Added comment to changelog:
*****
THIS WAS THE DEVELOPMENT BRANCH FOR UNREAL3.3*. HOWEVER, 3.3* HAS BEEN
DISCONTINUED. FOCUS IS ON 4.* (NEXT-GEN IRCD) AND 3.2* (CURRENT STABLE
IRCD).
FOR 3.2* USE THE BRANCH 'unreal3_2_fixes'
DO NOT USE THIS 3.3* BRANCH FOR ANYTHING OTHER THAN COPYING FEATURES/FIXES
FROM 3.3* TO 3.2* !!
*****
Remember to use different listening ports (or interfaces) on every
unrealircd-*.conf files.
- Changed version into 3.2.8 as this will be the target for devel branch
+- Undid that. Version is now 3.3-willneverbereleased.
+
+*****
+
+THIS WAS THE DEVELOPMENT BRANCH FOR UNREAL3.3*. HOWEVER, 3.3* HAS BEEN
+DISCONTINUED. FOCUS IS ON 4.* (NEXT-GEN IRCD) AND 3.2* (CURRENT STABLE IRCD).
+FOR 3.2* USE THE BRANCH 'unreal3_2_fixes'
+DO NOT USE THIS 3.3* BRANCH FOR ANYTHING OTHER THAN COPYING FEATURES/FIXES
+FROM 3.3* TO 3.2* !!
+
+*****
#define UnrealProtocol 2308
#define PATCH1 "3"
-#define PATCH2 ".2"
-#define PATCH3 ".8"
-#define PATCH4 "-devel"
+#define PATCH2 ".3"
+#define PATCH3 "-willneverbereleased"
+#define PATCH4 ""
#define PATCH5 ""
#define PATCH6 ""
#define PATCH7 ""