]> jfr.im git - irc/gameservirc.git/commitdiff
fixed some compilation issues
authorkainazzzo <redacted>
Thu, 5 Apr 2007 19:46:58 +0000 (19:46 +0000)
committerkainazzzo <redacted>
Thu, 5 Apr 2007 19:46:58 +0000 (19:46 +0000)
git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@492 bc333340-6410-0410-a689-9d09f3c113fa

gameserv/do_identify.cpp
gameserv/loadsave.cpp
gameserv/misc.cpp

index 766f52ea5527122bec468eac9441ee552a5e0dc2..70836a32e44a39d82069538d226fb32bbdd1a45e 100644 (file)
@@ -4,6 +4,8 @@
 #include "player.h"
 #include "flags.h"
 
+#include <list>
+#include <algorithm>
 using namespace std;
 
 void do_identify(char *u)
index 66c8d8e1a487f6435e8451533580bddaf388028d..58d09a54b61164d1dcca12d780d16b6c72e5df2a 100755 (executable)
@@ -12,6 +12,7 @@
  #include "flags.h"
  #include "options.h"
  
+ #include <stdio.h>
  #include <fstream>
  
  using namespace std;
index f18a40e8cd7eb462858de6fec26d3e35c3bf9b7a..12ee86c0060f73674bf5b8cc08e678150f5604f4 100644 (file)
@@ -6,6 +6,10 @@
 #include "item.h"
 #include "options.h"
 
+#include <list>
+#include <algorithm>
+using namespace std;
+
 void see_master(char *u)
 {
   aClient *user;