+/* Filter - almost everything... */
+$log_list = ["all", "!debug"];
+/* Add these as well, they are not logged by default
+ * in the memory log either. See
+ * https://github.com/unrealircd/unrealircd/commit/45342c2d33968178cd07a12cd6fdc4e65b604134
+ * Added here separately because we may want to make
+ * this an option...
+ */
+array_push($log_list,
+ "!join.LOCAL_CLIENT_JOIN",
+ "!join.REMOTE_CLIENT_JOIN",
+ "!part.LOCAL_CLIENT_PART",
+ "!part.REMOTE_CLIENT_PART",
+ "!kick.LOCAL_CLIENT_KICK",
+ "!kick.REMOTE_CLIENT_KICK",
+);