if(IsIOError(to))
return;
+ /* Something wants us to not send anything currently */\r
+ /* if(IsCork(to))\r
+ return; */\r
+\r
+ /* try to flush later when the write event resets this */\r
+ if(IsFlush(to))\r
+ return;
+
#ifdef USE_IODEBUG_HOOKS
hd.client = to;
if(to->localClient->buf_sendq.list.head)
#endif
+ ClearFlush(to);
+
to->localClient->sendB += retlen;
me.localClient->sendB += retlen;
if(to->localClient->sendB > 1023)
return;
}
}
- if(rb_linebuf_len(&to->localClient->buf_sendq))
- rb_setselect(to->localClient->F, RB_SELECT_WRITE,
- send_queued_write, to);
+
+ if(rb_linebuf_len(&to->localClient->buf_sendq))\r
+ {\r
+ SetFlush(to);\r
+ rb_setselect(to->localClient->F, RB_SELECT_WRITE,\r
+ send_queued_write, to);\r
+ }\r
+ else\r
+ ClearFlush(to);
+}
+
+void\r
+send_pop_queue(struct Client *to)\r
+{\r
+ if(to->from != NULL)\r
+ to = to->from;\r
+ if(!MyConnect(to) || IsIOError(to))\r
+ return;\r
+ if(rb_linebuf_len(&to->localClient->buf_sendq) > 0)\r
+ send_queued(to);\r
}
/* send_queued_write()
send_queued_write(rb_fde_t *F, void *data)
{
struct Client *to = data;
- /*ClearFlush(to);*/
+ ClearFlush(to);
send_queued(to);
}
-/* send_queued_slink_write()
- *
- * inputs - fd to have queue sent, client we're sending to
- * outputs - contents of queue
- * side effects - write is rescheduled if queue isnt emptied
- */
-void
-send_queued_slink_write(rb_fde_t *F, void *data)
-{
- struct Client *to = data;
- int retlen;
-
- /*
- ** Once socket is marked dead, we cannot start writing to it,
- ** even if the error is removed...
- */
- if(IsIOError(to))
- return;
-
- /* Next, lets try to write some data */
- if(to->localClient->slinkq)
- {
- retlen = rb_write(to->localClient->ctrlF,
- to->localClient->slinkq + to->localClient->slinkq_ofs,
- to->localClient->slinkq_len);
-
- if(retlen < 0)
- {
- /* If we have a fatal error */
- if(!rb_ignore_errno(errno))
- {
- dead_link(to);
- return;
- }
- }
- /* 0 bytes is an EOF .. */
- else if(retlen == 0)
- {
- dead_link(to);
- return;
- }
- else
- {
- to->localClient->slinkq_len -= retlen;
-
- s_assert(to->localClient->slinkq_len >= 0);
- if(to->localClient->slinkq_len)
- to->localClient->slinkq_ofs += retlen;
- else
- {
- to->localClient->slinkq_ofs = 0;
- rb_free(to->localClient->slinkq);
- to->localClient->slinkq = NULL;
- }
- }
- }
-
- /* if we have any more data, reschedule a write */
- if(to->localClient->slinkq_len)
- rb_setselect(to->localClient->ctrlF,
- RB_SELECT_WRITE, send_queued_slink_write, to);
-}
-
/* sendto_one()
*
* inputs - client to send to, va_args
rb_linebuf_donebuf(&linebuf);
}
-/* sendto_realops_flags()
- *
- * inputs - umode needed, level (opers/admin), va_args
- * output -
- * side effects - message is sent to opers with matching umodes
- */
-void
-sendto_realops_flags(int flags, int level, const char *pattern, ...)
-{
- struct Client *client_p;
- rb_dlink_node *ptr;
- rb_dlink_node *next_ptr;
- va_list args;
- buf_head_t linebuf;
-
- rb_linebuf_newbuf(&linebuf);
-
- va_start(args, pattern);
- rb_linebuf_putmsg(&linebuf, pattern, &args,
- ":%s NOTICE * :*** Notice -- ", me.name);
- va_end(args);
-
- RB_DLINK_FOREACH_SAFE(ptr, next_ptr, local_oper_list.head)
- {
- client_p = ptr->data;
-
- /* If we're sending it to opers and theyre an admin, skip.
- * If we're sending it to admins, and theyre not, skip.
- */
- if(((level == L_ADMIN) && !IsOperAdmin(client_p)) ||
- ((level == L_OPER) && IsOperAdmin(client_p)))
- continue;
-
- if(client_p->umodes & flags)
- _send_linebuf(client_p, &linebuf);
- }
-
- rb_linebuf_donebuf(&linebuf);
-}
-
/* sendto_realops_snomask()
*
* inputs - snomask needed, level (opers/admin), va_args