "%s has bested you! You will have to wait "\ |
fbb87959 | 1975 | "until tomorrow to try again", user->stats->getMaster()->name.c_str()); |
1976 | user->stats->delMonster(); | |
1977 | user->stats->delMaster(); | |
228a25d5 | 1978 | goto endturn; |
83cf716f | 1979 | } |
1980 | } | |
228a25d5 | 1981 | else |
83cf716f | 1982 | { |
228a25d5 | 1983 | if (mhit > 0) |
fbb87959 | 1984 | user->stats->subtractHP(mhit); |
228a25d5 | 1985 | display_monster(u); |
1986 | goto endturn; | |
83cf716f | 1987 | } |
1988 | } | |
228a25d5 | 1989 | else |
83cf716f | 1990 | { |
228a25d5 | 1991 | clearYourTurn(user->stats); |
1992 | setYourTurn(battle->stats); | |
1993 | display_players(battle); | |
83cf716f | 1994 | } |
228a25d5 | 1995 | endturn: |
1996 | delete []nick; | |
83cf716f | 1997 | } |
1998 | ||
85ce9d3e | 1999 | void do_heal(char *u) |
2000 | { | |
228a25d5 | 2001 | aClient *ni; |
2002 | char *amount = strtok(NULL, " "); | |
2003 | int price, num; | |
2004 | ||
2005 | if (!amount) | |
85ce9d3e | 2006 | { |
228a25d5 | 2007 | notice(s_GameServ, u, "SYNTAX: /msg %S HEAL {ALL | #}"); |
2008 | return; | |
85ce9d3e | 2009 | } |
228a25d5 | 2010 | else if (!(ni = find(u))) |
1af35752 | 2011 | { |
2012 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); | |
2013 | return; | |
2014 | } | |
448a1531 | 2015 | else if (isIgnore(ni)) |
2016 | { | |
2017 | #ifdef DEBUGMODE | |
2018 | log("Ignoring %s.", ni->getNick()); | |
2019 | #endif | |
2020 | return; | |
2021 | } | |
1af35752 | 2022 | else if (!is_playing(ni)) |
85ce9d3e | 2023 | { |
2024 | notice(s_GameServ, u, "You aren't playing!"); | |
1af35752 | 2025 | return; |
2026 | } | |
ee38284f | 2027 | else if (!isAlive(ni->stats)) |
1af35752 | 2028 | { |
2029 | notice(s_GameServ, u, "You are dead. Wait until tomorrow for healing."); | |
2030 | return; | |
85ce9d3e | 2031 | } |
1af35752 | 2032 | else if (is_fighting(ni)) |
85ce9d3e | 2033 | { |
2034 | notice(s_GameServ, u, "You can't heal in battle!"); | |
40251952 | 2035 | return; |
85ce9d3e | 2036 | } |
fbb87959 | 2037 | else if (ni->stats->getHP() >= ni->stats->getMaxHP()) |
85ce9d3e | 2038 | { |
2039 | notice(s_GameServ, u, "You don't need healing!"); | |
40251952 | 2040 | return; |
85ce9d3e | 2041 | } |
40251952 | 2042 | |
2043 | updateTS(ni->stats); | |
2044 | if (stricmp(amount, "ALL") == 0) | |
85ce9d3e | 2045 | { |
fbb87959 | 2046 | price = ni->stats->getLevel() * 3; |
2047 | if (ni->stats->getGold() < (ni->stats->getMaxHP() - ni->stats->getHP()) * price) | |
85ce9d3e | 2048 | { |
2049 | notice(s_GameServ, u, "Healing \ 2%d\ 2 points for \ 2%d\ 2 gold per point.", | |
fbb87959 | 2050 | (long int)ni->stats->getGold()/price, price); |
2051 | ni->stats->addHP(ni->stats->getGold() / price); | |
2052 | ni->stats->setGold(ni->stats->getGold() % price); | |
85ce9d3e | 2053 | } |
2054 | else | |
2055 | { | |
2056 | notice(s_GameServ, u, "Healing all possible points at \ 2%d\ 2 gold "\ | |
2057 | "per point.", price); | |
ad7dfaa0 | 2058 | notice(s_GameServ, u, "\ 2%d\ 2 points healed for \ 2%ld\ 2 gold. HP at MAX!", |
fbb87959 | 2059 | (ni->stats->getMaxHP() - ni->stats->getHP()), |
2060 | (price * (ni->stats->getMaxHP() - ni->stats->getHP())) ); | |
2061 | ni->stats->subtractGold(price * (ni->stats->getMaxHP() - ni->stats->getHP())); | |
2062 | ni->stats->healall(); | |
85ce9d3e | 2063 | } |
2064 | } | |
2065 | else if (isstringnum(amount)) | |
2066 | { | |
2067 | num = stringtoint(amount); | |
fbb87959 | 2068 | price = ni->stats->getLevel() * 3; |
2069 | if (ni->stats->getGold() < price * num) | |
85ce9d3e | 2070 | { |
2071 | notice(s_GameServ, u, "You only have enough gold to heal \ 2%d\ 2 points!", | |
fbb87959 | 2072 | (long int)ni->stats->getGold()/price); |
85ce9d3e | 2073 | } |
fbb87959 | 2074 | else if (num <= ni->stats->getMaxHP() - ni->stats->getHP()) |
85ce9d3e | 2075 | { |
2076 | notice(s_GameServ, u, "Healing \ 2%d\ 2 points at \ 2%d\ 2 gold per point.", | |
2077 | num, price); | |
fbb87959 | 2078 | ni->stats->addHP(num); |
2079 | ni->stats->subtractGold(num * price); | |
85ce9d3e | 2080 | } |
fbb87959 | 2081 | else if (num > ni->stats->getMaxHP() - ni->stats->getHP()) |
85ce9d3e | 2082 | { |
2083 | notice(s_GameServ, u, "Healing all possible points at \ 2%d\ 2 gold "\ | |
2084 | "per point.", price); | |
2085 | notice(s_GameServ, u, "\ 2%d\ 2 points healed. HP at MAX!", | |
fbb87959 | 2086 | (ni->stats->getMaxHP() - ni->stats->getHP())); |
2087 | ni->stats->subtractGold(price * (ni->stats->getMaxHP() - ni->stats->getHP())); | |
2088 | ni->stats->healall(); | |
85ce9d3e | 2089 | } |
2090 | } | |
2091 | else if (amount[0] == '-') | |
2092 | notice(s_GameServ, u, "You trying to cheat?"); | |
2093 | else | |
2094 | notice(s_GameServ, u, "SYNTAX: /msg %S HEAL {ALL | #}"); | |
2095 | } | |
2096 | ||
2097 | int isstringnum(char *num) | |
2098 | { | |
28f552b8 | 2099 | unsigned int x; |
85ce9d3e | 2100 | for (x = 0; x < strlen(num); x++) |
2101 | { | |
2102 | if ((int)num[x] < 48 || (int)num[x] > 57) | |
2103 | return 0; | |
2104 | } | |
2105 | return 1; | |
2106 | } | |
2107 | ||
2108 | long int stringtoint(char *number) | |
2109 | { | |
9fe7af4c | 2110 | return atol(number); |
85ce9d3e | 2111 | } |
2112 | ||
2113 | long int pow(int x, int y) | |
2114 | { | |
2115 | long int value = 0; | |
2116 | int count = 0; | |
2117 | value += x; | |
2118 | ||
2119 | if (x != 0 && y != 0) | |
2120 | { | |
2121 | for (count = 1; count <= y - 1; count++) | |
2122 | value *= x; | |
2123 | } | |
2124 | else | |
2125 | return 1; | |
2126 | return value; | |
2127 | } | |
2128 | ||
2129 | long int chartoint(char ch) | |
2130 | { | |
8c126acc | 2131 | if (int(ch) >= 48 && int(ch) <= 57) |
2132 | return int(ch) - 48; | |
2133 | else | |
2134 | return 0; | |
85ce9d3e | 2135 | } |
2136 | ||
2137 | int save_gs_dbase() | |
2138 | { | |
c10b78ac | 2139 | list<aClient*>::iterator iter; |
2140 | Player *it; | |
2141 | ofstream outfile; | |
2142 | ||
2143 | outfile.open(playerdata); | |
2144 | ||
2145 | if (!outfile) | |
85ce9d3e | 2146 | { |
c10b78ac | 2147 | log("Error opening %s", playerdata); |
2148 | return 0; | |
85ce9d3e | 2149 | } |
c10b78ac | 2150 | |
2151 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) | |
2152 | { | |
2153 | for(iter = players[x].begin(); iter != players[x].end(); iter++) | |
2154 | { | |
2155 | it = (*iter)->stats; | |
2156 | clearYourTurn(it); | |
2157 | item *w, *a; | |
2158 | w = it->getWeapon(); | |
2159 | a = it->getArmor(); | |
2160 | ||
2161 | outfile << it->getName().c_str() << ' ' << it->getLevel() << ' ' << it->getExp() << ' ' << it->getGold() << ' ' << it->getBank() << ' '<< it->getHP() << ' ' << it->getMaxHP() << ' ' << it->getStrength() << ' ' << it->getDefense() << ' ' << it->getForestFights() << ' ' << it->getPlayerFights() << ' ' << it->getFlags() << ' ' << it->getPassword().c_str() << ' ' << it->lastlogin << ' ' << (w ? w->getID() : 0) << ' ' << (a ? a->getID() : 0); | |
2162 | ||
2163 | // Traverse the list and write out each item ID and how many uses are left | |
2164 | if (!it->inventory->isEmpty()) | |
2165 | { | |
2166 | list<itemContainer> *myitems; | |
2167 | list<itemContainer>::iterator item_iter; | |
2168 | myitems = it->inventory->getItems(); | |
2169 | ||
2170 | for(item_iter = myitems->begin();item_iter != myitems->end();item_iter++) | |
2171 | { | |
2172 | outfile << ' ' << (*item_iter).getItem()->getID() << ' ' << (*item_iter).getUses(); | |
2173 | } | |
2174 | } | |
2175 | outfile << endl; | |
2176 | } | |
2177 | } | |
2178 | outfile.close(); | |
2179 | return 1; | |
85ce9d3e | 2180 | } |
2181 | ||
8e800549 | 2182 | int load_dragon() |
2183 | { | |
2184 | ifstream infile; | |
2185 | char *buf; | |
2186 | ||
2187 | infile.open(dragondata); | |
2188 | ||
2189 | if (infile.fail()) | |
2190 | { | |
2191 | infile.clear(); | |
2192 | log ("Error opening %s. Trying initialdragon.dat", dragondata); | |
2193 | infile.open("data/initialdragon.dat"); | |
2194 | if (infile.fail()) | |
2195 | { | |
2196 | log ("Error opening data/initialdragon.dat"); | |
2197 | return 0; | |
2198 | } | |
2199 | } | |
2200 | ||
2201 | buf = new char[1024]; | |
2202 | ||
2203 | infile.getline(buf, 1024, '\n'); | |
2204 | infile.close(); // Done with the file... we have what we want | |
2205 | ||
2206 | dragon.name = strtok(buf, "~"); | |
2207 | dragon.weapon = strtok(NULL, "~"); | |
2208 | dragon.gold = 0; | |
2209 | dragon.exp = 0; | |
2210 | dragon.strength = stringtoint(strtok(NULL, "~")); | |
2211 | dragon.hp = stringtoint(strtok(NULL, "~")); | |
2212 | dragon.defense = stringtoint(strtok(NULL, "~")); | |
2213 | dragon.death = strtok(NULL, ""); | |
2214 | ||
2215 | log ("loaded dragon: %s", dragon.name.c_str()); | |
2216 | ||
2217 | delete []buf; | |
2218 | ||
2219 | return save_dragon(); // Save the dragon file and return the status code :) | |
2220 | } | |
2221 | ||
2222 | int save_dragon() | |
2223 | { | |
2224 | ofstream outfile; | |
2225 | ||
2226 | outfile.open(dragondata); | |
2227 | ||
2228 | if (outfile.fail()) | |
2229 | { | |
2230 | log ("Error opening %s. Exiting.", dragondata); | |
2231 | return 0; | |
2232 | } | |
2233 | ||
2234 | outfile << dragon.name.c_str() << '~' << dragon.weapon.c_str() << '~' | |
2235 | << dragon.strength << '~' << dragon.hp << '~' | |
2236 | << dragon.defense << '~' << dragon.death.c_str() << "\n^" | |
2237 | << endl; | |
2238 | ||
2239 | outfile.close(); | |
2240 | ||
2241 | return 1; | |
2242 | } | |
3f107f27 | 2243 | |
2244 | int load_store() | |
2245 | { | |
2246 | ifstream infile; | |
2247 | char *buf; | |
2248 | item *tempItem; | |
2249 | buf = new char[1024]; | |
2250 | long id; | |
2251 | ||
2252 | infile.open(storeitemdata); | |
2253 | ||
2254 | if (infile.fail()) | |
2255 | { | |
2256 | log("Error opening %s", storeitemdata); | |
2257 | return 0; | |
2258 | } | |
2259 | ||
2260 | while (infile.getline(buf, 1024, '\n')) | |
2261 | { | |
2262 | try | |
2263 | { | |
2264 | if (buf[0] != '#' && buf[0] != '\n' && buf[0] != '\0') | |
2265 | { | |
2266 | item *tempItem2; | |
2267 | id = stringtoint(strtok(buf, "")); | |
2268 | tempItem2 = findItemByID(id); | |
2269 | if (tempItem2 == NULL) | |
2270 | { | |
2271 | log("Invalid ID in %s", storeitemdata); | |
2272 | return 0; | |
2273 | } | |
2274 | ||
2275 | tempItem = tempItem2; | |
2276 | store.push_back(tempItem); | |
2277 | } | |
2278 | } | |
2279 | catch (char *str) | |
2280 | { | |
2281 | log("Exception loading store: %s", str); | |
2282 | delete []buf; | |
2283 | return 0; | |
2284 | } | |
2285 | } | |
2286 | delete []buf; | |
2287 | return 1; | |
2288 | } | |
d1927afc | 2289 | int load_tavern() |
2290 | { | |
2291 | ifstream infile; | |
2292 | char *buf; | |
2293 | tavernItem tempItem; | |
2294 | buf = new char[1024]; | |
1e7678e9 | 2295 | long id, level; |
d1927afc | 2296 | |
2297 | infile.open(tavernitemdata); | |
2298 | if (infile.fail()) | |
2299 | { | |
2300 | log("Error opening %s", tavernitemdata); | |
2301 | return 0; | |
2302 | } | |
42c1eadd | 2303 | |
d1927afc | 2304 | while (infile.getline(buf, 1024, '\n')) |
2305 | { | |
d1927afc | 2306 | try |
2307 | { | |
2308 | if (buf[0] != '#' && buf[0] != '\n' && buf[0] != '\0') | |
2309 | { | |
2310 | item *tempItem2; | |
2311 | id = stringtoint(strtok(buf, "~")); | |
1e7678e9 | 2312 | level = stringtoint(strtok(NULL, "")); |
d1927afc | 2313 | tempItem2 = findItemByID(id); |
2314 | if (tempItem2 == NULL) | |
2315 | { | |
2316 | log("Invalid ID in %s", tavernitemdata); | |
2317 | return 0; | |
2318 | } | |
2319 | tempItem.setItem(tempItem2); | |
2320 | tempItem.setLevel(level); | |
d1927afc | 2321 | tavern.push_back(tempItem); |
2322 | } | |
2323 | } | |
2324 | catch (char *str) | |
2325 | { | |
2326 | log("Exception loading tavern: %s", str); | |
2327 | delete []buf; | |
2328 | return 0; | |
2329 | } | |
2330 | } | |
2331 | delete []buf; | |
2332 | return 1; | |
2333 | } | |
cd973e97 | 2334 | int load_items() |
2335 | { | |
2336 | ifstream infile; | |
e0056fa6 | 2337 | char *buf; |
cd973e97 | 2338 | item *tempItem; |
c10b78ac | 2339 | |
cd973e97 | 2340 | buf = new char[1024]; |
c10b78ac | 2341 | |
cd973e97 | 2342 | infile.open(itemdata); |
c10b78ac | 2343 | |
cd973e97 | 2344 | if (infile.fail()) |
2345 | { | |
2346 | log("Error opening %s", itemdata); | |
2347 | return 0; | |
2348 | } | |
c10b78ac | 2349 | |
cd973e97 | 2350 | while (infile.getline(buf, 1024, '\n')) |
2351 | { | |
42c1eadd | 2352 | if (buf[0] == '^') |
c10b78ac | 2353 | break; |
42c1eadd | 2354 | try |
42c1eadd | 2355 | { |
c10b78ac | 2356 | if (buf[0] != '#' && buf[0] != '\n' && buf[0] != '\0') |
2357 | { | |
2358 | switch(buf[0]) | |
2359 | { | |
2360 | case '1': | |
2361 | tempItem = new weapon(); | |
2362 | break; | |
2363 | case '2': | |
2364 | tempItem = new armor(); | |
2365 | break; | |
2366 | case '3': | |
2367 | tempItem = new potion(); | |
2368 | break; | |
2369 | default: | |
2370 | log("Invalid Item Type %c in %s", buf[0], itemdata); | |
2371 | delete []buf; | |
2372 | return 0; | |
2373 | break; | |
2374 | } | |
2375 | if(tempItem->setData(buf)) | |
2376 | { | |
2377 | Items.push_back(tempItem); | |
2378 | } | |
2379 | } | |
42c1eadd | 2380 | } |
c10b78ac | 2381 | catch (char *str) |
42c1eadd | 2382 | { |
c10b78ac | 2383 | log("Exception loading items: %s", str); |
2384 | delete []buf; | |
2385 | return 0; | |
42c1eadd | 2386 | } |
cd973e97 | 2387 | } |
d1927afc | 2388 | delete []buf; |
cd973e97 | 2389 | return 1; |
2390 | } | |
fbb87959 | 2391 | |
85ce9d3e | 2392 | int load_gs_dbase() |
2393 | { | |
fbb87959 | 2394 | ifstream infile; |
2395 | aClient *temp; | |
2396 | Player *p; | |
2397 | char *tempname, *buf, *password; | |
2398 | int tempnum; | |
2399 | buf = new char[100000]; | |
2400 | ||
2401 | infile.open(playerdata); | |
2402 | ||
2403 | if (infile.fail()) | |
85ce9d3e | 2404 | { |
fbb87959 | 2405 | log("Error opening %s", playerdata); |
2406 | return 0; | |
85ce9d3e | 2407 | } |
c10b78ac | 2408 | |
2409 | ||
fbb87959 | 2410 | for (int x = 0; x < U_TABLE_SIZE; x++) |
19795233 | 2411 | { |
c10b78ac | 2412 | list<aClient*>::iterator iter; |
2413 | ||
2414 | for (iter = players[x].begin(); iter != players[x].end(); iter++) | |
fbb87959 | 2415 | { |
c10b78ac | 2416 | if ((*iter)->stats->getClient()) |
fbb87959 | 2417 | { |
c10b78ac | 2418 | logout((*iter)->stats->getClient()); |
fbb87959 | 2419 | } |
fbb87959 | 2420 | } |
c10b78ac | 2421 | players[x].clear(); |
19795233 | 2422 | } |
fbb87959 | 2423 | |
2424 | while (infile.getline(buf, 100000, '\n')) | |
2425 | { | |
2426 | temp = new aClient; | |
2427 | tempname = strtok(buf, " "); | |
2428 | temp->stats = new Player(tempname); | |
2429 | p = temp->stats; | |
2430 | ||
2431 | p->setLevel(stringtoint(strtok(NULL, " "))); | |
2432 | p->setExp(stringtoint(strtok(NULL, " "))); | |
2433 | p->setGold(stringtoint(strtok(NULL, " "))); | |
2434 | p->setBank(stringtoint(strtok(NULL, " "))); | |
2435 | p->setHP(stringtoint(strtok(NULL, " "))); | |
2436 | p->setMaxHP(stringtoint(strtok(NULL, " "))); | |
2437 | p->setStrength(stringtoint(strtok(NULL, " "))); | |
2438 | p->setDefense(stringtoint(strtok(NULL, " "))); | |
2439 | p->setForestFights(stringtoint(strtok(NULL, " "))); | |
2440 | p->setPlayerFights(stringtoint(strtok(NULL, " "))); | |
2441 | p->setFlags(stringtoint(strtok(NULL, " "))); | |
2442 | ||
2443 | ||
2444 | ||
2445 | password = strtok(NULL, " "); | |
53d5585b | 2446 | p->setRawPassword(password); |
fbb87959 | 2447 | temp->setNick("Not Playing"); |
37ed80a9 | 2448 | #ifdef P10 |
fbb87959 | 2449 | temp->setRealNick("Not Playing"); |
37ed80a9 | 2450 | #endif |
fbb87959 | 2451 | tempname = strtok(NULL, " "); |
2452 | if (tempname) | |
2453 | p->lastlogin = stringtoint(tempname); | |
2454 | else | |
2455 | p->lastlogin = time(NULL); | |
2456 | ||
2457 | tempname = strtok(NULL, " "); | |
2458 | tempnum = stringtoint(tempname); | |
3eba370f | 2459 | item *tempitem; |
fbb87959 | 2460 | if (tempnum != 0) |
2461 | { | |
3eba370f | 2462 | tempitem = findItemByID(tempnum); |
2463 | p->setWeapon(*tempitem); | |
fbb87959 | 2464 | } |
2465 | ||
2466 | tempname = strtok(NULL, " "); | |
2467 | tempnum = stringtoint(tempname); | |
2468 | ||
2469 | if (tempnum != 0) | |
2470 | { | |
3eba370f | 2471 | tempitem = findItemByID(tempnum); |
2472 | p->setArmor(*tempitem); | |
fbb87959 | 2473 | } |
2474 | ||
2475 | ||
3eba370f | 2476 | unsigned long hv = iHASH((unsigned char *) temp->stats->getName().c_str()); |
2477 | ||
2478 | temp->stats->setClient(NULL); | |
c10b78ac | 2479 | |
fbb87959 | 2480 | for (tempname = strtok(NULL, " "); tempname != NULL; tempname = strtok(NULL, " ")) |
2481 | { | |
2482 | long int id, uses; | |
2483 | list<item*>::iterator item_iter; | |
2484 | id = stringtoint(tempname); | |
2485 | tempname = strtok(NULL, " "); | |
2486 | uses = stringtoint(tempname); | |
2487 | ||
2488 | item_iter = Items.begin(); | |
2489 | while (item_iter != Items.end()) | |
2490 | { | |
2491 | if ((*item_iter)->getID() == id) | |
2492 | { | |
2493 | // Don't sort every time you add an item or it eats CPU | |
2494 | p->inventory->addItemNoChecks((*item_iter))->setUses(uses); | |
3eba370f | 2495 | log("Inventory Count: %d", p->inventory->getCount()); |
fbb87959 | 2496 | } |
2497 | item_iter++; | |
2498 | } | |
2499 | } | |
2500 | p->inventory->sort(); | |
c10b78ac | 2501 | players[hv].push_back(temp); |
3eba370f | 2502 | log("Inventory Count: %d", p->inventory->getCount()); |
fbb87959 | 2503 | } |
c10b78ac | 2504 | // Can't delete the temporary ptr to the aClient because we're using it |
fbb87959 | 2505 | delete [] buf; |
2506 | infile.close(); | |
2507 | return 1; | |
85ce9d3e | 2508 | } |
2509 | ||
5c449fde | 2510 | bool passcmp(const char *encrypted, char *plaintext) |
e3c5fe46 | 2511 | { |
37ed80a9 | 2512 | char salt[3]; |
2513 | char *plaintext2, *plainToencrypt; | |
2514 | bool same = false; | |
2515 | ||
2516 | plaintext2 = new char[strlen(encrypted) + strlen(plaintext)]; // Extra | |
2517 | strcpy(plaintext2, plaintext); | |
2518 | ||
2519 | salt[0] = encrypted[0]; | |
2520 | salt[1] = encrypted[1]; | |
2521 | salt[3] = '\0'; | |
2522 | ||
2523 | plainToencrypt = crypt(plaintext2, salt); | |
2524 | ||
2525 | same = (strcmp((const char *)encrypted, plainToencrypt) == 0 ? true : false); | |
2526 | ||
2527 | delete []plaintext2; | |
2528 | ||
2529 | return same; | |
e3c5fe46 | 2530 | } |
2531 | ||
2532 | bool check_password(char *name, char *plaintext) | |
2533 | { | |
37ed80a9 | 2534 | aClient *client; |
2535 | ||
2536 | if (!(client = findplayer(name))) | |
2537 | return false; | |
2538 | else | |
e3c5fe46 | 2539 | { |
fbb87959 | 2540 | return passcmp(client->stats->getPassword().c_str(), plaintext); |
e3c5fe46 | 2541 | } |
e3c5fe46 | 2542 | } |
1cf88153 | 2543 | |
ad7dfaa0 | 2544 | void do_store(char *u) |
2545 | { | |
3f107f27 | 2546 | list<item*>::iterator item_iterator; |
e401a866 | 2547 | item *tempItem; |
37ed80a9 | 2548 | char *cmd = strtok(NULL, " "); |
37ed80a9 | 2549 | char *num = strtok(NULL, " "); |
2550 | char *space; | |
e401a866 | 2551 | int id; |
37ed80a9 | 2552 | aClient *user; |
2553 | Player *p; | |
fbb87959 | 2554 | |
2555 | ||
e401a866 | 2556 | if (!cmd || !num) |
ad7dfaa0 | 2557 | { |
37ed80a9 | 2558 | notice(s_GameServ, u, "SYNTAX: STORE LIST {ARMOR | WEAPONS}"); |
e401a866 | 2559 | notice(s_GameServ, u, " \ 2STORE SELL NUMBER\ 2"); |
2560 | notice(s_GameServ, u, " \ 2STORE BUY \1fNUMBER\1f\ 2"); | |
37ed80a9 | 2561 | return; |
ad7dfaa0 | 2562 | } |
37ed80a9 | 2563 | else if (!(user = find(u))) |
448a1531 | 2564 | { |
37ed80a9 | 2565 | log("Fatal Error: could not find %s in client list", u); |
2566 | return; | |
448a1531 | 2567 | } |
37ed80a9 | 2568 | else if (isIgnore(user)) |
448a1531 | 2569 | { |
37ed80a9 | 2570 | #ifdef DEBUGMODE |
2571 | log("Ignoring %s.", user->getNick()); | |
2572 | #endif | |
2573 | return; | |
448a1531 | 2574 | } |
37ed80a9 | 2575 | else if (!is_playing(user)) |
40251952 | 2576 | { |
37ed80a9 | 2577 | notice(s_GameServ, u, "You must be playing to use the store!"); |
2578 | return; | |
40251952 | 2579 | } |
e401a866 | 2580 | else if (is_fighting(user)) |
2581 | { | |
2582 | notice(s_GameServ, u, "You can't go to the store while fighting!"); | |
2583 | return; | |
2584 | } | |
37ed80a9 | 2585 | else if (!isAlive(user->stats)) |
1af35752 | 2586 | { |
37ed80a9 | 2587 | notice(s_GameServ, u, "You are dead. Wait until tomorrow to purchase weapons and armor!"); |
2588 | return; | |
1af35752 | 2589 | } |
37ed80a9 | 2590 | updateTS(user->stats); |
2591 | ||
2592 | if (stricmp(cmd, "LIST") == 0) | |
ad7dfaa0 | 2593 | { |
e401a866 | 2594 | if (stricmp(num, "WEAPONS") == 0) |
3f107f27 | 2595 | { |
fbb87959 | 2596 | notice(s_GameServ, u, "Welcome to Kain's Armory"); |
2597 | notice(s_GameServ, u, "Here are the weapons we have available for the killing, sire:"); | |
2598 | for (item_iterator = store.begin(); item_iterator != store.end(); ++item_iterator) | |
2599 | { | |
2600 | if ((*item_iterator)->getType() == WEAPON) | |
2601 | { | |
2602 | space = spaces(strlen((*item_iterator)->getName().c_str()), "."); | |
2603 | notice(s_GameServ, u, "%s%ld. %s%s%ld", ((*item_iterator)->getID() < 10 ? " " : ""), (*item_iterator)->getID(), (*item_iterator)->getName().c_str(), space, (*item_iterator)->price()); | |
2604 | free(space); | |
2605 | } | |
2606 | } | |
2607 | notice(s_GameServ, u, "To purchase a weapon, type /msg %S STORE BUY \ 2#\ 2."); | |
2608 | notice(s_GameServ, u, "Where # is the weapon number from the menu above."); | |
2609 | ||
3f107f27 | 2610 | } |
e401a866 | 2611 | else if (stricmp(num, "ARMOR") == 0) |
3f107f27 | 2612 | { |
fbb87959 | 2613 | notice(s_GameServ, u, "Welcome to Kain's Armory"); |
2614 | notice(s_GameServ, u, "I hope you enjoy the fine armor we have available for your protection:"); | |
2615 | for (item_iterator = store.begin(); item_iterator != store.end(); ++item_iterator) | |
2616 | { | |
2617 | if ((*item_iterator)->getType() == ARMOR) | |
2618 | { | |
2619 | space = spaces(strlen((*item_iterator)->getName().c_str()), "."); | |
2620 | notice(s_GameServ, u, "%s%ld. %s%s%d",((*item_iterator)->getID() < 10 ? " " : ""), (*item_iterator)->getID(), (*item_iterator)->getName().c_str(), space, (*item_iterator)->price()); | |
2621 | free(space); | |
2622 | } | |
3f107f27 | 2623 | } |
fbb87959 | 2624 | |
2625 | notice(s_GameServ, u, "To purchase armor, type /msg %S store buy #"); | |
2626 | notice(s_GameServ, u, "Where # is the armor number from the menu above."); | |
2627 | } | |
3f107f27 | 2628 | |
2629 | } | |
e401a866 | 2630 | else if (stricmp(cmd, "BUY") == 0) |
2631 | { | |
2632 | p = user->stats; | |
2633 | if (!num) | |
fbb87959 | 2634 | { |
2635 | notice(s_GameServ, u, "SYNTAX: \ 2STORE BUY \1f#\1f\ 2"); | |
2636 | return; | |
2637 | } | |
37ed80a9 | 2638 | else |
fbb87959 | 2639 | { |
2640 | id = stringtoint(num); | |
2641 | } | |
2642 | ||
e401a866 | 2643 | if (!isstringnum(num)) |
fbb87959 | 2644 | { |
2645 | notice(s_GameServ, u, "SYNTAX: \ 2STORE BUY \1f#\1f\ 2"); | |
2646 | return; | |
2647 | } | |
e401a866 | 2648 | else if (!(tempItem = findStoreItemByID(id))) |
fbb87959 | 2649 | { |
2650 | notice(s_GameServ, u, "Sorry, we don't carry that item!"); | |
2651 | return; | |
2652 | } | |
2653 | else if (p->getGold() < tempItem->price()) | |
2654 | { | |
2655 | notice(s_GameServ, u, "You can't afford to buy %s", tempItem->getName().c_str()); | |
2656 | return; | |
2657 | } | |
ba9239df | 2658 | else if (p->inventory->addItem(tempItem)) |
fbb87959 | 2659 | { |
2660 | notice(s_GameServ, u, "You have purchased %s! Thanks for the gold!", tempItem->getName().c_str()); | |
2661 | p->subtractGold(tempItem->price()); | |
fbb87959 | 2662 | notice(s_GameServ, u, "Don't forget to type /msg %S equip %ld", tempItem->getID()); |
2663 | } | |
ba9239df | 2664 | else |
2665 | { | |
2666 | notice(s_GameServ, u, "You can't carry any more!"); | |
2667 | } | |
8c126acc | 2668 | } |
37ed80a9 | 2669 | else if (stricmp(cmd, "SELL" ) == 0) |
8c126acc | 2670 | { |
e401a866 | 2671 | itemContainer *tempContainer; |
37ed80a9 | 2672 | p = user->stats; |
e401a866 | 2673 | id = stringtoint(num); |
2674 | if (!isstringnum(num)) | |
fbb87959 | 2675 | { |
2676 | notice(s_GameServ, u, "SYNTAX: /msg %S store sell #"); | |
2677 | return; | |
2678 | } | |
e401a866 | 2679 | else if (!(tempContainer = p->inventory->Find(id))) |
fbb87959 | 2680 | { |
2681 | notice(s_GameServ, u, "You're not carrying that!"); | |
2682 | return; | |
2683 | } | |
2684 | else if (p->getGold() >= 2000000000) | |
2685 | { | |
2686 | notice(s_GameServ, u, "You have enough gold. Just hang on to it for now."); | |
2687 | } | |
e401a866 | 2688 | else |
fbb87959 | 2689 | { |
2690 | tempItem = tempContainer->getItem(); | |
2691 | ||
2692 | notice(s_GameServ, u, "Thank you for your business! We gave you %ld gold for %s!", (tempItem->price() / 2), tempItem->getName().c_str()); | |
2693 | p->addGold((tempItem->price() / 2)); | |
2694 | p->inventory->deleteItem(tempItem); | |
2695 | if (tempItem == p->getWeapon()) | |
2696 | { | |
2697 | notice(s_GameServ, u, "Since you equipped %s, you're going to have to reequip something", tempItem->getName().c_str()); | |
2698 | tempItem->undo(p); | |
2699 | p->clearWeapon(); | |
2700 | } | |
2701 | else if (tempItem == p->getArmor()) | |
2702 | { | |
2703 | tempItem->undo(p); | |
2704 | notice(s_GameServ, u, "Since you equipped %s, you're going to have to reequip something", tempItem->getName().c_str()); | |
2705 | p->clearArmor(); | |
2706 | } | |
2707 | } | |
8c126acc | 2708 | } |
37ed80a9 | 2709 | else |
6d053d90 | 2710 | { |
37ed80a9 | 2711 | notice(s_GameServ, u, "SYNTAX: STORE LIST {ARMOR | WEAPONS}"); |
e401a866 | 2712 | notice(s_GameServ, u, " \ 2STORE SELL #\ 2"); |
2713 | notice(s_GameServ, u, " \ 2STORE BUY \1f#\1f\ 2"); | |
37ed80a9 | 2714 | return; |
6d053d90 | 2715 | } |
8c126acc | 2716 | } |
9cda831c | 2717 | void do_inventory(char *u) |
2718 | { | |
fbb87959 | 2719 | aClient *user; |
2720 | ||
2721 | if (!(user = find(u))) | |
9cda831c | 2722 | { |
fbb87959 | 2723 | notice(s_GameServ, u, "Fatal Error. Contact a %S admin!"); |
2724 | return; | |
9cda831c | 2725 | } |
fbb87959 | 2726 | else if (isIgnore(user)) |
448a1531 | 2727 | { |
fbb87959 | 2728 | #ifdef DEBUGMODE |
2729 | log("Ignoring %s.", user->getNick()); | |
2730 | #endif | |
2731 | return; | |
448a1531 | 2732 | } |
fbb87959 | 2733 | else if (!is_playing(user)) |
9cda831c | 2734 | { |
fbb87959 | 2735 | notice(s_GameServ, u, "You must be playing to check your inventory!"); |
2736 | return; | |
9cda831c | 2737 | } |
fbb87959 | 2738 | updateTS(user->stats); |
2739 | showinventory(user->stats, user); | |
9cda831c | 2740 | } |
37ed80a9 | 2741 | |
228a25d5 | 2742 | void showinventory(Player *from, aClient *to) |
9cda831c | 2743 | { |
b6bf4226 | 2744 | char *nick; |
228a25d5 | 2745 | if (!to || !from) |
2746 | { | |
2747 | return; | |
2748 | } | |
b6bf4226 | 2749 | |
2750 | nick = to->getNick(); | |
37ed80a9 | 2751 | |
228a25d5 | 2752 | if (from->inventory->isEmpty()) |
37ed80a9 | 2753 | { |
2754 | notice(s_GameServ, nick, "You aren't carrying anything"); | |
2755 | return; | |
2756 | } | |
228a25d5 | 2757 | |
2758 | list <itemContainer> *items; | |
2759 | items = from->inventory->getItems(); | |
2760 | ||
2761 | list <itemContainer>::iterator item_iter, item_iter2; | |
2762 | item_iter = items->begin(); | |
2763 | ||
fbb87959 | 2764 | notice(s_GameServ, nick, "Inventory for %s:", from->getName().c_str()); |
228a25d5 | 2765 | long count; |
2766 | while (item_iter != items->end()) | |
37ed80a9 | 2767 | { |
1ee4a31b | 2768 | // Display a list of counted items so as not to show an extra line for duplicate items |
2769 | count = 0; | |
2770 | item_iter2 = item_iter; | |
2771 | while (item_iter != items->end() && (*item_iter) == (*item_iter2)) | |
2772 | { | |
2773 | if ((*item_iter) == (*item_iter2)) | |
228a25d5 | 2774 | { |
2775 | ++count; | |
2776 | } | |
1ee4a31b | 2777 | else |
228a25d5 | 2778 | { |
2779 | break; | |
2780 | } | |
1ee4a31b | 2781 | ++item_iter; |
2782 | } | |
2783 | notice(s_GameServ, nick, "%ld.) %s (%ld)", (*item_iter2).getItem()->getID(), (*item_iter2).getItem()->getName().c_str(), count); | |
37ed80a9 | 2784 | } |
9cda831c | 2785 | } |
7b51307d | 2786 | |
f5c25639 | 2787 | void do_tavern(char *u) |
2788 | { | |
d1927afc | 2789 | char *cmd = strtok(NULL, " "); |
7b51307d | 2790 | |
d1927afc | 2791 | aClient *user; |
2792 | Player *p; | |
2793 | ||
2794 | if (!(user = find(u))) | |
f5c25639 | 2795 | { |
d1927afc | 2796 | notice(s_GameServ, u, "Fatal Error. See a %S admin for help"); |
2797 | return; | |
f5c25639 | 2798 | } |
d1927afc | 2799 | else if (isIgnore(user)) |
448a1531 | 2800 | { |
d1927afc | 2801 | #ifdef DEBUGMODE |
2802 | log("Ignoring %s.", user->getNick()); | |
2803 | #endif | |
2804 | return; | |
448a1531 | 2805 | } |
d1927afc | 2806 | else if (!is_playing(user)) |
f5c25639 | 2807 | { |
d1927afc | 2808 | notice(s_GameServ, u, "You must be playing to go to the Tavern"); |
2809 | return; | |
f5c25639 | 2810 | } |
d1927afc | 2811 | else if (is_fighting(user)) |
9cda831c | 2812 | { |
d1927afc | 2813 | notice(s_GameServ, u, "You cannot go to the Tavern during a fight!"); |
2814 | return; | |
9cda831c | 2815 | } |
d1927afc | 2816 | |
2817 | updateTS(user->stats); | |
2818 | p = user->stats; | |
2819 | ||
2820 | if (!cmd) | |
f5c25639 | 2821 | { |
d1927afc | 2822 | notice(s_GameServ, u, "Welcome to Boot Liquors Mystic Apothecary and General Store"); |
2823 | notice(s_GameServ, u, "Your commands:"); | |
2824 | notice(s_GameServ, u, "/msg %S TAVERN {LIST | BUY} [NUMBER]"); | |
2825 | notice(s_GameServ, u, "What'll it be?"); | |
f5c25639 | 2826 | } |
d1927afc | 2827 | else if (stricmp(cmd, "LIST") == 0) |
f5c25639 | 2828 | { |
d1927afc | 2829 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); |
1e7678e9 | 2830 | showTavern(user); |
d1927afc | 2831 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY #"); |
f5c25639 | 2832 | } |
19894227 | 2833 | else if (stricmp(cmd, "BUY") == 0) |
f5c25639 | 2834 | { |
53d5585b | 2835 | int amt = 1; |
19894227 | 2836 | char *chid = strtok(NULL, " "); |
7b51307d | 2837 | char *amount = strtok(NULL, " "); |
2838 | ||
53d5585b | 2839 | if (amount) |
2840 | amt = stringtoint(amount); | |
d1927afc | 2841 | |
19894227 | 2842 | if (!chid) |
fbb87959 | 2843 | { |
7b51307d | 2844 | notice(s_GameServ, u, "SYNTAX: TAVERN BUY # [#]"); |
fbb87959 | 2845 | notice(s_GameServ, u, "Example: /msg %S TAVERN BUY 6001"); |
7b51307d | 2846 | notice(s_GameServ, u, "Example: /msg %S TAVERN BUY 6001 10"); |
fbb87959 | 2847 | return; |
2848 | } | |
19894227 | 2849 | long id = stringtoint(chid); |
2850 | tavernItem *tempItem; | |
d1927afc | 2851 | |
fbb87959 | 2852 | if (!(tempItem = findTavernItemByID(id)) || user->stats->getLevel() < tempItem->getLevel()) |
2853 | { | |
2854 | notice(s_GameServ, u, "Invalid Choice!"); | |
2855 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); | |
2856 | showTavern(user); | |
2857 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY #"); | |
2858 | return; | |
2859 | } | |
7b51307d | 2860 | else if (!amount && user->stats->getGold() < tempItem->getItem()->price()) |
fbb87959 | 2861 | { |
2862 | notice(s_GameServ, u, "You don't have enough gold!"); | |
2863 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); | |
2864 | showTavern(user); | |
2865 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY #"); | |
2866 | } | |
7b51307d | 2867 | else if (user->stats->getGold() < amt * tempItem->getItem()->price()) |
2868 | { | |
2869 | notice(s_GameServ, u, "You don't have enough gold!"); | |
2870 | notice(s_GameServ, u, "Here is a list of what we have to offer:"); | |
2871 | showTavern(user); | |
2872 | notice(s_GameServ, u, "To buy an item, type /msg %S TAVERN BUY # [#]"); | |
2873 | } | |
2874 | else | |
fbb87959 | 2875 | { |
7b51307d | 2876 | if (amount) |
fbb87959 | 2877 | { |
7b51307d | 2878 | int amt = stringtoint(amount); |
2879 | if (amt < 0 || amount[0] == '-') | |
2880 | { | |
2881 | notice(s_GameServ, u, "You trying to steal from me?"); | |
2882 | } | |
2883 | else if (user->stats->inventory->addItem(tempItem->getItem(), amt) == NULL) | |
2884 | { | |
2885 | notice(s_GameServ, u, "You can't carry that many!"); | |
7b51307d | 2886 | } |
2497f916 | 2887 | else |
2888 | { | |
2889 | notice(s_GameServ, u, "%d %s's coming right up!", amt, tempItem->getItem()->getName().c_str()); | |
2890 | user->stats->subtractGold(tempItem->getItem()->price() * amt); | |
2891 | } | |
7b51307d | 2892 | } |
2893 | else | |
2894 | { | |
2895 | if (user->stats->inventory->addItem(tempItem->getItem()) == NULL) | |
2896 | { | |
2897 | notice(s_GameServ, u, "You can't carry any more!"); | |
7b51307d | 2898 | } |
2497f916 | 2899 | else |
2900 | { | |
2901 | notice(s_GameServ, u, "One %s coming right up!", tempItem->getItem()->getName().c_str()); | |
2902 | user->stats->subtractGold(tempItem->getItem()->price()); | |
ce97fd48 | 2903 | notice(s_GameServ, u, "%d", user->stats->inventory->getCount()); |
2497f916 | 2904 | } |
fbb87959 | 2905 | } |
fbb87959 | 2906 | } |
f5c25639 | 2907 | } |
d1927afc | 2908 | else |
9cda831c | 2909 | { |
d1927afc | 2910 | notice(s_GameServ, u, "Improper Syntax."); |
2911 | notice(s_GameServ, u, "Type /msg %S HELP TAVERN for help"); | |
9cda831c | 2912 | } |
37ed80a9 | 2913 | return; |
f5c25639 | 2914 | } |
2915 | ||
8c126acc | 2916 | void do_bank(char *u) |
2917 | { | |
228a25d5 | 2918 | char *cmd = strtok(NULL, " "); |
2919 | char *amount = strtok(NULL, " "); | |
2920 | char *nick = strtok(NULL, " "); | |
2921 | ||
2922 | aClient *user; | |
2923 | Player *p; | |
2924 | ||
2925 | if (!cmd || (!amount && stricmp(cmd, "BALANCE") != 0) || (stricmp(cmd, "TRANSFER") == 0 && !nick)) | |
8c126acc | 2926 | { |
228a25d5 | 2927 | notice(s_GameServ, u, "BANK {WITHDRAW | DEPOSIT} {ALL | AMOUNT}"); |
2928 | notice (s_GameServ, u, "BANK BALANCE"); | |
2929 | return; | |
8c126acc | 2930 | } |
228a25d5 | 2931 | else if (!(user = find(u))) |
40251952 | 2932 | { |
228a25d5 | 2933 | notice(s_GameServ, u, "Fatal Error. Couldn't find your aClient. Contact a(n) %S "\ |
2934 | " admin for help"); | |
2935 | log("Fatal Error. Couldn't find %s while executing do_bank()", u); | |
2936 | return; | |
40251952 | 2937 | } |
228a25d5 | 2938 | else if (isIgnore(user)) |
448a1531 | 2939 | { |
228a25d5 | 2940 | #ifdef DEBUGMODE |
2941 | log("Ignoring %s.", user->getNick()); | |
2942 | #endif | |
2943 | return; | |
448a1531 | 2944 | } |
228a25d5 | 2945 | else if (!is_playing(user)) |
8c126acc | 2946 | { |
228a25d5 | 2947 | notice(s_GameServ, u, "You must be playing to use the bank!"); |
2948 | return; | |
ad7dfaa0 | 2949 | } |
228a25d5 | 2950 | else if (is_fighting(user)) |
2158299e | 2951 | { |
228a25d5 | 2952 | notice(s_GameServ, u, "You can't go to the bank during a fight!"); |
2953 | return; | |
2158299e | 2954 | } |
228a25d5 | 2955 | updateTS(user->stats); |
2956 | if (stricmp(cmd, "BALANCE") == 0) | |
fa376453 | 2957 | { |
228a25d5 | 2958 | showBankBalance(u); |
2959 | return; | |
fa376453 | 2960 | } |
228a25d5 | 2961 | else if (!isAlive(user->stats)) |
1af35752 | 2962 | { |
228a25d5 | 2963 | notice(s_GameServ, u, "You are dead. We don't accept gold from dead folk! Wait 'til tomorrow!"); |
2964 | return; | |
1af35752 | 2965 | } |
228a25d5 | 2966 | else if (!isstringnum(amount) && stricmp(amount, "ALL") != 0) |
8c126acc | 2967 | { |
228a25d5 | 2968 | notice(s_GameServ, u, "I don't know how to convert alphabet letters into currency, sire!"); |
2969 | return; | |
8c126acc | 2970 | } |
228a25d5 | 2971 | if (stringtoint(amount) < 0) |
11f32a66 | 2972 | { |
228a25d5 | 2973 | notice(s_GameServ, u, "Sorry. This bank is not licensed "\ |
2974 | "to handle such sums of cash, noble Lord."); | |
2975 | return; | |
11f32a66 | 2976 | } |
228a25d5 | 2977 | p = user->stats; |
2978 | ||
2979 | if (stricmp(cmd, "DEPOSIT") == 0) | |
8c126acc | 2980 | { |
fbb87959 | 2981 | if (p->getBank() == 2000000000) |
8c126acc | 2982 | { |
228a25d5 | 2983 | notice(s_GameServ, u, "Your bank account is full, sire!"); |
2984 | return; | |
8c126acc | 2985 | } |
228a25d5 | 2986 | else if (stricmp(amount, "ALL") == 0) |
8c126acc | 2987 | { |
fbb87959 | 2988 | if (2000000000 - p->getBank() < p->getGold()) |
8c126acc | 2989 | { |
228a25d5 | 2990 | notice(s_GameServ, u, "You don't have enough room for all of your gold."); |
fbb87959 | 2991 | notice(s_GameServ, u, "Depositing %ld gold into your account", (2000000000 - p->getBank())); |
2992 | p->subtractGold((2000000000 - p->getBank())); | |
2993 | p->setBank(2000000000); | |
228a25d5 | 2994 | showBankBalance(u); |
8c126acc | 2995 | } |
228a25d5 | 2996 | else |
8c126acc | 2997 | { |
fbb87959 | 2998 | notice(s_GameServ, u, "Depositing %ld gold into your account!", p->getGold()); |
2999 | p->addBank(p->getGold()); | |
3000 | p->setGold(0); | |
228a25d5 | 3001 | showBankBalance(u); |
8c126acc | 3002 | } |
3003 | } | |
fbb87959 | 3004 | else if (stringtoint(amount) > p->getGold()) |
8c126acc | 3005 | { |
fbb87959 | 3006 | notice(s_GameServ, u, "Sire, you only have %ld gold!", p->getGold()); |
228a25d5 | 3007 | showBankBalance(u); |
3008 | return; | |
8c126acc | 3009 | } |
228a25d5 | 3010 | else |
8c126acc | 3011 | { |
fbb87959 | 3012 | if (2000000000 - p->getBank() < stringtoint(amount)) |
8c126acc | 3013 | { |
228a25d5 | 3014 | notice(s_GameServ, u, "You don't have room in your account for that much."); |
fbb87959 | 3015 | notice(s_GameServ, u, "Capping off your account with %ld gold!", (2000000000 - p->getBank())); |
3016 | p->subtractGold((2000000000 - p->getBank())); | |
3017 | p->setBank(2000000000); | |
228a25d5 | 3018 | showBankBalance(u); |
8c126acc | 3019 | } |
228a25d5 | 3020 | else |
8c126acc | 3021 | { |
228a25d5 | 3022 | notice(s_GameServ, u, "Depositing %d gold into your account!", stringtoint(amount)); |
fbb87959 | 3023 | p->addBank(stringtoint(amount)); |
3024 | p->subtractGold(stringtoint(amount)); | |
228a25d5 | 3025 | showBankBalance(u); |
8c126acc | 3026 | } |
3027 | } | |
3028 | } | |
228a25d5 | 3029 | else if (stricmp(cmd, "WITHDRAW") == 0) |
8c126acc | 3030 | { |
fbb87959 | 3031 | if (p->getGold() == 2000000000) |
8c126acc | 3032 | { |
228a25d5 | 3033 | notice(s_GameServ, u, "You cannot carry any more gold, sire!"); |
3034 | showBankBalance(u); | |
3035 | return; | |
8c126acc | 3036 | } |
228a25d5 | 3037 | else if (stricmp(amount, "ALL") == 0) |
8c126acc | 3038 | { |
fbb87959 | 3039 | if (2000000000 - p->getGold() < p->getBank()) |
8c126acc | 3040 | { |
228a25d5 | 3041 | notice(s_GameServ, u, "You don't have enough room to carry all that gold."); |
fbb87959 | 3042 | notice(s_GameServ, u, "Withdrawing %ld gold from your account", (2000000000 - p->getGold())); |
3043 | p->subtractBank((2000000000 - p->getGold())); | |
3044 | p->setGold(2000000000); | |
228a25d5 | 3045 | showBankBalance(u); |
8c126acc | 3046 | } |
228a25d5 | 3047 | else |
8c126acc | 3048 | { |
fbb87959 | 3049 | notice(s_GameServ, u, "Withdrawing %ld gold from your account!", p->getBank()); |
3050 | p->addGold(p->getBank()); | |
3051 | p->setBank(0); | |
228a25d5 | 3052 | showBankBalance(u); |
8c126acc | 3053 | } |
3054 | } | |
fbb87959 | 3055 | else if (stringtoint(amount) > p->getBank()) |
8c126acc | 3056 | { |
fbb87959 | 3057 | notice(s_GameServ, u, "Sire, you only have %ld gold in the bank!", p->getBank()); |
228a25d5 | 3058 | showBankBalance(u); |
3059 | return; | |
8c126acc | 3060 | } |
228a25d5 | 3061 | else |
8c126acc | 3062 | { |
fbb87959 | 3063 | if (2000000000 - p->getGold() < stringtoint(amount)) |
8c126acc | 3064 | { |
228a25d5 | 3065 | notice(s_GameServ, u, "You don't enough have room to carry that much gold!"); |
3066 | notice(s_GameServ, u, "You fill your pockets with %ld gold!", | |
fbb87959 | 3067 | (2000000000 - p->getGold())); |
3068 | p->subtractBank((2000000000 - p->getGold())); | |
3069 | p->setGold(2000000000); | |
228a25d5 | 3070 | showBankBalance(u); |
8c126acc | 3071 | } |
228a25d5 | 3072 | else |
8c126acc | 3073 | { |
228a25d5 | 3074 | notice(s_GameServ, u, "Withdrawing %d gold from your account!", stringtoint(amount)); |
fbb87959 | 3075 | p->addGold(stringtoint(amount)); |
3076 | p->subtractBank(stringtoint(amount)); | |
228a25d5 | 3077 | showBankBalance(u); |
8c126acc | 3078 | } |
3079 | } | |
228a25d5 | 3080 | } |
ad7dfaa0 | 3081 | } |
ab4f4ec0 | 3082 | |
fcca861d | 3083 | void do_dragon(char *u) |
3084 | { | |
228a25d5 | 3085 | aClient *user; |
3086 | ||
3087 | if (!(user = find(u))) | |
fcca861d | 3088 | { |
228a25d5 | 3089 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
3090 | return; | |
fcca861d | 3091 | } |
228a25d5 | 3092 | else if (isIgnore(user)) |
fcca861d | 3093 | { |
228a25d5 | 3094 | #ifdef DEBUGMODE |
3095 | log("Ignoring %s.", user->getNick()); | |
3096 | #endif | |
3097 | return; | |
fcca861d | 3098 | } |
228a25d5 | 3099 | else if (!is_playing(user)) |
fcca861d | 3100 | { |
228a25d5 | 3101 | notice(s_GameServ, u, "You must be playing to fight the dragon!"); |
3102 | return; | |
fcca861d | 3103 | } |
228a25d5 | 3104 | else if (is_fighting(user)) |
fcca861d | 3105 | { |
228a25d5 | 3106 | notice(s_GameServ, u, "You are already in a fight. How will you fight the almighty dragon!?"); |
3107 | return; | |
fcca861d | 3108 | } |
228a25d5 | 3109 | else if (!isAlive(user->stats)) |
fcca861d | 3110 | { |
228a25d5 | 3111 | notice(s_GameServ, u, "You're dead. Wait until tomorrow to see your master!"); |
3112 | return; | |
fcca861d | 3113 | } |
fbb87959 | 3114 | else if (user->stats->getLevel() < LEVELS) |
fcca861d | 3115 | { |
228a25d5 | 3116 | notice(s_GameServ, u, "You fool! Only those strong enough "\ |
3117 | "to vanquish any foe should DARE fight the dragon!"); | |
3118 | notice(s_GameServ, u, "To put it in terms you can understand: "\ | |
3119 | "You are too weak. You must be Level %d!", REALLEVELS); | |
3120 | return; | |
fcca861d | 3121 | } |
228a25d5 | 3122 | |
3123 | updateTS(user->stats); | |
3124 | ||
3125 | Player *p = user->stats; | |
3126 | setMaster(p); | |
3127 | notice(s_GameServ, u, "You approach the dragon's lair cautiously."); | |
3128 | notice(s_GameServ, u, "The stench of sulfer fills the air as a "\ | |
3129 | "deep, red fog rolls in. The air is filled with the "\ | |
3130 | "heated mist of deadly fire from beyond the cave "\ | |
3131 | "entrance."); | |
3132 | notice(s_GameServ, u, "You adjust your %s, tighten your grip on "\ | |
3133 | "your %s, and venture into the hot, dark cave. "\ | |
3134 | "You are surprised at the angle of descent as you climb "\ | |
3135 | "lower and lower, deeper into the dragon's den.", | |
3136 | (p->getArmor() ? p->getArmor()->getName().c_str() : "Fists"), (p->getWeapon() ? p->getWeapon()->getName().c_str() : "Birthday Suit")); | |
3137 | notice(s_GameServ, u, "You come to the end of the cave to find "\ | |
3138 | "a tooth. It is a large tooth... bigger than your torso."\ | |
3139 | " Suddenly the darkness lifts from the gleam of an eye "\ | |
3140 | " staring into your soul! The eye is large... HUGE!"); | |
3141 | notice(s_GameServ, u, "Just then you notice the eye begin to "\ | |
3142 | "glare orange! The tooth is moving... but it is still too "\ | |
3143 | "dark for you to make out.... THE DRAGON! You see it!"); | |
fbb87959 | 3144 | p->setMonster(new Monster(dragon)); |
228a25d5 | 3145 | setDragonFight(p); |
3146 | display_monster(u); | |
fcca861d | 3147 | } |
3148 | ||
ab4f4ec0 | 3149 | void do_master(char *u) |
3150 | { | |
228a25d5 | 3151 | aClient *user; |
3152 | ||
3153 | ||
3154 | if (!(user = find(u))) | |
ab4f4ec0 | 3155 | { |
228a25d5 | 3156 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
3157 | return; | |
ab4f4ec0 | 3158 | } |
228a25d5 | 3159 | else if (isIgnore(user)) |
448a1531 | 3160 | { |
228a25d5 | 3161 | #ifdef DEBUGMODE |
3162 | log("Ignoring %s.", user->getNick()); | |
3163 | #endif | |
3164 | return; | |
448a1531 | 3165 | } |
228a25d5 | 3166 | else if (!is_playing(user)) |
c047f947 | 3167 | { |
228a25d5 | 3168 | notice(s_GameServ, u, "You must be playing to see your master!"); |
3169 | return; | |
c047f947 | 3170 | } |
228a25d5 | 3171 | else if (is_fighting(user)) |
ab4f4ec0 | 3172 | { |
228a25d5 | 3173 | notice(s_GameServ, u, "You're in the middle of a fight! Pay attention!"); |
3174 | return; | |
ab4f4ec0 | 3175 | } |
228a25d5 | 3176 | else if (!isAlive(user->stats)) |
1af35752 | 3177 | { |
228a25d5 | 3178 | notice(s_GameServ, u, "You're dead. Wait until tomorrow to see your master!"); |
3179 | return; | |
1af35752 | 3180 | } |
228a25d5 | 3181 | |
3182 | updateTS(user->stats); | |
3183 | ||
3184 | char *cmd = strtok(NULL, " "); | |
3185 | Player *p = user->stats; | |
3186 | long int need = 0; | |
3187 | ||
3188 | if (seenMaster(p)) | |
3189 | { | |
3190 | notice(s_GameServ, u, "You have already seen your master today. Wait until tomorrow to try again"); | |
3191 | return; | |
1af35752 | 3192 | } |
228a25d5 | 3193 | |
3194 | if (cmd != NULL) | |
ab4f4ec0 | 3195 | { |
fbb87959 | 3196 | switch(p->getLevel()) |
228a25d5 | 3197 | { |
ab4f4ec0 | 3198 | case 1: |
228a25d5 | 3199 | need = 200; |
3200 | break; | |
ab4f4ec0 | 3201 | case 2: |
228a25d5 | 3202 | need = 800; |
3203 | break; | |
ab4f4ec0 | 3204 | case 3: |
228a25d5 | 3205 | need = 2000; |
3206 | break; | |
ab4f4ec0 | 3207 | case 4: |
228a25d5 | 3208 | need = 8000; |
3209 | break; | |
ab4f4ec0 | 3210 | case 5: |
228a25d5 | 3211 | need = 20000; |
3212 | break; | |
ab4f4ec0 | 3213 | case 6: |
228a25d5 | 3214 | need = 80000; |
3215 | break; | |
ab4f4ec0 | 3216 | case 7: |
228a25d5 | 3217 | need = 200000; |
3218 | break; | |
ab4f4ec0 | 3219 | case 8: |
228a25d5 | 3220 | need = 800000; |
3221 | break; | |
ab4f4ec0 | 3222 | case 9: |
228a25d5 | 3223 | need = 2000000; |
3224 | break; | |
ab4f4ec0 | 3225 | case 10: |
228a25d5 | 3226 | need = 8000000; |
3227 | break; | |
ab4f4ec0 | 3228 | case 11: |
228a25d5 | 3229 | need = 20000000; |
3230 | break; | |
3231 | ||
016a160f | 3232 | case REALLEVELS: |
fbb87959 | 3233 | need = p->getExp() + 1; |
228a25d5 | 3234 | notice(s_GameServ, u, "You are at level %d. You are the master. What's left? The DRAGON!", REALLEVELS); |
3235 | return; | |
3236 | break; | |
ab4f4ec0 | 3237 | default: |
fbb87959 | 3238 | need = p->getExp() + 1; // Unknown level... don't let them fight a fake master! |
228a25d5 | 3239 | break; |
3240 | } | |
c7340cbd | 3241 | } |
228a25d5 | 3242 | else |
c7340cbd | 3243 | { |
228a25d5 | 3244 | notice(s_GameServ, u, "SYNTAX: MASTER {FIGHT | QUESTION}"); |
3245 | return; | |
c7340cbd | 3246 | } |
228a25d5 | 3247 | |
3248 | if (stricmp(cmd, "FIGHT") == 0) | |
c7340cbd | 3249 | { |
fbb87959 | 3250 | if (p->getExp() >= need) |
228a25d5 | 3251 | { |
3252 | setMaster(p); | |
3253 | see_master(u); | |
3254 | } | |
3255 | else | |
ddef84f1 | 3256 | notice(s_GameServ, u, "You are not worthy of fighting %s! You need %ld more experience.", |
fbb87959 | 3257 | levels[p->getLevel() - 1].master.name.c_str(), (need - p->getExp())); |
228a25d5 | 3258 | return; |
c7340cbd | 3259 | } |
228a25d5 | 3260 | else if (stricmp(cmd, "QUESTION") == 0) |
c7340cbd | 3261 | { |
fbb87959 | 3262 | if (p->getExp() >= need) |
ddef84f1 | 3263 | notice(s_GameServ, u, "%s looks you up and down and decides you are more ready than you will ever be.", |
fbb87959 | 3264 | levels[p->getLevel() - 1].master.name.c_str()); |
228a25d5 | 3265 | else |
ddef84f1 | 3266 | notice(s_GameServ, u, "You pathetic fool! You are no match for %s, %s!", |
fbb87959 | 3267 | levels[p->getLevel() - 1].master.name.c_str(), p->getName().c_str()); |
228a25d5 | 3268 | |
3269 | return; | |
c7340cbd | 3270 | } |
228a25d5 | 3271 | else |
c7340cbd | 3272 | { |
228a25d5 | 3273 | notice(s_GameServ, u, "SYNTAX: MASTER {FIGHT | QUESTION}"); |
ab4f4ec0 | 3274 | } |
3275 | } | |
3276 | ||
3277 | void see_master(char *u) | |
3278 | { | |
228a25d5 | 3279 | aClient *user; |
1af35752 | 3280 | |
228a25d5 | 3281 | if (!(user = find(u))) |
ab4f4ec0 | 3282 | { |
228a25d5 | 3283 | notice(s_GameServ, u, "Fatal error. Contact a(n) %S admin. buf: %s", strtok(NULL, "")); |
3284 | return; | |
ab4f4ec0 | 3285 | } |
228a25d5 | 3286 | |
3287 | if (!is_fighting(user) && is_playing(user)) | |
ab4f4ec0 | 3288 | { |
fbb87959 | 3289 | Monster *temp; |
228a25d5 | 3290 | Player *p = user->stats; |
fbb87959 | 3291 | temp = new Monster(levels[p->getLevel() - 1].master); |
3292 | p->setMyMaster(temp); | |
00e51ca8 | 3293 | p->setMonster(temp); |
228a25d5 | 3294 | display_monster(u); // Since master is the same structure, use this function |
ab4f4ec0 | 3295 | } |
3296 | } | |
e282e9d2 | 3297 | |
1e7678e9 | 3298 | void showTavern(aClient *user) |
d1927afc | 3299 | { |
1e7678e9 | 3300 | Player *p; |
d1927afc | 3301 | list<tavernItem>::iterator item_iterator; |
3302 | item *tempItem; | |
228a25d5 | 3303 | |
1e7678e9 | 3304 | p = user->stats; |
228a25d5 | 3305 | |
1e7678e9 | 3306 | if (!p) |
3307 | return; | |
228a25d5 | 3308 | |
d1927afc | 3309 | item_iterator = tavern.begin(); |
3310 | if (tavern.empty()) | |
1e7678e9 | 3311 | { |
3312 | notice(s_GameServ, user->getNick(), "Tavern is empty"); | |
3313 | return; | |
3314 | } | |
228a25d5 | 3315 | |
d1927afc | 3316 | while (item_iterator != tavern.end()) |
3317 | { | |
fbb87959 | 3318 | if (p->getLevel() < (*item_iterator).getLevel()) |
228a25d5 | 3319 | { |
3320 | item_iterator++; | |
3321 | continue; | |
3322 | } | |
d1927afc | 3323 | tempItem = (*item_iterator).getItem(); |
1e7678e9 | 3324 | notice(s_GameServ, user->getNick(), "%d. %s for %ld gold", tempItem->getID(), tempItem->getName().c_str(), tempItem->price()); |
d1927afc | 3325 | item_iterator++; |
3326 | } | |
3327 | } | |
3328 | ||
e282e9d2 | 3329 | void showBankBalance(const char *u) |
3330 | { | |
228a25d5 | 3331 | aClient *user; |
3332 | Player *p; | |
3333 | ||
3334 | if (!(user = find(u))) | |
e282e9d2 | 3335 | return; |
228a25d5 | 3336 | |
3337 | p = user->stats; | |
3338 | ||
3339 | if (!p) | |
3340 | return; | |
3341 | ||
fbb87959 | 3342 | notice(s_GameServ, u, "Account Balance: %ld Gold On hand: %ld", p->getBank(), p->getGold()); |
e282e9d2 | 3343 | } |
44ea29f7 | 3344 | |
1fe6fccd | 3345 | void rolloverall() |
3346 | { | |
c10b78ac | 3347 | list<aClient*>::iterator iter; |
1fe6fccd | 3348 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) |
3349 | { | |
c10b78ac | 3350 | for (iter = players[x].begin(); iter != players[x].end(); iter++) |
228a25d5 | 3351 | { |
c10b78ac | 3352 | rollover((*iter)->stats); |
228a25d5 | 3353 | } |
1fe6fccd | 3354 | } |
3355 | } | |
44ea29f7 | 3356 | void refreshall() |
3357 | { | |
c10b78ac | 3358 | list<aClient*>::iterator iter; |
1fe6fccd | 3359 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) |
44ea29f7 | 3360 | { |
c10b78ac | 3361 | for (iter = players[x].begin(); iter != players[x].end(); iter++) |
228a25d5 | 3362 | { |
c10b78ac | 3363 | refresh((*iter)->stats); |
228a25d5 | 3364 | } |
44ea29f7 | 3365 | } |
1fe6fccd | 3366 | } |
3367 | ||
3368 | void rollover(Player *p) | |
3369 | { | |
3370 | if (!p) | |
3371 | return; | |
228a25d5 | 3372 | |
fbb87959 | 3373 | p->addForestFights(numrolloverfights); |
228a25d5 | 3374 | |
fbb87959 | 3375 | if (p->getForestFights() > maxforestfights) |
3376 | p->setForestFights(maxforestfights); | |
44ea29f7 | 3377 | } |
3378 | ||
3379 | void refresh(Player *p) | |
3380 | { | |
228a25d5 | 3381 | if (!p) |
44ea29f7 | 3382 | return; |
fbb87959 | 3383 | |
3384 | if (p->getHP() < p->getMaxHP()) | |
3385 | p->healall(); | |
3386 | if (p->getForestFights() < forestfights) | |
228a25d5 | 3387 | { |
fbb87959 | 3388 | p->setForestFights(forestfights); |
228a25d5 | 3389 | } |
3390 | ||
fbb87959 | 3391 | p->setPlayerFights(3); |
228a25d5 | 3392 | setAlive(p); |
3393 | clearMaster(p); | |
44ea29f7 | 3394 | } |
c7340cbd | 3395 | |
3396 | void do_refresh(char *u) | |
3397 | { | |
228a25d5 | 3398 | char *nick = strtok(NULL, " "); |
3399 | aClient *user; | |
3400 | ||
3401 | if (!(user = find(u))) | |
96f71fee | 3402 | { |
228a25d5 | 3403 | notice(s_GameServ, u, "Error: aClient not found. Contact a %S admin"); |
3404 | log("Error: aClient not found: %s", u); | |
3405 | return; | |
96f71fee | 3406 | } |
228a25d5 | 3407 | else if (isIgnore(user)) |
448a1531 | 3408 | { |
228a25d5 | 3409 | #ifdef DEBUGMODE |
3410 | log("Ignoring %s.", user->getNick()); | |
3411 | #endif | |
3412 | return; | |
448a1531 | 3413 | } |
228a25d5 | 3414 | else if (!isAdmin(user)) |
96f71fee | 3415 | { |
228a25d5 | 3416 | notice(s_GameServ, u, "You must be a %S admin to use this command!"); |
3417 | return; | |
96f71fee | 3418 | } |
228a25d5 | 3419 | if (!nick) |
c7340cbd | 3420 | { |
228a25d5 | 3421 | notice(s_GameServ, u, "SYNTAX: REFRESH {ALL | NICK}"); |
3422 | return; | |
c7340cbd | 3423 | } |
228a25d5 | 3424 | else if (stricmp(nick, "ALL") == 0) |
c7340cbd | 3425 | { |
228a25d5 | 3426 | notice(s_GameServ, u, "Refreshing everyone's stats!"); |
3427 | refreshall(); | |
c7340cbd | 3428 | } |
228a25d5 | 3429 | else if ((user = findplayer(nick))) |
c7340cbd | 3430 | { |
228a25d5 | 3431 | if (is_playing(user)) |
3432 | { | |
3433 | #ifdef P10 | |
3434 | notice(s_GameServ, u, "Refreshing %s.", user->getRealNick()); | |
3435 | #else | |
3436 | notice(s_GameServ, u, "Refreshing %s.", user->getNick()); | |
3437 | #endif | |
3438 | refresh(user->stats); | |
3439 | } | |
3440 | else | |
3441 | { | |
3442 | #ifdef P10 | |
3443 | notice(s_GameServ, u, "%s is not playing.", user->getRealNick()); | |
3444 | #else | |
3445 | notice(s_GameServ, u, "%s is not playing.", user->getNick()); | |
3446 | #endif | |
3447 | } | |
c7340cbd | 3448 | } |
228a25d5 | 3449 | else |
c7340cbd | 3450 | { |
228a25d5 | 3451 | notice(s_GameServ, u, "Nick %s not found.", nick); |
3452 | return; | |
c7340cbd | 3453 | } |
3454 | } | |
3455 | ||
ee38284f | 3456 | |
3457 | void resetall() | |
3458 | { | |
c10b78ac | 3459 | list<aClient*>::iterator iter; |
228a25d5 | 3460 | for (unsigned long x = 0; x < U_TABLE_SIZE; x++) |
3461 | { | |
c10b78ac | 3462 | for (iter = players[x].begin(); iter != players[x].end(); iter++) |
228a25d5 | 3463 | { |
c10b78ac | 3464 | reset((*iter)->stats); |
228a25d5 | 3465 | } |
3466 | } | |
ee38284f | 3467 | } |
3468 | ||
3469 | void reset(Player *p) | |
3470 | { | |
6fc832d9 | 3471 | item *tempItem; |
228a25d5 | 3472 | if (!p) |
ee38284f | 3473 | return; |
228a25d5 | 3474 | |
228a25d5 | 3475 | p->reset(); |
6fc832d9 | 3476 | tempItem = findItemByID(3001); |
ce97fd48 | 3477 | p->inventory->addItem((*Items.begin()))->use(p); // Add the stick |
3478 | p->inventory->addItem(tempItem)->use(p); // Add Clothes | |
3479 | ||
ee38284f | 3480 | } |
3481 | ||
40251952 | 3482 | void updateTS(Player *p) |
3483 | { | |
228a25d5 | 3484 | if (!p) |
40251952 | 3485 | return; |
228a25d5 | 3486 | |
3487 | #ifdef DEBUGMODE | |
53d5585b | 3488 | log("Old timestamp for %s: %ld", p->getName().c_str(), p->lastcommand); |
228a25d5 | 3489 | #endif |
3490 | p->lastcommand = time(NULL); | |
3491 | #ifdef DEBUGMODE | |
53d5585b | 3492 | log("New timestamp for %s: %ld", p->getName().c_str(), p->lastcommand); |
228a25d5 | 3493 | #endif |
3494 | ||
40251952 | 3495 | } |
3496 | ||
3497 | bool timedOut(Player *p) | |
3498 | { | |
228a25d5 | 3499 | if (!p) |
40251952 | 3500 | return false; |
228a25d5 | 3501 | else if (p->lastcommand == 0) |
0b6098d5 | 3502 | return false; |
228a25d5 | 3503 | else |
0b6098d5 | 3504 | { |
228a25d5 | 3505 | if ((time(NULL) - p->lastcommand) >= maxidletime) |
0b6098d5 | 3506 | return true; |
228a25d5 | 3507 | |
3508 | return false; | |
0b6098d5 | 3509 | } |
40251952 | 3510 | } |
3511 | ||
3512 | void timeOutEvent(Player *p) | |
3513 | { | |
fbb87959 | 3514 | aClient *user = findplayer(p->getName().c_str()); |
228a25d5 | 3515 | |
fbb87959 | 3516 | if (!user || !p->getClient()) // then they're not playing |
40251952 | 3517 | return; |
228a25d5 | 3518 | |
3519 | char *nick = user->getNick(); | |
3520 | ||
3521 | if (player_fight(user) && isYourTurn(p)) | |
3522 | { | |
3523 | // Check to see if they were the idler or if it was the other | |
3524 | // person | |
fbb87959 | 3525 | if (p->lastcommand != p->getBattle()->stats->lastcommand) |
228a25d5 | 3526 | { |
3527 | // This person's last command was given earlier, | |
3528 | // so this person is the idler | |
3529 | notice(s_GameServ, nick, "You timed out "\ | |
3530 | "during a fight. You lose your turn!"); | |
fbb87959 | 3531 | notice(s_GameServ, p->getBattle()->getNick(), |
3532 | "%s hesitated for too long. Your move.", p->getName().c_str()); | |
228a25d5 | 3533 | clearYourTurn(p); |
fbb87959 | 3534 | setYourTurn(p->getBattle()->stats); |
228a25d5 | 3535 | |
3536 | // Update the TS for both players to give them another | |
3537 | // Chance to wake up, but if the other player doesn't | |
3538 | // Attack now, they both get logged out. | |
3539 | updateTS(p); | |
fbb87959 | 3540 | p->getBattle()->stats->lastcommand = p->lastcommand; |
3541 | display_players(p->getBattle()); | |
228a25d5 | 3542 | return; |
3543 | } | |
3544 | else | |
3545 | { | |
fbb87959 | 3546 | notice(s_GameServ, p->getBattle()->getNick(), |
228a25d5 | 3547 | "You and %s timed out at the same time."\ |
3548 | " Don't fight if you're just going to "\ | |
fbb87959 | 3549 | "sit there!", p->getName().c_str()); |
228a25d5 | 3550 | notice(s_GameServ, user->getNick(), |
3551 | "You and %s timed out at the same time."\ | |
3552 | " Don't fight if you're just going to "\ | |
fbb87959 | 3553 | "sit there!", p->getBattle()->stats->getName().c_str()); |
3554 | logout(p->getBattle()); | |
228a25d5 | 3555 | logout(user); |
3556 | return; | |
3557 | } | |
0b6098d5 | 3558 | } |
228a25d5 | 3559 | else if (!player_fight(user)) |
eb7608de | 3560 | { |
fbb87959 | 3561 | if (isAlive(user->stats) && user->stats->getGold() > 0) |
228a25d5 | 3562 | { |
3563 | // Place fun stuff here :) | |
3564 | int randnum = 1 + rand() % 100; // 1-100 | |
3565 | #define GSN(s) notice(s_GameServ, nick, s) | |
3566 | #define GSN2(s, f) notice(s_GameServ, nick, s, f) | |
3567 | ||
3568 | if (randnum < 50) | |
3569 | { | |
3570 | // 35-100% of your gold goes pffft - kain | |
fbb87959 | 3571 | int stolen = (35 + (rand() % 66)) * (user->stats->getGold() / 100); |
228a25d5 | 3572 | |
3573 | GSN("You stop for a moment to rest on the "\ | |
3574 | "street corner. All of a sudden, you "\ | |
3575 | "are ambushed from all sides by a hoarde "\ | |
3576 | "of knife wielding thugs."); | |
3577 | GSN2("The thugs beat you into utter submission "\ | |
3578 | "and steal %ld gold from you!", stolen); | |
fbb87959 | 3579 | user->stats->subtractGold(stolen); |
228a25d5 | 3580 | } |
3581 | else if (randnum >= 50 && randnum < 75) | |
3582 | { | |
3583 | // 25-65% of your gold goes pffft - kain | |
fbb87959 | 3584 | int stolen = (25 + (rand() % 41)) * (user->stats->getGold() / 100); |
228a25d5 | 3585 | GSN("While dilly dallying around, you lose "\ |
3586 | "your sense of time. Little did you know, "\ | |
3587 | "but thieves lifted your gold while you "\ | |
3588 | "weren't watching."); | |
3589 | GSN2("Better luck next time... you lose %d gold", stolen); | |
fbb87959 | 3590 | user->stats->subtractGold(stolen); |
228a25d5 | 3591 | } |
3592 | else if (randnum >= 75) | |
3593 | { | |
3594 | // 25-75% of your gold goes pffft - kain | |
fbb87959 | 3595 | int stolen = (25 + (rand() % 51)) * (user->stats->getGold() / 100); |
228a25d5 | 3596 | GSN("Good grief! A gaggle of gooey green ghostlike "\ |
3597 | "goblins grabbed your gold!"); | |
3598 | GSN2("They stole %d gold from you!", stolen); | |
fbb87959 | 3599 | user->stats->subtractGold(stolen); |
228a25d5 | 3600 | } |
3601 | } | |
3602 | ||
3603 | // Always log out the user | |
3604 | logout(user); | |
eb7608de | 3605 | } |
40251952 | 3606 | } |
3607 | ||
ee38284f | 3608 | void do_reset(char *u) |
3609 | { | |
228a25d5 | 3610 | char *nick = strtok(NULL, " "); |
3611 | aClient *user; | |
3612 | ||
3613 | if (!(user = find(u))) | |
ee38284f | 3614 | { |
228a25d5 | 3615 | notice(s_GameServ, u, "Error: aClient not found. Contact a %S admin"); |
3616 | log("Error: aClient not found: %s", u); | |
3617 | return; | |
ee38284f | 3618 | } |
228a25d5 | 3619 | else if (!isAdmin(user)) |
ee38284f | 3620 | { |
228a25d5 | 3621 | notice(s_GameServ, u, "You must be a %S admin to use this command!"); |
3622 | return; | |
ee38284f | 3623 | } |
228a25d5 | 3624 | |
3625 | if (!nick) | |
ee38284f | 3626 | { |
228a25d5 | 3627 | notice(s_GameServ, u, "SYNTAX: RESET {ALL | NICK}"); |
3628 | return; | |
ee38284f | 3629 | } |
228a25d5 | 3630 | else if (stricmp(nick, "ALL") == 0) |
ee38284f | 3631 | { |
228a25d5 | 3632 | notice(s_GameServ, u, "Resetting everyone's stats!"); |
3633 | resetall(); | |
ee38284f | 3634 | } |
228a25d5 | 3635 | else if ((user = findplayer(nick))) |
ee38284f | 3636 | { |
228a25d5 | 3637 | if (is_playing(user)) |
3638 | { | |
3639 | #ifdef P10 | |
3640 | notice(s_GameServ, u, "Resetting %s.", user->getRealNick()); | |
3641 | #else | |
3642 | notice(s_GameServ, u, "Resetting %s.", user->getNick()); | |
3643 | #endif | |
3644 | reset(user->stats); | |
3645 | } | |
3646 | else | |
3647 | { | |
fbb87959 | 3648 | notice(s_GameServ, u, "Resetting %s", user->stats->getName().c_str()); |
228a25d5 | 3649 | reset(user->stats); |
3650 | } | |
ee38284f | 3651 | } |
228a25d5 | 3652 | else |
ee38284f | 3653 | { |
228a25d5 | 3654 | notice(s_GameServ, u, "Nick %s not found.", nick); |
3655 | return; | |
ee38284f | 3656 | } |
3657 | } | |
3658 | ||
c7340cbd | 3659 | void do_help(char *u) |
3660 | { | |
228a25d5 | 3661 | char *cmd = strtok(NULL, " "); |
3662 | ||
3663 | display_help(u, cmd); | |
c7340cbd | 3664 | } |
3665 | ||
3666 | void display_help(char *u, char *file) | |
3667 | { | |
228a25d5 | 3668 | ifstream infile; |
3669 | char *buf; | |
3670 | ||
3671 | if (!file) | |
c7340cbd | 3672 | { |
228a25d5 | 3673 | infile.open("helpfiles/help"); |
3674 | if (infile.fail()) | |
3675 | { | |
3676 | log("Error opening helpfiles/help"); | |
3677 | notice(s_GameServ, u, "Error opening helpfiles/help"); | |
3678 | return; | |
3679 | } | |
3680 | buf = new char[1024]; | |
3681 | while(infile.getline(buf, 1024)) | |
3682 | { | |
3683 | // Written this way, it will process %S in the helpfiles | |
3684 | // Instead of notice(s_GameServ, u, "%s", buf); | |
3685 | notice(s_GameServ, u, buf); | |
3686 | } | |
3687 | ||
3688 | // Minor recursion | |
3689 | aClient *user = find(u); | |
3690 | if (user && isAdmin(user)) | |
96f71fee | 3691 | display_help(u, "admin_commands"); |
c7340cbd | 3692 | } |
228a25d5 | 3693 | else |
c7340cbd | 3694 | { |
228a25d5 | 3695 | char *filename; |
3696 | filename = new char[strlen(file) + 11]; | |
3697 | strcpy(filename, "helpfiles/"); | |
3698 | strcat(filename, file); | |
3699 | ||
3700 | for (unsigned int x = 10; x < strlen(filename); x++) | |
f27a378f | 3701 | filename[x] = tolower(filename[x]); |
228a25d5 | 3702 | |
3703 | infile.open(filename); | |
3704 | delete [] filename; | |
3705 | if (infile.fail()) | |
3706 | { | |
3707 | notice(s_GameServ, u, "No help for \ 2%s\ 2", file); | |
3708 | return; | |
3709 | } | |
3710 | buf = new char[1024]; | |
3711 | while(infile.getline(buf, 1024)) | |
3712 | { | |
3713 | // Written this way, it will process %S in the helpfiles | |
3714 | // Instead of notice(s_GameServ, u, "%s", buf); | |
3715 | notice(s_GameServ, u, buf); | |
3716 | } | |
c7340cbd | 3717 | } |
228a25d5 | 3718 | infile.close(); |
3719 | delete [] buf; | |
c7340cbd | 3720 | } |
96f71fee | 3721 | |
3722 | void do_admin(char *u) | |
3723 | { | |
228a25d5 | 3724 | aClient *user; |
3725 | char *pass = strtok(NULL, " "); | |
3726 | ||
3727 | if (!(user = find(u))) | |
96f71fee | 3728 | { |
228a25d5 | 3729 | log("Error: aClient not found: %s", u); |
3730 | notice(s_GameServ, u, "Error: aClient not found. Contact %S admin."); | |
3731 | return; | |
96f71fee | 3732 | } |
228a25d5 | 3733 | |
3734 | if (!pass) | |
96f71fee | 3735 | { |
228a25d5 | 3736 | notice(s_GameServ, u, "SYNTAX: \ 2ADMIN\ 2 \ 2\1fpassword\1f\ 2"); |
3737 | return; | |
96f71fee | 3738 | } |
228a25d5 | 3739 | |
3740 | if (isAdmin(user)) | |
1af35752 | 3741 | { |
228a25d5 | 3742 | notice(s_GameServ, u, "You already have administrator privledges."); |
3743 | return; | |
1af35752 | 3744 | } |
228a25d5 | 3745 | else if (strcmp(pass, adminpass) == 0) |
96f71fee | 3746 | { |
228a25d5 | 3747 | notice(s_GameServ, u, "Password accepted. You now have administrator privledges."); |
3748 | setAdmin(user); | |
3749 | #ifdef P10 | |
3750 | log("%s became an administrator.", user->getRealNick()); | |
3751 | #else | |
3752 | log("%s became an administrator.", user->getNick()); | |
3753 | #endif | |
96f71fee | 3754 | } |
228a25d5 | 3755 | else |
96f71fee | 3756 | { |
228a25d5 | 3757 | notice(s_GameServ, u, "Invalid password. Remember: case sensitive"); |
3758 | return; | |
96f71fee | 3759 | } |
3760 | } | |
1af35752 | 3761 | |
ea93c39a | 3762 | bool load_levels() |
3763 | { | |
228a25d5 | 3764 | char *filename; |
3765 | filename = new char[256]; | |
3766 | ||
3767 | for (int x = 1; x <= LEVELS; x++) | |
ea93c39a | 3768 | { |
228a25d5 | 3769 | sprintf(filename, "data/levels/level%d.dat", x); |
3770 | if (levels[x - 1].loadLevel(filename) == false) | |
ea93c39a | 3771 | return false; |
3772 | } | |
228a25d5 | 3773 | |
3774 | delete []filename; | |
3775 | return true; | |
ea93c39a | 3776 | } |
4dde2ed9 | 3777 | bool load_monsters() |
3778 | { | |
228a25d5 | 3779 | char *filename; |
3780 | ifstream infile; | |
3781 | char *buf; | |
3782 | buf = new char[2048]; | |
3783 | ||
bf3a2ff9 | 3784 | for (int level = 1; level <= LEVELS; level++) |
228a25d5 | 3785 | { |
3786 | filename = new char[256]; | |
3787 | sprintf(filename, "data/monsters/level%d.dat", level); | |
3788 | infile.open(filename); | |
3789 | ||
3790 | if (!infile) | |
3791 | { | |
3792 | log("Error opening %s", filename); | |
3793 | return false; | |
3794 | } | |
3795 | ||
3796 | #ifdef DEBUGMODE | |
3797 | log("Loading monsters from %s", filename); | |
3798 | #endif | |
3799 | ||
3800 | while (infile.getline(buf, 2048)) | |
3801 | { | |
3802 | if (buf[0] == '^') | |
3803 | break; | |
3804 | if (buf[0] == '\n' || buf[0] == '\0' || buf[0] == '#') | |
3805 | continue; | |
3806 | Monster *temp; | |
3807 | temp = new Monster; | |
3808 | ||
3809 | temp->name = strtok(buf, "~"); | |
3810 | temp->weapon = strtok(NULL, "~"); | |
3811 | temp->death = strtok(NULL, "~"); | |
3812 | ||
c10b78ac | 3813 | levels[level - 1].monsters.push_back(temp); |
3814 | ||
228a25d5 | 3815 | } |
3816 | delete [] filename; | |
3817 | infile.close(); | |
3818 | } | |
3819 | delete [] buf; | |
3820 | return true; | |
4dde2ed9 | 3821 | } |
d1927afc | 3822 | |
3823 | item *findItemByID(int id) | |
3824 | { | |
3825 | list<item*>::iterator item_iterator; | |
228a25d5 | 3826 | |
d1927afc | 3827 | item_iterator = Items.begin(); |
228a25d5 | 3828 | |
d1927afc | 3829 | while (item_iterator != Items.end()) |
3830 | { | |
3831 | if ((*item_iterator)->getID() == id) | |
228a25d5 | 3832 | { |
3833 | return (*item_iterator); | |
3834 | } | |
d1927afc | 3835 | item_iterator++; |
3836 | } | |
3837 | return NULL; | |
3838 | } | |
19894227 | 3839 | |
e401a866 | 3840 | item *findStoreItemByID(int id) |
3841 | { | |
3842 | list<item*>::iterator item_iterator; | |
228a25d5 | 3843 | |
e401a866 | 3844 | item_iterator = store.begin(); |
228a25d5 | 3845 | |
e401a866 | 3846 | while (item_iterator != store.end()) |
3847 | { | |
3848 | if ((*item_iterator)->getID() == id) | |
228a25d5 | 3849 | { |
3850 | return (*item_iterator); | |
3851 | } | |
e401a866 | 3852 | item_iterator++; |
3853 | } | |
3854 | return NULL; | |
3855 | } | |
3856 | ||
19894227 | 3857 | tavernItem *findTavernItemByID(int id) |
3858 | { | |
3859 | list<tavernItem>::iterator item_iterator; | |
228a25d5 | 3860 | |
19894227 | 3861 | item_iterator = tavern.begin(); |
228a25d5 | 3862 | |
19894227 | 3863 | while (item_iterator != tavern.end()) |
3864 | { | |
3865 | if ((*item_iterator).getItem()->getID() == id) | |
228a25d5 | 3866 | { |
3867 | return &(*item_iterator); | |
3868 | } | |
19894227 | 3869 | item_iterator++; |
3870 | } | |
3871 | return NULL; | |
3872 | } |