if (!IsULine(client) && (tklban = find_qline(client, nick, &ishold)) && !ishold)
{
unreal_log(ULOG_INFO, "nick", "QLINE_NICK_REMOTE", client,
- "Banned nick $nick [$ip] from server $server ($reason)",
+ "Banned nick $nick used by $client.details, allowed through by server $server ($reason)",
log_data_string("nick", parv[1]),
log_data_string("ip", GetIP(client)),
log_data_client("server", client->uplink),
add_fake_lag(client, 4000); /* lag them up */
sendnumeric(client, ERR_ERRONEUSNICKNAME, nick, tklban->ptr.nameban->reason);
unreal_log(ULOG_INFO, "nick", "QLINE_NICK_LOCAL_ATTEMPT", client,
- "Attempt to use banned nick $nick [$ip] blocked ($reason)",
+ "Attempt to use banned nick $nick by $client.details blocked ($reason)",
log_data_string("nick", parv[1]),
log_data_string("ip", GetIP(client)),
log_data_client("server", client->uplink),