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jfr.im git - irc/gameservirc.git/log
kainazzzo [Tue, 21 Jun 2005 18:32:24 +0000 (18:32 +0000)]
fixed a small problem with compiler warnings
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@338
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kainazzzo [Tue, 21 Jun 2005 16:36:57 +0000 (16:36 +0000)]
Implemented the definitions for the new items class and added some declarations into the player class...
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@337
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kainazzzo [Mon, 20 Jun 2005 19:00:25 +0000 (19:00 +0000)]
Added the new item class and some subclasses
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@336
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kainazzzo [Thu, 16 Jun 2005 02:00:51 +0000 (02:00 +0000)]
Fixed a bug, and added another
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@335
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kainazzzo [Thu, 16 Jun 2005 01:58:41 +0000 (01:58 +0000)]
Updated the TODO file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@334
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kainazzzo [Thu, 16 Jun 2005 01:55:48 +0000 (01:55 +0000)]
updated the TODO for the nickserv addition
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@333
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kainazzzo [Thu, 16 Jun 2005 01:51:31 +0000 (01:51 +0000)]
Implemented a block on registering GameServ's nickname as a player name
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@332
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kainazzzo [Thu, 16 Jun 2005 01:39:59 +0000 (01:39 +0000)]
changed the version number to 1.2.6
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@331
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kainazzzo [Wed, 15 Jun 2005 15:16:32 +0000 (15:16 +0000)]
Fixed the feedback messages for the SET command. They now report the correct values being set
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@330
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kainazzzo [Tue, 14 Jun 2005 03:39:01 +0000 (03:39 +0000)]
Implemented bounds checking for the set command
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@329
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kainazzzo [Tue, 14 Jun 2005 03:22:19 +0000 (03:22 +0000)]
updated the Change file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@328
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kainazzzo [Tue, 14 Jun 2005 03:14:35 +0000 (03:14 +0000)]
Added everything necessary to save overtop of the old dragon when someone beats the original
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@327
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kainazzzo [Tue, 14 Jun 2005 03:13:52 +0000 (03:13 +0000)]
removed currentdragon.dat
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@326
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kainazzzo [Tue, 14 Jun 2005 02:53:24 +0000 (02:53 +0000)]
Fixed the format
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@325
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kainazzzo [Tue, 14 Jun 2005 02:26:51 +0000 (02:26 +0000)]
Added a directive for the masters.dat file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@324
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kainazzzo [Tue, 14 Jun 2005 00:40:16 +0000 (00:40 +0000)]
Fixed the gameserv.example.conf not using the data/ prefix for the dragon .dat file by default
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@323
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kainazzzo [Tue, 14 Jun 2005 00:38:00 +0000 (00:38 +0000)]
added directive dragondata
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@322
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kainazzzo [Tue, 14 Jun 2005 00:28:08 +0000 (00:28 +0000)]
Added two files... one to keep track of the original dragon's stats, and the other to keep the new dragon's stats for when you beat the dragon
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@321
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kainazzzo [Thu, 9 Jun 2005 23:43:04 +0000 (23:43 +0000)]
Added a suggestion from DjSlash
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@320
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kainazzzo [Thu, 9 Jun 2005 23:33:28 +0000 (23:33 +0000)]
Virus Bots~Trojan Horses~You run a quick virus scan before you leave this software in the dust.
Added a monster for fun :)
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@319
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kainazzzo [Sun, 5 Jun 2005 04:15:55 +0000 (04:15 +0000)]
added a todo item
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@318
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kainazzzo [Tue, 12 Apr 2005 19:48:03 +0000 (19:48 +0000)]
Separated do_attack() from the rest of the code
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@317
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kainazzzo [Tue, 12 Apr 2005 19:23:06 +0000 (19:23 +0000)]
Using atol() instead of something I created... should be faster
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@316
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kainazzzo [Tue, 12 Apr 2005 18:23:20 +0000 (18:23 +0000)]
Changed some flag functions
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@315
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kainazzzo [Mon, 11 Apr 2005 01:31:34 +0000 (01:31 +0000)]
Added a help file for the set command
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@314
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kainazzzo [Sat, 9 Apr 2005 04:04:21 +0000 (04:04 +0000)]
Added the set command
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@313
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kainazzzo [Sat, 9 Apr 2005 00:25:18 +0000 (00:25 +0000)]
Changed the way sacks of gold and extra exp is calculated on forest events... now it's done using the level's range
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@312
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kainazzzo [Fri, 8 Apr 2005 13:03:26 +0000 (13:03 +0000)]
Fixed an unused variable warning in sockhelp.cpp in_addr() after the fix for hostnames
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@311
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kainazzzo [Fri, 8 Apr 2005 00:15:40 +0000 (00:15 +0000)]
Fixed a bug causing the dragon's stats to be displayed twice
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@310
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kainazzzo [Thu, 7 Apr 2005 12:00:16 +0000 (12:00 +0000)]
Finished up the admin commands and added some error checking for missing parameters only. Still have to do bounds checking
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@309
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kainazzzo [Thu, 7 Apr 2005 11:41:05 +0000 (11:41 +0000)]
Fixed a typo in the Chuck Norris fight
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@308
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kainazzzo [Thu, 7 Apr 2005 11:16:59 +0000 (11:16 +0000)]
Added most of the admin set commands without error checking.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@307
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kainazzzo [Wed, 6 Apr 2005 02:28:20 +0000 (02:28 +0000)]
Fixed the socket code to allow for host names in the gameserv.conf for remoteserver instead of just IP addresses!
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@306
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kainazzzo [Sun, 3 Apr 2005 06:59:50 +0000 (06:59 +0000)]
Added a todo
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@305
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kainazzzo [Sun, 3 Apr 2005 06:47:13 +0000 (06:47 +0000)]
Added capability for gameserv to identify with nickserv
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@304
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kainazzzo [Sun, 3 Apr 2005 05:17:42 +0000 (05:17 +0000)]
Fixed the gameserv.example.conf to include the savednotice directive
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@303
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kainazzzo [Sun, 3 Apr 2005 02:54:39 +0000 (02:54 +0000)]
Just fixed the file alignment
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@302
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kainazzzo [Sun, 3 Apr 2005 01:55:10 +0000 (01:55 +0000)]
Added to the todo
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@301
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kainazzzo [Sun, 3 Apr 2005 01:54:51 +0000 (01:54 +0000)]
just syncing the cvs
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@300
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kainazzzo [Sat, 12 Mar 2005 04:03:49 +0000 (04:03 +0000)]
Updated the todo file for finished tasks
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@299
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kainazzzo [Thu, 3 Feb 2005 22:21:03 +0000 (22:21 +0000)]
Added a news item when you beat the dragon.
Also added the dragon to the bottom of the masters.dat so we use our
current structure and don't waste memory
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@298
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kainazzzo [Wed, 2 Feb 2005 14:43:48 +0000 (14:43 +0000)]
Added an #include <stdio.h> to player.cpp for snprintf()
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@297
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kainazzzo [Wed, 2 Feb 2005 03:29:19 +0000 (03:29 +0000)]
Removed myString class and replaced with use of the STL string class...
much cleaner code, and a smaller package altogether.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@296
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kainazzzo [Tue, 1 Feb 2005 14:57:55 +0000 (14:57 +0000)]
This is a major bugfix for several mistakes made in coding that were
causing crashes alot
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@295
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kainazzzo [Mon, 24 Jan 2005 22:04:24 +0000 (22:04 +0000)]
Beginning to put masters in a loadable file format
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@294
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kainazzzo [Mon, 24 Jan 2005 20:18:13 +0000 (20:18 +0000)]
Added the new player stuff to the Change log
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@293
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kainazzzo [Mon, 24 Jan 2005 20:08:02 +0000 (20:08 +0000)]
Added to the todo
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@292
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kainazzzo [Mon, 24 Jan 2005 20:00:43 +0000 (20:00 +0000)]
Added !news todo
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@291
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kainazzzo [Mon, 24 Jan 2005 03:46:54 +0000 (03:46 +0000)]
Implemented the myString class in the player and monster classes. This should make for some cleaner string operations, and easier coding for future addons.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@290
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kainazzzo [Sat, 22 Jan 2005 14:37:03 +0000 (14:37 +0000)]
Made finding potions in the forest more even... seemed we were finding only hp and health potions. So I made the rand() % 4000 instead of % 4 and changed the ranges accordingly.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@289
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kainazzzo [Sat, 22 Jan 2005 14:30:18 +0000 (14:30 +0000)]
Updated the change log for the new config file directive
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@288
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kainazzzo [Sat, 22 Jan 2005 14:28:01 +0000 (14:28 +0000)]
Added the savednotice config directive to the example conf and implemented it
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@287
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kainazzzo [Sat, 22 Jan 2005 04:28:42 +0000 (04:28 +0000)]
added the SAVEDNOTICE directive
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@286
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kainazzzo [Sat, 22 Jan 2005 03:16:24 +0000 (03:16 +0000)]
Added the CFLAG_SAVEDNOTICE with setSavedNotice() clearSavedNotice() and isSavedNotice() isSavedNotice() is to be used in tcpclient.cpp where it sends a notice to the c_Forest channel telling everyone that the player data is saved... this will allow folks to disable that annoying message in the gameserv.conf
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@285
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kainazzzo [Fri, 21 Jan 2005 23:55:52 +0000 (23:55 +0000)]
Put a declaration for void log(const char *fmt, ...); in the list.h to make it
compile on fedora core 3 systems
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@284
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kainazzzo [Fri, 21 Jan 2005 04:21:43 +0000 (04:21 +0000)]
fixed a bug
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@283
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kainazzzo [Fri, 21 Jan 2005 02:26:55 +0000 (02:26 +0000)]
*** empty log message ***
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@282
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kainazzzo [Fri, 21 Jan 2005 02:26:04 +0000 (02:26 +0000)]
removed the annoying player data saved msg unless in debugmode
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@281
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kainazzzo [Thu, 20 Jan 2005 18:38:43 +0000 (18:38 +0000)]
bug fix added to the changelog
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@280
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kainazzzo [Thu, 20 Jan 2005 18:36:59 +0000 (18:36 +0000)]
Fixed bug # 998029 causing a crash on gentoo systems due to a mistake in code:
a notice() was made with %s in the parameter list, but no parameters were given.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@279
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kainazzzo [Thu, 20 Jan 2005 18:19:57 +0000 (18:19 +0000)]
fixed a bug with the tavern overcharging for hp potions
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@278
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kainazzzo [Thu, 20 Jan 2005 18:02:36 +0000 (18:02 +0000)]
Changed version to 1.2.4+devel
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@277
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kainazzzo [Thu, 20 Jan 2005 17:50:48 +0000 (17:50 +0000)]
Tweaked the monsters data files to not include number values because they're now generated. Also modified the gameserv.cpp to load the new format, and the monsters_() constructor to set the values to default 0 when not supplied.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@276
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kainazzzo [Wed, 19 Jan 2005 03:07:14 +0000 (03:07 +0000)]
Updated the TODO for some newly finished items
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@275
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kainazzzo [Tue, 18 Jan 2005 22:13:09 +0000 (22:13 +0000)]
Updated the changes file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@274
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kainazzzo [Tue, 18 Jan 2005 22:10:26 +0000 (22:10 +0000)]
Gameserv is now working with the new randomized monsters
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@273
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kainazzzo [Tue, 18 Jan 2005 20:22:14 +0000 (20:22 +0000)]
Added the files with all the level ranges
format:
levelx.dat = file for level x
Inside the files are several range numbers. The first integer represents the minimum, and the second is the maximum
strengthmin~strengthmax
goldmin~goldmax
expmin~expmax
hpmin~hpmax
These numbers are used to randomize monster stats per level
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@272
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kainazzzo [Tue, 18 Jan 2005 19:58:08 +0000 (19:58 +0000)]
Finally got level.h/cpp compiling into the project... beginning to store
everything in the new structure instead of the old way
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@271
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kainazzzo [Tue, 18 Jan 2005 18:29:21 +0000 (18:29 +0000)]
Created a data directory and moved the monsters directory into it
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@270
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kainazzzo [Tue, 18 Jan 2005 18:11:06 +0000 (18:11 +0000)]
Made level.h and level.cpp work, redid make depend
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@269
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kainazzzo [Tue, 18 Jan 2005 18:06:45 +0000 (18:06 +0000)]
Added a level structure and removed the monsters.dat file because the levels are now separated
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@268
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kainazzzo [Tue, 18 Jan 2005 05:13:31 +0000 (05:13 +0000)]
added an idea
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@267
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kainazzzo [Mon, 17 Jan 2005 07:49:29 +0000 (07:49 +0000)]
This is a big update. I completely changed the way monsters are stored. The new data structure will
allow for an arbitrary number of monsters per level!
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@266
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kainazzzo [Mon, 17 Jan 2005 02:57:26 +0000 (02:57 +0000)]
*** empty log message ***
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@265
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kainazzzo [Sun, 16 Jan 2005 05:57:22 +0000 (05:57 +0000)]
First update in a while... added a couple includes to news.cpp and hash.cpp for picky compilers
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@264
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kainazzzo [Thu, 8 Jul 2004 04:14:06 +0000 (04:14 +0000)]
Added to the TODO
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@263
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kainazzzo [Wed, 30 Jun 2004 22:57:13 +0000 (22:57 +0000)]
Removed extra output when the refresh period is met (%ld, refreshperiod)
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@262
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kainazzzo [Wed, 30 Jun 2004 14:08:49 +0000 (14:08 +0000)]
Added files to the .cvsignore
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@261
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kainazzzo [Wed, 30 Jun 2004 14:03:14 +0000 (14:03 +0000)]
Added the helpfile for /msg gameserv help check
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@260
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kainazzzo [Wed, 30 Jun 2004 13:51:15 +0000 (13:51 +0000)]
Updated the INSTALL Script, and new configure script based on the just uploaded configure.in
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@259
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kainazzzo [Wed, 30 Jun 2004 13:47:46 +0000 (13:47 +0000)]
Added the configure.in back for developers
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@258
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kainazzzo [Tue, 29 Jun 2004 19:26:04 +0000 (19:26 +0000)]
Added a notice to c_Forest when the players database was updated
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@257
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kainazzzo [Tue, 29 Jun 2004 19:19:39 +0000 (19:19 +0000)]
Fixed some upper bounds stuff and do_reset
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@256
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kainazzzo [Tue, 22 Jun 2004 23:52:13 +0000 (23:52 +0000)]
Added to the TODO
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@255
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kainazzzo [Tue, 22 Jun 2004 23:48:41 +0000 (23:48 +0000)]
Updated the TODO
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@254
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kainazzzo [Fri, 18 Jun 2004 14:42:19 +0000 (14:42 +0000)]
Changed the do_list to list logged in players by default instead of the other way around.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@253
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kainazzzo [Fri, 18 Jun 2004 14:14:19 +0000 (14:14 +0000)]
Fixed a bug in check_idles() in tcpclient.cpp causing is_playing(0x0) to be called when a player expires.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@252
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kainazzzo [Fri, 18 Jun 2004 02:56:31 +0000 (02:56 +0000)]
Fixed the Change log
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@251
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kainazzzo [Fri, 18 Jun 2004 02:44:49 +0000 (02:44 +0000)]
Fixed a bug
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@250
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kainazzzo [Fri, 18 Jun 2004 02:07:42 +0000 (02:07 +0000)]
Added level1expire and defaultexpire for expiring accounts that don't play.
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@249
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kainazzzo [Wed, 16 Jun 2004 14:25:24 +0000 (14:25 +0000)]
Added a new command CHECK which will display the amount of time until the next refresh
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@248
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kainazzzo [Wed, 16 Jun 2004 06:03:29 +0000 (06:03 +0000)]
Implemented refresh period... now works and added to changelog
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@247
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kainazzzo [Wed, 16 Jun 2004 05:34:17 +0000 (05:34 +0000)]
Implemented the refreshperiod config file setting
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@246
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kainazzzo [Wed, 16 Jun 2004 05:06:15 +0000 (05:06 +0000)]
Adding refreshperiod to config
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@245
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kainazzzo [Wed, 16 Jun 2004 05:03:05 +0000 (05:03 +0000)]
adding updateperiod to config file
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@244
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kainazzzo [Wed, 16 Jun 2004 04:35:16 +0000 (04:35 +0000)]
Fixed bug 966653
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@243
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kainazzzo [Wed, 16 Jun 2004 04:20:48 +0000 (04:20 +0000)]
updating cvs source
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@242
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kainazzzo [Tue, 1 Jun 2004 01:47:41 +0000 (01:47 +0000)]
Added instructions for using potions
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@241
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kainazzzo [Sat, 29 May 2004 04:44:43 +0000 (04:44 +0000)]
Fixed a core bug hopefully
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@240
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kainazzzo [Thu, 27 May 2004 17:21:08 +0000 (17:21 +0000)]
updated changes
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@239
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