These work since UnrealIRCd 6.0.2.
class opers;
mask *@*;
- /* Technically you can put oper passwords in plaintext in the conf
- * but this is HIGHLY DISCOURAGED. Instead, on *NIX in the shell run:
- * ./unrealircd mkpasswd
- * ...to generate a password hash and paste the result here:
+ /* Technically you can put oper passwords in plaintext in the conf but
+ * this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
+ * On *NIX, run: ./unrealircd mkpasswd
+ * On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
+ * .. and then paste the result below:
*/
password "$argon2id..etc..";
/* See https://www.unrealircd.org/docs/Authentication_types for
}
/* We use the SPKI fingerprint of the other server for authentication.
- * Run './unrealircd spkifp' on the other side to get it.
+ * Open a shell on the OTHER SERVER and run the command to get the fingerprint:
+ * On *NIX, run: ./unrealircd spkifp
+ * On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp
*/
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
* They are used for generating masked hosts and should be kept secret.
* The keys should be 3 random strings of 80 characters each (or more).
* and must consist of lowcase (a-z), upcase (A-Z) and digits (0-9).
- * HINT: On *NIX, you can run './unrealircd gencloak' in your shell to let
- * UnrealIRCd generate 3 random strings for you.
+ * On *NIX, you can run './unrealircd gencloak' in your shell to let
+ * UnrealIRCd generate 3 random strings for you.
+ * On Windows, you can run "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
*/
cloak-keys {
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
class opers;
mask *@*;
- /* Technically you can put oper passwords in plaintext in the conf
- * but this is HIGHLY DISCOURAGED. Instead, on *NIX in the shell run:
- * ./unrealircd mkpasswd
- * ...to generate a password hash and paste the result here:
+ /* Technically you can put oper passwords in plaintext in the conf but
+ * this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
+ * On *NIX, run: ./unrealircd mkpasswd
+ * On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
+ * .. and then paste the result below:
*/
password "$argon2id..etc..";
/* See https://www.unrealircd.org/docs/Authentication_types for
/* Usamos la huella digital SPKI del otro servidor para la autenticación.
* Ejecute './unrealircd spkifp' en el otro lado del linkeo para obtenerlo.
+ * ( Windows: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp )
*/
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
* y debe constar de minúsculas (a-z), mayúsculas (A-Z) y dígitos (0-9).
* SUGERENCIA: En *NIX, puede ejecutar './unrealircd gencloak' en su shell para dejar
* UnrealIRCd genera 3 cadenas aleatorias para ti.
+ * On Windows, you can run "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
*/
cloak-keys {
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
class opers;
mask *@*;
- /* Technically you can put oper passwords in plaintext in the conf
- * but this is HIGHLY DISCOURAGED. Instead, on *NIX in the shell run:
- * ./unrealircd mkpasswd
- * ...to generate a password hash and paste the result here:
+ /* Technically you can put oper passwords in plaintext in the conf but
+ * this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
+ * On *NIX, run: ./unrealircd mkpasswd
+ * On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
+ * .. and then paste the result below:
*/
password "$argon2id..etc..";
/* See https://www.unrealircd.org/docs/Authentication_types for
* (voir l'exemple)
* NB : sur *NIX, vous pouvez exécuter './unrealircd gencloak' sur votre
* serveur pour que Unrealircd génère 3 clés aléatoires pour vous.
+ * On Windows, use "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
*/
cloak-keys {
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";
class opers;
mask *@*;
- /* Technically you can put oper passwords in plaintext in the conf
- * but this is HIGHLY DISCOURAGED. Instead, on *NIX in the shell run:
- * ./unrealircd mkpasswd
- * ...to generate a password hash and paste the result here:
+ /* Technically you can put oper passwords in plaintext in the conf but
+ * this is HIGHLY DISCOURAGED. Instead you should generate a password hash:
+ * On *NIX, run: ./unrealircd mkpasswd
+ * On Windows, run: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" mkpasswd
+ * .. and then paste the result below:
*/
password "$argon2id..etc..";
/* See https://www.unrealircd.org/docs/Authentication_types for
/* Kimlik doğrulaması için diğer sunucunun SPKI parmak izini kullanıyoruz.
* Kullanmamız için diğer tarafda './unrealircd spkifp' uygulayıp çalıştırıyoruz.
+ * ( Windows: "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" spkifp )
*/
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; }
* büyük harf (A-Z) ve rakamlardan (0-9) meydana gelmelidirler.. [ilk örneğe bakınız].
* IPUCU: './unrealircd gencloak' Unrealircd sizin için rastgele 3 adet dizin oluşturur.
* Bunu NIX üzerinde çalıştırabilirsiniz.
+ * On Windows, use "C:\Program Files\UnrealIRCd 6\bin\unrealircdctl" gencloak
*/
cloak-keys {
"Oozahho1raezoh0iMee4ohvegaifahv5xaepeitaich9tahdiquaid0geecipahdauVaij3zieph4ahi";