void lua_localnickhandler(nick *target, int type, void **args);
void lua_reconnectlocal(void *arg);
-static int lua_registerlocaluser(lua_State *ps) {
+static int lua_registerlocaluserid(lua_State *ps) {
lua_list *l;
lua_localnick *ln;
char *nickname, *ident, *hostname, *realname, *account;
flag_t modes = 0;
+ long userid;
- if(!lua_isstring(ps, 1) || !lua_isstring(ps, 2) || !lua_isstring(ps, 3) || !lua_isstring(ps, 4) || !lua_isstring(ps, 5) || !lua_isstring(ps, 6) || !lua_isfunction(ps, 7))
+ if(!lua_isstring(ps, 1) || !lua_isstring(ps, 2) || !lua_isstring(ps, 3) || !lua_isstring(ps, 4) || !lua_isstring(ps, 5) || !lua_isstring(ps, 7) || !lua_isfunction(ps, 8))
return 0;
nickname = (char *)lua_tostring(ps, 1);
hostname = (char *)lua_tostring(ps, 3);
realname = (char *)lua_tostring(ps, 4);
account = (char *)lua_tostring(ps, 5);
+ if(lua_islong(ps, 6)) {
+ userid = lua_tolong(ps, 6);
+ } else {
+ userid = 0;
+ }
- setflags(&modes, UMODE_ALL, (char *)lua_tostring(ps, 6), umodeflags, REJECT_NONE);
+ setflags(&modes, UMODE_ALL, (char *)lua_tostring(ps, 7), umodeflags, REJECT_NONE);
if(!lua_lineok(nickname) || !lua_lineok(ident) || !lua_lineok(hostname) || !lua_lineok(realname) || !lua_lineok(account))
return 0;
if(!l)
return 0;
- ln = (lua_localnick *)malloc(sizeof(lua_localnick));
+ ln = (lua_localnick *)luamalloc(sizeof(lua_localnick));
if(!ln)
return 0;
ln->reconnect = NULL;
- ln->nick = registerlocaluser(nickname, ident, hostname, realname, account, modes, &lua_localnickhandler);
+ ln->nick = registerlocaluserflags(nickname, ident, hostname, realname, account, userid, 0, modes, &lua_localnickhandler);
if(!ln->nick) {
- free(ln);
+ luafree(ln);
return 0;
}
luaL_unref(ps, LUA_REGISTRYINDEX, l->handler);
- free(l);
+ luafree(l);
}
int lua_getlocalnickbynick(nick *np, lua_list **rl, lua_localnick **rln) {
l = lua_listfromstate(ps);
for(l2=l->nicks;l2;lp=l2,l2=l2->next) {
- if(l2->nick->numeric == numeric) {
+ if(l2->nick && l2->nick->numeric == numeric) {
if(lp) {
lp->next = l2->next;
} else {
void lua_deregisternicks(lua_list *l) {
struct lua_localnick *ln, *pn;
- for(ln=l->nicks;ln;ln=pn) {
+ ln = l->nicks;
+ l->nicks = NULL;
+ for(;ln;ln=pn) {
pn = ln->next;
lua_freelocalnick(l->l, ln, "Script unloaded.");
static int lua_localpart(lua_State *ps) {
nick *source;
channel *target;
- char *chan;
+ char *chan, *reason;
if(!lua_islong(ps, 1) || !lua_isstring(ps, 2))
LUA_RETURN(ps, LUA_FAIL);
if(!lua_lineok(chan))
LUA_RETURN(ps, LUA_FAIL);
-
+
+ if(lua_isstring(ps, 3)) {
+ reason = (char *)lua_tostring(ps, 3);
+ if(!lua_lineok(reason))
+ LUA_RETURN(ps, LUA_FAIL);
+ } else {
+ reason = NULL;
+ }
+
target = findchannel(chan);
if(target) {
- localpartchannel(source, target);
+ localpartchannel(source, target, reason);
} else {
LUA_RETURN(ps, LUA_FAIL);
}
static int lua_localovmode(lua_State *l) {
nick *source;
channel *chan;
- int state = 0, add, realmode, ignoring = 0;
+ int state = 0, add = 0, realmode = 0, ignoring = 0;
modechanges changes;
if(!lua_islong(l, 1) || !lua_isstring(l, 2) || !lua_istable(l, 3))
LUA_RETURN(ps, LUA_OK);
}
+static int lua_localrename(lua_State *ps) {
+ nick *np;
+ char *changeto;
+
+ if(!lua_islong(ps, 1) || !lua_isstring(ps, 2) )
+ LUA_RETURN(ps, LUA_FAIL);
+
+ np = getnickbynumeric(lua_tolong(ps, 1));
+ changeto = (char *)lua_tostring(ps, 2);
+
+ if(!lua_lineok(changeto))
+ LUA_RETURN(ps, LUA_FAIL);
+
+ renamelocaluser(np, changeto);
+
+ LUA_RETURN(ps, LUA_OK);
+}
+
void lua_registerlocalcommands(lua_State *l) {
- lua_register(l, "irc_localregisteruser", lua_registerlocaluser);
+ lua_register(l, "irc_localregisteruserid", lua_registerlocaluserid);
lua_register(l, "irc_localderegisteruser", lua_deregisterlocaluser);
lua_register(l, "irc_localjoin", lua_localjoin);
lua_register(l, "irc_localpart", lua_localpart);
lua_register(l, "irc_localban", lua_localban);
lua_register(l, "irc_localkick", lua_localkick);
lua_register(l, "irc_localumodes", lua_localumodes);
+
+ lua_register(l, "irc_localrename", lua_localrename);
}