--- /dev/null
+ROLEPLAY consists of a number of similar commands
+all of which send messages to channel under 'fake'
+nicknames. The user of the command can be identified
+by looking at the ident of the 'fake' user - it will
+always be the nickname of the person using the command,
+and the host will always be npc.fakeuser.invalid.
+
+These commands normally require chanops to run, unless
+cmode +x is on the channel in question, in which case
+any user that is voiced or above can run any roleplay
+command. Cmode +d will prevent any roleplay command
+being ran on the channel in question.
+
+Roleplay commands from normal users have the nick
+underlined, to clearly show that the message is a
+roleplay message rather than a normal one (with one
+exception). Network operators are not subject to this
+restriction. Network operators can also use these
+commands in any channel they are in, without requiring
+ops.
+
+NPC <nick> <channel> :message
+Sends a standard roleplay message to #channel with the
+nick specified.
+
+NPCA <nick> <channel> :message
+Sends an ACTION to #channel with the nick and message
+specified.
+
+SCENE <channel> :message
+The same as NPC, except the message always originates
+from the nickname =Scene=, which will not be underlined
+like the other commands.
+
+FSAY <nick> <channel> :message
+This command is exactly like NPC, except the nickname
+will not be underlined if the person running the command
+is an operator.
+
+FACTION <nick> <channel> :message
+This command is exactly like NPCA, except the nickname
+will not be underlined if the person running the command
+is an operator.
\ No newline at end of file
--- /dev/null
+ROLEPLAY consists of a number of similar commands
+all of which send messages to channel under 'fake'
+nicknames. The user of the command can be identified
+by looking at the ident of the 'fake' user - it will
+always be the nickname of the person using the command,
+and the host will always be npc.fakeuser.invalid.
+
+These commands normally require chanops to run, unless
+cmode +x is on the channel in question, in which case
+any user that is voiced or above can run any roleplay
+command. Cmode +d will prevent any roleplay command
+being ran on the channel in question.
+
+Roleplay commands from normal users have the nick
+underlined, to clearly show that the message is a
+roleplay message rather than a normal one (with one
+exception). Network operators are not subject to this
+restriction. Network operators can also use these
+commands in any channel they are in, without requiring
+ops.
+
+NPC <nick> <channel> :message
+Sends a standard roleplay message to #channel with the
+nick specified.
+
+NPCA <nick> <channel> :message
+Sends an ACTION to #channel with the nick and message
+specified.
+
+SCENE <channel> :message
+The same as NPC, except the message always originates
+from the nickname =Scene=, which will not be underlined
+like the other commands.