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189935b1 1/** @file send.h
2 * @brief Send messages to certain targets.
3 * @version $Id: send.h,v 1.22 2004/12/16 03:28:51 entrope Exp $
4 */
5#ifndef INCLUDED_send_h
6#define INCLUDED_send_h
7#ifndef INCLUDED_stdarg_h
8#include <stdarg.h> /* va_list */
9#define INCLUDED_stdarg_h
10#endif
11#ifndef INCLUDED_time_h
12#include <time.h> /* time_t */
13#define INCLUDED_time_h
14#endif
15
16struct Channel;
17struct Client;
18struct DBuf;
19struct MsgBuf;
20
21/*
22 * Prototypes
23 */
24extern struct SLink *opsarray[];
25
26extern void send_buffer(struct Client* to, struct MsgBuf* buf, int prio);
27
28extern void kill_highest_sendq(int servers_too);
29extern void flush_connections(struct Client* cptr);
30extern void send_queued(struct Client *to);
31
32/* Send a raw message to one client; USE ONLY IF YOU MUST SEND SOMETHING
33 * WITHOUT A PREFIX!
34 */
35extern void sendrawto_one(struct Client *to, const char *pattern, ...);
36
37/* Send a command to one client */
38extern void sendcmdto_one(struct Client *from, const char *cmd,
39 const char *tok, struct Client *to,
40 const char *pattern, ...);
41
42/* Same as above, except it puts the message on the priority queue */
43extern void sendcmdto_prio_one(struct Client *from, const char *cmd,
44 const char *tok, struct Client *to,
45 const char *pattern, ...);
46
47/* Send command to servers by flags except one */
48extern void sendcmdto_flag_serv_butone(struct Client *from, const char *cmd,
49 const char *tok, struct Client *one,
50 int require, int forbid,
51 const char *pattern, ...);
52
49f8e96a 53/* Send command to servers by flag arrays except one */
54void sendcmdto_flagarray_serv_butone(struct Client *from, const char *cmd,
55 const char *tok, struct Client *one,
56 int *require, unsigned int requiresize,
57 int *forbid, unsigned int forbidsize,
58 const char *pattern, ...);
59
189935b1 60/* Send command to all servers except one */
61extern void sendcmdto_serv_butone(struct Client *from, const char *cmd,
62 const char *tok, struct Client *one,
63 const char *pattern, ...);
64
65/* Send command to all channels user is on */
66extern void sendcmdto_common_channels_butone(struct Client *from,
67 const char *cmd,
68 const char *tok,
69 struct Client *one,
70 const char *pattern, ...);
71
72/* Send command to all channel users on this server */
73extern void sendcmdto_channel_butserv_butone(struct Client *from,
74 const char *cmd,
75 const char *tok,
76 struct Channel *to,
77 struct Client *one,
78 unsigned int skip,
79 const char *pattern, ...);
80
81/* Send command to all servers interested in a channel */
82extern void sendcmdto_channel_servers_butone(struct Client *from,
83 const char *cmd,
84 const char *tok,
85 struct Channel *to,
86 struct Client *one,
87 unsigned int skip,
88 const char *pattern, ...);
89
90/* Send command to all interested channel users */
91extern void sendcmdto_channel_butone(struct Client *from, const char *cmd,
92 const char *tok, struct Channel *to,
93 struct Client *one, unsigned int skip,
94 const char *pattern, ...);
95
96#define SKIP_DEAF 0x01 /**< skip users that are +d */
97#define SKIP_BURST 0x02 /**< skip users that are bursting */
98#define SKIP_NONOPS 0x04 /**< skip users that aren't chanops */
99#define SKIP_NONVOICES 0x08 /**< skip users that aren't voiced (includes
100 chanops) */
101
102/* Send command to all users having a particular flag set */
103extern void sendwallto_group_butone(struct Client *from, int type,
104 struct Client *one, const char *pattern,
105 ...);
106
107#define WALL_DESYNCH 1 /**< send as a DESYNCH message */
108#define WALL_WALLOPS 2 /**< send to all +w opers */
109#define WALL_WALLUSERS 3 /**< send to all +w users */
110
111/* Send command to all matching clients */
112extern void sendcmdto_match_butone(struct Client *from, const char *cmd,
113 const char *tok, const char *to,
114 struct Client *one, unsigned int who,
115 const char *pattern, ...);
116
117/* Send server notice to opers but one--one can be NULL */
118extern void sendto_opmask_butone(struct Client *one, unsigned int mask,
119 const char *pattern, ...);
120
121/* Same as above, but rate limited */
122extern void sendto_opmask_butone_ratelimited(struct Client *one,
123 unsigned int mask, time_t *rate,
124 const char *pattern, ...);
125
126/* Same as above, but with variable argument list */
127extern void vsendto_opmask_butone(struct Client *one, unsigned int mask,
128 const char *pattern, va_list vl);
129
130#endif /* INCLUDED_send_h */