ares_process_fd(resolver_channel_client, read_fd, write_fd);
else if (data == RESOLVER_CHANNEL_DNSBL)
ares_process_fd(resolver_channel_dnsbl, read_fd, write_fd);
+#ifdef DEBUGMODE
else
unreal_log(ULOG_ERROR, "dns", "DNS_IO_CALLBACK_BUG", NULL,
"unrealdns_io_cb() called with invalid data ($data)",
log_data_integer("data", (long long)data));
+#endif
}
static void unrealdns_sock_state_cb(void *data, ares_socket_t fd, int read, int write)
fd_open(fd, "DNS Resolver Socket for clients", FDCLOSE_NONE);
else if (data == RESOLVER_CHANNEL_DNSBL)
fd_open(fd, "DNS Resolver Socket for DNSBLs", FDCLOSE_NONE);
+#ifdef DEBUGMODE
else
unreal_log(ULOG_ERROR, "dns", "DNS_SOCK_CREATE_CB_BUG", NULL,
"unrealdns_io_cb() called with invalid data ($data)",
log_data_integer("data", (long long)data));
+#endif
return ARES_SUCCESS;
}