return 1;
}
-INLINE int lua_debugpcall(lua_State *l, char *message, int a, int b, int c) {
+int lua_debugpcall(lua_State *l, char *message, int a, int b, int c) {
lua_list *l2 = lua_listfromstate(l);
int ret;
#endif
-#ifndef INLINE
-
-#ifdef __GNUC__
-#define INLINE __attribute((always_inline)) inline
-#endif
-
-#ifdef _MSC_VER
-#define INLINE __forceinline
-#endif
-
-#ifndef INLINE
-#define INLINE inline
-#endif
-
-#endif /* INLINE */
-
-INLINE int lua_debugpcall(lua_State *l, char *message, int a, int b, int c);
+int lua_debugpcall(lua_State *l, char *message, int a, int b, int c);
#endif
struct lua_pusher chanpusher[MAX_PUSHER];
int nickpushercount, chanpushercount;
-INLINE void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount);
-INLINE int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np);
+void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount);
+int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np);
void lua_initnickpusher(void);
void lua_initchanpusher(void);
nickpusher[i].argtype = 0;
}
-INLINE void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount) {
+void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount) {
int current = 0;
if(max > 0)
lp[current] = NULL;
}
-INLINE int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np) {
+int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np) {
int i = 0;
while(*lp) {