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Fixed bug 966653
[irc/gameservirc.git] / gameserv / TODO
CommitLineData
87137def 1* = Not Started
b568f543 2- = Started
3X = Finsihed
4
19795233 5* Add functionality to allow people to enter their last dying words to
6 GameServ
7
8* Add a config file option to allow people to decide how often to
9 refresh players
87137def 10
a5a4c626 11* Add a function to check how long until gameserv refreshes
12
87137def 13* Gangs of people that can get together and fight other gangs in large
a51121e0 14 group battles
15 - gang names
16 - gangs.dat file with numbers assigned to gangs
17 - a new array of linked lists with each element pointing to an
18 aClient structure based on their gang number
19 - group battles would go on order of gang numbers
a5a4c626 20 - hired mercenaries (npcs)- ricky-s
fcca861d 21 - level 3 and above can be gangs only - macblind
22 - once you beat the game, you can create a gang - kain
a51121e0 23
7a9afc84 24* Make config file accept hostnames not just ips
25
ce7556ca 26* Random forest quotes when you search the forest
27
28* Change your name for a price :)
29
ce7556ca 30* Add a drop command for all(their own nick)/admin(any nick)
31
ce7556ca 32* Rejoin the bot if kicked/killed
f5d4b16f 33
05c527e6 34* Notice on database updates
35
dbaa8744 36* Put the masters in a masters.dat file.
37
38* Group all data in a data directory
39
40* Make install
41
ee38284f 42* Make database and config file version numbers
3d1af598 43 - Not necessary for config files anymore
9cda831c 44
b568f543 45* Town square shouts. Array of 10 strings that gets rotated
922daad7 46 * Choose how many strings to rotate in the config file
20d5d721 47
b568f543 48* Offline player fighting
922daad7 49 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
20d5d721 50
b568f543 51* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
bf2cabcd 52 * Possible choice in gameserv.conf
20d5d721 53
324ab87f 54* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
55 versions of GameServ to be running on the same network using the same data.
56
b568f543 57* Classes of players with special abilities like spells and such.
40251952 58 - Thieves can rob the bank if they're strong enough :)
20d5d721 59
4dde2ed9 60* Error handling
922daad7 61
20d5d721 62* DCC Chat With GameServ for added capabilities
63
8450c018 64* Implement some sort of IP identification scheme so you can only have one
65 player per user@host.
66
b0359af9 67X Make a logout command
71098075 68
f2072f1a 69X make it so you can't register two of the same player names
7f17db99 70
624c0352 71X Option for including a config file as a runtime parameter for running
c62d75be 72 Multiple instances of GameServ on different networks.
73
0b6098d5 74X Timeouts on player fights w/ option in config file for timeout rate
75
20d5d721 76X Fix bug where people can identify while they are two different
77 nicknames
78
79X Add option to config file for forest fights per day, etc.
80
9cda831c 81X Load monsters from a monsters.dat file so they can be changed easily.
20d5d721 82
922daad7 83X Periodic updates of the gameserv databases to avoid lost data
9cda831c 84X Tavern where you can buy potions and powerups
ee38284f 85X Add functionality for potions
86X Forest events
87 X Wishing well
c62d75be 88 X Fountain of youth: rejuvination & forest fights
89
cb5b803b 90X Make GameServ a true daemon instead of using nohup
91 X No output unless it's a loading error
92
93X Take out most of the output except if in debug mode.
94 X put in the logfile in debug mode
95
96X Add P10: Undernet protocol
1e1b5312 97
98X Notice on missing directive from gameserv.conf file.
7f17db99 99X Make it so you can only fight a person at max, so many levels below
100 you
101
f5d4b16f 102X Fix bug that doesn't decrease player fights
103
104X Deal with cheaters who create additional characters, fight with them a
105 bit, then kill them to get their gold. Maybe add level restrictions
106 to fighting other players?
107
108X Hash tables for speedy search/insert into player lists.
109
59dc3990 110X Fix the hashing algorithm for nickname changes!
111
ce7556ca 112X Some reconnect scheme that will reconnect the server on squit
113
19a038e4 114X Idle time events - mobbed by the goblin gang
115 X (timestamp on each player, periodic checks (config file entry),
116 X if (time(NULL) - player->idlesince >= maxidletime) then (event())
117
4e64da60 118X Make an option to switch between privmsg/notice
119
120X option for gameserv oper in config file
121
613c0d69 122X Finish the monsters for all levels.
123
124X Make all applicable commands take the player name instead of the irc
125 nickname as their parameter. This way players can have different names
126 and stay anonymous on IRC while enjoying full game functionality.
127
128X make auto message on connect optional
129
130X Add admin version of the logout command which allows them to logout
131 anyone
132
016a160f 133X Make an end monster for whatever the last level in the game is...
134 that way the game has a point no matter how many monsters
135 are done!
613c0d69 136
19795233 137X Daily news (murders, kidnappings, level gains, red dragon slayings)