There are many symbols which may not be supported by the main font you selected to use in HexChat, especially Asian glyphs and special characters, like a peace sign. In this case, you'll see "lego blocks" instead of them.
-To circumvent this, you need to specify alternative fonts for glyphs not supported by your current font. On Unix this is handled automatically. On Windows you can specify them in :menuselection:`Settings --> Preferences --> Chatting --> Advanced --> Alternative fonts`. By default, it is set to *Arial Unicode MS,Lucida Sans Unicode,MS Gothic,Unifont*, which should fix most rendering errors.
+To circumvent this, you need to have alternative fonts for glyphs not supported by your current font. On Unix this is handled automatically. On Windows you can specify them in :menuselection:`Settings --> Preferences --> Chatting --> Advanced --> Alternative fonts`. By default, it is set to *Arial Unicode MS,Lucida Sans Unicode,MS Gothic,Unifont*, which should fix most rendering errors.
-`Unifont <http://unifoundry.com/unifont.html>`_ is freely available, so it is recommended to install it - it should solve most of your rendering problems.
+There are many available fonts that try to cover most of unicode:
+
+- `Unifont <http://unifoundry.com/unifont.html>`_
+- `Symbola <http://users.teilar.gr/~g1951d/>`_
+- `Quivira <http://www.quivira-font.com/>`_
In case you still get lego blocks, you'll need to add additional fonts to the list which support those obscure glyphs. Feel free to extend the list. You only need to specify font names, other info (such as size, weight, style etc.) should be omitted, otherwise those entries will be ignored. All font names must be separated by a comma and there mustn't be spaces before and/or after commas.