#include "../localuser/localuserchannel.h"
#include "../lib/irc_string.h"
#include "../lib/flags.h"
+#include "../authext/authext.h"
#include "lua.h"
#include "luabot.h"
struct lua_pusher chanpusher[MAX_PUSHER];
int nickpushercount, chanpushercount;
-INLINE void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount);
-INLINE int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np);
+void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount);
+int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np);
void lua_initnickpusher(void);
void lua_initchanpusher(void);
snprintf(mask, sizeof(mask), "*@%s", IPtostr(target->p_ipaddr));
}
- irc_send("%s GL * +%s %d :%s", mynumeric->content, mask, duration, reason);
+ irc_send("%s GL * +%s %d %jd :%s", mynumeric->content, mask, duration, (intmax_t)getnettime(), reason);
LUA_RETURN(ps, lua_cmsg(LUA_PUKECHAN, "lua-GLINE: %s (%d users, %d seconds -- %s)", mask, usercount, duration, reason));
}
return 1;
}
-/* O(n) */
+static int lua_numerictobase64(lua_State *ps) {
+ if(!lua_islong(ps, 1))
+ return 0;
+
+ lua_pushstring(ps, longtonumeric(lua_tolong(ps, 1), 5));
+ return 1;
+}
+
static int lua_getuserbyauth(lua_State *l) {
- const char *acc;
nick *np;
- int i, found = 0;
+ int found = 0;
+ authname *au;
if(!lua_isstring(l, 1))
return 0;
- acc = lua_tostring(l, 1);
+ au = getauthbyname(lua_tostring(l, 1));
+ if(!au)
+ return 0;
- for(i=0;i<NICKHASHSIZE;i++) {
- for(np=nicktable[i];np;np=np->next) {
- if(np && np->authname[0] && !ircd_strcmp(np->authname, acc)) {
- lua_pushnumeric(l, np->numeric);
- found++;
- }
- }
+ for(np=au->nicks;np;np=np->nextbyauthname) {
+ lua_pushnumeric(l, np->numeric);
+ found++;
}
return found;
lua_register(l, "irc_simplechanmode", lua_simplechanmode);
lua_register(l, "irc_sethost", lua_sethost);
+
+ lua_register(l, "irc_numerictobase64", lua_numerictobase64);
}
/* --- */
nickpusher[i].argtype = 0;
}
-INLINE void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount) {
+void lua_setuppusher(struct lua_pusher *pusherlist, lua_State *l, int index, struct lua_pusher **lp, int max, int pcount) {
int current = 0;
if(max > 0)
lp[current] = NULL;
}
-INLINE int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np) {
+int lua_usepusher(lua_State *l, struct lua_pusher **lp, void *np) {
int i = 0;
while(*lp) {