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Commit | Line | Data |
---|---|---|
b568f543 | 1 | * = Not finished |
2 | - = Started | |
3 | X = Finsihed | |
4 | ||
b0359af9 | 5 | X Fix bug that doesn't decrease player fights |
f2072f1a | 6 | |
24b50d78 | 7 | * Deal with cheaters who create additional characters, fight with them a bit, |
8 | then kill them to get their gold. Maybe add level restrictions to fighting | |
9 | other players? | |
10 | ||
9cda831c | 11 | - Finish the monsters for all levels. |
12 | ||
ee38284f | 13 | - Make all applicable commands take the player name instead of the irc |
9cda831c | 14 | nickname as their parameter. This way players can have different names |
15 | and stay anonymous on IRC while enjoying full game functionality. | |
16 | ||
7031d99e | 17 | - Make an end monster for whatever the last level in the game is... |
3d1af598 | 18 | that way the game has a point no matter how many monsters |
cb5b803b | 19 | are done! |
c62d75be | 20 | |
dbaa8744 | 21 | * Put the masters in a masters.dat file. |
22 | ||
23 | * Group all data in a data directory | |
24 | ||
25 | * Make install | |
26 | ||
ee38284f | 27 | * Make database and config file version numbers |
3d1af598 | 28 | - Not necessary for config files anymore |
9cda831c | 29 | |
b568f543 | 30 | * Town square shouts. Array of 10 strings that gets rotated |
922daad7 | 31 | * Choose how many strings to rotate in the config file |
20d5d721 | 32 | |
b568f543 | 33 | * Offline player fighting |
922daad7 | 34 | * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper)) |
20d5d721 | 35 | |
b568f543 | 36 | * Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it) |
bf2cabcd | 37 | * Possible choice in gameserv.conf |
20d5d721 | 38 | |
324ab87f | 39 | * MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup |
40 | versions of GameServ to be running on the same network using the same data. | |
41 | ||
b568f543 | 42 | * Classes of players with special abilities like spells and such. |
20d5d721 | 43 | |
b568f543 | 44 | * Hash tables for speedy search/insert into player lists. |
20d5d721 | 45 | |
4dde2ed9 | 46 | * Error handling |
922daad7 | 47 | |
20d5d721 | 48 | * DCC Chat With GameServ for added capabilities |
49 | ||
50 | * Timeouts on player fights w/ option in config file for timeout rate | |
51 | * Other player will win on timeout? option in config file | |
52 | ||
8450c018 | 53 | * Implement some sort of IP identification scheme so you can only have one |
54 | player per user@host. | |
55 | ||
b0359af9 | 56 | X Make a logout command |
71098075 | 57 | |
f2072f1a | 58 | X make it so you can't register two of the same player names |
7f17db99 | 59 | |
624c0352 | 60 | X Option for including a config file as a runtime parameter for running |
c62d75be | 61 | Multiple instances of GameServ on different networks. |
62 | ||
20d5d721 | 63 | X Fix bug where people can identify while they are two different |
64 | nicknames | |
65 | ||
66 | X Add option to config file for forest fights per day, etc. | |
67 | ||
9cda831c | 68 | X Load monsters from a monsters.dat file so they can be changed easily. |
20d5d721 | 69 | |
922daad7 | 70 | X Periodic updates of the gameserv databases to avoid lost data |
9cda831c | 71 | X Tavern where you can buy potions and powerups |
ee38284f | 72 | X Add functionality for potions |
73 | X Forest events | |
74 | X Wishing well | |
c62d75be | 75 | X Fountain of youth: rejuvination & forest fights |
76 | ||
cb5b803b | 77 | X Make GameServ a true daemon instead of using nohup |
78 | X No output unless it's a loading error | |
79 | ||
80 | X Take out most of the output except if in debug mode. | |
81 | X put in the logfile in debug mode | |
82 | ||
83 | X Add P10: Undernet protocol | |
1e1b5312 | 84 | |
85 | X Notice on missing directive from gameserv.conf file. | |
7f17db99 | 86 | X Make it so you can only fight a person at max, so many levels below |
87 | you | |
88 |