#include "s_serv.h"
#include "send.h"
#include "channel.h"
-#include "s_log.h"
+#include "logger.h"
#include "msg.h"
#include "parse.h"
#include "modules.h"
static int ms_save(struct Client *, struct Client *, int, const char **);
static int can_save(struct Client *);
static void save_user(struct Client *, struct Client *, struct Client *);
+static void bad_nickname(struct Client *, const char *);
struct Message nick_msgtab = {
"NICK", 0, 0, 0, MFLG_SLOW,
/* if nicks erroneous, or too long, kill */
if(!clean_nick(parv[1], 0))
{
- ServerStats->is_kill++;
- sendto_realops_snomask(SNO_DEBUG, L_ALL,
- "Bad Nick: %s From: %s(via %s)",
- parv[1], source_p->servptr->name, client_p->name);
- sendto_one(client_p, ":%s KILL %s :%s (Bad Nickname)", me.name, parv[1], me.name);
-
- /* bad nick change, issue kill for the old nick to the rest
- * of the network.
- */
- kill_client_serv_butone(client_p, source_p, "%s (Bad Nickname)", me.name);
- source_p->flags |= FLAGS_KILLED;
- exit_client(client_p, source_p, &me, "Bad Nickname");
+ bad_nickname(client_p, parv[1]);
return 0;
}
/* if nicks empty, erroneous, or too long, kill */
if(!clean_nick(parv[1], 0))
{
- ServerStats->is_kill++;
- sendto_realops_snomask(SNO_DEBUG, L_ALL,
- "Bad Nick: %s From: %s(via %s)",
- parv[1], parv[7], client_p->name);
- sendto_one(client_p, ":%s KILL %s :%s (Bad Nickname)", me.name, parv[1], me.name);
+ bad_nickname(client_p, parv[1]);
return 0;
}
/* invalid username or host? */
if(!clean_username(parv[5]) || !clean_host(parv[6]))
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_realops_snomask(SNO_DEBUG, L_ALL,
"Bad user@host: %s@%s From: %s(via %s)",
parv[5], parv[6], parv[7], client_p->name);
/* if nicks erroneous, or too long, kill */
if(!clean_nick(parv[1], 0))
{
- ServerStats->is_kill++;
- sendto_realops_snomask(SNO_DEBUG, L_ALL,
- "Bad Nick: %s From: %s(via %s)",
- parv[1], source_p->name, client_p->name);
- sendto_one(client_p, ":%s KILL %s :%s (Bad Nickname)", me.id, parv[8], me.name);
+ bad_nickname(client_p, parv[1]);
return 0;
}
if(!clean_username(parv[5]) || !clean_host(parv[6]))
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_realops_snomask(SNO_DEBUG, L_ALL,
"Bad user@host: %s@%s From: %s(via %s)",
parv[5], parv[6], source_p->name, client_p->name);
if(!clean_uid(parv[8]))
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_realops_snomask(SNO_DEBUG, L_ALL,
"Bad UID: %s From: %s(via %s)",
parv[8], source_p->name, client_p->name);
/* if nicks erroneous, or too long, kill */
if(!clean_nick(parv[1], 0))
{
- ServerStats->is_kill++;
- sendto_realops_snomask(SNO_DEBUG, L_ALL,
- "Bad Nick: %s From: %s(via %s)",
- parv[1], source_p->name, client_p->name);
- sendto_one(client_p, ":%s KILL %s :%s (Bad Nickname)", me.id, parv[8], me.name);
+ bad_nickname(client_p, parv[1]);
return 0;
}
if(!clean_username(parv[5]) || !clean_host(parv[6]))
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_realops_snomask(SNO_DEBUG, L_ALL,
"Bad user@host: %s@%s From: %s(via %s)",
parv[5], parv[6], source_p->name, client_p->name);
if(!clean_uid(parv[8]))
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_realops_snomask(SNO_DEBUG, L_ALL,
"Bad UID: %s From: %s(via %s)",
parv[8], source_p->name, client_p->name);
if(strcmp(parv[9], "*") && !clean_host(parv[9]))
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_realops_snomask(SNO_DEBUG, L_ALL,
"Bad realhost: %s From: %s(via %s)",
parv[9], source_p->name, client_p->name);
set_initial_nick(struct Client *client_p, struct Client *source_p, char *nick)
{
char buf[USERLEN + 1];
+ char note[NICKLEN + 10];
/* This had to be copied here to avoid problems.. */
- source_p->tsinfo = CurrentTime;
+ source_p->tsinfo = rb_current_time();
if(source_p->name[0])
del_from_client_hash(source_p->name, source_p);
strcpy(source_p->name, nick);
add_to_client_hash(nick, source_p);
- /* fd_desc is long enough */
- comm_note(client_p->localClient->F->fd, "Nick: %s", nick);
+ rb_snprintf(note, sizeof(note), "Nick: %s", nick);
+ rb_note(client_p->localClient->F, note);
if(source_p->flags & FLAGS_SENTUSER)
{
char *nick, int dosend)
{
struct Client *target_p;
- dlink_node *ptr, *next_ptr;
+ rb_dlink_node *ptr, *next_ptr;
struct Channel *chptr;
+ char note[NICKLEN + 10];
int samenick;
if (dosend)
nick, chptr->chname);
return;
}
- if((source_p->localClient->last_nick_change + ConfigFileEntry.max_nick_time) < CurrentTime)
+ if((source_p->localClient->last_nick_change + ConfigFileEntry.max_nick_time) < rb_current_time())
source_p->localClient->number_of_nick_changes = 0;
- source_p->localClient->last_nick_change = CurrentTime;
+ source_p->localClient->last_nick_change = rb_current_time();
source_p->localClient->number_of_nick_changes++;
if(ConfigFileEntry.anti_nick_flood && !IsOper(source_p) &&
if(!samenick)
{
/* force the TS to increase -- jilles */
- if (source_p->tsinfo >= CurrentTime)
+ if (source_p->tsinfo >= rb_current_time())
source_p->tsinfo++;
else
- source_p->tsinfo = CurrentTime;
+ source_p->tsinfo = rb_current_time();
monitor_signoff(source_p);
/* we only do bancache for local users -- jilles */
if(source_p->user)
* to clear a clients own list of accepted clients. So just remove
* them from everyone elses list --anfl
*/
- DLINK_FOREACH_SAFE(ptr, next_ptr, source_p->on_allow_list.head)
+ RB_DLINK_FOREACH_SAFE(ptr, next_ptr, source_p->on_allow_list.head)
{
target_p = ptr->data;
- dlinkFindDestroy(source_p, &target_p->localClient->allow_list);
- dlinkDestroy(ptr, &source_p->on_allow_list);
+ rb_dlinkFindDestroy(source_p, &target_p->localClient->allow_list);
+ rb_dlinkDestroy(ptr, &source_p->on_allow_list);
}
- /* fd_desc is long enough */
- comm_note(client_p->localClient->F->fd, "Nick: %s", nick);
+ rb_snprintf(note, sizeof(note), "Nick: %s", nick);
+ rb_note(client_p->localClient->F, note);
return;
}
/* client changing their nick - dont reset ts if its same */
if(!samenick)
{
- source_p->tsinfo = newts ? newts : CurrentTime;
+ source_p->tsinfo = newts ? newts : rb_current_time();
monitor_signoff(source_p);
}
if (use_save)
{
save_user(&me, &me, target_p);
- ServerStats->is_save++;
+ ServerStats.is_save++;
sendto_one(client_p, ":%s SAVE %s %ld", me.id,
uid, (long)newts);
register_client(client_p, source_p,
/* we then need to KILL the old client everywhere */
kill_client_serv_butone(NULL, target_p, "%s (Nick collision (new))", me.name);
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
target_p->flags |= FLAGS_KILLED;
exit_client(client_p, target_p, &me, "Nick collision (new)");
if (use_save)
{
- ServerStats->is_save++;
+ ServerStats.is_save++;
save_user(&me, &me, target_p);
}
else
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_one_numeric(target_p, ERR_NICKCOLLISION,
form_str(ERR_NICKCOLLISION), target_p->name);
if (use_save)
{
- ServerStats->is_save += 2;
+ ServerStats.is_save += 2;
save_user(&me, &me, target_p);
sendto_one(client_p, ":%s SAVE %s %ld", me.id,
source_p->id, (long)newts);
}
else
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_one_numeric(target_p, ERR_NICKCOLLISION,
form_str(ERR_NICKCOLLISION), target_p->name);
kill_client_serv_butone(NULL, source_p, "%s (Nick change collision)", me.name);
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
kill_client_serv_butone(NULL, target_p, "%s (Nick change collision)", me.name);
if (use_save)
{
- ServerStats->is_save++;
+ ServerStats.is_save++;
/* can't broadcast a SAVE because the
* nickchange has happened at client_p
* but not in other directions -- jilles */
}
else
{
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
sendto_one_numeric(target_p, ERR_NICKCOLLISION,
form_str(ERR_NICKCOLLISION), target_p->name);
if (use_save)
{
- ServerStats->is_save++;
+ ServerStats.is_save++;
save_user(&me, &me, target_p);
}
else
/* kill the client who existed before hand */
kill_client_serv_butone(client_p, target_p, "%s (Nick collision)", me.name);
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
target_p->flags |= FLAGS_KILLED;
(void) exit_client(client_p, target_p, &me, "Nick collision");
source_p = make_client(client_p);
user = make_user(source_p);
- dlinkAddTail(source_p, &source_p->node, &global_client_list);
+ rb_dlinkAddTail(source_p, &source_p->node, &global_client_list);
source_p->hopcount = atoi(parv[2]);
source_p->tsinfo = newts;
if(flag & UMODE_SERVICE)
{
int hit = 0;
- dlink_node *ptr;
+ rb_dlink_node *ptr;
- DLINK_FOREACH(ptr, service_list.head)
+ RB_DLINK_FOREACH(ptr, service_list.head)
{
if(!irccmp((const char *) ptr->data, server->name))
{
}
if(IsOper(source_p) && !IsService(source_p))
- dlinkAddAlloc(source_p, &oper_list);
+ rb_dlinkAddAlloc(source_p, &oper_list);
SetRemoteClient(source_p);
source_p->servptr = server;
- dlinkAdd(source_p, &source_p->lnode, &source_p->servptr->serv->users);
+ rb_dlinkAdd(source_p, &source_p->lnode, &source_p->servptr->serv->users);
/* fake direction */
if(source_p->servptr->from != source_p->from)
"Killed %s!%s@%s for nick collision detected by %s (%s does not support SAVE)",
target_p->name, target_p->username, target_p->host, source_p->name, target_p->from->name);
kill_client_serv_butone(NULL, target_p, "%s (Nick collision (no SAVE support))", me.name);
- ServerStats->is_kill++;
+ ServerStats.is_kill++;
target_p->flags |= FLAGS_KILLED;
(void) exit_client(NULL, target_p, &me, "Nick collision (no SAVE support)");
else
change_remote_nick(target_p, target_p, SAVE_NICKTS, target_p->id, 0);
}
+
+static void bad_nickname(struct Client *client_p, const char *nick)
+{
+ char squitreason[100];
+
+ sendto_wallops_flags(UMODE_WALLOP, &me,
+ "Squitting %s because of bad nickname %s (NICKLEN mismatch?)",
+ client_p->name, nick);
+ sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
+ ":%s WALLOPS :Squitting %s because of bad nickname %s (NICKLEN mismatch?)",
+ me.id, client_p->name, nick);
+ sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
+ ":%s WALLOPS :Squitting %s because of bad nickname %s (NICKLEN mismatch?)",
+ me.name, client_p->name, nick);
+
+ rb_snprintf(squitreason, sizeof squitreason,
+ "Bad nickname introduced [%s]", nick);
+ exit_client(client_p, client_p, &me, squitreason);
+}