]> jfr.im git - irc/gameservirc.git/commit
Fixed data/monsters.dat
authorkainazzzo <redacted>
Thu, 24 Sep 2009 21:51:38 +0000 (21:51 +0000)
committerkainazzzo <redacted>
Thu, 24 Sep 2009 21:51:38 +0000 (21:51 +0000)
commitfd2ef47d6da523692786e1aa8e59a1a37fbc8218
treee29898169cd294b829de3c5746f966269d38bc36
parent142e3ca57516e0389800ff9bf3fd1b21310c4275
Fixed data/monsters.dat
Wrote a test for ForestGL which will handle anything related to what a player does in the forest.

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@538 bc333340-6410-0410-a689-9d09f3c113fa
16 files changed:
gameserv-2.0/data/monsters.dat
gameserv-2.0/libgameservcore/src/Types.cpp
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/File/FileId.h
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/File/FileMonsterDAO.h
gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/IMonsterDAO.h
gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/ForestGL.h [new file with mode: 0644]
gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MonsterGO.h
gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PlayerGO.h
gameserv-2.0/libgameservgldl/libgameservgldl.vcproj
gameserv-2.0/libgameservgldl/src/DataLayer/File/FileId.cpp
gameserv-2.0/libgameservgldl/src/DataLayer/File/FileMonsterDAO.cpp
gameserv-2.0/libgameservgldl/src/DataLayer/File/FilePlayerDAO.cpp
gameserv-2.0/libgameservgldl/src/GameLayer/ForestGL.cpp [new file with mode: 0644]
gameserv-2.0/libgameservgldl/src/GameLayer/GameObjects/MonsterGO.cpp
gameserv-2.0/libgameservgldl/src/GameLayer/GameObjects/PlayerGO.cpp
gameserv-2.0/testdriver/main.cpp