void lua_ondisconnect(int hooknum, void *arg);
void lua_onmode(int hooknum, void *arg);
void lua_onop(int hooknum, void *arg);
+void lua_onprequit(int hooknum, void *arg);
void lua_onquit(int hooknum, void *arg);
void lua_onrename(int hooknum, void *arg);
void lua_onconnect(int hooknum, void *arg);
registerhook(HOOK_CHANNEL_KICK, &lua_onkick);
registerhook(HOOK_CHANNEL_OPPED, &lua_onop);
registerhook(HOOK_CHANNEL_DEOPPED, &lua_onop);
+ registerhook(HOOK_NICK_PRE_LOSTNICK, &lua_onprequit);
registerhook(HOOK_NICK_LOSTNICK, &lua_onquit);
registerhook(HOOK_NICK_RENAME, &lua_onrename);
registerhook(HOOK_IRC_CONNECTED, &lua_onconnect);
deregisterhook(HOOK_IRC_CONNECTED, &lua_onconnect);
deregisterhook(HOOK_NICK_RENAME, &lua_onrename);
deregisterhook(HOOK_NICK_LOSTNICK, &lua_onquit);
+ deregisterhook(HOOK_NICK_PRE_LOSTNICK, &lua_onprequit);
deregisterhook(HOOK_CHANNEL_DEOPPED, &lua_onop);
deregisterhook(HOOK_CHANNEL_OPPED, &lua_onop);
deregisterhook(HOOK_CHANNEL_KICK, &lua_onkick);
nick *kicked = arglist[1];
nick *kicker = arglist[2];
char *message = (char *)arglist[3];
- int mode = 1;
- if(!kicker || IsOper(kicker) || IsService(kicker) || IsXOper(kicker)) /* bloody Cruicky */
- mode = 0;
-
- if(mode) {
+ if(kicker)
lua_avpcall("irc_onkick", "Slls", ci->name, kicked->numeric, kicker->numeric, message);
- } else if(kicker) {
- lua_avpcall("irc_onkickall", "Slls", ci->name, kicked->numeric, kicker->numeric, message);
- } else {
- lua_avpcall("irc_onkickall", "Sl0s", ci->name, kicked->numeric, message);
- }
+ else
+ lua_avpcall("irc_onkick", "Sl0s", ci->name, kicked->numeric, message);
}
void lua_ontopic(int hooknum, void *arg) {
channel *cp=(channel*)arglist[0];
nick *np = (nick *)arglist[1];
- if(!np || IsOper(np) || IsService(np) || IsXOper(np))
- return;
if(!cp || !cp->topic)
return;
- lua_avpcall("irc_ontopic", "SlS", cp->index->name, np->numeric, cp->topic);
+ if(np)
+ lua_avpcall("irc_ontopic", "SlS", cp->index->name, np->numeric, cp->topic);
+ else
+ lua_avpcall("irc_ontopic", "S0S", cp->index->name, cp->topic);
}
void lua_onop(int hooknum, void *arg) {
lua_avpcall("irc_onquit", "l", np->numeric);
}
+void lua_onprequit(int hooknum, void *arg) {
+ nick *np = (nick *)arg;
+
+ if(!np)
+ return;
+
+ lua_avpcall("irc_onprequit", "l", np->numeric);
+}
+
void lua_onauth(int hooknum, void *arg) {
nick *np = (nick *)arg;