/* ALL RIGHTS RESERVED. */
/* Don't put this into the SVN repo. */
+#define _POSIX_C_SOURCE 200112L
+#include <stdlib.h>
+
#include "../core/config.h"
#include "../core/error.h"
#include "../core/hooks.h"
#include "../lib/array.h"
#include "../lib/irc_string.h"
#include "../core/schedule.h"
-
+#include "../lib/version.h"
+#include "../lib/strlfunc.h"
#include "lua.h"
+MODULE_VERSION(LUA_SMALLVERSION);
+
+#ifdef LUA_DEBUGSOCKET
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <unistd.h>
+#include <stdarg.h>
+
+#endif
+
void lua_startup(void *arg);
void lua_loadscripts(void);
-void lua_rehash(int hooknum, void *arg);
void lua_registercommands(lua_State *l);
+void lua_registerdbcommands(lua_State *l);
+void lua_initnickpusher(void);
+void lua_initchanpusher(void);
void lua_loadlibs(lua_State *l);
void lua_require(lua_State *l, char *module);
void lua_destroybot(void);
void lua_startcontrol(void);
void lua_destroycontrol(void);
+void lua_destroydb(void);
void lua_onunload(lua_State *l);
void lua_onload(lua_State *l);
-void lua_setpath(lua_State *l);
+void lua_setpath(void);
+
+void lua_setupdebugsocket(void);
+void lua_freedebugsocket(void);
+
+void lua_deregisternicks(lua_list *l);
+void lua_registerlocalcommands(lua_State *ps);
+void lua_registerdebug(lua_State *ps);
+void lua_socket_closeall(lua_list *l);
+void lua_scheduler_freeall(lua_list *l);
+void lua_registersocketcommands(lua_State *ps);
+void lua_registercryptocommands(lua_State *ps);
+void lua_registerschedulercommands(lua_State *ps);
+
+#ifdef LUA_DEBUGSOCKET
+
+struct sockaddr_in debugsocketdest;
+int debugsocket = -1;
+
+#endif
lua_list *lua_head = NULL, *lua_tail = NULL;
int loaded = 0;
+struct rusage r_usages;
+struct rusage r_usagee;
+
static const luaL_Reg ourlibs[] = {
{"", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
-#ifdef LUA_JITLIBNAME
+#ifdef LUA_USEJIT
{LUA_JITLIBNAME, luaopen_jit},
#endif
{NULL, NULL}
};
+
+lua_list dummy;
void _init() {
+ lua_setupdebugsocket();
+ lua_initnickpusher();
+ lua_initchanpusher();
+
+ dummy.name = getsstring("???", 10);
+ if(!dummy.name) {
+ Error("lua", ERR_ERROR, "Cannot set dummy name.");
+ return;
+ }
+
cpath = getcopyconfigitem("lua", "scriptdir", "", 500);
if(!cpath || !cpath->content || !cpath->content[0]) {
return;
}
+ lua_setpath();
+
loaded = 1;
startsched = scheduleoneshot(time(NULL) + 1, &lua_startup, NULL);
void lua_startup(void *arg) {
startsched = NULL;
- registerhook(HOOK_CORE_REHASH, &lua_rehash);
-
lua_startcontrol();
lua_startbot(NULL);
lua_destroybot();
lua_destroycontrol();
-
- deregisterhook(HOOK_CORE_REHASH, &lua_rehash);
+ lua_destroydb();
}
freesstring(cpath);
freesstring(suffix);
+ freesstring(dummy.name);
+
+ lua_freedebugsocket();
+ nscheckfreeall(POOL_LUA);
}
void lua_loadscripts(void) {
}
}
+/* taken from the lua manual, modified to use nsmalloc */
+static void *lua_nsmalloc(void *ud, void *ptr, size_t osize, size_t nsize) {
+ if(nsize == 0) {
+ if(ptr != NULL)
+ luafree(ptr);
+ return NULL;
+ }
+
+ return luarealloc(ptr, nsize);
+}
+
lua_State *lua_loadscript(char *file) {
char fullpath[LUA_PATHLEN];
int top;
lua_State *l;
lua_list *n;
+ char buf[1024];
+ void *args[2];
if(!cpath || !suffix)
return NULL;
- delchars(file, "./\\;");
+ strlcpy(buf, file, sizeof(buf));
+
+ delchars(buf, "./\\;");
- if(lua_scriptloaded(file))
+ if(lua_scriptloaded(buf))
return NULL;
- l = lua_open();
+ l = lua_newstate(lua_nsmalloc, NULL);
if(!l)
return NULL;
- n = (lua_list *)malloc(sizeof(lua_list));;
+ n = (lua_list *)luamalloc(sizeof(lua_list));;
if(!n) {
- Error("lua", ERR_ERROR, "Error allocing list for %s.", file);
+ Error("lua", ERR_ERROR, "Error allocing list for %s.", buf);
return NULL;
}
- n->name = getsstring(file, LUA_PATHLEN);
+ n->name = getsstring(buf, LUA_PATHLEN);
if(!n->name) {
- Error("lua", ERR_ERROR, "Error allocing name item for %s.", file);
- free(n);
+ Error("lua", ERR_ERROR, "Error allocing name item for %s.", buf);
+ luafree(n);
return NULL;
}
+ n->calls = 0;
+
+ timerclear(&n->ru_utime);
+ timerclear(&n->ru_stime);
lua_loadlibs(l);
+ lua_registerdebug(l);
lua_registercommands(l);
- lua_setpath(l);
+ lua_registerlocalcommands(l);
+ lua_registerdbcommands(l);
+ lua_registersocketcommands(l);
+ lua_registercryptocommands(l);
+ lua_registerschedulercommands(l);
+
+ args[0] = file;
+ args[1] = l;
+ triggerhook(HOOK_LUA_LOADSCRIPT, args);
-#ifdef LUA_JITLIBNAME
+#ifdef LUA_USEJIT
lua_require(l, "lib/jit");
#endif
Error("lua", ERR_ERROR, "Error loading %s.", file);
lua_close(l);
freesstring(n->name);
- free(n);
+ luafree(n);
return NULL;
}
- top = lua_gettop(l);
-
- if(lua_pcall(l, 0, 0, 0)) {
- Error("lua", ERR_ERROR, "Error setting pcall on %s.", file);
- lua_close(l);
- freesstring(n->name);
- free(n);
- return NULL;
- }
-
- lua_settop(l, top);
-
- Error("lua", ERR_INFO, "Loaded %s.", file);
n->l = l;
n->next = NULL;
n->prev = lua_tail;
+ n->nicks = NULL;
+ n->sockets = NULL;
+ n->schedulers = NULL;
if(!lua_head) {
lua_head = n;
lua_tail = n;
+ top = lua_gettop(l);
+
+ if(lua_pcall(l, 0, 0, 0)) {
+ Error("lua", ERR_ERROR, "Error pcalling: %s.", file);
+ lua_close(l);
+ freesstring(n->name);
+
+ if(lua_head == n)
+ lua_head = NULL;
+
+ lua_tail = n->prev;
+ if(lua_tail)
+ lua_tail->next = NULL;
+
+ luafree(n);
+ return NULL;
+ }
+
+ lua_settop(l, top);
+
+ Error("lua", ERR_INFO, "Loaded %s.", file);
lua_onload(l);
return l;
}
void lua_unloadscript(lua_list *l) {
+ triggerhook(HOOK_LUA_UNLOADSCRIPT, l->l);
+
lua_onunload(l->l);
+ lua_deregisternicks(l);
+ lua_socket_closeall(l);
+ lua_scheduler_freeall(l);
lua_close(l->l);
freesstring(l->name);
}
}
- free(l);
+ luafree(l);
}
-void lua_setpath(lua_State *l) {
- char fullpath[LUA_PATHLEN], *prev = NULL;
-
- int top = lua_gettop(l);
-
- lua_getglobal(l, "package");
- if(!lua_istable(l, 1)) {
- Error("lua", ERR_ERROR, "Unable to set package.path (package is not a table).");
- return;
- }
-
- lua_pushstring(l, "path");
- lua_gettable(l, -2);
-
- if(lua_isstring(l, -1))
- prev = (char *)lua_tostring(l, -1);
-
- if(prev) {
- snprintf(fullpath, sizeof(fullpath), "%s;%s/?%s", prev, cpath->content, suffix->content);
- } else {
- snprintf(fullpath, sizeof(fullpath), "%s/?%s", cpath->content, suffix->content);
- }
-
- lua_pop(l, -1);
-
- lua_pushstring(l, fullpath);
- lua_settable(l, -3);
+void lua_setpath(void) {
+ char fullpath[LUA_PATHLEN];
- lua_settop(l, top);
+ snprintf(fullpath, sizeof(fullpath), "%s/?%s", cpath->content, suffix->content);
+ setenv("LUA_PATH", fullpath, 1);
}
lua_list *lua_scriptloaded(char *name) {
lua_settop(l, top);
}
+void lua_setupdebugsocket(void) {
+#ifdef LUA_DEBUGSOCKET
+
+ debugsocket = socket(AF_INET, SOCK_DGRAM, 0);
+ if(debugsocket < 0) {
+ debugsocket = -1;
+ Error("lua", ERR_ERROR, "Cannot create debug socket.");
+
+ return;
+ }
+
+ memset(&debugsocketdest, 0, sizeof(debugsocketdest));
+
+ debugsocketdest.sin_family = AF_INET;
+ debugsocketdest.sin_port = htons(LUA_DEBUGSOCKET_PORT);
+ debugsocketdest.sin_addr.s_addr = inet_addr(LUA_DEBUGSOCKET_ADDRESS);
+
+#endif
+}
+
+void lua_freedebugsocket(void) {
+#ifdef LUA_DEBUGSOCKET
+
+ if(debugsocket == -1)
+ return;
+
+ close(debugsocket);
+
+
+ debugsocket = -1;
+
+#endif
+}
+
+#ifdef LUA_DEBUGSOCKET
+void lua_debugoutput(char *format, ...) {
+ char buf[1024];
+ va_list va;
+ int size;
+
+ if(debugsocket == -1)
+ return;
+
+ va_start(va, format);
+ size = vsnprintf(buf, sizeof(buf), format, va);
+ va_end(va);
+
+ if(size >= sizeof(buf))
+ size = sizeof(buf) - 1;
+
+ if(size > 0)
+ sendto(debugsocket, buf, size, 0, (struct sockaddr *)&debugsocketdest, sizeof(debugsocketdest));
+}
+#endif
+
+lua_list *lua_listfromstate(lua_State *l) {
+ lua_list *i = lua_head;
+ for(;i;i=i->next)
+ if(i->l == l)
+ return i;
+
+ return &dummy;
+}
+
+int lua_listexists(lua_list *l) {
+ lua_list *i;
+
+ for(i=lua_head;i;i=i->next)
+ if(i == l)
+ return 1;
+
+ return 0;
+}
+
+int lua_lineok(const char *data) {
+ if(strchr(data, '\r') || strchr(data, '\n'))
+ return 0;
+ return 1;
+}
+
+int lua_debugpcall(lua_State *l, char *message, int a, int b, int c) {
+ lua_list *l2 = lua_listfromstate(l);
+ int ret;
+
+#ifdef LUA_DEBUGSOCKET
+ DEBUGOUT("%s: %s\n", l2->name->content, message);
+#endif
+
+#ifdef LUA_PROFILE
+ ACCOUNTING_START(l2);
+#endif
+
+ ret = lua_pcall(l, a, b, c);
+
+#ifdef LUA_PROFILE
+ ACCOUNTING_STOP(l2);
+#endif
+
+ return ret;
+}